489 lines
15 KiB
C
489 lines
15 KiB
C
/*
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* DirectSound renderer filter unit tests
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*
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* Copyright (C) 2010 Maarten Lankhorst for CodeWeavers
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* Copyright (C) 2007 Google (Lei Zhang)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "dshow.h"
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#include "initguid.h"
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#include "dsound.h"
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#include "amaudio.h"
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#include "wine/test.h"
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static const WCHAR sink_id[] = {'A','u','d','i','o',' ','I','n','p','u','t',' ','p','i','n',' ','(','r','e','n','d','e','r','e','d',')',0};
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static IBaseFilter *create_dsound_render(void)
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{
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IBaseFilter *filter = NULL;
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HRESULT hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
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&IID_IBaseFilter, (void **)&filter);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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return filter;
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}
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static ULONG get_refcount(void *iface)
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{
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IUnknown *unknown = iface;
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IUnknown_AddRef(unknown);
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return IUnknown_Release(unknown);
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}
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static HRESULT WINAPI property_bag_QueryInterface(IPropertyBag *iface, REFIID iid, void **out)
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{
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ok(0, "Unexpected call (iid %s).\n", wine_dbgstr_guid(iid));
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return E_NOINTERFACE;
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}
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static ULONG WINAPI property_bag_AddRef(IPropertyBag *iface)
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{
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ok(0, "Unexpected call.\n");
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return 2;
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}
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static ULONG WINAPI property_bag_Release(IPropertyBag *iface)
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{
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ok(0, "Unexpected call.\n");
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return 1;
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}
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static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, const WCHAR *name, VARIANT *var, IErrorLog *log)
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{
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static const WCHAR dsguidW[] = {'D','S','G','u','i','d',0};
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WCHAR guidstr[39];
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ok(!lstrcmpW(name, dsguidW), "Got unexpected name %s.\n", wine_dbgstr_w(name));
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ok(V_VT(var) == VT_BSTR, "Got unexpected type %u.\n", V_VT(var));
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StringFromGUID2(&DSDEVID_DefaultPlayback, guidstr, ARRAY_SIZE(guidstr));
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V_BSTR(var) = SysAllocString(guidstr);
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return S_OK;
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}
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static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, VARIANT *var)
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{
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ok(0, "Unexpected call (name %s).\n", wine_dbgstr_w(name));
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return E_FAIL;
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}
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static const IPropertyBagVtbl property_bag_vtbl =
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{
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property_bag_QueryInterface,
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property_bag_AddRef,
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property_bag_Release,
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property_bag_Read,
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property_bag_Write,
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};
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static void test_property_bag(void)
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{
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IPropertyBag property_bag = {&property_bag_vtbl};
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IPersistPropertyBag *ppb;
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HRESULT hr;
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ULONG ref;
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hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
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&IID_IPersistPropertyBag, (void **)&ppb);
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todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr);
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if (hr != S_OK) return;
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hr = IPersistPropertyBag_InitNew(ppb);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IPersistPropertyBag_Load(ppb, &property_bag, NULL);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ref = IPersistPropertyBag_Release(ppb);
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ok(!ref, "Got unexpected refcount %d.\n", ref);
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}
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#define check_interface(a, b, c) check_interface_(__LINE__, a, b, c)
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static void check_interface_(unsigned int line, void *iface_ptr, REFIID iid, BOOL supported)
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{
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IUnknown *iface = iface_ptr;
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HRESULT hr, expected_hr;
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IUnknown *unk;
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expected_hr = supported ? S_OK : E_NOINTERFACE;
