1474 lines
59 KiB
C
1474 lines
59 KiB
C
/*
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* Copyright 2011-2012 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "wine/test.h"
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#include "d3d.h"
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struct create_window_thread_param
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{
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HWND window;
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HANDLE window_created;
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HANDLE destroy_window;
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HANDLE thread;
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};
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static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
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{
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if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
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c1 >>= 8; c2 >>= 8;
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if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
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c1 >>= 8; c2 >>= 8;
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if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
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c1 >>= 8; c2 >>= 8;
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if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
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return TRUE;
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}
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static DWORD WINAPI create_window_thread_proc(void *param)
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{
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struct create_window_thread_param *p = param;
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DWORD res;
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BOOL ret;
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p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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ret = SetEvent(p->window_created);
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ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
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for (;;)
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{
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MSG msg;
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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DispatchMessage(&msg);
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res = WaitForSingleObject(p->destroy_window, 100);
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if (res == WAIT_OBJECT_0)
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break;
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if (res != WAIT_TIMEOUT)
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{
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ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
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break;
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}
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}
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DestroyWindow(p->window);
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return 0;
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}
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static void create_window_thread(struct create_window_thread_param *p)
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{
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DWORD res, tid;
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p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
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ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
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p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
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ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
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p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
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ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
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res = WaitForSingleObject(p->window_created, INFINITE);
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ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
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}
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static void destroy_window_thread(struct create_window_thread_param *p)
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{
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SetEvent(p->destroy_window);
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WaitForSingleObject(p->thread, INFINITE);
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CloseHandle(p->destroy_window);
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CloseHandle(p->window_created);
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CloseHandle(p->thread);
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}
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static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
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{
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RECT rect = {x, y, x + 1, y + 1};
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DDSURFACEDESC surface_desc;
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D3DCOLOR color;
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HRESULT hr;
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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if (FAILED(hr))
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return 0xdeadbeef;
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color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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return color;
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}
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static void emit_process_vertices(void **ptr, WORD base_idx, DWORD vertex_count)
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{
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D3DINSTRUCTION *inst = *ptr;
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D3DPROCESSVERTICES *pv = (D3DPROCESSVERTICES *)(inst + 1);
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inst->bOpcode = D3DOP_PROCESSVERTICES;
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inst->bSize = sizeof(*pv);
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inst->wCount = 1;
