1097 lines
29 KiB
C
1097 lines
29 KiB
C
/* DirectSound
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*
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* Copyright 1998 Marcus Meissner
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*/
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/*
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* Note: This file requires multithread ability. It is not possible to
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* implement the stuff in a single thread anyway. And most DirectX apps
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* require threading themselves.
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*
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* FIXME: This file is full of race conditions and unlocked variable access
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* from two threads. But we usually don't need to bother.
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*
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* Tested with a Soundblaster clone and a Gravis UltraSound Classic.
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*
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* Status:
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* - Wing Commander 4/W95:
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* The intromovie plays without problems. Nearly lipsynchron.
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* - DiscWorld 2
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* The sound works, but noticeable chunks are left out (from the sound and
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* the animation). Don't know why yet.
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* - Diablo:
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* Sound works, but slows down the movieplayer.
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* - XvT:
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* Doesn't sound yet.
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* - Monkey Island 3:
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* The background sound of the startscreen works ;)
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* - WingCommander Prophecy Demo:
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* Sound works for the intromovie.
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*/
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#include "config.h"
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#include <assert.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <sys/fcntl.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h> /* Insomnia - pow() function */
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#include "windows.h"
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#include "winerror.h"
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#include "interfaces.h"
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#include "mmsystem.h"
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#include "dsound.h"
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#include "thread.h"
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#include "debug.h"
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#ifdef HAVE_OSS
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# include <sys/ioctl.h>
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# ifdef HAVE_MACHINE_SOUNDCARD_H
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# include <machine/soundcard.h>
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# endif
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# ifdef HAVE_SYS_SOUNDCARD_H
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# include <sys/soundcard.h>
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# endif
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static int audiofd = -1;
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static LPDIRECTSOUND dsound = NULL;
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static short playbuf[2048];
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#endif
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HRESULT WINAPI DirectSoundEnumerate32A(LPDSENUMCALLBACK32A enumcb,LPVOID context) {
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#ifdef HAVE_OSS
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enumcb(NULL,"WINE DirectSound using Open Sound System","sound",context);
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#endif
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return 0;
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}
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#ifdef HAVE_OSS
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static void _dump_DSBCAPS(DWORD xmask) {
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struct {
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DWORD mask;
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char *name;
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} flags[] = {
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#define FE(x) { x, #x },
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FE(DSBCAPS_PRIMARYBUFFER)
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FE(DSBCAPS_STATIC)
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FE(DSBCAPS_LOCHARDWARE)
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FE(DSBCAPS_LOCSOFTWARE)
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FE(DSBCAPS_CTRLFREQUENCY)
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FE(DSBCAPS_CTRLPAN)
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FE(DSBCAPS_CTRLVOLUME)
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FE(DSBCAPS_CTRLDEFAULT)
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FE(DSBCAPS_CTRLALL)
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FE(DSBCAPS_STICKYFOCUS)
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FE(DSBCAPS_GETCURRENTPOSITION2)
