202 lines
6.5 KiB
C
202 lines
6.5 KiB
C
/*
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* IGameExplorer and IGameExplorer2 tests
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*
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* Copyright (C) 2010 Mariusz Pluciński
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "windows.h"
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#include "ole2.h"
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#include "objsafe.h"
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#include "objbase.h"
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#include "shlwapi.h"
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#include "sddl.h"
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#include "shobjidl.h"
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#include "initguid.h"
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#include "gameux.h"
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#include "wine/test.h"
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static void test_create(BOOL* gameExplorerAvailable, BOOL* gameExplorer2Available)
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{
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HRESULT hr;
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IGameExplorer* ge = NULL;
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IGameExplorer2* ge2 = NULL;
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/* interface available up from Vista */
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hr = CoCreateInstance( &CLSID_GameExplorer, NULL, CLSCTX_INPROC_SERVER, &IID_IGameExplorer, (LPVOID*)&ge);
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if(ge)
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{
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ok(hr == S_OK, "IGameExplorer creating failed (result false)\n");
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*gameExplorerAvailable = TRUE;
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IGameExplorer_Release(ge);
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}
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else
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win_skip("IGameExplorer cannot be created\n");
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/* interface available up from Win7 */
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hr = CoCreateInstance( &CLSID_GameExplorer, NULL, CLSCTX_INPROC_SERVER, &IID_IGameExplorer2, (LPVOID*)&ge2);
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if(ge2)
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{
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ok( hr == S_OK, "IGameExplorer2 creating failed (result false)\n");
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*gameExplorer2Available = TRUE;
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IGameExplorer2_Release(ge2);
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}
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else
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win_skip("IGameExplorer2 cannot be created\n");
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}
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static void test_add_remove_game(void)
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{
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static const GUID defaultGUID = {0x01234567, 0x89AB, 0xCDEF,
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{ 0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF}};
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HRESULT hr;
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IGameExplorer* ge = NULL;
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WCHAR sExeName[MAX_PATH];
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WCHAR sExePath[MAX_PATH];
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BSTR bstrExeName = NULL, bstrExePath = NULL;
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DWORD dwExeNameLen;
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GUID guid;
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hr = CoCreateInstance(&CLSID_GameExplorer, NULL, CLSCTX_INPROC_SERVER, &IID_IGameExplorer, (LPVOID*) & ge);
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ok(ge != NULL, "cannot create coclass IGameExplorer\n");
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ok(hr == S_OK, "cannot create coclass IGameExplorer\n");
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if(ge)
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{
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/* prepare path to binary */
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dwExeNameLen = GetModuleFileNameW(NULL, sExeName, ARRAY_SIZE(sExeName));
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ok(dwExeNameLen != 0, "GetModuleFileNameW returned invalid value\n");
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lstrcpynW(sExePath, sExeName, StrRChrW(sExeName, NULL, '\\') - sExeName + 1);
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bstrExeName = SysAllocString(sExeName);
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ok(bstrExeName != NULL, "cannot allocate string for exe name\n");
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bstrExePath = SysAllocString(sExePath);
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ok(bstrExePath != NULL, "cannot allocate string for exe path\n");
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if(bstrExeName && bstrExePath)
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{
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trace("prepared EXE name: %s\n", wine_dbgstr_w(bstrExeName));
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trace("prepared EXE path: %s\n", wine_dbgstr_w(bstrExePath));
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/* try to register game with provided guid */
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memcpy(&guid, &defaultGUID, sizeof (guid));
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hr = IGameExplorer_AddGame(ge, bstrExeName, bstrExePath, GIS_CURRENT_USER, &guid);
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ok(SUCCEEDED(hr), "IGameExplorer::AddGame failed (error 0x%08x)\n", hr);
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ok(memcmp(&guid, &defaultGUID, sizeof (guid)) == 0, "AddGame unexpectedly modified GUID\n");
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if(SUCCEEDED(hr))
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{
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hr = IGameExplorer_RemoveGame(ge, guid);
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ok(SUCCEEDED(hr), "IGameExplorer::RemoveGame failed (error 0x%08x)\n", hr);
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}
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/* try to register game with empty guid */
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memcpy(&guid, &GUID_NULL, sizeof (guid));
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hr = IGameExplorer_AddGame(ge, bstrExeName, bstrExePath, GIS_CURRENT_USER, &guid);
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ok(SUCCEEDED(hr), "IGameExplorer::AddGame failed (error 0x%08x)\n", hr);
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if(SUCCEEDED(hr))
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{
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hr = IGameExplorer_RemoveGame(ge, guid);
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ok(SUCCEEDED(hr), "IGameExplorer::RemoveGame failed (error 0x%08x)\n", hr);
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}
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}
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/* free allocated resources */
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SysFreeString(bstrExePath);
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SysFreeString(bstrExeName);
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IGameExplorer_Release(ge);
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}
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}
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static void test_install_uninstall_game(void)
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{
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HRESULT hr;
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IGameExplorer2* ge2 = NULL;
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WCHAR sExeName[MAX_PATH];
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WCHAR sExePath[MAX_PATH];
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DWORD dwExeNameLen;
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hr = CoCreateInstance(&CLSID_GameExplorer, NULL, CLSCTX_INPROC_SERVER, &IID_IGameExplorer2, (LPVOID*)&ge2);
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ok(ge2 != NULL, "cannot create coclass IGameExplorer2\n");
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ok(hr == S_OK, "cannot create coclass IGameExplorer2\n");
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if(ge2)
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{
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/* prepare path to binary */
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dwExeNameLen = GetModuleFileNameW(NULL, sExeName, ARRAY_SIZE(sExeName));
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ok(dwExeNameLen != 0, "GetModuleFileNameW returned invalid value\n");
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lstrcpynW(sExePath, sExeName, StrRChrW(sExeName, NULL, '\\') - sExeName + 1);
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trace("prepared EXE name: %s\n", wine_dbgstr_w(sExeName));
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trace("prepared EXE path: %s\n", wine_dbgstr_w(sExePath));
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hr = IGameExplorer2_InstallGame(ge2, sExeName, sExePath, GIS_CURRENT_USER);
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ok(SUCCEEDED(hr), "IGameExplorer2::InstallGame failed (error 0x%08x)\n", hr);
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if(SUCCEEDED(hr))
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{
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hr = IGameExplorer2_UninstallGame(ge2, sExeName);
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ok(SUCCEEDED(hr), "IGameExplorer2::UninstallGame failed (error 0x%08x)\n", hr);
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}
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IGameExplorer2_Release(ge2);
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}
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}
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static void run_tests(void)
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{
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BOOL gameExplorerAvailable = FALSE;
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BOOL gameExplorer2Available = FALSE;
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test_create(&gameExplorerAvailable, &gameExplorer2Available);
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if(gameExplorerAvailable)
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test_add_remove_game();
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if(gameExplorer2Available)
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test_install_uninstall_game();
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}
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START_TEST(gameexplorer)
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{
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HRESULT hr;
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hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
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ok(hr == S_OK, "Failed to initialize COM, hr %#x.\n", hr);
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trace("Running multithreaded tests.\n");
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run_tests();
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CoUninitialize();
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hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
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ok(hr == S_OK, "Failed to initialize COM, hr %#x.\n", hr);
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trace("Running apartment threaded tests.\n");
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run_tests();
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CoUninitialize();
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}
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