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hr = IUnknown_QueryInterface(iface, iid, (void **)&unk);
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ok_(__FILE__, line)(hr == expected_hr, "Got hr %#x, expected %#x.\n", hr, expected_hr);
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if (SUCCEEDED(hr))
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IUnknown_Release(unk);
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}
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static void test_interfaces(void)
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{
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IBaseFilter *filter = create_dsound_render();
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IPin *pin;
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check_interface(filter, &IID_IAMDirectSound, TRUE);
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check_interface(filter, &IID_IBaseFilter, TRUE);
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check_interface(filter, &IID_IBasicAudio, TRUE);
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todo_wine check_interface(filter, &IID_IDirectSound3DBuffer, TRUE);
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check_interface(filter, &IID_IMediaFilter, TRUE);
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check_interface(filter, &IID_IMediaPosition, TRUE);
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check_interface(filter, &IID_IMediaSeeking, TRUE);
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check_interface(filter, &IID_IPersist, TRUE);
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todo_wine check_interface(filter, &IID_IPersistPropertyBag, TRUE);
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check_interface(filter, &IID_IQualityControl, TRUE);
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check_interface(filter, &IID_IReferenceClock, TRUE);
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check_interface(filter, &IID_IUnknown, TRUE);
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check_interface(filter, &IID_IAMFilterMiscFlags, FALSE);
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check_interface(filter, &IID_IBasicVideo, FALSE);
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check_interface(filter, &IID_IDispatch, FALSE);
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check_interface(filter, &IID_IKsPropertySet, FALSE);
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check_interface(filter, &IID_IPin, FALSE);
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check_interface(filter, &IID_IQualProp, FALSE);
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check_interface(filter, &IID_IVideoWindow, FALSE);
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IBaseFilter_FindPin(filter, sink_id, &pin);
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check_interface(pin, &IID_IPin, TRUE);
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check_interface(pin, &IID_IMemInputPin, TRUE);
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todo_wine check_interface(pin, &IID_IQualityControl, TRUE);
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check_interface(pin, &IID_IUnknown, TRUE);
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check_interface(pin, &IID_IAsyncReader, FALSE);
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check_interface(pin, &IID_IMediaPosition, FALSE);
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todo_wine check_interface(pin, &IID_IMediaSeeking, FALSE);
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IPin_Release(pin);
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IBaseFilter_Release(filter);
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}
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static void test_enum_pins(void)
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{
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IBaseFilter *filter = create_dsound_render();
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IEnumPins *enum1, *enum2;
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ULONG count, ref;
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IPin *pins[2];
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HRESULT hr;
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ref = get_refcount(filter);
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ok(ref == 1, "Got unexpected refcount %d.\n", ref);
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hr = IBaseFilter_EnumPins(filter, NULL);
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ok(hr == E_POINTER, "Got hr %#x.\n", hr);
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hr = IBaseFilter_EnumPins(filter, &enum1);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ref = get_refcount(filter);
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ok(ref == 2, "Got unexpected refcount %d.\n", ref);
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ref = get_refcount(enum1);
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ok(ref == 1, "Got unexpected refcount %d.\n", ref);
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hr = IEnumPins_Next(enum1, 1, NULL, NULL);
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ok(hr == E_POINTER, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum1, 1, pins, NULL);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ref = get_refcount(filter);
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todo_wine
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ok(ref == 3, "Got unexpected refcount %d.\n", ref);
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ref = get_refcount(pins[0]);
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todo_wine
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ok(ref == 3, "Got unexpected refcount %d.\n", ref);
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ref = get_refcount(enum1);
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ok(ref == 1, "Got unexpected refcount %d.\n", ref);
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IPin_Release(pins[0]);
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ref = get_refcount(filter);
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ok(ref == 2, "Got unexpected refcount %d.\n", ref);
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hr = IEnumPins_Next(enum1, 1, pins, NULL);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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hr = IEnumPins_Reset(enum1);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum1, 1, pins, &count);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(count == 1, "Got count %u.\n", count);
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IPin_Release(pins[0]);
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hr = IEnumPins_Next(enum1, 1, pins, &count);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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ok(!count, "Got count %u.\n", count);
