205 lines
9.1 KiB
Plaintext
205 lines
9.1 KiB
Plaintext
The Wine development release 1.6-rc3 is now available.
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What's new in this release (see below for details):
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- Bug fixes only, we are in code freeze.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.6-rc3.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.6/wine-1.6-rc3.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.6-rc3 (total 30):
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18355 Evochron Legends doesn't start
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19149 GTA2 hangs up after some time
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19938 GuitarPro: Prints empty tabs
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21238 Stranded II: Bitmap loading errors
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21749 Sierra watcher 3g crashes
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23119 Crystal Disk Mark 3.0 crashes
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23499 Opti Drive Control crashes at startup if a user has no access to the drive
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25346 JASC PSP 8 fails to install
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27628 Pride of Nations Demo / builtin d3dx9_36: 'Failed loading thumbnail game region textures' (purist)
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28078 1914 Shells of Fury: text rendering issue
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28128 Sacred Underworld 2.28 requires MouseWarpOverride=false
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28219 Multiple installers misbehave due to unresolved _BrowseProperty (TargetPath/SelectionPath property handling) (Guitar Hero World Tour, BioEdit)
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29052 Incorrect handling of lit vertices causes models to render black in The Longest Journey
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30019 The Chosen (Well of Souls) demo - terrible performance in mid-game
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30935 Regression: TextPad toolbar icons black
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31009 MS Paint does not open png and jpeg files any more
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31616 Touhou Kaikeidou ~ Marine Benefit runs at 3FPS instead of 60 and stops responding after Character Selection
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32911 Adobe FrameMaker 8 installer aborts with compressed file extraction error
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33210 Disabled buttons text is mirrored when using RTL layout
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33212 Menu font no longer changes with DPI setting
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33338 Oxford English Dictionary crashes on start
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33467 Cannot bring Mac application in front of a Wine application in full screen mode
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33496 pylotro - LOTRO doesn't shows after successful login
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33555 Peachtree Quantum 2010 Accountant Edition post-install COM inproc server registration hangs on PEB lock (process exit)
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33682 ACT! 6 cannot start under Wine 1.5.31
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33786 System.InvalidCastException when launching map in Dungeons
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33800 Naver LINE crashes after login
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33821 Command and Conquer Generals fails to install
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33824 Guitar Pro 5: Some fonts become very small
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33843 Dungeon Siege: In full screen mouse moves screen
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----------------------------------------------------------------
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Changes since 1.6-rc2:
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Alexandre Julliard (17):
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widl: Avoid short printf formats with int variables.
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user.exe: Always pass a resource size to CreateIconFromResourceEx16.
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inetcomm: Only set the command type when the command expects a reply.
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windowscodecs/tests: Pass the correct constant to IWICImagingFactory_CreateBitmapFromHBITMAP.
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user32: Check the correct id for the close button when setting the font.
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user32: Make the default non-client metrics scalable with the resolution.
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user32: Center the icon in the caption bar.
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user32: Use the current DC layout in DrawState when drawing to an intermediate bitmap.
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winefile: Avoid abbreviations in column names.
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Use the official Microsoft definitions for Gaelic languages.
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make_unicode: Cache files under their full path name to avoid conflicts.
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gdi32: Improve font name localization by not requiring a strict language match.
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gdi32: Add support for loading name strings in Macintosh format.
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gdi32: Add support for loading name strings in Apple Unicode format.
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gdi32: Put vertical font families after their horizontal counterpart in the font list.
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winemac.drv: Don't register IME classes before the dll is initialized.
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po: Remove obsolete msgids from Dutch translation.
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Alistair Leslie-Hughes (3):
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oledb32: Properties aren't case sensitive.
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wine.inf: Install msdaps.dll into the correct directory.
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oledb32: Add more database tests.
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André Hentschel (5):
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include: Check for getopt_long_only instead of getopt_long.
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wineoss.drv: Don't use autoheader styled define.
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winemaker: Use utf-8 for stdout.
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dinput: Don't use autoheader styled define.
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ws2_32: Don't use autoheader styled define.
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Aric Stewart (2):
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ole32: Do not fail if partial blocks are read.
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gdi32/tests: Add a test case for vertical fonts enumeration order.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Bernhard Übelacker (1):
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winedbg: Call DebugActiveProcessStop when detaching.
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Bruno Jesus (3):
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po: Update Brazilian Portuguese translation.
