Sweden-Number/dlls/wined3d
Henri Verbeet 7427b72250 wined3d: Get rid of surface_internal_preload(). 2013-11-22 11:37:24 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Get rid of surface_internal_preload(). 2013-11-22 11:37:24 +01:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Get rid of surface_internal_preload(). 2013-11-22 11:37:24 +01:00
cs.c
device.c wined3d: Merge texture2d_preload() and texture3d_preload() into wined3d_texture_load(). 2013-11-22 11:37:20 +01:00
directx.c Assorted spelling fixes. 2013-11-21 19:44:46 +01:00
drawprim.c wined3d: Remove partial surface update support. 2013-11-20 16:54:39 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c wined3d: Fix resultarg state handling in nvrc/nvts code. 2013-11-04 17:41:11 +01:00
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Merge texture2d_bind() and texture3d_bind() into wined3d_texture_bind(). 2013-11-21 13:36:29 +01:00
stateblock.c
surface.c wined3d: Get rid of surface_internal_preload(). 2013-11-22 11:37:24 +01:00
swapchain.c wined3d: Remove partial surface update support. 2013-11-20 16:54:39 +01:00
texture.c wined3d: Merge texture2d_preload() and texture3d_preload() into wined3d_texture_load(). 2013-11-22 11:37:20 +01:00
utils.c wined3d: Reimplement wined3d_ftoa(). 2013-11-22 11:37:02 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Merge surface_bind_and_dirtify() and volume_bind_and_dirtify() into wined3d_texture_bind_and_dirtify(). 2013-11-21 13:36:35 +01:00
wined3d.spec wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
wined3d_gl.h wined3d: Use GL_EXT_texture_mirror_clamp when available. 2013-11-07 19:00:50 +01:00
wined3d_main.c
wined3d_private.h wined3d: Get rid of surface_internal_preload(). 2013-11-22 11:37:24 +01:00