207 lines
9.6 KiB
C
207 lines
9.6 KiB
C
/*
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* Definitions for Wine GDI drivers
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*
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* Copyright 2011 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_WINE_GDI_DRIVER_H
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#define __WINE_WINE_GDI_DRIVER_H
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struct gdi_dc_funcs;
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typedef struct gdi_physdev
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{
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const struct gdi_dc_funcs *funcs;
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struct gdi_physdev *next;
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HDC hdc;
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} *PHYSDEV;
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struct bitblt_coords
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{
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int log_x; /* original position and size, in logical coords */
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int log_y;
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int log_width;
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int log_height;
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int x; /* mapped position and size, in device coords */
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int y;
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int width;
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int height;
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RECT visrect; /* rectangle clipped to the visible part, in device coords */
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DWORD layout; /* DC layout */
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};
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struct gdi_image_bits
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{
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void *ptr; /* pointer to the bits */
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unsigned int offset; /* x offset of first requested pixel */
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BOOL is_copy; /* whether this is a copy of the bits that can be modified */
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void (*free)(struct gdi_image_bits *); /* callback for freeing the bits */
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void *param; /* extra parameter for callback private use */
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};
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struct gdi_dc_funcs
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{
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INT (*pAbortDoc)(PHYSDEV);
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BOOL (*pAbortPath)(PHYSDEV);
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BOOL (*pAlphaBlend)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,BLENDFUNCTION);
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BOOL (*pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT);
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BOOL (*pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
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BOOL (*pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
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BOOL (*pBeginPath)(PHYSDEV);
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INT (*pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *);
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BOOL (*pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
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BOOL (*pCloseFigure)(PHYSDEV);
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BOOL (*pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID);
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BOOL (*pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*);
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HBITMAP (*pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT);
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BOOL (*pDeleteBitmap)(HBITMAP);
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BOOL (*pDeleteDC)(PHYSDEV);
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BOOL (*pDeleteObject)(PHYSDEV,HGDIOBJ);
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INT (*pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *);
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DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
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BOOL (*pEllipse)(PHYSDEV,INT,INT,INT,INT);
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INT (*pEndDoc)(PHYSDEV);
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INT (*pEndPage)(PHYSDEV);
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BOOL (*pEndPath)(PHYSDEV);
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BOOL (*pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM);
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INT (*pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM);
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INT (*pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT);
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INT (*pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD);
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INT (*pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID);
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BOOL (*pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT);
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INT (*pExtSelectClipRgn)(PHYSDEV,HRGN,INT);
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BOOL (*pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*);
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BOOL (*pFillPath)(PHYSDEV);
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BOOL (*pFillRgn)(PHYSDEV,HRGN,HBRUSH);
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BOOL (*pFlattenPath)(PHYSDEV);
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BOOL (*pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT);
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BOOL (*pGdiComment)(PHYSDEV,UINT,CONST BYTE*);
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LONG (*pGetBitmapBits)(HBITMAP,void*,LONG);
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BOOL (*pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT);
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INT (*pGetDeviceCaps)(PHYSDEV,INT);
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BOOL (*pGetDeviceGammaRamp)(PHYSDEV,LPVOID);
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BOOL (*pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR);
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DWORD (*pGetImage)(PHYSDEV,HBITMAP,BITMAPINFO*,struct gdi_image_bits*,const RECT*);
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COLORREF (*pGetNearestColor)(PHYSDEV,COLORREF);
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COLORREF (*pGetPixel)(PHYSDEV,INT,INT);
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INT (*pGetPixelFormat)(PHYSDEV);
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UINT (*pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY);
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BOOL (*pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE);
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BOOL (*pGetTextMetrics)(PHYSDEV,TEXTMETRICW*);
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INT (*pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
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BOOL (*pInvertRgn)(PHYSDEV,HRGN);
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BOOL (*pLineTo)(PHYSDEV,INT,INT);
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BOOL (*pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD);
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BOOL (*pMoveTo)(PHYSDEV,INT,INT);
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INT (*pOffsetClipRgn)(PHYSDEV,INT,INT);
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BOOL (*pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
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BOOL (*pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
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BOOL (*pPaintRgn)(PHYSDEV,HRGN);
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BOOL (*pPatBlt)(PHYSDEV,struct bitblt_coords*,DWORD);