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pv->dwFlags = D3DPROCESSVERTICES_COPY;
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pv->wStart = base_idx;
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pv->wDest = 0;
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pv->dwCount = vertex_count;
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pv->dwReserved = 0;
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*ptr = pv + 1;
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}
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static void emit_set_rs(void **ptr, D3DRENDERSTATETYPE state, DWORD value)
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{
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D3DINSTRUCTION *inst = *ptr;
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D3DSTATE *rs = (D3DSTATE *)(inst + 1);
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inst->bOpcode = D3DOP_STATERENDER;
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inst->bSize = sizeof(*rs);
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inst->wCount = 1;
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U1(*rs).drstRenderStateType = state;
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U2(*rs).dwArg[0] = value;
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*ptr = rs + 1;
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}
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static void emit_tquad(void **ptr, WORD base_idx)
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{
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D3DINSTRUCTION *inst = *ptr;
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D3DTRIANGLE *tri = (D3DTRIANGLE *)(inst + 1);
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inst->bOpcode = D3DOP_TRIANGLE;
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inst->bSize = sizeof(*tri);
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inst->wCount = 2;
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U1(*tri).v1 = base_idx;
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U2(*tri).v2 = base_idx + 1;
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U3(*tri).v3 = base_idx + 2;
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tri->wFlags = D3DTRIFLAG_START;
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++tri;
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U1(*tri).v1 = base_idx + 2;
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U2(*tri).v2 = base_idx + 1;
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U3(*tri).v3 = base_idx + 3;
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tri->wFlags = D3DTRIFLAG_ODD;
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++tri;
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*ptr = tri;
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}
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static void emit_end(void **ptr)
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{
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D3DINSTRUCTION *inst = *ptr;
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inst->bOpcode = D3DOP_EXIT;
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inst->bSize = 0;
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inst->wCount = 0;
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*ptr = inst + 1;
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}
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static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
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D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
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{
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DWORD *z_depth = ctx;
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if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
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return D3DENUMRET_OK;
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if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
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*z_depth = 32;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
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*z_depth = 24;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
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*z_depth = 16;
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return DDENUMRET_OK;
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}
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static IDirectDraw *create_ddraw(void)
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{
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IDirectDraw *ddraw;
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if (FAILED(DirectDrawCreate(NULL, &ddraw, NULL)))
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return NULL;
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return ddraw;
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}
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static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level)
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{
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IDirectDrawSurface *surface, *ds;
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IDirect3DDevice *device = NULL;
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DDSURFACEDESC surface_desc;
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DWORD z_depth = 0;
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IDirect3D *d3d;
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HRESULT hr;
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
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if (coop_level & DDSCL_NORMAL)
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{
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IDirectDrawClipper *clipper;
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hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
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ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
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hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
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ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
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hr = IDirectDrawSurface_SetClipper(surface, clipper);
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ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
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IDirectDrawClipper_Release(clipper);
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}
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hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
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IDirect3D_Release(d3d);
