Sweden-Number/dlls/windows.gaming.input/async.c

648 lines
22 KiB
C

/* WinRT Windows.Gaming.Input implementation
*
* Copyright 2022 Bernhard Kölbl for CodeWeavers
* Copyright 2022 Rémi Bernon for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "provider.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(input);
#define Closed 4
#define HANDLER_NOT_SET ((void *)~(ULONG_PTR)0)
struct async_info
{
IWineAsyncInfoImpl IWineAsyncInfoImpl_iface;
IAsyncInfo IAsyncInfo_iface;
IInspectable *IInspectable_outer;
LONG ref;
async_operation_callback callback;
TP_WORK *async_run_work;
IUnknown *invoker;
IUnknown *param;
CRITICAL_SECTION cs;
IWineAsyncOperationCompletedHandler *handler;
PROPVARIANT result;
AsyncStatus status;
HRESULT hr;
};
static inline struct async_info *impl_from_IWineAsyncInfoImpl( IWineAsyncInfoImpl *iface )
{
return CONTAINING_RECORD( iface, struct async_info, IWineAsyncInfoImpl_iface );
}
static HRESULT WINAPI async_impl_QueryInterface( IWineAsyncInfoImpl *iface, REFIID iid, void **out )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IWineAsyncInfoImpl ))
{
IInspectable_AddRef( (*out = &impl->IWineAsyncInfoImpl_iface) );
return S_OK;
}
if (IsEqualGUID( iid, &IID_IAsyncInfo ))
{
IInspectable_AddRef( (*out = &impl->IAsyncInfo_iface) );
return S_OK;
}
WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI async_impl_AddRef( IWineAsyncInfoImpl *iface )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI async_impl_Release( IWineAsyncInfoImpl *iface )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
if (!ref)
{
if (impl->handler && impl->handler != HANDLER_NOT_SET) IWineAsyncOperationCompletedHandler_Release( impl->handler );
IAsyncInfo_Close( &impl->IAsyncInfo_iface );
if (impl->param) IUnknown_Release( impl->param );
if (impl->invoker) IUnknown_Release( impl->invoker );
impl->cs.DebugInfo->Spare[0] = 0;
DeleteCriticalSection( &impl->cs );
free( impl );
}
return ref;
}
static HRESULT WINAPI async_impl_put_Completed( IWineAsyncInfoImpl *iface, IWineAsyncOperationCompletedHandler *handler )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
HRESULT hr = S_OK;
TRACE( "iface %p, handler %p.\n", iface, handler );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
else if (impl->handler != HANDLER_NOT_SET) hr = E_ILLEGAL_DELEGATE_ASSIGNMENT;
else if ((impl->handler = handler))
{
IWineAsyncOperationCompletedHandler_AddRef( impl->handler );
if (impl->status > Started)
{
IInspectable *operation = impl->IInspectable_outer;
AsyncStatus status = impl->status;
impl->handler = NULL; /* Prevent concurrent invoke. */
LeaveCriticalSection( &impl->cs );
IWineAsyncOperationCompletedHandler_Invoke( handler, operation, status );
IWineAsyncOperationCompletedHandler_Release( handler );
return S_OK;
}
}
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_impl_get_Completed( IWineAsyncInfoImpl *iface, IWineAsyncOperationCompletedHandler **handler )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
HRESULT hr = S_OK;
TRACE( "iface %p, handler %p.\n", iface, handler );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
if (impl->handler == NULL || impl->handler == HANDLER_NOT_SET) *handler = NULL;
else IWineAsyncOperationCompletedHandler_AddRef( (*handler = impl->handler) );
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_impl_get_Result( IWineAsyncInfoImpl *iface, PROPVARIANT *result )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
HRESULT hr = E_ILLEGAL_METHOD_CALL;
TRACE( "iface %p, result %p.\n", iface, result );
EnterCriticalSection( &impl->cs );
if (impl->status == Completed || impl->status == Error)
{
PropVariantCopy( result, &impl->result );
hr = impl->hr;
}
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_impl_Start( IWineAsyncInfoImpl *iface )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
TRACE( "iface %p.\n", iface );
/* keep the async alive in the callback */
IInspectable_AddRef( impl->IInspectable_outer );
SubmitThreadpoolWork( impl->async_run_work );
return S_OK;
}
static const struct IWineAsyncInfoImplVtbl async_impl_vtbl =
{
/* IUnknown methods */
async_impl_QueryInterface,
async_impl_AddRef,
async_impl_Release,
/* IWineAsyncInfoImpl */
async_impl_put_Completed,
async_impl_get_Completed,
async_impl_get_Result,
async_impl_Start,
};
