Sweden-Number/dlls/d3d8
Henri Verbeet 2adcec346c d3d8: Use resource mapping functions in d3d8_device_DrawIndexedPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:38 +09:00
..
tests
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c d3d8: Use resource mapping functions in d3d8_device_DrawIndexedPrimitiveUP(). 2016-09-01 21:21:38 +09:00
directx.c
shader.c
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c
volume.c