427 lines
22 KiB
Plaintext
427 lines
22 KiB
Plaintext
The Wine development release 1.9.11 is now available.
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What's new in this release (see below for details):
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- Better support for long URLs in WinInet.
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- Various Direct3D 11 improvements.
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- Down-mixing support in DirectSound.
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- Some cosmetic improvements in desktop mode.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.11.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.11.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.11 (total 21):
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25396 Safrosoft RoX freezes at start.
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33022 Starship Titanic hanging on video replay
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34052 The Witcher: Character models are sometimes invisible
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34480 Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane, PSOBB)
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35415 Gómez Peer: CPU utilisation diagnostic does not work (requires kernel32.GetSystemTimes implementation)
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36556 valgrind shows a definite leak in comctl32/tests/syslink.c
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37063 NTLM EncryptMessage/DecryptMessage failure
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38137 WBaduk: "Could not obtain OLE control window handle" regression
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38257 Thief: Deadly Shadows: black squares popping up during video playback
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38286 SpinTires has error with ARB shaders enabled
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40179 Cannot insert mpg files in Powerpoint 2010
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40301 wxDatePickerCtrl (wxWidgets) generates an assert on DTM_GETRANGE message result
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40511 Application that copies files from one place to another stoped working in wine versions greater then 1.6.2
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40536 Failure to connect to server in TMUnitedForever
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40555 Black Mirror 3 demo has wrong rendering with ARB shaders enabled
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40557 KSP Trajectory Optimization Tool (MATLAB Runtime (MCR)) crashes at launch
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40594 msvcrt:heap test regression
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40614 Cisco Jabber 11.6 crashes due to missing dbghelp.dll.EnumerateLoadedModulesExW
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40618 Autodesk 123D Design needs msvcr100.dll.mbsrtowcs_s
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40659 Window with CS_OWNDC style cause DC leak when GetDC/ReleaseDC is used.
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40687 BitTorrent Sync Setup won't start, needs ncrypt.dll
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----------------------------------------------------------------
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Changes since 1.9.10:
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Aaryaman Vasishta (5):
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d3drm: Keep a reference to IDirect3DRM in d3drm_texture.
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d3drm: Introduce d3drm_texture_destroy helper.
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d3drm: Implement IDirect3DRMTexture{2-3}_InitFromImage.
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d3drm: Implement IDirect3DRM*_CreateTexture.
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d3drm: Implement IDirect3DRMTexture*_GetImage.
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Akihiro Sagawa (2):
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kernel32/tests: Add more partial DBCS character tests that contains a null character.
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libport: Fix null character handling when mapping DBCS characters.
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Alex Henrie (1):
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ncrypt: Add stub dll.
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Alexandre Julliard (15):
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winecfg: Keep metrics in DPI-relative format when saving the theme.
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user32: Load the default app icon with LR_SHARED to avoid a leak.
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user32: Fix refcounting of window DCEs.
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user32: Completely free owned DCEs when the corresponding window/class is destroyed.
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user32: Only start reusing DCEs after the cache reached its limit.
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secur32/tests: Relax the certificate check a little.
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user32: Take the arrange flags into account when positioning icon windows.
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user32: Use the monitor rectangle to position icons on the desktop.
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user32: Make spacing consistent between DrawCaptionTemp and NC_DrawCaption.
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winex11: Subtract the tray window from the work area in desktop mode.
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explorer: Add a helper function to resize and display the tray window.
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explorer: Use the window caption font for the Start button.
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explorer: Vertically center the system tray icons.
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explorer: Add a Wine icon to the Start button.
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tools: Ensure that everything is stored in UTF-8 in the ANNOUNCE file.
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Alistair Leslie-Hughes (8):
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wined3d: Support missing WINED3DUSAGE flags to debug_d3dusage.
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d3d11/tests: Added DXGI_FORMAT_R16_TYPELESS D3D11_BIND_DEPTH_STENCIL test.
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d3d10core/tests: Added DXGI_FORMAT_R16_TYPELESS D3D11_BIND_DEPTH_STENCIL test.
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d3d11/tests: Test for ID3D11InfoQueue interface.
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secur32/tests: Add AcquireCredentialsHandleW tests.
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d3dx10_43: Add D3DX10GetImageInfoFromMemory stub.
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inetcomm: Return S_OK from IMimePropertySchema ModifyProperty.
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inetcomm: Ignore OID_TRANSMIT_BODY_ENCODING value in IMimeBody SetOption.
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Andrew Eikum (8):
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quartz: Use correct scale for quality control proportion.
