Sweden-Number/dlls/wined3d
Zebediah Figura 00f7878e7e wined3d: Get rid of wined3d_device_begin_stateblock() and wined3d_device_end_stateblock().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-26 22:49:03 +01:00
..
Makefile.in
adapter_gl.c
adapter_vk.c
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c wined3d: Create a backup context if setting the pixel format failed in wined3d_context_gl_create_wgl_ctx(). 2019-11-18 22:12:38 +01:00
cs.c
device.c wined3d: Get rid of wined3d_device_begin_stateblock() and wined3d_device_end_stateblock(). 2019-11-26 22:49:03 +01:00
directx.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Handle degenerate viewport Z ranges. 2019-11-20 23:03:21 +01:00
stateblock.c wined3d: Export wined3d_stateblock_init_contained_states(). 2019-11-26 22:49:03 +01:00
surface.c
swapchain.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec wined3d: Get rid of wined3d_device_begin_stateblock() and wined3d_device_end_stateblock(). 2019-11-26 22:49:03 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Export wined3d_stateblock_init_contained_states(). 2019-11-26 22:49:03 +01:00
wined3d_vk.h