DEFINE_IINSPECTABLE_OUTER( async_info, IAsyncInfo, struct async_info, IInspectable_outer )
static HRESULT WINAPI async_info_get_Id( IAsyncInfo *iface, UINT32 *id )
{
struct async_info *impl = impl_from_IAsyncInfo( iface );
HRESULT hr = S_OK;
TRACE( "iface %p, id %p.\n", iface, id );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
*id = 1;
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_info_get_Status( IAsyncInfo *iface, AsyncStatus *status )
{
struct async_info *impl = impl_from_IAsyncInfo( iface );
HRESULT hr = S_OK;
TRACE( "iface %p, status %p.\n", iface, status );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
*status = impl->status;
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_info_get_ErrorCode( IAsyncInfo *iface, HRESULT *error_code )
{
struct async_info *impl = impl_from_IAsyncInfo( iface );
HRESULT hr = S_OK;
TRACE( "iface %p, error_code %p.\n", iface, error_code );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) *error_code = hr = E_ILLEGAL_METHOD_CALL;
else *error_code = impl->hr;
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_info_Cancel( IAsyncInfo *iface )
{
struct async_info *impl = impl_from_IAsyncInfo( iface );
HRESULT hr = S_OK;
TRACE( "iface %p.\n", iface );
EnterCriticalSection( &impl->cs );
if (impl->status == Closed) hr = E_ILLEGAL_METHOD_CALL;
else if (impl->status == Started) impl->status = Canceled;
LeaveCriticalSection( &impl->cs );
return hr;
}
static HRESULT WINAPI async_info_Close( IAsyncInfo *iface )
{
struct async_info *impl = impl_from_IAsyncInfo( iface );
HRESULT hr = S_OK;
TRACE( "iface %p.\n", iface );
EnterCriticalSection( &impl->cs );
if (impl->status == Started)
hr = E_ILLEGAL_STATE_CHANGE;
else if (impl->status != Closed)
{
CloseThreadpoolWork( impl->async_run_work );
impl->async_run_work = NULL;
impl->status = Closed;
}
LeaveCriticalSection( &impl->cs );
return hr;
}
static const struct IAsyncInfoVtbl async_info_vtbl =
{
/* IUnknown methods */
async_info_QueryInterface,
async_info_AddRef,
async_info_Release,
/* IInspectable methods */
async_info_GetIids,
async_info_GetRuntimeClassName,
async_info_GetTrustLevel,
/* IAsyncInfo */
async_info_get_Id,
async_info_get_Status,
async_info_get_ErrorCode,
async_info_Cancel,
async_info_Close,
};
static void CALLBACK async_info_callback( TP_CALLBACK_INSTANCE *instance, void *iface, TP_WORK *work )
{
struct async_info *impl = impl_from_IWineAsyncInfoImpl( iface );
IInspectable *operation = impl->IInspectable_outer;
PROPVARIANT result;
HRESULT hr;
hr = impl->callback( impl->invoker, impl->param, &result );
EnterCriticalSection( &impl->cs );
if (impl->status != Closed) impl->status = FAILED(hr) ? Error : Completed;
PropVariantCopy( &impl->result, &result );
impl->hr = hr;
if (impl->handler != NULL && impl->handler != HANDLER_NOT_SET)
{
IWineAsyncOperationCompletedHandler *handler = impl->handler;
AsyncStatus status = impl->status;
impl->handler = NULL; /* Prevent concurrent invoke. */
LeaveCriticalSection( &impl->cs );
IWineAsyncOperationCompletedHandler_Invoke( handler, operation, status );
IWineAsyncOperationCompletedHandler_Release( handler );
}
else LeaveCriticalSection( &impl->cs );
/* release refcount acquired in Start */
IInspectable_Release( operation );
PropVariantClear( &result );
}
static HRESULT async_info_create( IUnknown *invoker, IUnknown *param, async_operation_callback callback,
IInspectable *outer, IWineAsyncInfoImpl **out )
{
struct async_info *impl;
if (!(impl = calloc( 1, sizeof(struct async_info) ))) return E_OUTOFMEMORY;
impl->IWineAsyncInfoImpl_iface.lpVtbl = &async_impl_vtbl;
impl->IAsyncInfo_iface.lpVtbl = &async_info_vtbl;
impl->IInspectable_outer = outer;
impl->ref = 1;
impl->callback = callback;
impl->handler = HANDLER_NOT_SET;
impl->status = Started;
if (!(impl->async_run_work = CreateThreadpoolWork( async_info_callback, &impl->IWineAsyncInfoImpl_iface, NULL )))
return HRESULT_FROM_WIN32( GetLastError() );
if ((impl->invoker = invoker)) IUnknown_AddRef( impl->invoker );
if ((impl->param = param)) IUnknown_AddRef( impl->param );
InitializeCriticalSection( &impl->cs );
impl->cs.DebugInfo->Spare[0] = (DWORD_PTR)( __FILE__ ": async_info.cs" );
*out = &impl->IWineAsyncInfoImpl_iface;
return S_OK;
}
struct async_bool
{
IAsyncOperation_boolean IAsyncOperation_boolean_iface;
