Sweden-Number/dlls/user32
Nikolay Sivov 6b19461548 user32: Release uniscribe data on Edit control destruction (valgrind). 2012-09-05 11:47:39 +02:00
..
resources
tests user32: ScrollWindow should not use a cached DC, unlike ScrollWindowEx. 2012-08-29 12:22:58 +02:00
Makefile.in
button.c
caret.c
class.c
clipboard.c
combo.c user32: Avoid TRUE:FALSE conditional expressions. 2012-08-13 11:50:51 +02:00
controls.h
cursoricon.c
dde_client.c user32: Don't limit time needed for WM_DDE_INITIATE processing. 2012-08-22 12:03:19 +02:00
dde_misc.c user32: Avoid TRUE:FALSE conditional expressions. 2012-08-13 11:50:51 +02:00
dde_private.h
dde_server.c
defdlg.c user32: Correct dialog focus behavior. 2012-08-16 11:59:23 +02:00
defwnd.c
desktop.c
dialog.c
driver.c
edit.c user32: Release uniscribe data on Edit control destruction (valgrind). 2012-09-05 11:47:39 +02:00
exticon.c
focus.c
hook.c
icontitle.c
input.c
listbox.c user32: Avoid TRUE:FALSE conditional expressions. 2012-08-13 11:50:51 +02:00
lstr.c
mdi.c
menu.c user32: Avoid TRUE:FALSE conditional expressions. 2012-08-13 11:50:51 +02:00
message.c
misc.c
msgbox.c
nonclient.c user32: Minimize and maximize boxes can only appear when WS_SYSMENU is set. 2012-07-17 16:22:32 +02:00
painting.c user32: Invalidate the DCEs while still holding the window lock in SetWindowPos. 2012-08-29 20:10:56 +02:00
property.c
resource.c
resources.h
scroll.c
spy.c
static.c
sysparams.c user32: Avoid TRUE:FALSE conditional expressions. 2012-08-13 11:50:51 +02:00
text.c
uitools.c
user32.rc
user32.spec
user_main.c
user_private.h user32: Invalidate the DCEs while still holding the window lock in SetWindowPos. 2012-08-29 20:10:56 +02:00
win.c user32: Only show a window the first time WS_VISIBLE is toggled, to work around Steam's WM_SETREDRAW usage. 2012-09-04 12:38:33 +02:00
win.h user32: Only show a window the first time WS_VISIBLE is toggled, to work around Steam's WM_SETREDRAW usage. 2012-09-04 12:38:33 +02:00
winhelp.c
winpos.c user32: Only show a window the first time WS_VISIBLE is toggled, to work around Steam's WM_SETREDRAW usage. 2012-09-04 12:38:33 +02:00
winproc.c
winstation.c
wsprintf.c