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};
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int i;
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for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
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if (flags[i].mask & xmask)
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fprintf(stderr,"%s ",flags[i].name);
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}
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/*******************************************************************************
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* IDirectSoundNotify
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*/
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static HRESULT WINAPI IDirectSoundNotify_QueryInterface(
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LPDIRECTSOUNDNOTIFY this,REFIID riid,LPVOID *ppobj
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) {
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char xbuf[50];
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WINE_StringFromCLSID(riid,xbuf);
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TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj);
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return E_FAIL;
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}
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static ULONG WINAPI IDirectSoundNotify_AddRef(LPDIRECTSOUNDNOTIFY this) {
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return ++(this->ref);
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}
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static ULONG WINAPI IDirectSoundNotify_Release(LPDIRECTSOUNDNOTIFY this) {
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this->ref--;
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if (!this->ref) {
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this->dsb->lpvtbl->fnRelease(this->dsb);
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HeapFree(GetProcessHeap(),0,this);
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return 0;
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}
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return this->ref;
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}
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static int _sort_notifies(const void *a,const void *b) {
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LPDSBPOSITIONNOTIFY na = (LPDSBPOSITIONNOTIFY)a;
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LPDSBPOSITIONNOTIFY nb = (LPDSBPOSITIONNOTIFY)b;
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return na->dwOffset-nb->dwOffset;
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}
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static HRESULT WINAPI IDirectSoundNotify_SetNotificationPositions(
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LPDIRECTSOUNDNOTIFY this,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify
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) {
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int i;
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if (TRACE_ON(dsound)) {
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TRACE(dsound,"(%p,0x%08lx,%p)\n",this,howmuch,notify);
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for (i=0;i<howmuch;i++)
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TRACE(dsound,"notify at %ld to 0x%08lx\n",
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notify[i].dwOffset,(DWORD)notify[i].hEventNotify);
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}
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this->dsb->notifies = HeapReAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,this->dsb->notifies,(this->dsb->nrofnotifies+howmuch)*sizeof(DSBPOSITIONNOTIFY));
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memcpy( this->dsb->notifies+this->dsb->nrofnotifies,
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notify,
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howmuch*sizeof(DSBPOSITIONNOTIFY)
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);
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this->dsb->nrofnotifies+=howmuch;
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qsort(this->dsb->notifies,this->dsb->nrofnotifies,sizeof(DSBPOSITIONNOTIFY),_sort_notifies);
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return 0;
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}
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IDirectSoundNotify_VTable dsnvt = {
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IDirectSoundNotify_QueryInterface,
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IDirectSoundNotify_AddRef,
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IDirectSoundNotify_Release,
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IDirectSoundNotify_SetNotificationPositions,
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};
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/*******************************************************************************
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* IDirectSoundBuffer
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*/
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static HRESULT WINAPI IDirectSoundBuffer_SetFormat(
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LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX wfex
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) {
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memcpy(&(this->wfx),wfex,sizeof(this->wfx));
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TRACE(dsound,"(%p,%p)\n", this,wfex);
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TRACE(dsound,"(formattag=0x%04x,chans=%d,samplerate=%ld"
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"bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
