Sweden-Number/dlls/wined3d
Stefan Dösinger def7df305e wined3d: ScissorRect correction. 2006-11-08 15:49:22 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
baseshader.c
basetexture.c
cubetexture.c wined3d: Use D3DCUBEMAP_FACES consistently in the WINED3D namespace. 2006-10-31 12:10:52 +01:00
device.c wined3d: ScissorRect correction. 2006-11-08 15:49:22 +01:00
directx.c wined3d: Simplify some uses of the WineD3D_Context object. 2006-10-27 15:03:07 +02:00
drawprim.c wined3d: Add D3DFVF codes to the WINED3D namespace. 2006-10-31 12:09:06 +01:00
glsl_shader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
indexbuffer.c
palette.c
pixelshader.c
query.c
resource.c
stateblock.c wined3d: Add D3DLINEPATTERN to the WINED3D namespace. 2006-10-31 12:11:09 +01:00
surface.c wined3d: Fix regression in surface conversion. 2006-11-08 11:25:27 +01:00
surface_gdi.c
swapchain.c Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
texture.c wined3d: Add D3DTSS_TCI codes to the WINED3D namespace. 2006-10-31 12:09:15 +01:00
utils.c wined3d: Add D3DFVF codes to the WINED3D namespace. 2006-10-31 12:09:06 +01:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Fix introduced regression in shader_glsl_mnxn and vshader_hw_mnxn. 2006-10-30 20:37:34 +01:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace. 2006-10-31 12:10:31 +01:00
wined3d_private_types.h wined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D namespace. 2006-10-24 20:06:21 +02:00