Sweden-Number/scheduler/syslevel.c

245 lines
6.8 KiB
C

/*
* Win32 'syslevel' routines
*
* Copyright 1998 Ulrich Weigand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <stdarg.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <sys/types.h>
#include "windef.h"
#include "winbase.h"
#include "winreg.h"
#include "winternl.h"
#include "wine/winbase16.h"
#include "syslevel.h"
#include "thread.h"
#include "wine/library.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(win32);
static SYSLEVEL Win16Mutex;
static CRITICAL_SECTION_DEBUG critsect_debug =
{
0, 0, &Win16Mutex.crst,
{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
0, 0, { 0, (DWORD)(__FILE__ ": Win16Mutex") }
};
static SYSLEVEL Win16Mutex = { { &critsect_debug, -1, 0, 0, 0, 0 }, 1 };
/* Global variable to save current TEB while in 16-bit code */
WORD SYSLEVEL_Win16CurrentTeb = 0;
/************************************************************************
* GetpWin16Lock (KERNEL32.93)
*/
VOID WINAPI GetpWin16Lock(SYSLEVEL **lock)
{
*lock = &Win16Mutex;
}
/************************************************************************
* GetpWin16Lock (KERNEL.449)
*/
SEGPTR WINAPI GetpWin16Lock16(void)
{
static SYSLEVEL *w16Mutex;
static SEGPTR segpWin16Mutex;
if (!segpWin16Mutex)
{
w16Mutex = &Win16Mutex;
segpWin16Mutex = MapLS( &w16Mutex );
}
return segpWin16Mutex;
}
/************************************************************************
* _CreateSysLevel (KERNEL.438)
*/
VOID WINAPI _CreateSysLevel(SYSLEVEL *lock, INT level)
{
RtlInitializeCriticalSection( &lock->crst );
lock->level = level;
TRACE("(%p, %d): handle is %p\n",
lock, level, lock->crst.LockSemaphore );
}
/************************************************************************
* _EnterSysLevel (KERNEL32.97)
* _EnterSysLevel (KERNEL.439)
*/
VOID WINAPI _EnterSysLevel(SYSLEVEL *lock)
{
TEB *teb = NtCurrentTeb();
int i;
TRACE("(%p, level %d): thread %lx count before %ld\n",
lock, lock->level, GetCurrentThreadId(), teb->sys_count[lock->level] );
for ( i = 3; i > lock->level; i-- )
if ( teb->sys_count[i] > 0 )
{
ERR("(%p, level %d): Holding %p, level %d. Expect deadlock!\n",
lock, lock->level, teb->sys_mutex[i], i );
}
RtlEnterCriticalSection( &lock->crst );
teb->sys_count[lock->level]++;
teb->sys_mutex[lock->level] = lock;
TRACE("(%p, level %d): thread %lx count after %ld\n",
lock, lock->level, GetCurrentThreadId(), teb->sys_count[lock->level] );
if (lock == &Win16Mutex)
SYSLEVEL_Win16CurrentTeb = wine_get_fs();
}
/************************************************************************
* _LeaveSysLevel (KERNEL32.98)
* _LeaveSysLevel (KERNEL.440)
*/
VOID WINAPI _LeaveSysLevel(SYSLEVEL *lock)
{
TEB *teb = NtCurrentTeb();
TRACE("(%p, level %d): thread %lx count before %ld\n",
lock, lock->level, GetCurrentThreadId(), teb->sys_count[lock->level] );
if ( teb->sys_count[lock->level] <= 0 || teb->sys_mutex[lock->level] != lock )
{
ERR("(%p, level %d): Invalid state: count %ld mutex %p.\n",
lock, lock->level, teb->sys_count[lock->level],
teb->sys_mutex[lock->level] );
}
else
{
if ( --teb->sys_count[lock->level] == 0 )
teb->sys_mutex[lock->level] = NULL;
}
RtlLeaveCriticalSection( &lock->crst );
TRACE("(%p, level %d): thread %lx count after %ld\n",
lock, lock->level, GetCurrentThreadId(), teb->sys_count[lock->level] );
}
/************************************************************************
* @ (KERNEL32.86)
*/
VOID WINAPI _KERNEL32_86(SYSLEVEL *lock)
{
_LeaveSysLevel(lock);
}
/************************************************************************
* _ConfirmSysLevel (KERNEL32.95)
* _ConfirmSysLevel (KERNEL.436)
*/
DWORD WINAPI _ConfirmSysLevel(SYSLEVEL *lock)
{
if ( lock && lock->crst.OwningThread == (HANDLE)GetCurrentThreadId() )
return lock->crst.RecursionCount;
else
return 0L;
}
/************************************************************************
* _CheckNotSysLevel (KERNEL32.94)
* _CheckNotSysLevel (KERNEL.437)
*/
VOID WINAPI _CheckNotSysLevel(SYSLEVEL *lock)
{
if (lock && lock->crst.OwningThread == (HANDLE)GetCurrentThreadId() &&
lock->crst.RecursionCount)
{
ERR( "Holding lock %p level %d\n", lock, lock->level );
DbgBreakPoint();
}
}
/************************************************************************
* _EnterWin16Lock [KERNEL.480]
*/
VOID WINAPI _EnterWin16Lock(void)
{
_EnterSysLevel(&Win16Mutex);
}
/************************************************************************
* _LeaveWin16Lock [KERNEL.481]
*/
VOID WINAPI _LeaveWin16Lock(void)
{
_LeaveSysLevel(&Win16Mutex);
}
/************************************************************************
* _ConfirmWin16Lock (KERNEL32.96)
*/
DWORD WINAPI _ConfirmWin16Lock(void)
{
return _ConfirmSysLevel(&Win16Mutex);
}
/************************************************************************
* ReleaseThunkLock (KERNEL32.48)
*/
VOID WINAPI ReleaseThunkLock(DWORD *mutex_count)
{
DWORD count = _ConfirmSysLevel(&Win16Mutex);
*mutex_count = count;
while (count-- > 0)
_LeaveSysLevel(&Win16Mutex);
}
/************************************************************************
* RestoreThunkLock (KERNEL32.49)
*/
VOID WINAPI RestoreThunkLock(DWORD mutex_count)
{
while (mutex_count-- > 0)
_EnterSysLevel(&Win16Mutex);
}
/************************************************************************
* SYSLEVEL_CheckNotLevel
*/
VOID SYSLEVEL_CheckNotLevel( INT level )
{
INT i;
for ( i = 3; i >= level; i-- )
if ( NtCurrentTeb()->sys_count[i] > 0 )
{
ERR("(%d): Holding lock of level %d!\n",
level, i );
DbgBreakPoint();
break;
}
}