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wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
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wfex->nAvgBytesPerSec, wfex->nBlockAlign,
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wfex->wBitsPerSample, wfex->cbSize);
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_SetVolume(
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LPDIRECTSOUNDBUFFER this,LONG vol
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) {
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TRACE(dsound,"(%p,%ld)\n",this,vol);
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this->volume = vol;
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this->volfac = ((double)vol+10000.0)/10000.0;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetVolume(
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LPDIRECTSOUNDBUFFER this,LPLONG vol
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) {
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TRACE(dsound,"(%p,%p)\n",this,vol);
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*vol = this->volume;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_SetFrequency(
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LPDIRECTSOUNDBUFFER this,DWORD freq
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) {
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TRACE(dsound,"(%p,%ld)\n",this,freq);
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this->wfx.nSamplesPerSec = freq;
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this->wfx.nAvgBytesPerSec = freq*this->wfx.nChannels*(this->wfx.wBitsPerSample/8);
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_Play(
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LPDIRECTSOUNDBUFFER this,DWORD reserved1,DWORD reserved2,DWORD flags
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) {
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TRACE(dsound,"(%p,%08lx,%08lx,%08lx)\n",
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this,reserved1,reserved2,flags
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);
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/* this->playpos = 0; */
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this->playflags = flags;
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this->playing = 1;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_Stop(LPDIRECTSOUNDBUFFER this) {
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TRACE(dsound,"(%p)\n",this);
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this->playing = 0;
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/* this->writepos = 0; hmm */
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return 0;
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}
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static DWORD WINAPI IDirectSoundBuffer_AddRef(LPDIRECTSOUNDBUFFER this) {
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TRACE(dsound,"(%p) ref was %ld\n",this, this->ref);
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return ++(this->ref);
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}
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static DWORD WINAPI IDirectSoundBuffer_Release(LPDIRECTSOUNDBUFFER this) {
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int i;
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TRACE(dsound,"(%p) ref was %ld\n",this, this->ref);
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if (--this->ref)
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return this->ref;
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for (i=0;i<this->dsound->nrofbuffers;i++)
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if (this->dsound->buffers[i] == this)
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break;
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if (i < this->dsound->nrofbuffers) {
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/* Put the last buffer of the list in the (now empty) position */
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this->dsound->buffers[i] = this->dsound->buffers[this->dsound->nrofbuffers - 1];
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this->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,this->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER)*this->dsound->nrofbuffers);
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this->dsound->nrofbuffers--;
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this->dsound->lpvtbl->fnRelease(this->dsound);
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}
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HeapFree(GetProcessHeap(),0,this->buffer);
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HeapFree(GetProcessHeap(),0,this);
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetCurrentPosition(
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LPDIRECTSOUNDBUFFER this,LPDWORD playpos,LPDWORD writepos
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) {
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TRACE(dsound,"(%p,%p,%p)\n",this,playpos,writepos);
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if (playpos) *playpos = this->playpos;
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if (writepos) *writepos = this->writepos;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetStatus(
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LPDIRECTSOUNDBUFFER this,LPDWORD status
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) {
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TRACE(dsound,"(%p,%p)\n",this,status);
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*status = 0;
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if (this->playing)
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*status |= DSBSTATUS_PLAYING;
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if (this->playflags & DSBPLAY_LOOPING)
