193 lines
5.3 KiB
C
193 lines
5.3 KiB
C
/*
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* Emulator initialisation code
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*
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*/
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#include <assert.h>
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#include "callback.h"
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#include "debug.h"
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#include "debugger.h"
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#include "main.h"
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#include "miscemu.h"
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#include "module.h"
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#include "options.h"
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#include "process.h"
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#include "win16drv.h"
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#include "psdrv.h"
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#include "thread.h"
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#include "task.h"
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#include "stackframe.h"
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#include "windows.h"
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static int MAIN_argc;
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static char **MAIN_argv;
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/***********************************************************************
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* Emulator initialisation
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*/
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BOOL32 MAIN_EmulatorInit(void)
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{
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/* Main initialization */
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if (!MAIN_MainInit()) return FALSE;
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/* Initialize relay code */
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if (!RELAY_Init()) return FALSE;
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/* Initialize signal handling */
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if (!SIGNAL_InitEmulator()) return FALSE;
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/* Create the Win16 printer driver */
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if (!WIN16DRV_Init()) return FALSE;
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/* Create the Postscript printer driver (FIXME: should be in Winelib) */
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if (!PSDRV_Init()) return FALSE;
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return TRUE;
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}
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/***********************************************************************
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* Main loop of initial task
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*/
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void MAIN_EmulatorRun( void )
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{
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char startProg[256], defProg[256];
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HINSTANCE32 handle;
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int i;
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BOOL32 (*WINAPI pGetMessage)(MSG32* lpmsg,HWND32 hwnd,UINT32 min,UINT32 max);
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BOOL32 (*WINAPI pTranslateMessage)( const MSG32* msg );
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LONG (*WINAPI pDispatchMessage)( const MSG32* msg );
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HMODULE32 hModule;
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MSG32 msg;
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/* Load system DLLs into the initial process (and initialize them) */
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if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" )
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|| !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL"))
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ExitProcess( 1 );
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/* Add the Default Program if no program on the command line */
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if (!MAIN_argv[1])
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{
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PROFILE_GetWineIniString( "programs", "Default", "",
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defProg, sizeof(defProg) );
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if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg;
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}
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/* Add the Startup Program to the run list */
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PROFILE_GetWineIniString( "programs", "Startup", "",
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startProg, sizeof(startProg) );
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if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg;
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/* Abort if no executable on command line */
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if (MAIN_argc <= 1)
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{
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MAIN_Usage(MAIN_argv[0]);
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exit(1);
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}
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/* Load and run executables given on command line */
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for (i = 1; i < MAIN_argc; i++)
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if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32)
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{
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MSG("wine: can't exec '%s': ", MAIN_argv[i]);
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switch (handle)
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{
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case 2: MSG("file not found\n" ); break;
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case 11: MSG("invalid exe file\n" ); break;
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default: MSG("error=%d\n", handle ); break;
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}
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}
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if (GetNumTasks() <= 1)
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{
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MSG("wine: no executable file found.\n" );
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ExitProcess( 0 );
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}
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/* Start message loop for desktop window */
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hModule = GetModuleHandle32A( "USER32" );
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pGetMessage = GetProcAddress32( hModule, "GetMessageA" );
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pTranslateMessage = GetProcAddress32( hModule, "TranslateMessage" );
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pDispatchMessage = GetProcAddress32( hModule, "DispatchMessageA" );
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assert( pGetMessage );
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assert( pTranslateMessage );
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assert( pDispatchMessage );
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while ( GetNumTasks() > 1 && pGetMessage( &msg, 0, 0, 0 ) )
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{
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pTranslateMessage( &msg );
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pDispatchMessage( &msg );
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}
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ExitProcess( 0 );
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}
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/**********************************************************************
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* main
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*/
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int main( int argc, char *argv[] )
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{
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NE_MODULE *pModule;
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HINSTANCE16 hInstance;
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extern char * DEBUG_argv0;
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__winelib = 0; /* First of all, clear the Winelib flag */
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/*
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* Save this so that the internal debugger can get a hold of it if
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* it needs to.
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*/
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DEBUG_argv0 = argv[0];
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/* Create the initial process */
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if (!PROCESS_Init()) return FALSE;
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/* Parse command-line */
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if (!MAIN_WineInit( &argc, argv )) return 1;
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MAIN_argc = argc; MAIN_argv = argv;
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/* Handle -dll option (hack) */
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if (Options.dllFlags)
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{
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if (!BUILTIN_ParseDLLOptions( Options.dllFlags ))
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{
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MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n",
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argv[0] );
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BUILTIN_PrintDLLs();
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exit(1);
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}
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}
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/* Set up debugger callback routines */
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ctx_debug_call = ctx_debug;
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if (Options.debug)
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TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint;
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/* Initialize everything */
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if (!MAIN_EmulatorInit()) return 1;
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/* Load kernel modules */
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if (!LoadLibrary16( "KERNEL" )) return 1;
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if (!LoadLibrary32A( "KERNEL32" )) return 1;
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/* Create initial task */
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if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1;
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hInstance = NE_CreateInstance( pModule, NULL, TRUE );
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PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE );
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/* Initialize CALL32 routines */
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/* This needs to be done just before switching stacks */
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IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init();
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/* Switch to initial task */
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CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun;
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TASK_StartTask( PROCESS_Current()->task );
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MSG( "main: Should never happen: returned from TASK_StartTask()\n" );
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return 0;
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}
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