Sweden-Number/dlls/gdi32
Rémi Bernon 6245f07201 gdi32/tests: Test GetGlyphIndices with '\0' default and a glyph.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50175
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-08 22:25:59 +01:00
..
dibdrv
enhmfdrv gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
mfdrv
tests gdi32/tests: Test GetGlyphIndices with '\0' default and a glyph. 2020-12-08 22:25:59 +01:00
uniscribe gdi32/uniscribe: Use wide-char string literals. 2020-11-16 11:25:18 +01:00
Makefile.in gdi32: Introduce new opentype font parsing helpers. 2020-12-03 20:18:38 +01:00
bidi.c
bitblt.c
bitmap.c
brush.c
clipping.c
dc.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
dib.c gdi32: Avoid exceeding the actual bitmap height. 2020-11-12 13:58:33 +01:00
driver.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
enhmetafile.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
font.c gdi32: Always let the Freetype driver fixup the AA flags. 2020-12-07 22:35:29 +01:00
freetype.c gdi32: Use FreeType as a fallback when loading font faces. 2020-12-03 20:18:38 +01:00
gdi32.rc
gdi32.spec gdi32: Merge in Uniscribe functionality. 2020-11-09 20:15:11 +01:00
gdi_private.h gdi32: Try to parse font props without FreeType. 2020-12-03 20:18:38 +01:00
gdiobj.c gdi32: Implement GdiDllInitialize stub. 2020-11-06 18:20:32 +01:00
icm.c
mapping.c
metafile.c
opengl.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
opentype.c gdi32: Try to parse font props without FreeType. 2020-12-03 20:18:38 +01:00
painting.c
palette.c
path.c
pen.c
printdrv.c
region.c gdi32: Use wide-character string literals. 2020-11-06 17:34:27 +01:00
resource.h
vertical.c
vulkan.c