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*status |= DSBSTATUS_LOOPING;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetFormat(
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LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten
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) {
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TRACE(dsound,"(%p,%p,%ld,%p)\n",this,lpwf,wfsize,wfwritten);
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if (wfsize>sizeof(this->wfx)) wfsize = sizeof(this->wfx);
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memcpy(lpwf,&(this->wfx),wfsize);
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if (wfwritten) *wfwritten = wfsize;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_Lock(
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LPDIRECTSOUNDBUFFER this,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
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) {
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TRACE(dsound,"(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
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this,
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writecursor,
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writebytes,
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lplpaudioptr1,
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audiobytes1,
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lplpaudioptr2,
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audiobytes2,
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flags
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);
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if (flags & DSBLOCK_FROMWRITECURSOR)
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writecursor = this->writepos;
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assert(audiobytes1!=audiobytes2);
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assert(lplpaudioptr1!=lplpaudioptr2);
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if (writecursor+writebytes <= this->buflen) {
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*(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor;
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*audiobytes1 = writebytes;
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if (lplpaudioptr2)
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*(LPBYTE*)lplpaudioptr2 = NULL;
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if (audiobytes2)
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*audiobytes2 = 0;
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TRACE(dsound,"->%ld.0\n",writebytes);
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} else {
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*(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor;
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*audiobytes1 = this->buflen-writecursor;
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if (lplpaudioptr2)
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*(LPBYTE*)lplpaudioptr2 = this->buffer;
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if (audiobytes2)
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*audiobytes2 = writebytes-(this->buflen-writecursor);
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TRACE(dsound,"->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
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}
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this->writepos=(writecursor+writebytes)%this->buflen;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_SetCurrentPosition(
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LPDIRECTSOUNDBUFFER this,DWORD newpos
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) {
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TRACE(dsound,"(%p,%ld)\n",this,newpos);
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this->playpos = newpos;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_SetPan(
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LPDIRECTSOUNDBUFFER this,LONG newpan
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) {
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TRACE(dsound,"(%p,%ld)\n",this,newpan);
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this->pan = newpan;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetPan(
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LPDIRECTSOUNDBUFFER this,LPLONG pan
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) {
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TRACE(dsound,"(%p,%p)\n",this,pan);
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*pan = this->pan;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_Unlock(
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LPDIRECTSOUNDBUFFER this,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
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) {
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/* FIXME(dsound,"(%p,%p,%ld,%p,%ld):stub\n", this,p1,x1,p2,x2); */
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetFrequency(
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LPDIRECTSOUNDBUFFER this,LPDWORD freq
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) {
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TRACE(dsound,"(%p,%p)\n",this,freq);
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*freq = this->wfx.nSamplesPerSec;
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return 0;
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}
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static HRESULT WINAPI IDirectSoundBuffer_Initialize(
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LPDIRECTSOUNDBUFFER this,LPDIRECTSOUND dsound,LPDSBUFFERDESC dbsd
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) {
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FIXME(dsound,"(%p,%p,%p):stub\n",this,dsound,dbsd);