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if (FAILED(hr) || !z_depth)
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
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U2(surface_desc).dwZBufferBitDepth = z_depth;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
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ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface_Release(ds);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device);
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IDirectDrawSurface_Release(surface);
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if (FAILED(hr))
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return NULL;
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return device;
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}
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static IDirect3DViewport *create_viewport(IDirect3DDevice *device, UINT x, UINT y, UINT w, UINT h)
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{
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IDirect3DViewport *viewport;
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D3DVIEWPORT vp;
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IDirect3D *d3d;
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HRESULT hr;
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hr = IDirect3DDevice_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
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hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
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ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
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hr = IDirect3DDevice_AddViewport(device, viewport);
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ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
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memset(&vp, 0, sizeof(vp));
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vp.dwSize = sizeof(vp);
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vp.dwX = x;
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vp.dwY = y;
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vp.dwWidth = w;
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vp.dwHeight = h;
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vp.dvScaleX = (float)w / 2.0f;
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vp.dvScaleY = (float)h / 2.0f;
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vp.dvMaxX = 1.0f;
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vp.dvMaxY = 1.0f;
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vp.dvMinZ = 0.0f;
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vp.dvMaxZ = 1.0f;
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hr = IDirect3DViewport_SetViewport(viewport, &vp);
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ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
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IDirect3D_Release(d3d);
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return viewport;
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}
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static void destroy_viewport(IDirect3DDevice *device, IDirect3DViewport *viewport)
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{
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HRESULT hr;
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hr = IDirect3DDevice_DeleteViewport(device, viewport);
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ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
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IDirect3DViewport_Release(viewport);
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}
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static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
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{
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HRESULT hr = IDirectDrawSurface_Restore(surface);
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ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
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IDirectDrawSurface_Release(surface);
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return DDENUMRET_OK;
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}
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static HRESULT restore_surfaces(IDirectDraw *ddraw)
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{
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return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
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NULL, NULL, restore_callback);
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}
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static void test_coop_level_create_device_window(void)
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{
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HWND focus_window, device_window;
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IDirectDraw *ddraw;
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HRESULT hr;
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focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create a ddraw object, skipping test.\n");
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DestroyWindow(focus_window);
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return;
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}
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
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ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
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ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
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ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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/* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
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if (broken(hr == DDERR_INVALIDPARAMS))
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{
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win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
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IDirectDraw_Release(ddraw);
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DestroyWindow(focus_window);
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return;
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}
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
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| DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!!device_window, "Device window not found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
