Sweden-Number/dlls/wined3d
Henri Verbeet 67df305261 wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 10:40:12 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Do not check for ARB_fragment_program in arbfp_blit_supported(). 2018-04-27 16:33:33 +02:00
ati_fragment_shader.c wined3d: Get rid of the dst_arg enum. 2018-03-23 14:02:53 +01:00
buffer.c wined3d: Do not allocate system memory for resources by default. 2018-04-10 18:10:49 +02:00
context.c wined3d: Invalidate number of viewports set for the context. 2018-04-27 16:32:49 +02:00
cs.c wined3d: Implement copying for 1D textures. 2018-04-27 16:33:28 +02:00
device.c wined3d: Implement clears for 1D render target views. 2018-04-27 16:33:26 +02:00
directx.c wined3d: Implement support for 1D textures. 2018-04-03 09:38:45 +02:00
gl_compat.c
glsl_shader.c wined3d: Make the "args" parameter to glsl_blitter_generate_program() const. 2018-04-30 10:40:12 +02:00
nvidia_texture_shader.c wined3d: Implement support for 1D textures. 2018-04-03 09:38:45 +02:00
palette.c
query.c
resource.c wined3d: Do not allocate system memory for resources by default. 2018-04-10 18:10:49 +02:00
sampler.c
shader.c wined3d: Correctly check for absence of precise flags. 2018-04-27 16:33:35 +02:00
shader_sm1.c
shader_sm4.c wined3d: Parse SM5 precise instruction modifier. 2018-04-26 20:30:20 +02:00
state.c wined3d: Use fewer calls to set viewport data. 2018-04-27 16:33:18 +02:00
stateblock.c wined3d: Add support for setting multiple scissor rectangles. 2018-04-24 00:25:15 +02:00
surface.c wined3d: Implement copying for 1D textures. 2018-04-27 16:33:28 +02:00
swapchain.c wined3d: Avoid superfluous wglSwapIntervalEXT() calls. 2018-03-23 16:23:21 +01:00
texture.c wined3d: Use staging resources to blit from CPU resources in the GLSL blitter. 2018-04-16 21:38:15 +02:00
utils.c wined3d: Add support for setting multiple viewports. 2018-04-16 20:42:56 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Implement support for 1D textures. 2018-04-03 09:38:45 +02:00
wined3d.spec wined3d: Add support for returning multiple scissor rectangles. 2018-04-26 20:30:14 +02:00
wined3d_gl.h wined3d: Get rid of ARB_vertex_blend support. 2018-03-23 14:02:57 +01:00
wined3d_main.c wined3d: Get rid of the "StrictDrawOrdering" setting. 2018-03-22 11:41:50 +01:00
wined3d_private.h wined3d: Parse SM5 precise instruction modifier. 2018-04-26 20:30:20 +02:00