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printf("Re-Init!!!\n");
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return DSERR_ALREADYINITIALIZED;
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}
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static HRESULT WINAPI IDirectSoundBuffer_GetCaps(
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LPDIRECTSOUNDBUFFER this,LPDSBCAPS caps
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) {
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TRACE(dsound,"(%p)->(%p)\n",this,caps);
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caps->dwSize = sizeof(*caps);
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caps->dwFlags = this->dsbd.dwFlags | DSBCAPS_LOCSOFTWARE;
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caps->dwBufferBytes = this->dsbd.dwBufferBytes;
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/* This value represents the speed of the "unlock" command.
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As unlock is quite fast (it does not do anything), I put
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4096 ko/s = 4 Mo / s */
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caps->dwUnlockTransferRate = 4096;
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caps->dwPlayCpuOverhead = 0;
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return DS_OK;
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}
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static HRESULT WINAPI IDirectSoundBuffer_QueryInterface(
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LPDIRECTSOUNDBUFFER this,REFIID riid,LPVOID *ppobj
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) {
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char xbuf[50];
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TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj);
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if (!memcmp(&IID_IDirectSoundNotify,riid,sizeof(*riid))) {
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IDirectSoundNotify *dsn;
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dsn = (LPDIRECTSOUNDNOTIFY)HeapAlloc(GetProcessHeap(),0,sizeof(*dsn));
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dsn->ref = 1;
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dsn->dsb = this;
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this->lpvtbl->fnAddRef(this);
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dsn->lpvtbl = &dsnvt;
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*ppobj = (LPVOID)dsn;
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return 0;
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}
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WINE_StringFromCLSID(riid,xbuf);
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return E_FAIL;
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}
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static struct tagLPDIRECTSOUNDBUFFER_VTABLE dsbvt = {
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IDirectSoundBuffer_QueryInterface,
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IDirectSoundBuffer_AddRef,
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IDirectSoundBuffer_Release,
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IDirectSoundBuffer_GetCaps,
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IDirectSoundBuffer_GetCurrentPosition,
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IDirectSoundBuffer_GetFormat,
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IDirectSoundBuffer_GetVolume,
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IDirectSoundBuffer_GetPan,
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IDirectSoundBuffer_GetFrequency,
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IDirectSoundBuffer_GetStatus,
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IDirectSoundBuffer_Initialize,
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IDirectSoundBuffer_Lock,
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IDirectSoundBuffer_Play,
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IDirectSoundBuffer_SetCurrentPosition,
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IDirectSoundBuffer_SetFormat,
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IDirectSoundBuffer_SetVolume,
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IDirectSoundBuffer_SetPan,
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IDirectSoundBuffer_SetFrequency,
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IDirectSoundBuffer_Stop,
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IDirectSoundBuffer_Unlock
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};
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|
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/*******************************************************************************
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* IDirectSound
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*/
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static HRESULT WINAPI IDirectSound_SetCooperativeLevel(
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LPDIRECTSOUND this,HWND32 hwnd,DWORD level
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) {
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FIXME(dsound,"(%p,%08lx,%ld):stub\n",this,(DWORD)hwnd,level);
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return 0;
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}
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|
|
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static HRESULT WINAPI IDirectSound_CreateSoundBuffer(
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LPDIRECTSOUND this,LPDSBUFFERDESC dsbd,LPLPDIRECTSOUNDBUFFER ppdsb,LPUNKNOWN lpunk
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) {
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if (TRACE_ON(dsound)) {