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| DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!!device_window, "Device window not found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
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ok(!device_window, "Unexpected device window found.\n");
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hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
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device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
|
|
ok(!device_window, "Unexpected device window found.\n");
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
|
|
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
|
|
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
|
|
ok(!device_window, "Unexpected device window found.\n");
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
|
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
|
|
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
|
|
ok(!!device_window, "Device window not found.\n");
|
|
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(focus_window);
|
|
}
|
|
|
|
static void test_clipper_blt(void)
|
|
{
|
|
IDirectDrawSurface *src_surface, *dst_surface;
|
|
RECT client_rect, src_rect, *rect;
|
|
IDirectDrawClipper *clipper;
|
|
DDSURFACEDESC surface_desc;
|
|
unsigned int i, j, x, y;
|
|
IDirectDraw *ddraw;
|
|
RGNDATA *rgn_data;
|
|
D3DCOLOR color;
|
|
HRGN r1, r2;
|
|
HWND window;
|
|
DDBLTFX fx;
|
|
HRESULT hr;
|
|
DWORD *ptr;
|
|
DWORD ret;
|
|
|
|
static const DWORD src_data[] =
|
|
{
|
|
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
|
|
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
|
|
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
|
|
};
|
|
static const D3DCOLOR expected1[] =
|
|
{
|
|
0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
|
|
0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
|
|
0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
|
|
};
|
|
static const D3DCOLOR expected2[] =
|
|
{
|
|
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
|
|
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
|
|
0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
|
|
};
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
10, 10, 640, 480, 0, 0, 0, 0);
|
|
ShowWindow(window, SW_SHOW);
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create a ddraw object, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
|
|
ret = GetClientRect(window, &client_rect);
|
|
ok(ret, "Failed to get client rect.\n");
|
|
ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
|
|
ok(ret, "Failed to map client rect.\n");
|
|
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
|
|
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
|
|
|
hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
|
|
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
|
|
rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
|
|
ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
|
|
ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
|
|
ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
|
|
ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
|
|
ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
|
|
"Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
|
|
ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
|
|
"Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
|
|
rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
|
|
rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
|
|
client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
|
|
rect = (RECT *)&rgn_data->Buffer[0];
|
|
ok(EqualRect(rect, &client_rect),
|
|
"Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
|
|
rect->left, rect->top, rect->right, rect->bottom,
|
|
client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
|
|
HeapFree(GetProcessHeap(), 0, rgn_data);
|
|
|
|
r1 = CreateRectRgn(0, 0, 320, 240);
|
|
ok(!!r1, "Failed to create region.\n");
|
|
r2 = CreateRectRgn(320, 240, 640, 480);
|
|
ok(!!r2, "Failed to create region.\n");
|
|
CombineRgn(r1, r1, r2, RGN_OR);
|
|
ret = GetRegionData(r1, 0, NULL);
|
|
rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
|
|
ret = GetRegionData(r1, ret, rgn_data);
|
|
ok(!!ret, "Failed to get region data.\n");
|
|
|
|
DeleteObject(r2);
|
|
DeleteObject(r1);
|
|
|
|
hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
|
|
ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
|
|
ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
|
|
|
|
HeapFree(GetProcessHeap(), 0, rgn_data);
|
|
|
|
memset(&surface_desc, 0, sizeof(surface_desc));
|
|
surface_desc.dwSize = sizeof(surface_desc);
|
|
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
|
|
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
|
|
surface_desc.dwWidth = 640;
|
|
surface_desc.dwHeight = 480;
|
|
surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
|
|
surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
|
U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
|
|
U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
|
|
U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
|
|
U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
|
|
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
|
|
|
|
memset(&fx, 0, sizeof(fx));
|
|
fx.dwSize = sizeof(fx);
|
|
hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
|
|
hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
|
|
|
|
hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
|
|
ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
|
|
ptr = surface_desc.lpSurface;
|
|
memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
|
|
memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
|
|
memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
|
|
hr = IDirectDrawSurface_Unlock(src_surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
|
|
|
|
hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
|
|
ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
|
|
|
|
SetRect(&src_rect, 1, 1, 5, 2);
|
|
hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
for (j = 0; j < 4; ++j)
|
|
{
|
|
x = 80 * ((2 * j) + 1);
|
|
y = 60 * ((2 * i) + 1);
|
|
color = get_surface_color(dst_surface, x, y);
|
|
ok(compare_color(color, expected1[i * 4 + j], 1),
|
|
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
|
|
}
|
|
}
|
|
|
|
U5(fx).dwFillColor = 0xff0000ff;
|
|
hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
for (j = 0; j < 4; ++j)
|
|
{
|
|
x = 80 * ((2 * j) + 1);
|
|
y = 60 * ((2 * i) + 1);
|
|
color = get_surface_color(dst_surface, x, y);
|
|
ok(compare_color(color, expected2[i * 4 + j], 1),
|
|
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
|
|
}
|
|
}
|
|
|
|
hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
|
|
ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
|
|
|
|
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
|
|
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