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po: Update Brazilian Portuguese translation.
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po: Update Brazilian Portuguese translation.
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Caibin Chen (1):
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po: Update Simplified Chinese translation.
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Dmitry Timoshkov (7):
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comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial.
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gdi32/tests: Skip the bitmap font max width test on not 96 dpi resolutions.
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gdi32/tests: Add a test for default font height scaling with screen resolution changes.
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gdi32: Scale default GUI fonts to match screen resolution changes.
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gdi32: ExtSelectClipRgn(hdc, 0, RGN_DIFF) is supposed to fail.
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comctl32: Fix broken logic for retrieving default font properties.
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gdiplus: get_font_hfont() should ask gdi32 to match font height against the character height instead of cell height.
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Frédéric Delanoy (2):
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loader: Remove copy-paste error in BUGS section of wine manpage.
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loader: Update French translation of wine manpage.
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Hans Leidekker (4):
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wbemprox/tests: Mark a test result as broken.
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msi/tests: Avoid test failures caused by broken MsiGetFileVersionA.
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msi: Restrict the match on files from cabinets to the disk ID.
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wintrust/tests: Replace the self-signed certificate with one that expires in ten years.
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Henri Verbeet (1):
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wined3d: Avoid the position_float4() fixup if the vertex pipe can handle pre-transformed vertices itself.
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Jacek Caban (2):
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dwmapi.h: Added some missing declarations.
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dwmapi: Added DwmGetCompositionTimingInfo stub.
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Julian Rüger (1):
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po: Update German translation.
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Kamil Pošvic (1):
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po: Update Czech translation.
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Ken Thomases (8):
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winemac: Don't bring disabled or no-activate windows forward when clicked.
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winemac: Don't give windows focus on click if the click was sent to Wine.
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winemac: Cope with apps which return multiple DROPEFFECTs from IDropTarget::DragEnter() and DragOver().
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winemac: Don't complain that WM_MACDRV_ACTIVATE_ON_FOLLOWING_FOCUS is unrecognized.
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winemac: Also activate if a window is ordered front shortly after tray icon clicked.
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winemac: Forcibly release mouse capture for clicks in Mac menu bar or app deactivation.
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winemac: Fix off-by-one errors when indexing into pixel_formats array with 1-based pixel format number.
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winemac: Avoid overdriving single-buffered GL if possible; the system throttles us.
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Lauri Kenttä (1):
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po: Update Swedish translation.
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Marcus Meissner (2):
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wbemprox: Add missing FindClose() (Coverity).
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wbemprox: Fixed leaking dirstack (Coverity).
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Matteo Bruni (3):
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wined3d: Fix NP2 surface repacking in surface_download_data.
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d3d9/tests: Reset texture 0 to NULL at the end of texop_test().
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d3d9/tests: Skip unbound_sampler_test if cube or volume textures aren't supported.
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Nikolay Sivov (1):
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po: Update Russian translation.
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Pavel Borecki (1):
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po: Update Czech translation.
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Piotr Caban (3):
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msvcrt: Don't call invalid parameter handler when string to be tokenized and context are not set in mbstok.
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msvcrt: Add some _mbstok tests.
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msvcrt: Don't forward memchr to ntdll.
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Rico Schüller (1):
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d3dx9: Apply rotationcenter only when a rotation is done.
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Roger Koot (1):
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po: Update Dutch translation.
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Stefan Dösinger (11):
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wined3d: Pass fogstart==fogend to GL in fog table mode.
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wined3d: Work around broken FFP fog with ARB shaders.
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d3d9/tests: Add a test for fog_start == fog_end.
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d3d8/tests: Add a test for fog_start == fog_end.
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ddraw/tests: Add a test for fog_start == fog_end.
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ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2.
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ddraw: Send device2_Draw* through device3_Draw*.
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ddraw: Device2 and Device3 do not have a lighting render state.
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ddraw/tests: Test lighting control in different interface versions.
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ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c.
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wined3d: Fix the TMP_COLOR optimization with custom fog.
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Stefan Leichter (1):
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msvcp100/tests: Fix dynamically loaded functions for platform arm.
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Wei-Lun Chao (2):
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po: Update Chinese (Taiwan) translation.
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po: Update Chinese (Taiwan) translation.
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--
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Alexandre Julliard
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julliard@winehq.org
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