Sweden-Number/dlls/d3d9/tests
Stefan Dösinger 635daf8b5d wined3d: D3DTADDRESS_WRAP on conditional NP2 textures clamps to edge.
Conditional NP2 textures in Direct3D do not support D3DTADDRESS_WRAP
texture addressing. Similarly, GL_ARB_texture_rectangle textures do
not support GL_REPEAT. This patch adds a test which shows that _WRAP
clamps to the texture edge and implements that.
2008-02-05 12:37:49 +01:00
..
Makefile.in wined3d: Visual test framework. 2007-02-19 13:07:44 +01:00
device.c d3d9: Some drivers allow non-aligned offsets. 2008-02-05 12:33:28 +01:00
query.c wined3d: A more detailed occlusion query test and fixes. 2007-12-07 15:27:11 +01:00
shader.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
stateblock.c d3d9/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:01 +02:00
surface.c d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
texture.c d3d9: Remove some spamy debug traces from the texture test. 2007-11-07 12:08:15 +01:00
vertexdeclaration.c d3d9: Accept D3DDEVTYPE_REF devices in the vertex declaration test. 2007-12-21 13:44:21 +01:00
visual.c wined3d: D3DTADDRESS_WRAP on conditional NP2 textures clamps to edge. 2008-02-05 12:37:49 +01:00
volume.c d3d9: Check for volume texture support before running the volume test. 2007-08-03 12:30:58 +02:00