|
|
DestroyWindow(window);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
|
|
ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
|
|
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
|
|
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
|
|
hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
|
|
|
|
IDirectDrawSurface_Release(dst_surface);
|
|
IDirectDrawSurface_Release(src_surface);
|
|
IDirectDrawClipper_Release(clipper);
|
|
IDirectDraw_Release(ddraw);
|
|
}
|
|
|
|
static void test_coop_level_d3d_state(void)
|
|
{
|
|
D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
|
|
D3DMATERIALHANDLE background_handle;
|
|
IDirectDrawSurface *rt, *surface;
|
|
IDirect3DMaterial *background;
|
|
IDirect3DViewport *viewport;
|
|
IDirect3DDevice *device;
|
|
D3DMATERIAL material;
|
|
IDirectDraw *ddraw;
|
|
IDirect3D *d3d;
|
|
D3DCOLOR color;
|
|
HWND window;
|
|
HRESULT hr;
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
0, 0, 640, 480, 0, 0, 0, 0);
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create ddraw object, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
|
|
{
|
|
skip("Failed to create D3D device, skipping test.\n");
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
|
|
hr = IDirect3DDevice_GetDirect3D(device, &d3d);
|
|
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
|
hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
|
|
IDirect3D_Release(d3d);
|
|
|
|
viewport = create_viewport(device, 0, 0, 640, 480);
|
|
|
|
memset(&material, 0, sizeof(material));
|
|
material.dwSize = sizeof(material);
|
|
U1(U(material).diffuse).r = 1.0f;
|
|
U2(U(material).diffuse).g = 0.0f;
|
|
U3(U(material).diffuse).b = 0.0f;
|
|
U4(U(material).diffuse).a = 1.0f;
|
|
hr = IDirect3DMaterial_SetMaterial(background, &material);
|
|
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
|
hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
|
|
hr = IDirect3DViewport_SetBackground(viewport, background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
|
|
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
|
hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
|
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
|
color = get_surface_color(rt, 320, 240);
|
|
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
|
|
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
|
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
|
hr = IDirectDrawSurface_IsLost(rt);
|
|
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
|
|
hr = restore_surfaces(ddraw);
|
|
ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
|
|
|
|
memset(&material, 0, sizeof(material));
|
|
material.dwSize = sizeof(material);
|
|
U1(U(material).diffuse).r = 0.0f;
|
|
U2(U(material).diffuse).g = 1.0f;
|
|
U3(U(material).diffuse).b = 0.0f;
|
|
U4(U(material).diffuse).a = 1.0f;
|
|
hr = IDirect3DMaterial_SetMaterial(background, &material);
|
|
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface);
|
|
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
|
ok(surface == rt, "Got unexpected surface %p.\n", surface);
|
|
hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
|
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
|
color = get_surface_color(rt, 320, 240);
|
|
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
|
|
|
|
destroy_viewport(device, viewport);
|
|
IDirect3DMaterial_Release(background);
|
|
IDirectDrawSurface_Release(surface);
|
|
IDirectDrawSurface_Release(rt);
|
|
IDirect3DDevice_Release(device);
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_surface_interface_mismatch(void)
|
|
{
|
|
IDirectDraw *ddraw = NULL;
|
|
IDirect3D *d3d = NULL;
|
|
IDirectDrawSurface *surface = NULL, *ds;
|
|
IDirectDrawSurface3 *surface3 = NULL;
|
|
IDirect3DDevice *device = NULL;
|
|
IDirect3DViewport *viewport = NULL;
|
|
IDirect3DMaterial *background = NULL;
|
|
DDSURFACEDESC surface_desc;
|
|
DWORD z_depth = 0;
|
|
ULONG refcount;
|
|
HRESULT hr;
|
|
D3DCOLOR color;
|
|
HWND window;
|
|
D3DMATERIAL material;
|
|
D3DMATERIALHANDLE background_handle;
|
|
D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
0, 0, 640, 480, 0, 0, 0, 0);
|
|
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create a ddraw object, skipping test.\n");
|
|
goto cleanup;
|
|
}
|
|
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
|
|
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
|
|
|
memset(&surface_desc, 0, sizeof(surface_desc));
|
|
surface_desc.dwSize = sizeof(surface_desc);
|
|
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
|
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
|
|
surface_desc.dwWidth = 640;
|
|
surface_desc.dwHeight = 480;
|
|
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
|
|
|
|
hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
|
|
if (FAILED(hr))
|
|
{
|
|
skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
|
|
goto cleanup;
|
|
}
|
|
|
|
hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
|
|
if (FAILED(hr))
|
|
{
|
|
skip("Failed to get the IDirect3D interface, skipping test.\n");
|
|
goto cleanup;
|
|
}
|
|
|
|
hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
|
|
if (FAILED(hr) || !z_depth)
|
|
{
|
|
skip("No depth buffer formats available, skipping test.\n");
|
|
goto cleanup;
|
|
}
|
|
|
|
memset(&surface_desc, 0, sizeof(surface_desc));
|
|
surface_desc.dwSize = sizeof(surface_desc);
|
|
surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
|
|
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
|
|
U2(surface_desc).dwZBufferBitDepth = z_depth;
|
|
surface_desc.dwWidth = 640;
|
|
surface_desc.dwHeight = 480;
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
|
|
if (FAILED(hr))
|
|
goto cleanup;
|
|
|
|
/* Using a different surface interface version still works */
|
|
hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
|
|
ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
|
|
refcount = IDirectDrawSurface_Release(ds);
|
|
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
|
|
if (FAILED(hr))
|
|
goto cleanup;
|
|
|
|
/* Here too */
|
|
hr = IDirectDrawSurface3_QueryInterface(surface3, &IID_IDirect3DHALDevice, (void **)&device);
|
|
ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
|
|
if (FAILED(hr))
|
|
goto cleanup;
|
|
|
|
hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
|
|
|
|
viewport = create_viewport(device, 0, 0, 640, 480);
|
|
|
|
memset(&material, 0, sizeof(material));
|
|
material.dwSize = sizeof(material);
|
|
U1(U(material).diffuse).r = 1.0f;
|
|
U2(U(material).diffuse).g = 0.0f;
|
|
U3(U(material).diffuse).b = 0.0f;
|
|
U4(U(material).diffuse).a = 1.0f;
|
|
hr = IDirect3DMaterial_SetMaterial(background, &material);
|
|
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
|
hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
|
|
hr = IDirect3DViewport_SetBackground(viewport, background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