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TRACE(dsound,"(%p,%p,%p,%p)\n",this,dsbd,ppdsb,lpunk);
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TRACE(dsound,"(size=%ld)\n",dsbd->dwSize);
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TRACE(dsound,"(flags=0x%08lx\n",dsbd->dwFlags);
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_dump_DSBCAPS(dsbd->dwFlags);
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TRACE(dsound,"(bufferbytes=%ld)\n",dsbd->dwBufferBytes);
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TRACE(dsound,"(lpwfxFormat=%p)\n",dsbd->lpwfxFormat);
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}
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*ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer));
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(*ppdsb)->ref =1;
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(*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsbd->dwBufferBytes);
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(*ppdsb)->buflen = dsbd->dwBufferBytes;
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(*ppdsb)->playpos = 0;
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(*ppdsb)->writepos = 0;
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(*ppdsb)->lpvtbl = &dsbvt;
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(*ppdsb)->dsound = this;
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(*ppdsb)->playing = 0;
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(*ppdsb)->volfac = 1.0;
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memcpy(&((*ppdsb)->dsbd),dsbd,sizeof(*dsbd));
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/* register buffer */
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this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1));
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this->buffers[this->nrofbuffers] = *ppdsb;
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this->nrofbuffers++;
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this->lpvtbl->fnAddRef(this);
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if (dsbd->lpwfxFormat) dsbvt.fnSetFormat(*ppdsb,dsbd->lpwfxFormat);
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return 0;
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}
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|
|
static HRESULT WINAPI IDirectSound_DuplicateSoundBuffer(
|
|
LPDIRECTSOUND this,LPDIRECTSOUNDBUFFER pdsb,LPLPDIRECTSOUNDBUFFER ppdsb
|
|
) {
|
|
TRACE(dsound,"(%p,%p,%p)\n",this,pdsb,ppdsb);
|
|
|
|
*ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer));
|
|
(*ppdsb)->ref =1;
|
|
(*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,pdsb->buflen);
|
|
memcpy((*ppdsb)->buffer,pdsb->buffer,pdsb->buflen);
|
|
(*ppdsb)->buflen = pdsb->buflen;
|
|
(*ppdsb)->playpos = 0;
|
|
(*ppdsb)->writepos = 0;
|
|
(*ppdsb)->lpvtbl = &dsbvt;
|
|
(*ppdsb)->dsound = this;
|
|
dsbvt.fnSetFormat(*ppdsb,&(pdsb->wfx));
|
|
/* register buffer */
|
|
this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1));
|
|
this->buffers[this->nrofbuffers] = *ppdsb;
|
|
this->nrofbuffers++;
|
|
this->lpvtbl->fnAddRef(this);
|
|
return 0;
|
|
}
|
|
|
|
|
|
static HRESULT WINAPI IDirectSound_GetCaps(LPDIRECTSOUND this,LPDSCAPS caps) {
|
|
TRACE(dsound,"(%p,%p)\n",this,caps);
|
|
TRACE(dsound,"(flags=0x%08lx)\n",caps->dwFlags);
|
|
|
|
caps->dwSize = sizeof(*caps);
|
|
caps->dwFlags = DSCAPS_PRIMARYSTEREO|DSCAPS_PRIMARY16BIT|DSCAPS_SECONDARYSTEREO|DSCAPS_SECONDARY16BIT;
|
|
/* FIXME: query OSS */
|
|
caps->dwMinSecondarySampleRate = 22050;
|
|
caps->dwMaxSecondarySampleRate = 48000;
|
|
caps->dwPrimaryBuffers = 1;
|
|
/* FIXME: set the rest... hmm */
|
|
return 0;
|
|
}
|
|
|
|
static ULONG WINAPI IDirectSound_AddRef(LPDIRECTSOUND this) {
|
|
TRACE(dsound,"(%p), ref was %ld\n",this,this->ref);
|
|
return ++(this->ref);
|
|
}
|
|
|
|
static ULONG WINAPI IDirectSound_Release(LPDIRECTSOUND this) {
|
|
TRACE(dsound,"(%p), ref was %ld\n",this,this->ref);
|
|
if (!--(this->ref)) {
|
|
HeapFree(GetProcessHeap(),0,this);
|
|
dsound = NULL;
|
|
close(audiofd);audiofd = -1;
|
|
return 0;
|
|
}
|
|
return this->ref;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSound_SetSpeakerConfig(
|
|
LPDIRECTSOUND this,DWORD config
|
|
) {
|
|
FIXME(dsound,"(%p,0x%08lx):stub\n",this,config);
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSound_QueryInterface(
|
|
LPDIRECTSOUND this,REFIID riid,LPVOID *ppobj
|
|
) {
|
|
char xbuf[50];
|
|
|
|
WINE_StringFromCLSID(riid,xbuf);
|
|
TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj);
|
|
return E_FAIL;
|
|
}
|
|
|
|
static struct tagLPDIRECTSOUND_VTABLE dsvt = {
|
|
IDirectSound_QueryInterface,
|
|
IDirectSound_AddRef,
|
|
IDirectSound_Release,
|
|
IDirectSound_CreateSoundBuffer,
|
|
IDirectSound_GetCaps,
|
|
IDirectSound_DuplicateSoundBuffer,
|
|
IDirectSound_SetCooperativeLevel,
|
|
(void *)8,
|
|
(void *)9,
|
|
IDirectSound_SetSpeakerConfig,
|
|
(void *)11
|
|
};
|
|
|
|
static int
|
|
DSOUND_setformat(LPWAVEFORMATEX wfex) {
|
|
int xx,channels,speed,format,nformat;
|
|
|
|
|
|
switch (wfex->wFormatTag) {
|
|
default:
|
|
WARN(dsound,"unknown WAVE_FORMAT tag %d\n",wfex->wFormatTag);
|
|
return DSERR_BADFORMAT;
|
|
case WAVE_FORMAT_PCM:
|
|
break;
|
|
}
|
|
if (wfex->wBitsPerSample==8)
|
|
format = AFMT_U8;
|
|
else
|
|
format = AFMT_S16_LE;
|
|
|
|
if (-1==ioctl(audiofd,SNDCTL_DSP_GETFMTS,&xx)) {
|
|
perror("ioctl SNDCTL_DSP_GETFMTS");
|
|
return -1;
|
|
}
|
|
if ((xx&format)!=format) {/* format unsupported */
|
|
FIXME(dsound,"SNDCTL_DSP_GETFMTS: format not supported\n");
|
|
return -1;
|
|
}
|
|
nformat = format;
|
|
if (-1==ioctl(audiofd,SNDCTL_DSP_SETFMT,&nformat)) {
|
|
perror("ioctl SNDCTL_DSP_SETFMT");
|
|
return -1;
|
|
}
|
|
if (nformat!=format) {/* didn't work */
|
|
FIXME(dsound,"SNDCTL_DSP_GETFMTS: format not set\n");
|
|
return -1;
|
|
}
|
|
|
|
channels = wfex->nChannels-1;
|
|
if (-1==ioctl(audiofd,SNDCTL_DSP_STEREO,&channels)) {
