248 lines
8.0 KiB
C
248 lines
8.0 KiB
C
/*
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* Copyright 2014 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "wine/debug.h"
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#define COBJMACROS
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#include "d3d10_1.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
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UINT flags, void *unknown0, ID3D10Device **device);
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#define WINE_D3D10_TO_STR(x) case x: return #x
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static const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
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{
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switch (driver_type)
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{
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_HARDWARE);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_REFERENCE);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_NULL);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_SOFTWARE);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_WARP);
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default:
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FIXME("Unrecognized D3D10_DRIVER_TYPE %#x.\n", driver_type);
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return "unrecognized";
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}
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}
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static const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level)
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{
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switch (feature_level)
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{
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WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_0);
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WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_1);
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WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_1);
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WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_2);
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WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_3);
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default:
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FIXME("Unrecognized D3D10_FEATURE_LEVEL1 %#x.\n", feature_level);
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return "unrecognized";
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}
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}
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#undef WINE_D3D10_TO_STR
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HRESULT WINAPI D3D10CreateDevice1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast,
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UINT flags, D3D10_FEATURE_LEVEL1 hw_level, UINT sdk_version, ID3D10Device1 **device)
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{
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IDXGIFactory *factory;
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HRESULT hr;
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TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, hw_level %s, sdk_version %d, device %p.\n",
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adapter, debug_d3d10_driver_type(driver_type), swrast, flags,
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debug_d3d10_feature_level(hw_level), sdk_version, device);
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if (!device)
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return E_INVALIDARG;
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*device = NULL;
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if (!hw_level)
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return E_INVALIDARG;
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if (adapter)
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{
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IDXGIAdapter_AddRef(adapter);
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if (FAILED(hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory)))
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{
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WARN("Failed to get dxgi factory, hr %#x.\n", hr);
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return hr;
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}
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}
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else
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{
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if (FAILED(hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory)))
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{
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WARN("Failed to create dxgi factory, hr %#x.\n", hr);
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return hr;
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}
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switch (driver_type)
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{
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case D3D10_DRIVER_TYPE_WARP:
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FIXME("WARP driver not implemented, falling back to hardware.\n");
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case D3D10_DRIVER_TYPE_HARDWARE:
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{
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if (FAILED(hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter)))
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{
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WARN("No adapters found, hr %#x.\n", hr);
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IDXGIFactory_Release(factory);
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return hr;
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}
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break;
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}
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case D3D10_DRIVER_TYPE_NULL:
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FIXME("NULL device not implemented, falling back to refrast.\n");
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/* Fall through, for now. */
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case D3D10_DRIVER_TYPE_REFERENCE:
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{
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HMODULE refrast;
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if (!(refrast = LoadLibraryA("d3d10ref.dll")))
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{
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WARN("Failed to load refrast, returning E_FAIL.\n");
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IDXGIFactory_Release(factory);
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return E_FAIL;
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}
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hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter);
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FreeLibrary(refrast);
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if (FAILED(hr))
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{
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WARN("Failed to create a software adapter, hr %#x.\n", hr);
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IDXGIFactory_Release(factory);
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return hr;
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}
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break;
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}
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case D3D10_DRIVER_TYPE_SOFTWARE:
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{
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if (!swrast)
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{
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WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n");
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IDXGIFactory_Release(factory);
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return E_FAIL;
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}
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if (FAILED(hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter)))
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{
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WARN("Failed to create a software adapter, hr %#x.\n", hr);
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IDXGIFactory_Release(factory);
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return hr;
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}
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break;
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}
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default:
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FIXME("Unhandled driver type %#x.\n", driver_type);
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IDXGIFactory_Release(factory);
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return E_FAIL;
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}
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}
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FIXME("Ignoring feature level %s.\n", debug_d3d10_feature_level(hw_level));
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hr = D3D10CoreCreateDevice(factory, adapter, flags, NULL, (ID3D10Device **)device);
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IDXGIAdapter_Release(adapter);
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IDXGIFactory_Release(factory);
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if (FAILED(hr))
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{
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WARN("Failed to create a device, hr %#x.\n", hr);
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return hr;
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}
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TRACE("Created device %p.\n", *device);
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return hr;
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}
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HRESULT WINAPI D3D10CreateDeviceAndSwapChain1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
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HMODULE swrast, UINT flags, D3D10_FEATURE_LEVEL1 feature_level, UINT sdk_version,
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DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain, ID3D10Device1 **device)
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{
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IDXGIDevice *dxgi_device;
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IDXGIFactory *factory;
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HRESULT hr;
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TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, "
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"feature_level %s, sdk_version %d, swapchain_desc %p, swapchain %p, device %p.\n",
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adapter, debug_d3d10_driver_type(driver_type), swrast, flags,
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debug_d3d10_feature_level(feature_level), sdk_version, swapchain_desc, swapchain, device);
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if (swapchain)
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*swapchain = NULL;
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if (!device)
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return E_INVALIDARG;
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if (FAILED(hr = D3D10CreateDevice1(adapter, driver_type, swrast, flags, feature_level, sdk_version, device)))
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{
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WARN("Failed to create a device, returning %#x.\n", hr);
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*device = NULL;
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return hr;
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}
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if (swapchain)
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{
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if (FAILED(hr = ID3D10Device1_QueryInterface(*device, &IID_IDXGIDevice, (void **)&dxgi_device)))
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{
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ERR("Failed to get a dxgi device from the d3d10 device, returning %#x.\n", hr);
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goto cleanup;
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}
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hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
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IDXGIDevice_Release(dxgi_device);
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if (FAILED(hr))
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{
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ERR("Failed to get the device adapter, returning %#x.\n", hr);
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goto cleanup;
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}
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hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
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IDXGIAdapter_Release(adapter);
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if (FAILED(hr))
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{
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ERR("Failed to get the adapter factory, returning %#x.\n", hr);
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goto cleanup;
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}
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)*device, swapchain_desc, swapchain);
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IDXGIFactory_Release(factory);
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if (FAILED(hr))
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{
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WARN("Failed to create a swapchain, returning %#x.\n", hr);
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goto cleanup;
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}
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TRACE("Created IDXGISwapChain %p.\n", *swapchain);
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}
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return S_OK;
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cleanup:
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ID3D10Device1_Release(*device);
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*device = NULL;
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return hr;
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}
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