|
ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
|
|
color = get_surface_color(surface, 320, 240);
|
|
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
|
|
|
|
cleanup:
|
|
if (viewport)
|
|
destroy_viewport(device, viewport);
|
|
if (background) IDirect3DMaterial_Release(background);
|
|
if (surface3) IDirectDrawSurface3_Release(surface3);
|
|
if (surface) IDirectDrawSurface_Release(surface);
|
|
if (device) IDirect3DDevice_Release(device);
|
|
if (d3d) IDirect3D_Release(d3d);
|
|
if (ddraw) IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_coop_level_threaded(void)
|
|
{
|
|
struct create_window_thread_param p;
|
|
IDirectDraw *ddraw;
|
|
HRESULT hr;
|
|
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create a ddraw object, skipping test.\n");
|
|
return;
|
|
}
|
|
create_window_thread(&p);
|
|
|
|
hr = IDirectDraw_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
|
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
|
|
|
IDirectDraw_Release(ddraw);
|
|
destroy_window_thread(&p);
|
|
}
|
|
|
|
static ULONG get_refcount(IUnknown *test_iface)
|
|
{
|
|
IUnknown_AddRef(test_iface);
|
|
return IUnknown_Release(test_iface);
|
|
}
|
|
|
|
static void test_viewport_interfaces(void)
|
|
{
|
|
IDirectDraw *ddraw;
|
|
IDirect3D *d3d;
|
|
HRESULT hr;
|
|
ULONG ref;
|
|
IDirect3DViewport *viewport;
|
|
IDirect3DViewport2 *viewport2;
|
|
IDirect3DViewport3 *viewport3;
|
|
IDirectDrawGammaControl *gamma;
|
|
IUnknown *unknown;
|
|
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create ddraw object, skipping test.\n");
|
|
return;
|
|
}
|
|
hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
|
|
ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
|
|
if (FAILED(hr))
|
|
{
|
|
skip("Direct3D not available, skipping tests\n");
|
|
IDirectDraw_Release(ddraw);
|
|
return;
|
|
}
|
|
ref = get_refcount((IUnknown *)d3d);
|
|
ok(ref == 2, "IDirect3D refcount is %d\n", ref);
|
|
|
|
hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
|
|
ref = get_refcount((IUnknown *)viewport);
|
|
ok(ref == 1, "Initial IDirect3DViewport refcount is %u\n", ref);
|
|
ref = get_refcount((IUnknown *)d3d);
|
|
ok(ref == 2, "IDirect3D refcount is %u\n", ref);
|
|
|
|
/* E_FAIL return values are returned by Winetestbot Windows NT machines. While not supporting
|
|
* newer interfaces is legitimate for old ddraw versions, E_FAIL violates Microsoft's rules
|
|
* for QueryInterface, hence the broken() */
|
|
gamma = (IDirectDrawGammaControl *)0xdeadbeef;
|
|
hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirectDrawGammaControl, (void **)&gamma);
|
|
ok(hr == E_NOINTERFACE || broken(hr == E_FAIL), "Got unexpected hr %#x.\n", hr);
|
|
ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
|
|
if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
|
|
/* NULL iid: Segfaults */
|
|
|
|
hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport2, (void **)&viewport2);
|
|
ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
|
|
"Failed to QI IDirect3DViewport2, hr %#x.\n", hr);
|
|
if (viewport2)
|
|
{
|
|
ref = get_refcount((IUnknown *)viewport);
|
|
ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
|
|
ref = get_refcount((IUnknown *)viewport2);
|
|
ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
|
|
IDirect3DViewport2_Release(viewport2);
|
|
viewport2 = NULL;
|
|
}
|
|
|
|
hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport3, (void **)&viewport3);
|
|
ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
|
|
"Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
|
|
if (viewport3)
|
|
{
|
|
ref = get_refcount((IUnknown *)viewport);
|
|
ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
|
|
ref = get_refcount((IUnknown *)viewport3);
|
|
ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
|
|
IDirect3DViewport3_Release(viewport3);
|
|
}
|
|
|
|
hr = IDirect3DViewport_QueryInterface(viewport, &IID_IUnknown, (void **)&unknown);
|
|
ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
|
|
if (unknown)
|
|
{
|
|
ref = get_refcount((IUnknown *)viewport);
|
|
ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
|
|
ref = get_refcount(unknown);
|
|
ok(ref == 2, "IUnknown refcount is %u\n", ref);
|
|
IUnknown_Release(unknown);
|
|
}
|
|
|
|
IDirect3DViewport_Release(viewport);
|
|
IDirect3D_Release(d3d);
|
|
IDirectDraw_Release(ddraw);
|
|
}
|
|
|
|
static void test_zenable(void)
|
|
{
|
|
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
|
|
static D3DTLVERTEX tquad[] =
|
|
{
|
|
{{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
|
|
{{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
|
|
{{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
|
|
{{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
|
|
};
|
|
IDirect3DExecuteBuffer *execute_buffer;
|
|
D3DMATERIALHANDLE background_handle;
|
|
D3DEXECUTEBUFFERDESC exec_desc;
|
|
IDirect3DMaterial *background;
|
|
IDirect3DViewport *viewport;
|
|
D3DEXECUTEDATA exec_data;
|
|
IDirect3DDevice *device;
|
|
IDirectDrawSurface *rt;
|
|
D3DMATERIAL material;
|
|
IDirectDraw *ddraw;
|
|
UINT inst_length;
|
|
IDirect3D *d3d;
|
|
D3DCOLOR color;
|
|
HWND window;
|
|
HRESULT hr;
|
|
UINT x, y;
|
|
UINT i, j;
|
|
void *ptr;
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
0, 0, 640, 480, 0, 0, 0, 0);
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create ddraw object, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
|
|
{
|
|
skip("Failed to create D3D device, skipping test.\n");
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
|
|
hr = IDirect3DDevice_GetDirect3D(device, &d3d);
|
|
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
|
hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
|
|
|
|
viewport = create_viewport(device, 0, 0, 640, 480);
|
|
|
|
memset(&material, 0, sizeof(material));
|
|
material.dwSize = sizeof(material);
|
|
U1(U(material).diffuse).r = 1.0f;
|
|
U2(U(material).diffuse).g = 0.0f;
|
|
U3(U(material).diffuse).b = 0.0f;
|
|
U4(U(material).diffuse).a = 1.0f;
|
|
hr = IDirect3DMaterial_SetMaterial(background, &material);
|
|
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
|
hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
|
|
hr = IDirect3DViewport_SetBackground(viewport, background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
|
|
|
|
memset(&exec_desc, 0, sizeof(exec_desc));
|
|
exec_desc.dwSize = sizeof(exec_desc);
|
|
exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
|
|
exec_desc.dwBufferSize = 1024;
|
|
exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
|
|
|
|
hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
|
|
hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
|
|
ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
|
|
memcpy(exec_desc.lpData, tquad, sizeof(tquad));
|
|
ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
|
|
