185 lines
6.4 KiB
C
185 lines
6.4 KiB
C
/*
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* IDirect3DSurface9 implementation
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*
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* Copyright 2002-2003 Jason Edmeades
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* Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "wingdi.h"
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#include "wine/debug.h"
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#include <stdio.h>
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#include "d3d9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
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/* IDirect3DSurface9 IUnknown parts follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DResource9)
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|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
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IDirect3DSurface9Impl_AddRef(iface);
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*ppobj = This;
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return D3D_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0) {
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HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
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}
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DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
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}
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void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return ;
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}
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D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
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}
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/* IDirect3DSurface9 Interface follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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HRESULT res;
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res = IUnknown_QueryInterface(This->Container, riid, ppContainer);
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if (E_NOINTERFACE == res) {
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/**
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* If the surface is created using CreateImageSurface, CreateRenderTarget,
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* or CreateDepthStencilSurface, the surface is considered stand alone. In this case,
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* GetContainer will return the Direct3D device used to create the surface.
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*/
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res = IUnknown_QueryInterface(This->Container, &IID_IDirect3DDevice9, ppContainer);
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}
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TRACE("(%p) : returning %p\n", This, *ppContainer);
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return res;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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TRACE("(%p) : copying into %p\n", This, pDesc);
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memcpy(pDesc, &This->myDesc, sizeof(D3DSURFACE_DESC));
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
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ICOM_THIS(IDirect3DSurface9Impl,iface);
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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ICOM_VTABLE(IDirect3DSurface9) Direct3DSurface9_Vtbl =
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirect3DSurface9Impl_QueryInterface,
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IDirect3DSurface9Impl_AddRef,
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IDirect3DSurface9Impl_Release,
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IDirect3DSurface9Impl_GetDevice,
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IDirect3DSurface9Impl_SetPrivateData,
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IDirect3DSurface9Impl_GetPrivateData,
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IDirect3DSurface9Impl_FreePrivateData,
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IDirect3DSurface9Impl_SetPriority,
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IDirect3DSurface9Impl_GetPriority,
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IDirect3DSurface9Impl_PreLoad,
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IDirect3DSurface9Impl_GetType,
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IDirect3DSurface9Impl_GetContainer,
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IDirect3DSurface9Impl_GetDesc,
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IDirect3DSurface9Impl_LockRect,
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IDirect3DSurface9Impl_UnlockRect,
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IDirect3DSurface9Impl_GetDC,
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IDirect3DSurface9Impl_ReleaseDC
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};
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