IWineAsyncInfoImpl *IWineAsyncInfoImpl_inner;
LONG ref;
};
static inline struct async_bool *impl_from_IAsyncOperation_boolean( IAsyncOperation_boolean *iface )
{
return CONTAINING_RECORD( iface, struct async_bool, IAsyncOperation_boolean_iface );
}
static HRESULT WINAPI async_bool_QueryInterface( IAsyncOperation_boolean *iface, REFIID iid, void **out )
{
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IAsyncOperation_boolean ))
{
IInspectable_AddRef( (*out = &impl->IAsyncOperation_boolean_iface) );
return S_OK;
}
return IWineAsyncInfoImpl_QueryInterface( impl->IWineAsyncInfoImpl_inner, iid, out );
}
static ULONG WINAPI async_bool_AddRef( IAsyncOperation_boolean *iface )
{
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI async_bool_Release( IAsyncOperation_boolean *iface )
{
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
if (!ref)
{
/* guard against re-entry if inner releases an outer iface */
InterlockedIncrement( &impl->ref );
IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
free( impl );
}
return ref;
}
static HRESULT WINAPI async_bool_GetIids( IAsyncOperation_boolean *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI async_bool_GetRuntimeClassName( IAsyncOperation_boolean *iface, HSTRING *class_name )
{
return WindowsCreateString( L"Windows.Foundation.IAsyncOperation`1<Boolean>",
ARRAY_SIZE(L"Windows.Foundation.IAsyncOperation`1<Boolean>"),
class_name );
}
static HRESULT WINAPI async_bool_GetTrustLevel( IAsyncOperation_boolean *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI async_bool_put_Completed( IAsyncOperation_boolean *iface, IAsyncOperationCompletedHandler_boolean *bool_handler )
{
IWineAsyncOperationCompletedHandler *handler = (IWineAsyncOperationCompletedHandler *)bool_handler;
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
TRACE( "iface %p, handler %p.\n", iface, handler );
return IWineAsyncInfoImpl_put_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler *)handler );
}
static HRESULT WINAPI async_bool_get_Completed( IAsyncOperation_boolean *iface, IAsyncOperationCompletedHandler_boolean **bool_handler )
{
IWineAsyncOperationCompletedHandler **handler = (IWineAsyncOperationCompletedHandler **)bool_handler;
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
TRACE( "iface %p, handler %p.\n", iface, handler );
return IWineAsyncInfoImpl_get_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler **)handler );
}
static HRESULT WINAPI async_bool_GetResults( IAsyncOperation_boolean *iface, BOOLEAN *results )
{
struct async_bool *impl = impl_from_IAsyncOperation_boolean( iface );
PROPVARIANT result = {.vt = VT_BOOL};
HRESULT hr;
TRACE( "iface %p, results %p.\n", iface, results );
hr = IWineAsyncInfoImpl_get_Result( impl->IWineAsyncInfoImpl_inner, &result );
*results = result.boolVal;
PropVariantClear( &result );
return hr;
}
static const struct IAsyncOperation_booleanVtbl async_bool_vtbl =
{
/* IUnknown methods */
async_bool_QueryInterface,
async_bool_AddRef,
async_bool_Release,
/* IInspectable methods */
async_bool_GetIids,
async_bool_GetRuntimeClassName,
async_bool_GetTrustLevel,
/* IAsyncOperation<boolean> */
async_bool_put_Completed,
async_bool_get_Completed,
async_bool_GetResults,
};
HRESULT async_operation_boolean_create( IUnknown *invoker, IUnknown *param, async_operation_callback callback,
IAsyncOperation_boolean **out )
{
struct async_bool *impl;
HRESULT hr;
*out = NULL;
if (!(impl = calloc( 1, sizeof(*impl) ))) return E_OUTOFMEMORY;
impl->IAsyncOperation_boolean_iface.lpVtbl = &async_bool_vtbl;
impl->ref = 1;
if (FAILED(hr = async_info_create( invoker, param, callback, (IInspectable *)&impl->IAsyncOperation_boolean_iface, &impl->IWineAsyncInfoImpl_inner )) ||
FAILED(hr = IWineAsyncInfoImpl_Start( impl->IWineAsyncInfoImpl_inner )))
{
if (impl->IWineAsyncInfoImpl_inner) IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
free( impl );
return hr;
}
*out = &impl->IAsyncOperation_boolean_iface;
TRACE( "created IAsyncOperation_boolean %p\n", *out );
return S_OK;
}
struct async_result
{
IAsyncOperation_ForceFeedbackLoadEffectResult IAsyncOperation_ForceFeedbackLoadEffectResult_iface;
IWineAsyncInfoImpl *IWineAsyncInfoImpl_inner;
LONG ref;
};
static inline struct async_result *impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( IAsyncOperation_ForceFeedbackLoadEffectResult *iface )
