345 lines
11 KiB
C
345 lines
11 KiB
C
/* IDirectMusicAudioPath Implementation
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dmime_private.h"
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#include "dmobject.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmime);
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struct IDirectMusicAudioPathImpl {
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IDirectMusicAudioPath IDirectMusicAudioPath_iface;
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struct dmobject dmobj;
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LONG ref;
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IDirectMusicPerformance8* pPerf;
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IDirectMusicGraph* pToolGraph;
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IDirectSoundBuffer* pDSBuffer;
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IDirectSoundBuffer* pPrimary;
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BOOL fActive;
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};
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static inline struct IDirectMusicAudioPathImpl *impl_from_IDirectMusicAudioPath(IDirectMusicAudioPath *iface)
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{
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return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, IDirectMusicAudioPath_iface);
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}
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static inline struct IDirectMusicAudioPathImpl *impl_from_IPersistStream(IPersistStream *iface)
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{
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return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, dmobj.IPersistStream_iface);
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}
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void set_audiopath_perf_pointer(IDirectMusicAudioPath *iface, IDirectMusicPerformance8 *performance)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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This->pPerf = performance;
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}
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void set_audiopath_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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This->pDSBuffer = buffer;
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}
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void set_audiopath_primary_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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This->pPrimary = buffer;
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}
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/*****************************************************************************
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* IDirectMusicAudioPathImpl implementation
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*/
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static HRESULT WINAPI IDirectMusicAudioPathImpl_QueryInterface (IDirectMusicAudioPath *iface, REFIID riid, void **ppobj)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
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*ppobj = NULL;
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if (IsEqualIID (riid, &IID_IDirectMusicAudioPath) || IsEqualIID (riid, &IID_IUnknown))
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*ppobj = &This->IDirectMusicAudioPath_iface;
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else if (IsEqualIID (riid, &IID_IDirectMusicObject))
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*ppobj = &This->dmobj.IDirectMusicObject_iface;
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else if (IsEqualIID (riid, &IID_IPersistStream))
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*ppobj = &This->dmobj.IPersistStream_iface;
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if (*ppobj) {
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IUnknown_AddRef((IUnknown*)*ppobj);
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return S_OK;
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}
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WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirectMusicAudioPathImpl_AddRef (IDirectMusicAudioPath *iface)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p): AddRef from %d\n", This, ref - 1);
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DMIME_LockModule();
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return ref;
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}
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static ULONG WINAPI IDirectMusicAudioPathImpl_Release (IDirectMusicAudioPath *iface)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p): ReleaseRef to %d\n", This, ref);
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if (ref == 0) {
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if (This->pDSBuffer)
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IDirectSoundBuffer_Release(This->pDSBuffer);
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This->pPerf = NULL;
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HeapFree(GetProcessHeap(), 0, This);
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}
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DMIME_UnlockModule();
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return ref;
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}
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static HRESULT WINAPI IDirectMusicAudioPathImpl_GetObjectInPath (IDirectMusicAudioPath *iface, DWORD dwPChannel, DWORD dwStage, DWORD dwBuffer,
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REFGUID guidObject, WORD dwIndex, REFGUID iidInterface, void** ppObject)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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HRESULT hr;
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FIXME("(%p, %d, %d, %d, %s, %d, %s, %p): stub\n", This, dwPChannel, dwStage, dwBuffer, debugstr_dmguid(guidObject),
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dwIndex, debugstr_dmguid(iidInterface), ppObject);
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switch (dwStage) {
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case DMUS_PATH_BUFFER:
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if (This->pDSBuffer)
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{
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if (IsEqualIID (iidInterface, &IID_IUnknown) ||
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IsEqualIID (iidInterface, &IID_IDirectSoundBuffer) ||
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IsEqualIID (iidInterface, &IID_IDirectSoundBuffer8) ||
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IsEqualIID (iidInterface, &IID_IDirectSound3DBuffer)) {
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return IDirectSoundBuffer_QueryInterface(This->pDSBuffer, iidInterface, ppObject);
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}