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strmbase: Improve QualityControl tracing.
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strmbase: Initialize QualityControl struct on allocation.
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dsound: Allow inactive devices to change the primary format.
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dsound: Support downmixing 5.1 to stereo.
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dsound: Support downmixing quadraphonic to stereo.
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winegstreamer: Fix IQualityControl::Notify.
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winegstreamer: Set offset on GstBuffer.
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Andrey Gusev (26):
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kernel32/tests: Fix a typo in comment.
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secur32: Fix a typo in comment.
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comctl32/tests: Fix a typo in ok() call.
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riched20: Fix a typo in TRACE() message.
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d3d11/tests: Fix a typo in define.
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msvcp90: Fix a typo in comment.
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ole32: Fix a typo in comment.
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wined3d: Fix a typo in a pointer in wined3d_swapchain_ops.
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gdi32: Fix a typo in a pointer name in primitive_funcs.
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d3d8/tests: Fix a typo in ok() message.
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mshtml/tests: Fix a typo in ok() messages.
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user32/tests: Fix a typo in ok() message.
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shell32: Fix a typo in TRACE format in SHPathPrepareForWriteW.
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secur32/tests: Fix a typo in ok() messages.
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include: Fix a typo in IDirect3D9Ex method.
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dinput: Fix a typo in WARN() messages.
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include: Fix a typo in IDirectShowStream interface.
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include: Fix a typo in typedef struct _TEB.
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ddraw/tests: Fix a typo in ok() messages.
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msxml3/tests: Fix a typo in variable name.
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mshtml/tests: Fix a typo in comment.
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msi/tests: Fix a typo in comment.
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user32: Fix a typo in comment.
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comctl32: Fix a typo in comment.
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urlmon: Fix a typo in comment.
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winhlp32: Fix a typo in comment.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (2):
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dbghelp: Add forwards for EnumerateLoadedModulesEx/EnumerateLoadedModulesExW.
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bthprops.cpl: Add BluetoothFindFirstDevice stub.
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David Woodhouse (1):
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secur32: Fix handling of ANSI NTLM credentials.
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Fabian Maurer (1):
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msacm32: Added converter for ADPCM to PCM 8 bit mono.
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François Gouget (2):
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riched20/tests: Fix a spelling error in an editor comment.
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wined3d: Make wined3d_texture_set_dirty() static.
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Frédéric Delanoy (7):
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ntdll: Fix a typo in an comment.
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oleaut32: Fix a typo in an comment.
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msvcp90: Fix a typo in an FIXME message.
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include: Fix a typo in a comment.
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winemaker: Fix a couple typos in comments.
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comctl32/tests: Fix a couple typos in ok() calls.
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advapi32: Use dbgstr_a() to print string in a FIXME.
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Hadrien Boizard (1):
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mshtml/tests: Use todo_wine_if() in tests.
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Hans Leidekker (12):
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webservices: Flush the writer in WsWriteText.
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webservices: Validate parent nodes.
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webservices: Reset the reader position if the next node doesn't match the type to read.
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webservices: Add support for reading arrays of pointers.
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webservices/tests: Add tests.
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qmgr: Clear job error on resume.
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qmgr: Change job state on failure in transfer_file_http.
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webservices: Add support for reading double values.
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webservices: Implement WsReadElement.
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webservices: Implement WsReadValue.
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webservices: Implement WsDecodeUrl.
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webservices: Implement WsEncodeUrl.
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Henri Verbeet (50):
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wined3d: Only allow 256 vertex shader vec4's.
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wined3d: Only allow 224 pixel shader vec4's.
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wined3d: Rename MAX_CONST_I to WINED3D_MAX_CONSTS_I.
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wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.
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wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.
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wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_vs_consts_i().
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wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_vs_consts_i().
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wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_ps_consts_i().
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wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_ps_consts_i().
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wined3d: Emit position / attribute 0 last in draw_primitive_immediate_mode().
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wined3d: Rename MAX_CONST_B to WINED3D_MAX_CONSTS_B.
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wined3d: Make wined3d_device_set_vs_consts_b() consistent with wined3d_device_set_vs_consts_f().
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wined3d: Make wined3d_device_get_vs_consts_b() consistent with wined3d_device_get_vs_consts_f().
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wined3d: Make wined3d_device_set_ps_consts_b() consistent with wined3d_device_set_ps_consts_f().
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wined3d: Make wined3d_device_get_ps_consts_b() consistent with wined3d_device_get_ps_consts_f().
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usp10: Resolve BNs and explicit formatting characters to the preceding level in resolveResolved().