emit_process_vertices(&ptr, 0, 4);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
|
|
emit_tquad(&ptr, 0);
|
|
emit_end(&ptr);
|
|
inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
|
|
inst_length -= sizeof(tquad);
|
|
hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
|
|
ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
|
|
|
|
memset(&exec_data, 0, sizeof(exec_data));
|
|
exec_data.dwSize = sizeof(exec_data);
|
|
exec_data.dwVertexCount = 4;
|
|
exec_data.dwInstructionOffset = sizeof(tquad);
|
|
exec_data.dwInstructionLength = inst_length;
|
|
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
|
|
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
|
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_BeginScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
|
|
ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_EndScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
|
|
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
for (j = 0; j < 4; ++j)
|
|
{
|
|
x = 80 * ((2 * j) + 1);
|
|
y = 60 * ((2 * i) + 1);
|
|
color = get_surface_color(rt, x, y);
|
|
ok(compare_color(color, 0x0000ff00, 1),
|
|
"Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
|
|
}
|
|
}
|
|
IDirectDrawSurface_Release(rt);
|
|
|
|
destroy_viewport(device, viewport);
|
|
IDirect3DExecuteBuffer_Release(execute_buffer);
|
|
IDirect3DMaterial_Release(background);
|
|
IDirect3D_Release(d3d);
|
|
IDirect3DDevice_Release(device);
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_ck_rgba(void)
|
|
{
|
|
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
|
|
static D3DTLVERTEX tquad[] =
|
|
{
|
|
{{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
|
|
{{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
|
|
{{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
|
|
{{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
|
|
{{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
|
|
{{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
|
|
{{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
|
|
{{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
|
|
};
|
|
static const struct
|
|
{
|
|
D3DCOLOR fill_color;
|
|
BOOL color_key;
|
|
BOOL blend;
|
|
D3DCOLOR result1;
|
|
D3DCOLOR result2;
|
|
}
|
|
tests[] =
|
|
{
|
|
{0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
|
|
{0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
|
|
{0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
|
|
{0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
|
|
{0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
|
|
{0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
|
|
{0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
|
|
{0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
|
|
};
|
|
|
|
IDirect3DExecuteBuffer *execute_buffer;
|
|
D3DMATERIALHANDLE background_handle;
|
|
D3DTEXTUREHANDLE texture_handle;
|
|
D3DEXECUTEBUFFERDESC exec_desc;
|
|
IDirect3DMaterial *background;
|
|
IDirectDrawSurface *surface;
|
|
IDirect3DViewport *viewport;
|
|
DDSURFACEDESC surface_desc;
|
|
IDirect3DTexture *texture;
|
|
IDirect3DDevice *device;
|
|
IDirectDrawSurface *rt;
|
|
D3DMATERIAL material;
|
|
IDirectDraw *ddraw;
|
|
IDirect3D *d3d;
|
|
D3DCOLOR color;
|
|
HWND window;
|
|
DDBLTFX fx;
|
|
HRESULT hr;
|
|
UINT i;
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
0, 0, 640, 480, 0, 0, 0, 0);
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create ddraw object, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
|
|
{
|
|
skip("Failed to create D3D device, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
|
|
hr = IDirect3DDevice_GetDirect3D(device, &d3d);
|
|
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
|
|
|
viewport = create_viewport(device, 0, 0, 640, 480);
|
|
|
|
hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
|
|
memset(&material, 0, sizeof(material));
|
|
material.dwSize = sizeof(material);
|
|
U1(U(material).diffuse).r = 1.0f;
|
|
U2(U(material).diffuse).g = 0.0f;
|
|
U3(U(material).diffuse).b = 0.0f;
|
|
U4(U(material).diffuse).a = 1.0f;
|
|
hr = IDirect3DMaterial_SetMaterial(background, &material);
|
|
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
|
hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
|
|
hr = IDirect3DViewport_SetBackground(viewport, background_handle);
|
|
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
|
|
|
|
IDirect3D_Release(d3d);
|
|
|
|
memset(&surface_desc, 0, sizeof(surface_desc));
|
|
surface_desc.dwSize = sizeof(surface_desc);
|
|
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
|
|
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
|
|
surface_desc.dwWidth = 256;
|
|
surface_desc.dwHeight = 256;
|
|
surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
|
|
surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
|
|
U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
|
|
U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
|
|
U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
|
|
U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
|
|
U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
|
|
surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
|
|
surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
|
|
hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture);
|
|
ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
|
|
hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle);
|
|
ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
|
|
IDirect3DTexture_Release(texture);
|
|
|
|
memset(&exec_desc, 0, sizeof(exec_desc));
|
|
exec_desc.dwSize = sizeof(exec_desc);
|
|
exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
|
|
exec_desc.dwBufferSize = 1024;
|
|
exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
|
|
hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
|
|
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
|
|
|
for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
|
|
{
|
|
UINT draw1_len, draw2_len;
|
|
D3DEXECUTEDATA exec_data;
|
|
void *ptr;
|
|
|
|
hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
|
|
ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
|
|
memcpy(exec_desc.lpData, tquad, sizeof(tquad));
|
|
ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
|
|
emit_process_vertices(&ptr, 0, 4);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
|
|
emit_tquad(&ptr, 0);
|
|
emit_end(&ptr);
|
|
draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
|
|
emit_process_vertices(&ptr, 4, 4);
|
|
emit_tquad(&ptr, 0);
|
|
emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0);
|
|
emit_end(&ptr);
|
|
draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_len;
|
|
hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
|
|
ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
|
|
|
|
memset(&fx, 0, sizeof(fx));
|
|
fx.dwSize = sizeof(fx);
|
|
U5(fx).dwFillColor = tests[i].fill_color;
|
|
hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
|
|
|
|
memset(&exec_data, 0, sizeof(exec_data));
|
|
exec_data.dwSize = sizeof(exec_data);
|
|
exec_data.dwVertexCount = 8;
|
|
exec_data.dwInstructionOffset = sizeof(tquad);
|
|
exec_data.dwInstructionLength = draw1_len;
|
|
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
|
|
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
|
|
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_BeginScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
|
|
ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_EndScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
|
|
|
|
color = get_surface_color(rt, 320, 240);
|
|
if (i == 2 || i == 3)
|
|
todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
|
|
tests[i].result1, i, color);
|
|
else
|
|
ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
|
|
tests[i].result1, i, color);
|
|
|
|
U5(fx).dwFillColor = 0xff0000ff;
|
|
hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
|
|
ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
|
|
|
|
exec_data.dwInstructionOffset = sizeof(tquad) + draw1_len;
|
|
exec_data.dwInstructionLength = draw2_len;
|
|
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
|
|
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
|
|
|
|
hr = IDirect3DDevice_BeginScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
|
|
ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
|
|
hr = IDirect3DDevice_EndScene(device);
|
|
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
|
|
|
|
/* This tests that fragments that are masked out by the color key are
|
|
* discarded, instead of just fully transparent. */
|
|
color = get_surface_color(rt, 320, 240);
|
|
if (i == 2 || i == 3)
|
|
todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
|
|
tests[i].result2, i, color);
|
|
else
|
|
ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
|
|
tests[i].result2, i, color);
|
|
}
|
|
|
|
IDirectDrawSurface_Release(rt);
|
|
IDirect3DExecuteBuffer_Release(execute_buffer);
|
|
IDirectDrawSurface_Release(surface);
|
|
destroy_viewport(device, viewport);
|
|
IDirect3DMaterial_Release(background);
|
|
IDirect3DDevice_Release(device);
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
struct qi_test
|
|
{
|
|
REFIID iid;
|
|
REFIID refcount_iid;
|
|
HRESULT hr;
|
|
};
|
|
|
|
static void test_qi(const char *test_name, IUnknown *base_iface,
|
|
REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
|
|
{
|
|
ULONG refcount, expected_refcount;
|
|
IUnknown *iface1, *iface2;
|
|
HRESULT hr;
|
|
UINT i, j;
|
|
|
|
for (i = 0; i < entry_count; ++i)
|
|
{
|
|
hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
|
|
ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
for (j = 0; j < entry_count; ++j)
|
|
{
|
|
hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
|
|
ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
expected_refcount = 0;
|
|
if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
|
|
++expected_refcount;
|
|
if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
|
|
++expected_refcount;
|
|
refcount = IUnknown_Release(iface2);
|
|
ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
|
|
refcount, test_name, i, j, expected_refcount);
|
|
}
|
|
}
|
|
|
|
expected_refcount = 0;
|
|
if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
|
|
++expected_refcount;
|
|
refcount = IUnknown_Release(iface1);
|
|
ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
|
|
refcount, test_name, i, expected_refcount);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void test_surface_qi(void)
|
|
{
|
|
static const struct qi_test tests[] =
|
|
{
|
|
{&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
|
|
{&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
|
|
{&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
|
|
{&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
|
|
{&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
|
|
{&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
|
|
{&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
|
|
{&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
|
|
{&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
|
|
{&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DDevice, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3D7, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3D3, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3D2, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3D, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDraw7, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDraw4, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDraw3, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDraw2, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDraw, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DLight, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DViewport, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
|
|
{&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
|
|
{&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
|
|
{&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
|
|
};
|
|
|
|
IDirectDrawSurface *surface;
|
|
DDSURFACEDESC surface_desc;
|
|
IDirect3DDevice *device;
|
|
IDirectDraw *ddraw;
|
|
HWND window;
|
|
HRESULT hr;
|
|
|
|
if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
|
|
{
|
|
win_skip("DirectDrawCreateEx not available, skipping test.\n");
|
|
return;
|
|
}
|
|
|
|
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
|
0, 0, 640, 480, 0, 0, 0, 0);
|
|
if (!(ddraw = create_ddraw()))
|
|
{
|
|
skip("Failed to create a ddraw object, skipping test.\n");
|
|
return;
|
|
}
|
|
/* Try to create a D3D device to see if the ddraw implementation supports
|
|
* D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
|
|
* doesn't support e.g. the IDirect3DTexture interfaces. */
|
|
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
|
|
{
|
|
skip("Failed to create D3D device, skipping test.\n");
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
IDirect3DDevice_Release(device);
|
|
|
|
memset(&surface_desc, 0, sizeof(surface_desc));
|
|
surface_desc.dwSize = sizeof(surface_desc);
|
|
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
|
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
|
|
surface_desc.dwWidth = 512;
|
|
surface_desc.dwHeight = 512;
|
|
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
|
|
|
|
test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
|
|
|
|
IDirectDrawSurface_Release(surface);
|
|
IDirectDraw_Release(ddraw);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
START_TEST(ddraw1)
|
|
{
|
|
test_coop_level_create_device_window();
|
|
test_clipper_blt();
|
|
test_coop_level_d3d_state();
|
|
test_surface_interface_mismatch();
|
|
test_coop_level_threaded();
|
|
test_viewport_interfaces();
|
|
test_zenable();
|
|
test_ck_rgba();
|
|
test_surface_qi();
|
|
}
|