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hr = IEnumPins_Reset(enum1);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum1, 2, pins, NULL);
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ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum1, 2, pins, &count);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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ok(count == 1, "Got count %u.\n", count);
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IPin_Release(pins[0]);
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hr = IEnumPins_Reset(enum1);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Clone(enum1, &enum2);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Skip(enum1, 2);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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hr = IEnumPins_Skip(enum1, 1);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Skip(enum1, 1);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum1, 1, pins, NULL);
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ok(hr == S_FALSE, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum2, 1, pins, NULL);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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IPin_Release(pins[0]);
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IEnumPins_Release(enum2);
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IEnumPins_Release(enum1);
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ref = IBaseFilter_Release(filter);
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ok(!ref, "Got outstanding refcount %d.\n", ref);
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}
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static void test_find_pin(void)
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{
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static const WCHAR inW[] = {'I','n',0};
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static const WCHAR input_pinW[] = {'i','n','p','u','t',' ','p','i','n',0};
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IBaseFilter *filter = create_dsound_render();
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IEnumPins *enum_pins;
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IPin *pin, *pin2;
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HRESULT hr;
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ULONG ref;
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hr = IBaseFilter_FindPin(filter, inW, &pin);
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ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr);
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hr = IBaseFilter_FindPin(filter, input_pinW, &pin);
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ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr);
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hr = IBaseFilter_FindPin(filter, sink_id, &pin);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IBaseFilter_EnumPins(filter, &enum_pins);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IEnumPins_Next(enum_pins, 1, &pin2, NULL);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(pin == pin2, "Expected pin %p, got %p.\n", pin2, pin);
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IPin_Release(pin);
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IPin_Release(pin2);
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IEnumPins_Release(enum_pins);
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ref = IBaseFilter_Release(filter);
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ok(!ref, "Got outstanding refcount %d.\n", ref);
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}
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static void test_pin_info(void)
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{
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IBaseFilter *filter = create_dsound_render();
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PIN_DIRECTION dir;
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PIN_INFO info;
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HRESULT hr;
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WCHAR *id;
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ULONG ref;
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IPin *pin;
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hr = IBaseFilter_FindPin(filter, sink_id, &pin);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ref = get_refcount(filter);
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todo_wine ok(ref == 2, "Got unexpected refcount %d.\n", ref);
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ref = get_refcount(pin);
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ok(ref == 2, "Got unexpected refcount %d.\n", ref);
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hr = IPin_QueryPinInfo(pin, &info);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(info.pFilter == filter, "Expected filter %p, got %p.\n", filter, info.pFilter);
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ok(info.dir == PINDIR_INPUT, "Got direction %d.\n", info.dir);
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ok(!lstrcmpW(info.achName, sink_id), "Got name %s.\n", wine_dbgstr_w(info.achName));
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ref = get_refcount(filter);
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todo_wine ok(ref == 3, "Got unexpected refcount %d.\n", ref);
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ref = get_refcount(pin);
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todo_wine ok(ref == 3, "Got unexpected refcount %d.\n", ref);
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IBaseFilter_Release(info.pFilter);
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hr = IPin_QueryDirection(pin, &dir);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(dir == PINDIR_INPUT, "Got direction %d.\n", dir);
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hr = IPin_QueryId(pin, &id);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(!lstrcmpW(id, sink_id), "Got id %s.\n", wine_dbgstr_w(id));
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CoTaskMemFree(id);
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hr = IPin_QueryInternalConnections(pin, NULL, NULL);
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ok(hr == E_NOTIMPL, "Got hr %#x.\n", hr);
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IPin_Release(pin);
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ref = IBaseFilter_Release(filter);
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ok(!ref, "Got outstanding refcount %d.\n", ref);
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}
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static void test_basic_audio(void)
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{
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IBaseFilter *filter = create_dsound_render();
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LONG balance, volume;
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ITypeInfo *typeinfo;