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kernel32/nls: Persian uses a right-to-left writing system.
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kernel32/nls: Use Persian characters to write Persian.
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kernel32/nls: Use ZWNJ where appropriate in far.nls.
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kernel32/nls: Persian is called Persian in English.
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kernel32/nls: Store LOCALE_SNATIVEDIGITS as UTF-8 in far.nls.
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kernel32/nls: Use Persian punctuation for LANG_PERSIAN.
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kernel32/nls: Fix LOCALE_IFIRSTDAYOFWEEK for LANG_PERSIAN.
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kernel32/nls: Return CAL_GREGORIAN_XLIT_FRENCH for LOCALE_ICALENDARTYPE for LANG_PERSIAN.
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kernel32/nls: Fix LOCALE_SMONTHNAME5/LOCALE_SABBREVMONTHNAME5 for LANG_PERSIAN.
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wined3d: Send shader constant updates through the command stream.
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wined3d: NP2 emulation is not allowed on array textures.
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wined3d: Get rid of some unused declarations.
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wined3d: Don't import libuuid.
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wined3d: Use debug_color() in wined3d_format_convert_from_float().
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wined3d: Properly cleanup on failure in wined3d_cs_create().
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wined3d: Introduce a helper function to allocate arrays.
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wined3d: Get rid of the redundant "output_signature" parameter to shader_set_function().
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wined3d: Store shader signatures directly in struct wined3d_shader_desc.
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d3d11: Get rid of struct d3d_shader_info.
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d3d11: Validate offsets and sizes in parse_dxbc() (AFL).
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d3d10: Validate offsets and sizes in parse_dxbc() (AFL).
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d3d11: Validate offsets and sizes in shader_parse_signature() (AFL).
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d3d10: Validate offsets and sizes in shader_parse_signature() (AFL).
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d3d11: Introduce a helper function to allocate arrays.
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d3d10: Introduce a helper function to allocate arrays (AFL).
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d3d10: Introduce fx10_copy_string() (AFL).
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d3d10: Validate offsets in parse_fx10_object() (AFL).
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d3d10: Validate offsets and sizes in read_value_list() (AFL).
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d3d10: Initialise the type tree in D3D10CreateEffectFromMemory() (AFL).
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d3d10: Check if the type was initialised in d3d10_effect_variable_destroy() (AFL).
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d3d10: Simply use d3d10_effect_type_destroy() in d3d10_effect_local_buffer_destroy().
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d3d10: Names and semantics are allowed to be NULL (AFL).
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d3d10: Validate the data size in parse_fx10() (AFL).
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d3d10: Validate the base offset in parse_fx10_body() (AFL).
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Hugh McMaster (4):
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reg: Avoid using strlenW to check if a string is valid.
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reg: Update general help logic.
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reg: Update the general usage message.
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reg: Inform users about the 'add/delete/query /?' command.
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Huw D. M. Davies (1):
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fonts: Fix typo in glyph name.
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Jacek Caban (40):
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wininet: Fixed internet tests on win10.
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wininet: Fixed handing NULL buffer in InternetReadFileExW.
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wininet: Pass domain to get_cookie_domain as a substring.
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wininet: Pass arguments as substrings to get_cookie_container.
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wininet: Pass arguments as substrings to create_cookie_url.
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wininet: Pass arguments as substrings to load_persistent_cookie.
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wininet: Pass arguments as substrings to get_cookie.
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wininet: Added IsDomainLegalCookieDomainW helper with substrings as arguments.
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wininet: Pass arguments as substrings to set_cookie.
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wininet: Rerite COOKIE_crackUrlSimple to use substrings.
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wininet: Added test of cookies with long URL.
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wininet: Rewrite test_accept_encoding using more generic request.
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wininet: Store request URL in req_file_t.
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wininet: Added test of request with a long URL.
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wininet: Don't assume maximal URL length in INTERNET_InternetOpenUrlW.
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wininet: Initialize url_w in InternetCrackUrlA.
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wininet: Include config.h in internet.c for Mac configure macros.
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wininet: Removed maximum URL length assumption from get_proxy_autoconfig_url.
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wininet: Don't assume maximal URL length in HTTP_ShouldBypassProxy.
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wininet: Pass host name as substring to get_server.
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wininet: Don't assume maximum URL length in HTTP_DealWithProxy.
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wininet: Get rid of INTERNET_INVALID_PORT_NUMBER fixups after InternetCrackUrl calls.
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wininet: Use scheme id instead of string in HTTP_HandleRedirect.
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wininet: Don't use host header in compose_request_url.
