110 lines
4.7 KiB
C
110 lines
4.7 KiB
C
/*
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* Wine server USER definitions
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*
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* Copyright (C) 2001 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_SERVER_USER_H
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#define __WINE_SERVER_USER_H
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#include "wine/server_protocol.h"
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struct thread;
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struct region;
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struct window;
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struct msg_queue;
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struct hook_table;
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struct window_class;
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enum user_object
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{
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USER_WINDOW = 1,
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USER_HOOK
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};
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/* user handles functions */
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extern user_handle_t alloc_user_handle( void *ptr, enum user_object type );
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extern void *get_user_object( user_handle_t handle, enum user_object type );
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extern void *get_user_object_handle( user_handle_t *handle, enum user_object type );
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extern user_handle_t get_user_full_handle( user_handle_t handle );
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extern void *free_user_handle( user_handle_t handle );
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extern void *next_user_handle( user_handle_t *handle, enum user_object type );
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/* clipboard functions */
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extern void cleanup_clipboard_thread( struct thread *thread );
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/* hook functions */
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extern void close_global_hooks(void);
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extern void remove_thread_hooks( struct thread *thread );
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/* queue functions */
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extern void free_msg_queue( struct thread *thread );
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extern struct hook_table *get_queue_hooks( struct thread *thread );
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extern void set_queue_hooks( struct thread *thread, struct hook_table *hooks );
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extern void inc_queue_paint_count( struct thread *thread, int incr );
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extern void queue_cleanup_window( struct thread *thread, user_handle_t win );
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extern int attach_thread_input( struct thread *thread_from, struct thread *thread_to );
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extern void post_message( user_handle_t win, unsigned int message,
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unsigned int wparam, unsigned int lparam );
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/* region functions */
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extern struct region *create_region( const rectangle_t *rects, unsigned int nb_rects );
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extern struct region *create_region_from_req_data( const void *data, size_t size );
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extern void free_region( struct region *region );
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extern void set_region_rect( struct region *region, const rectangle_t *rect );
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extern rectangle_t *get_region_data( const struct region *region, size_t *total_size );
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extern rectangle_t *get_region_data_and_free( struct region *region, size_t *total_size );
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extern int is_region_empty( const struct region *region );
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extern void get_region_extents( const struct region *region, rectangle_t *rect );
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extern void offset_region( struct region *region, int x, int y );
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extern struct region *copy_region( struct region *dst, const struct region *src );
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extern struct region *intersect_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern struct region *subtract_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern struct region *union_region( struct region *dst, const struct region *src1,
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const struct region *src2 );
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extern int point_in_region( struct region *region, int x, int y );
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static inline struct region *create_empty_region(void) { return create_region( NULL, 0 ); }
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/* window functions */
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extern void destroy_thread_windows( struct thread *thread );
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extern int is_child_window( user_handle_t parent, user_handle_t child );
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extern int is_top_level_window( user_handle_t window );
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extern int make_window_active( user_handle_t window );
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extern struct thread *get_window_thread( user_handle_t handle );
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extern user_handle_t window_from_point( int x, int y );
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extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread );
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extern struct window_class *get_window_class( user_handle_t window );
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/* window class functions */
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extern void destroy_process_classes( struct process *process );
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extern struct window_class *grab_class( struct process *process, atom_t atom,
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void *instance, int *extra_bytes );
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extern void release_class( struct window_class *class );
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extern atom_t get_class_atom( struct window_class *class );
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extern void *get_class_client_ptr( struct window_class *class );
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#endif /* __WINE_SERVER_USER_H */
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