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WARN("Unsupported interface %s\n", debugstr_dmguid(iidInterface));
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*ppObject = NULL;
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return E_NOINTERFACE;
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}
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break;
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case DMUS_PATH_PRIMARY_BUFFER: {
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if (IsEqualIID (iidInterface, &IID_IDirectSound3DListener)) {
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IDirectSoundBuffer_QueryInterface(This->pPrimary, &IID_IDirectSound3DListener, ppObject);
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return S_OK;
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} else {
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FIXME("bad iid...\n");
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}
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}
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break;
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case DMUS_PATH_AUDIOPATH_GRAPH:
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{
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if (IsEqualIID (iidInterface, &IID_IDirectMusicGraph)) {
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if (NULL == This->pToolGraph) {
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IDirectMusicGraphImpl* pGraph;
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hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph);
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if (FAILED(hr))
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return hr;
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This->pToolGraph = (IDirectMusicGraph*) pGraph;
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}
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*ppObject = This->pToolGraph;
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IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) *ppObject);
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return S_OK;
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}
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}
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break;
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case DMUS_PATH_AUDIOPATH_TOOL:
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{
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/* TODO */
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}
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break;
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case DMUS_PATH_PERFORMANCE:
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{
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/* TODO check wanted GUID */
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*ppObject = This->pPerf;
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IUnknown_AddRef((LPUNKNOWN) *ppObject);
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return S_OK;
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}
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break;
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case DMUS_PATH_PERFORMANCE_GRAPH:
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{
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IDirectMusicGraph* pPerfoGraph = NULL;
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IDirectMusicPerformance8_GetGraph(This->pPerf, &pPerfoGraph);
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if (NULL == pPerfoGraph) {
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IDirectMusicGraphImpl* pGraph = NULL;
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hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph);
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if (FAILED(hr))
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return hr;
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IDirectMusicPerformance8_SetGraph(This->pPerf, (IDirectMusicGraph*) pGraph);
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/* we need release as SetGraph do an AddRef */
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IDirectMusicGraph_Release((LPDIRECTMUSICGRAPH) pGraph);
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pPerfoGraph = (LPDIRECTMUSICGRAPH) pGraph;
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}
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*ppObject = pPerfoGraph;
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return S_OK;
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}
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break;
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case DMUS_PATH_PERFORMANCE_TOOL:
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default:
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break;
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}
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*ppObject = NULL;
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return E_INVALIDARG;
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}
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static HRESULT WINAPI IDirectMusicAudioPathImpl_Activate (IDirectMusicAudioPath *iface, BOOL fActivate)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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FIXME("(%p, %d): stub\n", This, fActivate);
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if (!fActivate) {
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if (!This->fActive) return S_OK;
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This->fActive = FALSE;
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} else {
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if (This->fActive) return S_OK;
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This->fActive = TRUE;
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if (NULL != This->pDSBuffer) {
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IDirectSoundBuffer_Stop(This->pDSBuffer);
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}
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}
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicAudioPathImpl_SetVolume (IDirectMusicAudioPath *iface, LONG lVolume, DWORD dwDuration)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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FIXME("(%p, %i, %d): stub\n", This, lVolume, dwDuration);
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return S_OK;
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}
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static HRESULT WINAPI IDirectMusicAudioPathImpl_ConvertPChannel (IDirectMusicAudioPath *iface, DWORD dwPChannelIn, DWORD* pdwPChannelOut)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface);
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FIXME("(%p, %d, %p): stub\n", This, dwPChannelIn, pdwPChannelOut);
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return S_OK;
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}
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static const IDirectMusicAudioPathVtbl DirectMusicAudioPathVtbl = {