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wininet: Use compose_request_url in INTERNET_OPTION_URL implementation.
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wininet: Don't assume maximal URL length in HTTP_GetRedirectURL.
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wininet: Moved more redirect URL handling to a helper function and get rid of its maximum size assumption.
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wininet: Store cookie URL in cookie_container_t.
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urlmon: Unescape path in place in MkProtocol::StartEx.
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d3d11.idl: Added CD3D11_QUERY_DESC declaration.
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wininet: Return NULL instead of FALSE in get_proxy_autoconfig_url.
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mshtml: Added IHTMLElement::put_onkeyup implementation.
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jscript: Added RegExp.ignoreCase getter implementation.
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jscript: Added RegExp.multiline getter implementation.
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jscript: Added RegExp.global getter implementation.
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jscript: Removed obsolete FIXME comments in tests and add relevant tests.
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jscript: Added non-zero timezone offset tests.
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mshtml: Improved FIXMEs about unimplemented events.
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mshtml: Added IHTMLWindow2::onunload property implementation.
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mshtml: Fixed OnStopBinding if it's called called after we aborted document binding.
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Józef Kucia (56):
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d3d10core/tests: Check all sub-resources in check_texture_* functions.
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d3d10core/tests: Add tests for 2D texture RTVs.
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ddraw: Forbid creating flippable cubemaps.
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ddraw/tests: Test creating flippable cubemaps.
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wined3d: Implement SM4 round_ne instruction.
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d3d11: Fix default view descriptions for 2D array textures.
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wined3d: Use d3d_perf channel for performance warnings.
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wined3d: Add SV_VertexID sysval semantic.
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wined3d: Implement SV_VertexID in GLSL backend.
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d3d11: Accept DXGI_FORMAT_UNKNOWN as format in view descriptions.
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d3d11/tests: Use abbreviations for long D3D11 enum value names.
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d3d10core/tests: Use abbreviations for long D3D10 enum value names.
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d3d10core/tests: Use D3D10 enum values instead of D3D11 ones.
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wined3d: Add support for 2D array texture samplers.
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d3d11/tests: Add tests for sampling from 2d array textures.
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d3d10core/tests: Add tests for sampling from 2d array textures.
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d3d11/tests: Add tests for accessing unbound 2d array textures.
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d3d10core/tests: Add tests for accessing unbound 2d array textures.
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wined3d: Forbid to create BC{1, 2, 3}_UNORM_SRGB 3D textures.
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wined3d: Load color key constants after switching to ARB fixed-function program.
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wined3d: Implement texture stage constants in ARB program shader backend.
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wined3d: Use bit fields instead of BOOL arrays.
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d3d9: Allow to pass NULL pointers to IDirect3DDevice9_GetRenderTargetData().
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d3d11/tests: Add create_buffer() helper.
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d3d10core/tests: Add create_buffer() helper.
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wined3d: Match position output register by sysval semantic value.
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wined3d: Add wined3d creation flag for selecting unbound resource color.
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d3d11/tests: Add more tests for accessing unbound resources.
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d3d10core/tests: Add more tests for accessing unbound resources.
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wined3d: Add more D3D11 vertex formats.
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wined3d: Simplify "ffp_attrib_ops" initialization.
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wined3d: Inverse logic for applying half float vertex format fixups.
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wined3d: Simplify "format_vertex_info" table.
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d3d9/tests: Add some tests for draw methods.
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d3d9: Check if valid vertex declaration is set before issuing draw call.
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wined3d: Allow draw calls without vertex declaration.
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d3d11/tests: Add test showing that inputs aren't matched with outputs.
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d3d10core/tests: Add test showing that inputs aren't matched with outputs.
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wined3d: Ignore flags for conditional SM 1-3 instructions explicitly.
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wined3d: Clean up SM1 frontend.
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wined3d: Handle SM4 if instruction modifiers.
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wined3d: Handle SM4 breakc instruction modifiers.
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d3d11/tests: Add test for SM4 if instruction.
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d3d10core/tests: Add test for SM4 if instruction.
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d3d11/tests: Add test for SM4 breakc instruction.
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d3d10core/tests: Add test for SM4 breakc instruction.
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wined3d: Simplify match_apple().
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wined3d: Prefer sized GL internal formats.
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wined3d: Add ARB_texture_storage extension.
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wined3d: Use immutable storage for 2D textures.
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wined3d: Use immutable storage for 3D textures.
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wined3d: Remove redundant entries from "formats" table.
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wined3d: Add more integer formats to "typed_formats" table.
