.. |
tests
|
d3dx9: Correctly align texture dimensions to block size in D3DXCheckTextureRequirements().
|
2019-10-02 23:48:29 +02:00 |
Makefile.in
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
animation.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
core.c
|
d3dx9: Add a trace to D3DXCreateBuffer.
|
2019-10-01 09:43:27 +02:00 |
d3dx9_36.spec
|
d3dx9: Add stub for D3DXComputeNormalMap.
|
2018-03-13 20:58:08 +01:00 |
d3dx9_private.h
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
effect.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
font.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
line.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
main.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
math.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
mesh.c
|
d3dx9: Make qsort() callback functions cdecl.
|
2019-08-22 09:56:27 +02:00 |
preshader.c
|
d3dx9: Make qsort() callback functions cdecl.
|
2019-08-22 09:56:27 +02:00 |
render.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
shader.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
skin.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
sprite.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
surface.c
|
d3dx9: Fix pitch passed to DXTn [de]compression functions.
|
2019-10-02 23:48:25 +02:00 |
texture.c
|
d3dx9: Correctly align texture dimensions to block size in D3DXCheckTextureRequirements().
|
2019-10-02 23:48:29 +02:00 |
txc_compress_dxtn.c
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
txc_dxtn.h
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
txc_fetch_dxtn.c
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
util.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |
version.rc
|
…
|
|
volume.c
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2019-09-26 21:04:39 +02:00 |
xfile.c
|
d3dx9: Build with msvcrt.
|
2019-05-30 20:20:09 +02:00 |