186 lines
5.1 KiB
C
186 lines
5.1 KiB
C
/* generic.c */
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/* Copyright 1999 - Joseph Pranevich */
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/* This is a driver to implement, when possible, "high-level"
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routines using only low level calls. This is to make it possible
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to have accelerated functions for the individual drivers...
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or to simply not bother with them. */
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/* When creating new drivers, you need to assign all the functions that
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that driver supports into the driver struct. If it is a supplementary
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driver, it should make sure to perserve the old values. */
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#include <stdio.h>
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#include "console.h"
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#include "config.h"
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#include "debug.h"
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DEFAULT_DEBUG_CHANNEL(console)
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static void GENERIC_MoveLine(char row1, char row2, char col1, char col2);
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static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
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int attribute);
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void GENERIC_Start()
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{
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/* Here, we only want to add a driver if there is not one already
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defined. */
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TRACE(console, "GENERIC_Start\n");
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if (!driver.clearWindow)
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driver.clearWindow = GENERIC_ClearWindow;
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if (!driver.scrollUpWindow)
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driver.scrollUpWindow = GENERIC_ScrollUpWindow;
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if (!driver.scrollDownWindow)
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driver.scrollDownWindow = GENERIC_ScrollDownWindow;
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if (!driver.getCharacter)
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driver.getCharacter = GENERIC_GetCharacter;
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}
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void GENERIC_ClearWindow(char row1, char col1, char row2, char col2,
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int bg_color, int attribute)
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{
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char trow, tcol, x;
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int old_refresh;
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/* Abort if we have only partial functionality */
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if (!(driver.getCursorPosition && driver.moveCursor && driver.write))
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return;
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old_refresh = CONSOLE_GetRefresh();
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CONSOLE_SetRefresh(FALSE);
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CONSOLE_GetCursorPosition(&trow, &tcol);
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for (x = row1; x <= row2; x++)
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GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
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CONSOLE_MoveCursor(trow, tcol);
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CONSOLE_SetRefresh(old_refresh);
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}
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void GENERIC_ScrollUpWindow(char row1, char col1, char row2, char col2,
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char lines, int bg_color, int attribute)
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{
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/* Scroll Up Window: Characters go down */
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char trow, tcol;
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int old_refresh, x;
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TRACE(console, "Scroll Up %d lines from %d to %d.\n", lines, row1,
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row2);
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/* Abort if we have only partial functionality */
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if (!(driver.getCursorPosition && driver.moveCursor && driver.write
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&& driver.getCharacterAtCursor && driver.clearWindow))
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return;
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/* Save initial state... */
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old_refresh = CONSOLE_GetRefresh();
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CONSOLE_SetRefresh(FALSE);
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CONSOLE_GetCursorPosition(&trow, &tcol);
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for (x = row1 + lines; x <= row2; x++)
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{
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GENERIC_MoveLine(x, x - lines, col1, col2);
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GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
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}
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/* Restore State */
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CONSOLE_MoveCursor(trow, tcol);
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CONSOLE_SetRefresh(old_refresh);
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}
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void GENERIC_ScrollDownWindow(char row1, char col1, char row2, char col2,
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char lines, int bg_color, int attribute)
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{
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/* Scroll Down Window: Characters go up */
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char trow, tcol;
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int old_refresh, x;
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/* Abort if we have only partial functionality */
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if (!(driver.getCursorPosition && driver.moveCursor && driver.write
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&& driver.getCharacterAtCursor && driver.clearWindow))
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return;
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/* Save initial state... */
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old_refresh = CONSOLE_GetRefresh();
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CONSOLE_SetRefresh(FALSE);
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CONSOLE_GetCursorPosition(&trow, &tcol);
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for (x = row2; x >= row1 + lines; x--)
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{
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GENERIC_MoveLine(x, x + lines, col1, col2);
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GENERIC_ClearLine(x, col1, col1, bg_color, attribute);
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}
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/* Restore State */
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CONSOLE_MoveCursor(trow, tcol);
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CONSOLE_SetRefresh(old_refresh);
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}
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char GENERIC_GetCharacter()
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{
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/* Keep getting keys until we get one with a char value */
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char ch = (char) 0, scan;
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while (!ch)
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{
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CONSOLE_GetKeystroke(&scan, &ch);
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}
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return ch;
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}
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static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
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int attribute)
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{
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/* This function is here to simplify the logic of the scroll and clear
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functions but may be useful elsewhere. If it can be used from
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outside here, it should be made non-static */
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int x;
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TRACE(console, "Clear Line: %d from %d to %d.\n", row, col1, col2);
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for (x = col1; x <= col2; x++)
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{
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CONSOLE_MoveCursor(row, x);
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CONSOLE_Write(' ', 0, 0, 0);
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}
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/* Assume that the calling function will make sure that the cursor is
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repositioned properly. If this becomes non-static, that will need to be
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changed. */
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}
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static void GENERIC_MoveLine(char row1, char row2, char col1, char col2)
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{
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/* This function is here to simplify the logic of the scroll and clear
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functions but may be useful elsewhere. If it can be used from
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outside here, it should be made non-static */
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int x;
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int bg_color, fg_color, attribute;
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char ch;
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TRACE(console, "Move Line: Move %d to %d.\n", row1, row2);
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for (x = col1; x <= col2; x++)
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{
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CONSOLE_MoveCursor(row1, x);
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CONSOLE_GetCharacterAtCursor(&ch, &fg_color, &bg_color, &attribute);
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CONSOLE_MoveCursor(row2, x);
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CONSOLE_Write(ch, fg_color, bg_color, attribute);
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}
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/* Assume that the calling function will make sure that the cursor is
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repositioned properly. If this becomes non-static, that will need to be
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changed. */
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}
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