221 lines
5.2 KiB
C
221 lines
5.2 KiB
C
/*
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* CRTDLL console functions
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*
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* Copyright 2000 Jon Griffiths
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*
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* NOTES
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* Only a one byte ungetch buffer is implemented, as per MS docs.
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* Output is not redirectable using these functions, as per MS docs.
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*
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* FIXME:
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* There are several problems with the console input mechanism as
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* currently implemented in Wine. When these are ironed out the
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* getch() function will work correctly (gets() is currently fine).
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* The problem is that opening CONIN$ does not work, and
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* reading from STD_INPUT_HANDLE is line buffered.
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*/
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#include "crtdll.h"
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#include "wincon.h"
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DEFAULT_DEBUG_CHANNEL(crtdll);
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static HANDLE __CRTDLL_console_in = INVALID_HANDLE_VALUE;
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static HANDLE __CRTDLL_console_out = INVALID_HANDLE_VALUE;
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static int __CRTDLL_console_buffer = EOF;
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/* INTERNAL: Initialise console handles */
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VOID __CRTDLL_init_console(VOID)
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{
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TRACE(":Opening console handles\n");
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__CRTDLL_console_in = GetStdHandle(STD_INPUT_HANDLE);
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/* FIXME: Should be initialised with:
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* CreateFileA("CONIN$", GENERIC_READ, FILE_SHARE_READ,
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* NULL, OPEN_EXISTING, 0, (HANDLE)NULL);
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*/
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__CRTDLL_console_out = CreateFileA("CONOUT$", GENERIC_WRITE, FILE_SHARE_WRITE,
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NULL, OPEN_EXISTING, 0, (HANDLE)NULL);
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if ((__CRTDLL_console_in == INVALID_HANDLE_VALUE) ||
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(__CRTDLL_console_out == INVALID_HANDLE_VALUE))
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WARN(":Console handle Initialisation FAILED!\n");
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}
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/* INTERNAL: Free console handles */
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void __CRTDLL_free_console(void)
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{
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TRACE(":Closing console handles\n");
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CloseHandle(__CRTDLL_console_in);
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CloseHandle(__CRTDLL_console_out);
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}
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/*********************************************************************
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* _cgets (CRTDLL.050)
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*
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* Get a string from CONIN$.
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*/
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LPSTR __cdecl CRTDLL__cgets(LPSTR str)
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{
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char *buf = str + 2;
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int c;
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str[1] = 0; /* Length */
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/* FIXME: No editing of string supported */
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do
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{
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if (str[1] >= str[0] || (str[1]++, c = CRTDLL__getche()) == EOF || c == '\n')
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{
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*buf = '\0';
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return str + 2;
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}
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*buf++ = c & 0xff;
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} while(1);
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}
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/*********************************************************************
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* _cputs (CRTDLL.065)
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*
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* Write a string to CONOUT$.
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*/
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INT __cdecl CRTDLL__cputs(LPCSTR str)
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{
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DWORD count;
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if (WriteConsoleA(__CRTDLL_console_out, str, strlen(str), &count, NULL)
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&& count == 1)
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return 0;
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return EOF;
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}
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/*********************************************************************
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* _getch (CRTDLL.118)
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*
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* Get a character from CONIN$.
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*/
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INT __cdecl CRTDLL__getch(VOID)
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{
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if (__CRTDLL_console_buffer != EOF)
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{
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INT retVal = __CRTDLL_console_buffer;
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__CRTDLL_console_buffer = EOF;
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return retVal;
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}
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else
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{
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INPUT_RECORD ir;
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DWORD count;
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DWORD mode = 0;
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GetConsoleMode(__CRTDLL_console_in, &mode);
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if(mode) SetConsoleMode(__CRTDLL_console_in, 0);
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do {
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if (ReadConsoleInputA(__CRTDLL_console_in, &ir, 1, &count))
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{
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/* Only interested in ASCII chars */
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if (ir.EventType == KEY_EVENT &&
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ir.Event.KeyEvent.bKeyDown &&
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ir.Event.KeyEvent.uChar.AsciiChar)
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{
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if(mode) SetConsoleMode(__CRTDLL_console_in, mode);
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return ir.Event.KeyEvent.uChar.AsciiChar;
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}
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}
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else
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break;
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} while(1);
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if (mode) SetConsoleMode(__CRTDLL_console_in, mode);
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}
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return EOF;
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}
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/*********************************************************************
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* _getche (CRTDLL.119)
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*
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* Get a character from CONIN$ and echo it to CONOUT$.
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*/
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INT __cdecl CRTDLL__getche(VOID)
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{
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INT res = CRTDLL__getch();
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if (res != EOF && CRTDLL__putch(res) != EOF)
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return res;
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return EOF;
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}
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/*********************************************************************
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* _kbhit (CRTDLL.169)
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*
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* Check if a character is waiting in CONIN$.
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*/
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INT __cdecl CRTDLL__kbhit(VOID)
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{
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if (__CRTDLL_console_buffer != EOF)
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return 1;
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else
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{
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/* FIXME: There has to be a faster way than this in Win32.. */
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INPUT_RECORD *ir;
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DWORD count = 0;
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int retVal = 0, i;
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GetNumberOfConsoleInputEvents(__CRTDLL_console_in, &count);
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if (!count)
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return 0;
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if (!(ir = CRTDLL_malloc(count * sizeof(INPUT_RECORD))))
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return 0;
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if (!PeekConsoleInputA(__CRTDLL_console_in, ir, count, &count))
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return 0;
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for(i = 0; i < count - 1; i++)
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{
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if (ir[i].EventType == KEY_EVENT &&
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ir[i].Event.KeyEvent.bKeyDown &&
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ir[i].Event.KeyEvent.uChar.AsciiChar)
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{
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retVal = 1;
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break;
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}
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}
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CRTDLL_free(ir);
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return retVal;
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}
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}
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/*********************************************************************
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* _putch (CRTDLL.250)
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*
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* Write a character to CONOUT$.
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*/
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INT __cdecl CRTDLL__putch(INT c)
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{
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DWORD count;
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if (WriteConsoleA(__CRTDLL_console_out, &c, 1, &count, NULL) &&
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count == 1)
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return c;
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return EOF;
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}
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/*********************************************************************
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* _ungetch (CRTDLL.311)
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*
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* Un-get a character from CONIN$.
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*/
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INT __cdecl CRTDLL__ungetch(INT c)
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{
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if (c == EOF || __CRTDLL_console_buffer != EOF)
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return EOF;
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return __CRTDLL_console_buffer = c;
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}
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