353c776a66
instead. Implemented the DirectSound HEL, with the ability to prebuffer 300ms of sound, while maintaining play latency of 40ms, and the exact playposition (Starcraft cinematics are lip-synched). Some initial HAL support. |
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.. | ||
.cvsignore | ||
Makefile.in | ||
dsound.spec | ||
dsound_main.c |