Sweden-Number/libtest/hello4.c

170 lines
4.4 KiB
C

/*
* Copyright 1996 Jim Peterson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <windows.h>
/* Win32 counterpart for CalcChildScroll16 is not implemented */
/* even in MS Visual C++ */
#include "windef.h"
#include "wingdi.h"
/*#include <wine/winuser16.h>*/
void Write (HDC dc, int x, int y, char *s)
{
SetBkMode(dc, TRANSPARENT);
TextOut (dc, x, y, s, strlen (s));
}
LRESULT CALLBACK WndProc (HWND wnd, UINT msg, WPARAM w, LPARAM l)
{
static short xChar, yChar;
static RECT rectHola;
static char* strHola = "Hola";
HDC dc;
PAINTSTRUCT ps;
TEXTMETRIC tm;
switch (msg){
case WM_CREATE:
dc = GetDC (wnd);
GetTextMetrics (dc, &tm);
xChar = tm.tmAveCharWidth;
yChar = tm.tmHeight;
GetTextExtentPoint32( dc, strHola, strlen(strHola), ((LPSIZE)&rectHola) + 1 );
OffsetRect( &rectHola, xChar, yChar );
ReleaseDC (wnd, dc);
break;
case WM_HSCROLL:
case WM_VSCROLL:
InvalidateRect(wnd, &rectHola, TRUE );
ScrollChildren(wnd, msg, w, l);
return 0;
case WM_PAINT:
dc = BeginPaint (wnd, &ps);
Write (dc, xChar, yChar, strHola);
EndPaint (wnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (wnd, msg, w, l);
}
return 0l;
}
LRESULT CALLBACK WndProc2 (HWND wnd, UINT msg, WPARAM w, LPARAM l)
{
static short xChar, yChar;
static RECT rectInfo;
char buf[128];
HDC dc;
PAINTSTRUCT ps;
TEXTMETRIC tm;
switch (msg){
case WM_CREATE:
dc = GetDC (wnd);
GetTextMetrics (dc, &tm);
xChar = tm.tmAveCharWidth;
yChar = tm.tmHeight;
ReleaseDC (wnd, dc);
break;
case WM_PAINT:
dc = BeginPaint (wnd, &ps);
sprintf(buf,"ps.rcPaint = {left = %d, top = %d, right = %d, bottom = %d}",
ps.rcPaint.left,ps.rcPaint.top,ps.rcPaint.right,ps.rcPaint.bottom);
rectInfo.left = rectInfo.top = 0;
GetTextExtentPoint32 (dc, buf, strlen(buf), ((LPSIZE)&rectInfo) + 1 );
OffsetRect (&rectInfo, xChar, yChar );
Write (dc, xChar, yChar, buf);
EndPaint (wnd, &ps);
break;
case WM_MOVE:
case WM_SIZE:
InvalidateRect( wnd, &rectInfo, TRUE );
/*CalcChildScroll16( (UINT16)GetParent(wnd), SB_BOTH );*/
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (wnd, msg, w, l);
}
return 0l;
}
int PASCAL WinMain (HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
{
HWND wnd,wnd2;
MSG msg;
WNDCLASS class;
char className[] = "class"; /* To make sure className >= 0x10000 */
char class2Name[] = "class2";
char winName[] = "Test app";
if (!prev){
class.style = CS_HREDRAW | CS_VREDRAW;
class.lpfnWndProc = WndProc;
class.cbClsExtra = 0;
class.cbWndExtra = 0;
class.hInstance = inst;
class.hIcon = LoadIcon (0, IDI_APPLICATION);
class.hCursor = LoadCursor (0, IDC_ARROW);
class.hbrBackground = GetStockObject (WHITE_BRUSH);
class.lpszMenuName = NULL;
class.lpszClassName = className;
if (!RegisterClass (&class))
return FALSE;
}
wnd = CreateWindow (className, winName, WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, 0,
0, inst, 0);
if (!prev){
class.lpfnWndProc = WndProc2;
class.lpszClassName = class2Name;
class.hbrBackground = GetStockObject(GRAY_BRUSH);
if (!RegisterClass (&class))
return FALSE;
}
wnd2= CreateWindow (class2Name,"Child window", WS_CAPTION | WS_CHILD | WS_THICKFRAME,
50, 50, 350, 100, wnd, 0, inst, 0);
ShowWindow (wnd, show);
UpdateWindow (wnd);
ShowWindow (wnd2, show);
UpdateWindow (wnd2);
while (GetMessage (&msg, 0, 0, 0)){
TranslateMessage (&msg);
DispatchMessage (&msg);
}
return 0;
}