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IBasicAudio *audio;
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TYPEATTR *typeattr;
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ULONG ref, count;
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HRESULT hr;
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hr = IBaseFilter_QueryInterface(filter, &IID_IBasicAudio, (void **)&audio);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IBasicAudio_get_Balance(audio, NULL);
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ok(hr == E_POINTER, "Got hr %#x.\n", hr);
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hr = IBasicAudio_get_Balance(audio, &balance);
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if (hr != VFW_E_MONO_AUDIO_HW)
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{
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(balance == 0, "Got balance %d.\n", balance);
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hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT - 1);
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ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
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hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IBasicAudio_get_Balance(audio, &balance);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(balance == DSBPAN_LEFT, "Got balance %d.\n", balance);
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}
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hr = IBasicAudio_get_Volume(audio, &volume);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(volume == 0, "Got volume %d.\n", volume);
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hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN - 1);
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ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
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hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = IBasicAudio_get_Volume(audio, &volume);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(volume == DSBVOLUME_MIN, "Got volume %d.\n", volume);
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hr = IBasicAudio_GetTypeInfoCount(audio, &count);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(count == 1, "Got count %u.\n", count);
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hr = IBasicAudio_GetTypeInfo(audio, 0, 0, &typeinfo);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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hr = ITypeInfo_GetTypeAttr(typeinfo, &typeattr);
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ok(hr == S_OK, "Got hr %#x.\n", hr);
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ok(typeattr->typekind == TKIND_DISPATCH, "Got kind %u.\n", typeattr->typekind);
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ok(IsEqualGUID(&typeattr->guid, &IID_IBasicAudio), "Got IID %s.\n", wine_dbgstr_guid(&typeattr->guid));
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ITypeInfo_ReleaseTypeAttr(typeinfo, typeattr);
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ITypeInfo_Release(typeinfo);
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IBasicAudio_Release(audio);
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ref = IBaseFilter_Release(filter);
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ok(!ref, "Got outstanding refcount %d.\n", ref);
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}
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static void test_pin(IPin *pin)
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{
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IMemInputPin *mpin = NULL;
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IPin_QueryInterface(pin, &IID_IMemInputPin, (void **)&mpin);
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ok(mpin != NULL, "No IMemInputPin found!\n");
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if (mpin)
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{
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ok(IMemInputPin_ReceiveCanBlock(mpin) == S_OK, "Receive can't block for pin!\n");
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ok(IMemInputPin_NotifyAllocator(mpin, NULL, 0) == E_POINTER, "NotifyAllocator likes a NULL pointer argument\n");
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IMemInputPin_Release(mpin);
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}
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/* TODO */
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}
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static void test_basefilter(void)
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{
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IEnumPins *pin_enum = NULL;
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IBaseFilter *base = create_dsound_render();
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IPin *pins[2];
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ULONG ref;
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HRESULT hr;
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hr = IBaseFilter_EnumPins(base, NULL);
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ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
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hr= IBaseFilter_EnumPins(base, &pin_enum);
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ok(hr == S_OK, "hr = %08x and not S_OK\n", hr);
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hr = IEnumPins_Next(pin_enum, 1, NULL, NULL);
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ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
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hr = IEnumPins_Next(pin_enum, 2, pins, NULL);
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ok(hr == E_INVALIDARG, "hr = %08x and not E_INVALIDARG\n", hr);
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pins[0] = (void *)0xdead;
|
|
pins[1] = (void *)0xdeed;
|
|
|
|
hr = IEnumPins_Next(pin_enum, 2, pins, &ref);
|
|
ok(hr == S_FALSE, "hr = %08x instead of S_FALSE\n", hr);
|
|
ok(pins[0] != (void *)0xdead && pins[0] != NULL, "pins[0] = %p\n", pins[0]);
|
|
if (pins[0] != (void *)0xdead && pins[0] != NULL)
|
|
{
|
|
test_pin(pins[0]);
|
|
IPin_Release(pins[0]);
|
|
}
|
|
|
|
ok(pins[1] == (void *)0xdeed, "pins[1] = %p\n", pins[1]);
|
|
|
|
ref = IEnumPins_Release(pin_enum);
|
|
ok(ref == 0, "ref is %u and not 0!\n", ref);
|
|
|
|
IBaseFilter_Release(base);
|
|
}
|
|
|
|
START_TEST(dsoundrender)
|
|
{
|
|
IBaseFilter *filter;
|
|
HRESULT hr;
|
|
|
|
CoInitialize(NULL);
|
|
|
|
hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IBaseFilter, (void **)&filter);
|
|
if (hr == VFW_E_NO_AUDIO_HARDWARE)
|
|
{
|
|
skip("No audio hardware.\n");
|
|
CoUninitialize();
|
|
return;
|
|
}
|
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
|
IBaseFilter_Release(filter);
|
|
|
|
test_property_bag();
|
|
test_interfaces();
|
|
test_enum_pins();
|
|
test_find_pin();
|
|
test_pin_info();
|
|
test_basic_audio();
|
|
test_basefilter();
|
|
|
|
CoUninitialize();
|
|
}
|