|
|
perror("ioctl SNDCTL_DSP_STEREO");
|
|
return -1;
|
|
}
|
|
speed = wfex->nSamplesPerSec;
|
|
if (-1==ioctl(audiofd,SNDCTL_DSP_SPEED,&speed)) {
|
|
perror("ioctl SNDCTL_DSP_SPEED");
|
|
return -1;
|
|
}
|
|
TRACE(dsound,"(freq=%ld,channels=%d,bits=%d)\n",
|
|
wfex->nSamplesPerSec,wfex->nChannels,wfex->wBitsPerSample
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
static LPDSBPOSITIONNOTIFY
|
|
DSOUND_nextevent(IDirectSoundBuffer *dsb) {
|
|
int i;
|
|
|
|
if (dsb->nrofnotifies) {
|
|
for (i=0;i<dsb->nrofnotifies;i++) {
|
|
if (dsb->playpos<dsb->notifies[i].dwOffset)
|
|
break;
|
|
}
|
|
if (i==dsb->nrofnotifies)
|
|
i=0;
|
|
return dsb->notifies+i;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
#define CHECK_EVENT \
|
|
if (nextevent && (dsb->playpos == nextevent->dwOffset)) { \
|
|
SetEvent(nextevent->hEventNotify); \
|
|
TRACE(dsound,"signalled event %d\n",nextevent->hEventNotify);\
|
|
nextevent = DSOUND_nextevent(dsb); \
|
|
}
|
|
|
|
|
|
static void
|
|
DSOUND_MixInBuffer(IDirectSoundBuffer *dsb) {
|
|
int j,buflen = dsb->buflen;
|
|
LPDSBPOSITIONNOTIFY nextevent;
|
|
int xdiff = dsb->wfx.nSamplesPerSec-dsound->wfx.nSamplesPerSec;
|
|
long Rvoldec, Lvoldec, samp;
|
|
long pan = dsb->pan;
|
|
|
|
{
|
|
double tmpr=dsb->volume-500;
|
|
double tmpl=tmpr;
|
|
if(pan>0) tmpl -= (double)pan;
|
|
else tmpr += (double)pan;
|
|
tmpl /= 1000.0;
|
|
tmpr /= 1000.0;
|
|
tmpl = pow(2.0, tmpl);
|
|
tmpr = pow(2.0, tmpr);
|
|
tmpl *= 65536; /* Set to the correct multiple times */
|
|
tmpr *= 65536; /* 65536 to be convenient for bit shifting */
|
|
tmpl += 0.5; /* Add .5 for rounding accuracy */
|
|
tmpr += 0.5;
|
|
Lvoldec = (long)tmpl;
|
|
Rvoldec = (long)tmpr;
|
|
}
|
|
/* End Insomnia's mod */
|
|
|
|
if (xdiff<0) xdiff=-xdiff;
|
|
if (xdiff>1500) {
|
|
WARN(dsound,"mixing in buffer of different frequency (%ld vs %ld), argh!\n",
|
|
dsb->wfx.nSamplesPerSec,dsound->wfx.nSamplesPerSec);
|
|
}
|
|
nextevent = DSOUND_nextevent(dsb);
|
|
TRACE(dsound,"(%d.%d.%d.%d)\n",dsound->wfx.wBitsPerSample,dsb->wfx.wBitsPerSample,dsound->wfx.nChannels,dsb->wfx.nChannels);
|
|
|
|
if (dsound->wfx.wBitsPerSample == 8) {
|
|
char *playbuf8 = (char*)playbuf;
|
|
|
|
if (dsb->wfx.wBitsPerSample == 8) {
|
|
unsigned char *xbuf = (unsigned char*)(dsb->buffer);
|
|
if (dsb->wfx.nChannels == 1) {
|
|
/* 8.1 -> 8.2 */
|
|
for (j=0;j<sizeof(playbuf)/2;j++) {
|
|
|
|
dsb->playpos=(dsb->playpos+1)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
/* Left Channel */
|
|
samp = xbuf[dsb->playpos];
|
|
samp *= Lvoldec;
|
|
samp >>= 16;
|
|
samp += playbuf8[(j<<1)];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[(j<<1)] = (short)samp;
|
|
|
|
/* Right Channel */
|
|
samp = xbuf[dsb->playpos];
|
|
samp *= Rvoldec;
|
|
samp >>= 16;
|
|
samp += playbuf8[(j<<1)+1];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[(j<<1)+1] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
} else {
|
|
/* 8.2 -> 8.2 */
|
|
for (j=0;j<sizeof(playbuf);j++) {
|
|
dsb->playpos=(dsb->playpos+1)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
samp = xbuf[dsb->playpos];
|
|
|
|
/* Right Channel */
|
|
if(j&1) samp *= Rvoldec;
|
|
/* Left Channel */
|
|
else samp *= Lvoldec;
|
|
|
|
samp >>= 16;
|
|
samp += playbuf8[j];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[j] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
}
|
|
} else { /* 16 */
|
|
short *xbuf = (short*)(dsb->buffer);
|
|
if (dsb->wfx.nChannels == 1) {
|
|
/* 16.1 -> 8.2 */
|
|
for (j=0;j<sizeof(playbuf)/sizeof(playbuf[0])/2;j++) {
|
|
dsb->playpos=(dsb->playpos+2)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
/* Left Channel */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
samp *= Lvoldec;
|
|
samp >>= 24;
|
|
samp += playbuf8[(j<<1)];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[(j<<1)] = (short)samp;
|
|
|
|
/* Right Channel */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
samp *= Rvoldec;
|
|
samp >>= 24;
|
|
samp += playbuf8[(j<<1)+1];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[(j<<1)+1] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
} else {
|
|
/* 16.2 -> 8.2 */
|
|
for (j=0;j<sizeof(playbuf);j++) {
|
|
dsb->playpos=(dsb->playpos+2)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
|
|
/* Right Channel */
|
|
if(j&1) samp *= Rvoldec;
|
|
/* Left Channel */
|
|
else samp *= Lvoldec;
|
|
|
|
samp >>= 24;
|
|
samp += playbuf8[j];
|
|
if(samp > 127L) samp = 127L;
|
|
else if(samp < -128L) samp = -128L;
|
|
playbuf8[j] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
}
|
|
}
|
|
} else { /* 16 bit */
|
|
if (dsb->wfx.wBitsPerSample == 8) {
|
|
/* unsigned char *xbuf = (unsigned char*)(dsb->buffer); */
|
|
char *xbuf = dsb->buffer;
|
|
if (dsb->wfx.nChannels == 1) {
|
|
/* 8.1 -> 16.2 */
|
|
WARN(dsound,"Mixing 8-bit stereo into 16!!\n");
|
|
for (j=0;j<sizeof(playbuf)/sizeof(playbuf[0])/2;j++) {
|
|
dsb->playpos=(dsb->playpos+1)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
/* Left Channel */
|
|
samp = xbuf[dsb->playpos];
|
|
samp *= Lvoldec;
|
|
samp >>= 8;
|
|
samp += playbuf[(j<<1)];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[(j<<1)] = (short)samp;
|
|
|
|
/* Right Channel */
|
|
samp = xbuf[dsb->playpos];
|
|
samp *= Rvoldec;
|
|
samp >>= 8;
|
|
samp += playbuf[(j<<1)+1];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[(j<<1)+1] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
} else {
|
|
/* 8.2 -> 16.2 */
|
|
for (j=0;j<sizeof(playbuf)/sizeof(playbuf[0]);j++) {
|
|
dsb->playpos=(dsb->playpos+1)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
samp = xbuf[dsb->playpos];
|
|
|
|
/* Right Channel */
|
|
if(j&1) samp *= Rvoldec;
|
|
/* Left Channel */
|
|
else samp *= Lvoldec;
|
|
|
|
samp >>= 8;
|
|
samp += playbuf[j];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[j] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
}
|
|
} else { /* 16 */
|
|
/* 16.1 -> 16.2 */
|
|
short *xbuf = (short*)(dsb->buffer);
|
|
