Sweden-Number/dlls/d3d9
Henri Verbeet 6187de0143 d3d9: Use wined3d_buffer_create() in vertexbuffer_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-08 09:42:04 +01:00
..
tests d3d9/tests: Introduce a test for vertex buffer map synchronisation. 2018-01-03 17:47:15 +01:00
Makefile.in
buffer.c d3d9: Use wined3d_buffer_create() in vertexbuffer_init(). 2018-02-08 09:42:04 +01:00
d3d9.spec
d3d9_main.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
d3d9_private.h d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
device.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
directx.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
query.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
shader.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
stateblock.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
surface.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
swapchain.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
texture.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
version.rc
vertexdeclaration.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
volume.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00