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wined3d: Simplify buffer_is_fully_dirty().
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wined3d: Do not call wined3d_buffer_map() before "buffer->maps" is initialized.
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wined3d: Replace WINED3D_BUFFER_CREATEBO with WINED3D_BUFFER_USE_BO.
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Ken Thomases (2):
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winex11: Fix logic of whether to use XUnmapWindow() or XWithdrawWindow() in make_window_embedded().
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winemac: Adjust sizes of all descendant views when Retina mode changes.
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Kirill K. Smirnov (3):
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regedit: Fix an out-of-bounds array access (clang).
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winhlp32: Do not pass NULL to strchr() (spotted by clang).
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winhlp32: Fix an uninitialized variable (clang).
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Maarten Lankhorst (5):
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dsound: Fixup DSOUND_WaveQueue checks.
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dsound: Fixup IDirectSoundCaptureBuffer_QueryInterface.
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dsound: Prevent reopening device from leaving dsound object in invalid state.
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dsound: Remove state machine from render buffer.
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dsound: Remove unconditional memory allocation in mixing thread.
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Markus Heidelberg (1):
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jscript: Date.parse: make "UTC"/"GMT" optional before the timezone offset.
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Matteo Bruni (8):
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wined3d: Alpha test emulation for core profile contexts.
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wined3d: Clean up VS-PS interface matching in GLSL.
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wined3d: Simplify shader interface matching for SM4+ vertex shaders.
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wined3d: Get rid of the "reorder shaders" for SM4+.
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wined3d: Handle GS inputs and outputs.
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wined3d: Fixup vertex position in geometry shaders.
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wined3d: Add support for core OpenGL geometry shaders.
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wined3d: Reselect the current GLSL geometry shader when possible even if the VS changed.
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Michael Stefaniuc (2):
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wined3d: Initialize a RECT to avoid compiler warnings.
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include: Use inline functions for common RECT helpers.
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Nikolay Sivov (25):
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mmdevapi: Increment loop counter once per iteration (Clang).
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msdaps: Fix GetBasicErrorInfo() method proxy (Clang).
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msdaps: Always initialize error pointers in proxies.
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dwrite/tests: Couple more tests for IDWriteNumberSubstitution creation.
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dwrite: Don't reset advances if original and modified advances are the same array.
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dwrite/tests: Get rid of global script analysis variable.
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amstream/tests: Simplify refcount check.
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comctl32/listview: Hit test data pointer is never NULL when sending LVN_ITEMACTIVATE.
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po: Update Russian translation.
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kernel32/nls: Fix shortest day names for Thai and Vietnamese.
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comctl32/monthcal: Added support for MCS_SHORTDAYSOFWEEK style.
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comctl32/monthcal: Take into account day name width when setting calendar column width.
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dwrite/tests: Simplify refcount check a bit.
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msxml3/tests: Simplify refcount checks.
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oledb32/tests: Simplify recount check.
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dwrite/tests: Remove unused functions (Clang).
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comctl32/header: Implement HDM_SETFILTERCHANGETIMEOUT.
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dwrite: Be prepared for 0 face_id passed to face requester.
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comctl32/syslink: Use wine list to keep items.
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dwrite: Resolve BNs and embedding and override formatting characters to preceding level.
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rpcss: Fix potential leaks when removing endpoint (Coverity).
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rpcss: Fix a leak when TowerExplode() fails on endpoint insertion (Coverity).
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rpcss: No need to initialize entry list pointers.
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crypt32: No need to init entry fields when it's about to be added to a list.
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po: Update Russian translation.
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Paul Gofman (3):
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d3dx9/tests: Extend effect preshader test.
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d3dx9: Add d3ds_dotswiz opcode to preshader.
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d3dx9: Add is_param_type_sampler() helper function.
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Sebastian Lackner (3):
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wininet: Return synchronously from InternetReadFile if there is no more data to read.
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comctl32/syslink: Fix a blocks leak (Valgrind).
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wininet: Initialize user_len before GetUserNameW call.
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Stefan Dösinger (2):
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wined3d: Use wined3d_texture_prepare_location() in wined3d_texture_update_desc().
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wined3d: Discard the backbuffer in swapchain_gl_present() with the "discard" swap effect.
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Thomas Faber (1):
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qmgr: Fully initialize URL_COMPONENTSW structure before calling WinHttpCrackUrl.
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Vincent Povirk (2):
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user32: Also change rcUpdate when scrolling by more than the window size.
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user32: Don't regard the clipboard as changed if we don't own it.
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--
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Alexandre Julliard
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julliard@winehq.org
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