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BOOL (*pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
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BOOL (*pPolyBezier)(PHYSDEV,const POINT*,DWORD);
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BOOL (*pPolyBezierTo)(PHYSDEV,const POINT*,DWORD);
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BOOL (*pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD);
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BOOL (*pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT);
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BOOL (*pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD);
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BOOL (*pPolygon)(PHYSDEV,const POINT*,INT);
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BOOL (*pPolyline)(PHYSDEV,const POINT*,INT);
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BOOL (*pPolylineTo)(PHYSDEV,const POINT*,INT);
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DWORD (*pPutImage)(PHYSDEV,HBITMAP,BITMAPINFO*,const struct gdi_image_bits*,const RECT*,DWORD);
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UINT (*pRealizeDefaultPalette)(PHYSDEV);
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UINT (*pRealizePalette)(PHYSDEV,HPALETTE,BOOL);
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BOOL (*pRectangle)(PHYSDEV,INT,INT,INT,INT);
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HDC (*pResetDC)(PHYSDEV,const DEVMODEW*);
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BOOL (*pRestoreDC)(PHYSDEV,INT);
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BOOL (*pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT);
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INT (*pSaveDC)(PHYSDEV);
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BOOL (*pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
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BOOL (*pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
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HBITMAP (*pSelectBitmap)(PHYSDEV,HBITMAP);
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HBRUSH (*pSelectBrush)(PHYSDEV,HBRUSH);
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BOOL (*pSelectClipPath)(PHYSDEV,INT);
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HFONT (*pSelectFont)(PHYSDEV,HFONT,HANDLE);
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HPALETTE (*pSelectPalette)(PHYSDEV,HPALETTE,BOOL);
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HPEN (*pSelectPen)(PHYSDEV,HPEN);
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INT (*pSetArcDirection)(PHYSDEV,INT);
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LONG (*pSetBitmapBits)(HBITMAP,const void*,LONG);
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COLORREF (*pSetBkColor)(PHYSDEV,COLORREF);
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INT (*pSetBkMode)(PHYSDEV,INT);
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COLORREF (*pSetDCBrushColor)(PHYSDEV, COLORREF);
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COLORREF (*pSetDCPenColor)(PHYSDEV, COLORREF);
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UINT (*pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*);
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INT (*pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
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INT (*pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
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VOID (*pSetDeviceClipping)(PHYSDEV,HRGN,HRGN);
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BOOL (*pSetDeviceGammaRamp)(PHYSDEV,LPVOID);
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DWORD (*pSetLayout)(PHYSDEV,DWORD);
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INT (*pSetMapMode)(PHYSDEV,INT);
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DWORD (*pSetMapperFlags)(PHYSDEV,DWORD);
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COLORREF (*pSetPixel)(PHYSDEV,INT,INT,COLORREF);
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BOOL (*pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
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INT (*pSetPolyFillMode)(PHYSDEV,INT);
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INT (*pSetROP2)(PHYSDEV,INT);
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INT (*pSetRelAbs)(PHYSDEV,INT);
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INT (*pSetStretchBltMode)(PHYSDEV,INT);
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UINT (*pSetTextAlign)(PHYSDEV,UINT);
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INT (*pSetTextCharacterExtra)(PHYSDEV,INT);
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COLORREF (*pSetTextColor)(PHYSDEV,COLORREF);
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BOOL (*pSetTextJustification)(PHYSDEV,INT,INT);
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BOOL (*pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*);
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BOOL (*pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
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BOOL (*pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*);
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BOOL (*pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
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BOOL (*pSetWorldTransform)(PHYSDEV,const XFORM*);
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INT (*pStartDoc)(PHYSDEV,const DOCINFOW*);
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INT (*pStartPage)(PHYSDEV);
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BOOL (*pStretchBlt)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,DWORD);
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INT (*pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void*,const BITMAPINFO*,UINT,DWORD);
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BOOL (*pStrokeAndFillPath)(PHYSDEV);
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BOOL (*pStrokePath)(PHYSDEV);
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BOOL (*pSwapBuffers)(PHYSDEV);
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BOOL (*pUnrealizePalette)(HPALETTE);
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BOOL (*pWidenPath)(PHYSDEV);
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/* OpenGL32 */
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BOOL (*pwglCopyContext)(HGLRC,HGLRC,UINT);
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HGLRC (*pwglCreateContext)(PHYSDEV);
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HGLRC (*pwglCreateContextAttribsARB)(PHYSDEV,HGLRC,const int*);
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BOOL (*pwglDeleteContext)(HGLRC);
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HDC (*pwglGetPbufferDCARB)(PHYSDEV,void*);
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PROC (*pwglGetProcAddress)(LPCSTR);
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BOOL (*pwglMakeContextCurrentARB)(PHYSDEV,PHYSDEV,HGLRC);
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BOOL (*pwglMakeCurrent)(PHYSDEV,HGLRC);
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BOOL (*pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR*);
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BOOL (*pwglShareLists)(HGLRC,HGLRC);
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BOOL (*pwglUseFontBitmapsA)(PHYSDEV,DWORD,DWORD,DWORD);
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BOOL (*pwglUseFontBitmapsW)(PHYSDEV,DWORD,DWORD,DWORD);
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};
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/* increment this when you change the DC function table */
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#define WINE_GDI_DRIVER_VERSION 4
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static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset )
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{
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while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next;
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return dev;
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}
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#define GET_DC_PHYSDEV(dc,func) get_physdev_entry_point( (dc)->physDev, FIELD_OFFSET(DC_FUNCTIONS,func))
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#define GET_NEXT_PHYSDEV(dev,func) get_physdev_entry_point( (dev)->next, FIELD_OFFSET(DC_FUNCTIONS,func))
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#endif /* __WINE_WINE_GDI_DRIVER_H */
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