Sweden-Number/dlls/d3d9
Józef Kucia 39876236e8 d3d9: Use wined3d_bit_scan() instead of open-coding it.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 23:09:07 +01:00
..
tests
Makefile.in
buffer.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
d3d9.spec
d3d9_main.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
d3d9_private.h
device.c d3d9: Use wined3d_bit_scan() instead of open-coding it. 2019-01-25 23:09:07 +01:00
directx.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
query.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
shader.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
stateblock.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
surface.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
swapchain.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
texture.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
version.rc
vertexdeclaration.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
volume.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00