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d3ddevice
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
dclipper
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
ddraw
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- Implemented the implicit creation of mipmaps for surfaces that have
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2005-05-30 11:11:34 +00:00 |
direct3d
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
dpalette
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
dsurface
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
tests
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- Implemented the implicit creation of mipmaps for surfaces that have
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2005-05-30 11:11:34 +00:00 |
.cvsignore
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Added rules to build import libraries in the individual dll makefiles.
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2005-05-07 12:39:52 +00:00 |
Makefile.in
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Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c.
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2005-05-31 09:32:44 +00:00 |
d3d_private.h
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
d3dcommon.c
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Fix signed/unsigned comparison warnings.
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2004-09-08 01:23:57 +00:00 |
d3dexecutebuffer.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
d3dlight.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
d3dmaterial.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
d3dtexture.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
d3dvertexbuffer.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
d3dviewport.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
ddcomimpl.h
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- Clean up all the D3D COM handling (but the underlaying code is still
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2002-11-21 21:04:16 +00:00 |
ddraw.spec
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Get rid of the ThunkData stubs, these are not functions.
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2005-01-03 20:47:48 +00:00 |
ddraw_private.h
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Added surface locking.
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2005-03-07 12:23:34 +00:00 |
ddraw_utils.c
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Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c.
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2005-05-31 09:32:44 +00:00 |
gl_api.h
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Use vertex arrays when possible.
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2003-11-25 00:06:33 +00:00 |
gl_private.h
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Use vertex arrays when possible.
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2003-11-25 00:06:33 +00:00 |
main.c
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Make some of the OLE interface vtables const.
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2005-05-27 20:17:35 +00:00 |
mesa.c
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
mesa_private.h
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Create the GL texture id at texture-binding time.
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2005-04-11 12:51:22 +00:00 |
regsvr.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
version.rc
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Version resources cleanup.
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2004-11-23 13:59:34 +00:00 |