if (dsb->wfx.nChannels == 1) {
|
|
for (j=0;j<sizeof(playbuf)/sizeof(playbuf[0])/2;j++) {
|
|
dsb->playpos=(dsb->playpos+2)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
/* Left Channel */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
samp *= Lvoldec;
|
|
samp >>= 16;
|
|
samp += playbuf[(j<<1)];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[(j<<1)] = (short)samp;
|
|
|
|
/* Right Channel */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
samp *= Rvoldec;
|
|
samp >>= 16;
|
|
samp += playbuf[(j<<1)+1];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[(j<<1)+1] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
} else {
|
|
for (j=0;j<sizeof(playbuf)/sizeof(playbuf[0]);j++) {
|
|
dsb->playpos=(dsb->playpos+2)%buflen;
|
|
if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) {
|
|
dsb->playing = 0;
|
|
dsb->playpos = buflen;
|
|
return;
|
|
}
|
|
/* Insomnia- volume, panning, and correcting against wrap */
|
|
samp = xbuf[dsb->playpos>>1];
|
|
|
|
/* Right Channel */
|
|
if(j&1) samp *= Rvoldec;
|
|
/* Left Channel */
|
|
else samp *= Lvoldec;
|
|
|
|
samp >>= 16;
|
|
samp += playbuf[j];
|
|
if(samp > 32767L) samp = 32767L;
|
|
else if(samp < -32768L) samp = -32768L;
|
|
playbuf[j] = (short)samp;
|
|
/* End Insomnia's mod */
|
|
|
|
CHECK_EVENT
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI
|
|
DSOUND_thread(LPVOID arg) {
|
|
int res,i,curleft,playing,haveprimary = 0;
|
|
|
|
TRACE(dsound,"dsound is at pid %d\n",getpid());
|
|
while (1) {
|
|
if (!dsound) {
|
|
WARN(dsound,"DSOUND thread giving up.\n");
|
|
ExitThread(0);
|
|
}
|
|
if (getppid()==1) {
|
|
WARN(dsound,"DSOUND father died? Giving up.\n");
|
|
ExitThread(0);
|
|
}
|
|
/* RACE: dsound could be deleted */
|
|
dsound->lpvtbl->fnAddRef(dsound);
|
|
if (!dsound->nrofbuffers) {
|
|
/* no soundbuffer yet... wait. */
|
|
Sleep(1000);
|
|
dsound->lpvtbl->fnRelease(dsound);
|
|
continue;
|
|
}
|
|
memset(playbuf,0,sizeof(playbuf));
|
|
playing = 0;
|
|
haveprimary = 0;
|
|
for (i=dsound->nrofbuffers;i--;) {
|
|
IDirectSoundBuffer *dsb = dsound->buffers[i];
|
|
|
|
if (!dsb || !dsb->lpvtbl)
|
|
continue;
|
|
dsb->lpvtbl->fnAddRef(dsb);
|
|
if (dsb->playing && dsb->buflen)
|
|
playing++;
|
|
if (dsb->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) {
|
|
haveprimary = 1;
|
|
if (memcmp(&dsound->wfx,&(dsb->wfx),sizeof(dsound->wfx))) {
|
|
DSOUND_setformat(&(dsb->wfx));
|
|
memcpy(&dsound->wfx,&(dsb->wfx),sizeof(dsb->wfx));
|
|
}
|
|
}
|
|
dsb->lpvtbl->fnRelease(dsb);
|
|
}
|
|
/* We have just one playbuffer, so use its format */
|
|
if ((playing==1) && !haveprimary) {
|
|
for (i=dsound->nrofbuffers;i--;) {
|
|
IDirectSoundBuffer *dsb = dsound->buffers[i];
|
|
|
|
dsb->lpvtbl->fnAddRef(dsb);
|
|
if (dsb->playing && dsb->buflen) {
|
|
if (memcmp(&dsound->wfx,&(dsb->wfx),sizeof(dsound->wfx))) {
|
|
DSOUND_setformat(&(dsb->wfx));
|
|
memcpy(&dsound->wfx,&(dsb->wfx),sizeof(dsb->wfx));
|
|
}
|
|
}
|
|
dsb->lpvtbl->fnRelease(dsb);
|
|
}
|
|
}
|
|
for (i=dsound->nrofbuffers;i--;) {
|
|
IDirectSoundBuffer *dsb = dsound->buffers[i];
|
|
|
|
if (!dsb || !dsb->lpvtbl)
|
|
continue;
|
|
dsb->lpvtbl->fnAddRef(dsb);
|
|
if (dsb->buflen && dsb->playing)
|
|
DSOUND_MixInBuffer(dsb);
|
|
dsb->lpvtbl->fnRelease(dsb);
|
|
}
|
|
dsound->lpvtbl->fnRelease(dsound);
|
|
|
|
fputc('0'+playing,stderr);
|
|
curleft = 0;
|
|
while (curleft < sizeof(playbuf)) {
|
|
res = write(audiofd,(LPBYTE)playbuf+curleft,sizeof(playbuf)-curleft);
|
|
if (res==-1) {
|
|
if (errno==EINTR)
|
|
continue;
|
|
perror("write audiofd");
|
|
ExitThread(0);
|
|
break;
|
|
}
|
|
curleft+=res;
|
|
}
|
|
}
|
|
ExitThread(0);
|
|
}
|
|
|
|
#endif /* HAVE_OSS */
|
|
|
|
HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter ) {
|
|
int xx;
|
|
if (lpGUID)
|
|
TRACE(dsound,"(%p,%p,%p)\n",lpGUID,ppDS,pUnkOuter);
|
|
#ifdef HAVE_OSS
|
|
if (audiofd>=0)
|
|
return DSERR_ALLOCATED;
|
|
audiofd = open("/dev/audio",O_WRONLY);
|
|
if (audiofd==-1) {
|
|
perror("open /dev/audio");
|
|
audiofd=0;
|
|
return DSERR_NODRIVER;
|
|
}
|
|
xx=0x0002000c;
|
|
if (-1==ioctl(audiofd,SNDCTL_DSP_SETFRAGMENT,&xx))
|
|
perror("ioctl SETFRAGMENT");
|
|
/*
|
|
TRACE(dsound,"SETFRAGMENT. count is now %d, fragsize is %d\n",
|
|
(xx>>16)+1,xx&0xffff
|
|
);
|
|
*/
|
|
|
|
*ppDS = (LPDIRECTSOUND)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSound));
|
|
(*ppDS)->ref = 1;
|
|
(*ppDS)->lpvtbl = &dsvt;
|
|
(*ppDS)->buffers = NULL;
|
|
(*ppDS)->nrofbuffers = 0;
|
|
|
|
(*ppDS)->wfx.wFormatTag = 1;
|
|
(*ppDS)->wfx.nChannels = 2;
|
|
(*ppDS)->wfx.nSamplesPerSec = 22050;
|
|
(*ppDS)->wfx.nAvgBytesPerSec = 44100;
|
|
(*ppDS)->wfx.nBlockAlign = 2;
|
|
(*ppDS)->wfx.wBitsPerSample = 8;
|
|
|
|
DSOUND_setformat(&((*ppDS)->wfx));
|
|
|
|
if (!dsound) {
|
|
HANDLE32 hnd;
|
|
DWORD xid;
|
|
|
|
dsound = (*ppDS);
|
|
hnd = CreateThread(NULL,0,DSOUND_thread,0,0,&xid);
|
|
}
|
|
return 0;
|
|
#else
|
|
MessageBox32A(0,"DirectSound needs the Open Sound System Driver, which has not been found by ./configure.","WINE DirectSound",MB_OK|MB_ICONSTOP);
|
|
return DSERR_NODRIVER;
|
|
#endif
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
* DllGetClassObject [DSOUND.4]
|
|
* Retrieves class object from a DLL object
|
|
*
|
|
* NOTES
|
|
* Docs say returns STDAPI
|
|
*
|
|
* PARAMS
|
|
* rclsid [I] CLSID for the class object
|
|
* riid [I] Reference to identifier of interface for class object
|
|
* ppv [O] Address of variable to receive interface pointer for riid
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
|
|
* E_UNEXPECTED
|
|
*/
|
|
DWORD WINAPI DllGetClassObject( REFCLSID rclsid, REFIID riid, LPVOID *ppv )
|
|
{
|
|
FIXME(dsound, "(%p,%p,%p): stub\n", rclsid, riid, ppv);
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
* DllCanUnloadNow [DSOUND.3] Determines whether the DLL is in use.
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: S_FALSE
|
|
*/
|
|
DWORD WINAPI DllCanUnloadNow(void)
|
|
{
|
|
FIXME(dsound, "(void): stub\n");
|
|
return S_FALSE;
|
|
}
|