Sweden-Number/dlls/d3d8
Christian Costa 6e0703d11b Mark some surface formats as not supported. 2003-05-13 23:39:14 +00:00
..
.cvsignore Added version info. 2003-04-03 23:55:27 +00:00
Makefile.in Added version info. 2003-04-03 23:55:27 +00:00
basetexture.c - Disable some 'classic' debug traces (avoid useless flood of traces 2003-05-08 17:36:00 +00:00
cubetexture.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
d3d8.spec Take advantage of new winebuild syntax to remove redundant function 2003-03-20 03:53:12 +00:00
d3d8_main.c Header files must not include config.h. 2003-04-12 00:06:42 +00:00
d3d8_private.h - surface pool init fixes 2003-05-12 03:10:27 +00:00
device.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
directx.c Mark some surface formats as not supported. 2003-05-13 23:39:14 +00:00
indexbuffer.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
resource.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
shader.c - Move texture loading into PreLoad for 2D textures (needs doing for 2003-05-08 03:49:04 +00:00
stateblock.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
surface.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
swapchain.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
texture.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
version.rc Added version info. 2003-04-03 23:55:27 +00:00
vertexbuffer.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
volume.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
volumetexture.c - surface pool init fixes 2003-05-12 03:10:27 +00:00
vshaderdeclaration.c Header files must not include config.h. 2003-04-12 00:06:42 +00:00