{
return CONTAINING_RECORD( iface, struct async_result, IAsyncOperation_ForceFeedbackLoadEffectResult_iface );
}
static HRESULT WINAPI async_result_QueryInterface( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, REFIID iid, void **out )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IAsyncOperation_ForceFeedbackLoadEffectResult ))
{
IInspectable_AddRef( (*out = &impl->IAsyncOperation_ForceFeedbackLoadEffectResult_iface) );
return S_OK;
}
return IWineAsyncInfoImpl_QueryInterface( impl->IWineAsyncInfoImpl_inner, iid, out );
}
static ULONG WINAPI async_result_AddRef( IAsyncOperation_ForceFeedbackLoadEffectResult *iface )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI async_result_Release( IAsyncOperation_ForceFeedbackLoadEffectResult *iface )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p, ref %lu.\n", iface, ref );
if (!ref)
{
/* guard against re-entry if inner releases an outer iface */
InterlockedIncrement( &impl->ref );
IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
free( impl );
}
return ref;
}
static HRESULT WINAPI async_result_GetIids( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI async_result_GetRuntimeClassName( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, HSTRING *class_name )
{
return WindowsCreateString( L"Windows.Foundation.IAsyncOperation`1<Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult>",
ARRAY_SIZE(L"Windows.Foundation.IAsyncOperation`1<Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult>"),
class_name );
}
static HRESULT WINAPI async_result_GetTrustLevel( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI async_result_put_Completed( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, IAsyncOperationCompletedHandler_ForceFeedbackLoadEffectResult *handler )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
TRACE( "iface %p, handler %p.\n", iface, handler );
return IWineAsyncInfoImpl_put_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler *)handler );
}
static HRESULT WINAPI async_result_get_Completed( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, IAsyncOperationCompletedHandler_ForceFeedbackLoadEffectResult **handler )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
TRACE( "iface %p, handler %p.\n", iface, handler );
return IWineAsyncInfoImpl_get_Completed( impl->IWineAsyncInfoImpl_inner, (IWineAsyncOperationCompletedHandler **)handler );
}
static HRESULT WINAPI async_result_GetResults( IAsyncOperation_ForceFeedbackLoadEffectResult *iface, ForceFeedbackLoadEffectResult *results )
{
struct async_result *impl = impl_from_IAsyncOperation_ForceFeedbackLoadEffectResult( iface );
PROPVARIANT result = {.vt = VT_UI4};
HRESULT hr;
TRACE( "iface %p, results %p.\n", iface, results );
hr = IWineAsyncInfoImpl_get_Result( impl->IWineAsyncInfoImpl_inner, &result );
*results = result.ulVal;
PropVariantClear( &result );
return hr;
}
static const struct IAsyncOperation_ForceFeedbackLoadEffectResultVtbl async_result_vtbl =
{
/* IUnknown methods */
async_result_QueryInterface,
async_result_AddRef,
async_result_Release,
/* IInspectable methods */
async_result_GetIids,
async_result_GetRuntimeClassName,
async_result_GetTrustLevel,
/* IAsyncOperation<ForceFeedbackLoadEffectResult> */
async_result_put_Completed,
async_result_get_Completed,
async_result_GetResults,
};
HRESULT async_operation_effect_result_create( IUnknown *invoker, IUnknown *param, async_operation_callback callback,
IAsyncOperation_ForceFeedbackLoadEffectResult **out )
{
struct async_result *impl;
HRESULT hr;
*out = NULL;
if (!(impl = calloc( 1, sizeof(*impl) ))) return E_OUTOFMEMORY;
impl->IAsyncOperation_ForceFeedbackLoadEffectResult_iface.lpVtbl = &async_result_vtbl;
impl->ref = 1;
if (FAILED(hr = async_info_create( invoker, param, callback, (IInspectable *)&impl->IAsyncOperation_ForceFeedbackLoadEffectResult_iface, &impl->IWineAsyncInfoImpl_inner )) ||
FAILED(hr = IWineAsyncInfoImpl_Start( impl->IWineAsyncInfoImpl_inner )))
{
if (impl->IWineAsyncInfoImpl_inner) IWineAsyncInfoImpl_Release( impl->IWineAsyncInfoImpl_inner );
free( impl );
return hr;
}
*out = &impl->IAsyncOperation_ForceFeedbackLoadEffectResult_iface;
TRACE( "created IAsyncOperation_ForceFeedbackLoadEffectResult %p\n", *out );
return S_OK;
}