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IDirectMusicAudioPathImpl_QueryInterface,
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IDirectMusicAudioPathImpl_AddRef,
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IDirectMusicAudioPathImpl_Release,
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IDirectMusicAudioPathImpl_GetObjectInPath,
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IDirectMusicAudioPathImpl_Activate,
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IDirectMusicAudioPathImpl_SetVolume,
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IDirectMusicAudioPathImpl_ConvertPChannel
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};
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/* IDirectMusicObject */
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static HRESULT WINAPI path_IDirectMusicObject_ParseDescriptor(IDirectMusicObject *iface,
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IStream *stream, DMUS_OBJECTDESC *desc)
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{
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struct chunk_entry riff = {0};
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HRESULT hr;
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TRACE("(%p, %p, %p)\n", iface, stream, desc);
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if (!stream)
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return E_POINTER;
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if (!desc || desc->dwSize != sizeof(*desc))
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return E_INVALIDARG;
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if ((hr = stream_get_chunk(stream, &riff)) != S_OK)
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return hr;
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if (riff.id != FOURCC_RIFF || riff.type != DMUS_FOURCC_AUDIOPATH_FORM) {
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TRACE("loading failed: unexpected %s\n", debugstr_chunk(&riff));
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stream_skip_chunk(stream, &riff);
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return DMUS_E_CHUNKNOTFOUND;
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}
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hr = dmobj_parsedescriptor(stream, &riff, desc,
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DMUS_OBJ_OBJECT|DMUS_OBJ_NAME|DMUS_OBJ_CATEGORY|DMUS_OBJ_VERSION);
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if (FAILED(hr))
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return hr;
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desc->guidClass = CLSID_DirectMusicAudioPathConfig;
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desc->dwValidData |= DMUS_OBJ_CLASS;
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TRACE("returning descriptor:\n%s\n", debugstr_DMUS_OBJECTDESC (desc));
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return S_OK;
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}
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static const IDirectMusicObjectVtbl dmobject_vtbl = {
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dmobj_IDirectMusicObject_QueryInterface,
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dmobj_IDirectMusicObject_AddRef,
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dmobj_IDirectMusicObject_Release,
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dmobj_IDirectMusicObject_GetDescriptor,
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dmobj_IDirectMusicObject_SetDescriptor,
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path_IDirectMusicObject_ParseDescriptor
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};
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/* IPersistStream */
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static HRESULT WINAPI path_IPersistStream_Load(IPersistStream *iface, IStream *stream)
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{
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struct IDirectMusicAudioPathImpl *This = impl_from_IPersistStream(iface);
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FIXME("(%p, %p): Loading not implemented yet\n", This, stream);
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return IDirectMusicObject_ParseDescriptor(&This->dmobj.IDirectMusicObject_iface, stream,
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&This->dmobj.desc);
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}
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static const IPersistStreamVtbl persiststream_vtbl = {
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dmobj_IPersistStream_QueryInterface,
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dmobj_IPersistStream_AddRef,
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dmobj_IPersistStream_Release,
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dmobj_IPersistStream_GetClassID,
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unimpl_IPersistStream_IsDirty,
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path_IPersistStream_Load,
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unimpl_IPersistStream_Save,
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unimpl_IPersistStream_GetSizeMax
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};
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/* for ClassFactory */
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HRESULT WINAPI create_dmaudiopath(REFIID riid, void **ppobj)
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{
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IDirectMusicAudioPathImpl* obj;
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HRESULT hr;
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obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicAudioPathImpl));
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if (NULL == obj) {
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*ppobj = NULL;
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return E_OUTOFMEMORY;
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}
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obj->IDirectMusicAudioPath_iface.lpVtbl = &DirectMusicAudioPathVtbl;
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obj->ref = 1;
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dmobject_init(&obj->dmobj, &CLSID_DirectMusicAudioPathConfig,
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(IUnknown *)&obj->IDirectMusicAudioPath_iface);
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obj->dmobj.IDirectMusicObject_iface.lpVtbl = &dmobject_vtbl;
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obj->dmobj.IPersistStream_iface.lpVtbl = &persiststream_vtbl;
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hr = IDirectMusicAudioPath_QueryInterface(&obj->IDirectMusicAudioPath_iface, riid, ppobj);
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IDirectMusicAudioPath_Release(&obj->IDirectMusicAudioPath_iface);
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return hr;
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}
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