475 lines
26 KiB
Plaintext
475 lines
26 KiB
Plaintext
The Wine development release 2.7 is now available.
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What's new in this release (see below for details):
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- TCP and UDP connection support in WebServices.
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- Various shader improvements for Direct3D 11.
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- Improved support for high DPI settings.
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- Partial reimplementation of the GLU library.
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- Support for recent versions of OSMesa.
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- Window management improvements on macOS.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/2.x/wine-2.7.tar.xz
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http://mirrors.ibiblio.org/wine/source/2.x/wine-2.7.tar.xz
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 2.7 (total 31):
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12311 Corman Lisp requires implementations for richedit stubs
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14606 TreeView + right click doesn't work the way it does in native windows
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25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls
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30764 regedit: a key created from right-click context menu is in incorrect position
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32319 Direct3D output in SNES9x is blank
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32426 TreeView of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox
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35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'
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37404 A right click on a registry key does not select it
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40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources
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40219 Multiple applications need msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2)
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40689 Photoshop CS6: some dialogs have black background
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41029 DeSmuME 0.9.8 crashes whenever "control config" is clicked
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42144 Mass Lag when buying in store in rabi-ribi game
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42339 Horrible speed of Quantum of solace demo starting animations
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42347 The Witcher 3 starting menu is distorted [radeonsi]
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42462 Memory leak in several places in FFXIV
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42651 ViStart: fails to install, needs ntoskrnl.exe.IoReportResourceForDetection
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42733 Unable to find an entry point named 'RegSaveKeyEx' in DLL 'advapi32.dll' (SQL Server)
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42798 MsiGetPatchInfoEx returns incorrect values for UNINSTALLABLE, PATCHSTATE properties
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42808 msi: parent feature level is not propagated recursively on a whole subfeatures hierarchy
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42824 Nox (GOG) has constant menu flickering
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42825 Propellerhead Reason 5 drawn mostly in black and white
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42829 Transcendence (& many other D3D games) only show black screen (shaders)
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42834 Steuer-Spar-Erklärung 2017 crashes with critical error
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42840 Unbox Game black screen in-game
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42841 Tree of Savior: Missing function concrt140.dll.?_GetNumberOfVirtualProcessors@_CurrentScheduler@details@Concurrency@@SAIXZ
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42849 The Technomancer: Fails to create valid glsl
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42850 The Technomancer: Requires MFCreateAttributes implementation
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42871 Propellerhead Reason 5 garbled GUI elements
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42876 iTunes needs function msvcp140.dll._Lock_shared_ptr_spin_lock
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42884 Star Wars: Knights of the Old Republic 1 & 2 crash after the intro movie
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----------------------------------------------------------------
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Changes since 2.6:
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Akihiro Sagawa (6):
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include: Add CALG_ECDH_EPHEM family.
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secur32: Return correct key exchange algorithm value.
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secur32: 3DES has a different ALG_ID.
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secur32/tests: Add tests with SECPKG_ATTR_KEY_INFO.
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secur32: Add support for SECPKG_ATTR_KEY_INFO.
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secur32: Return PRF algorithm value when using GCM.
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Alexandre Julliard (14):
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glu32: Import projection functions from Mesa.
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glu32: Import quadric functions from Mesa.
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glu32: Import mipmap functions from Mesa.
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glu32: Import tessellation functions from Mesa.
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libwine: Set a non-null entry for the GDT selector to make sure it's properly reserved.
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libwine: Clear the %fs register we got from Android to force allocating a new one.
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glu32: Remove ARB_texture_cube_map extension ifdef since it's not defined in wgl.h.
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ntdll: Also store dynamic loader information in the PEB on Linux.
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dbghelp: Use the main module load address from the PEB.
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preloader: Add a debug option to dump memory maps.
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preloader: Use the SYS_mmap2 system call instead of the old SYS_mmap one.
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preloader: Fix symbol lookup for dynamic libraries.
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configure: Re-enable the preloader on Android.
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configure: Add a separate variable for wineloader-specific flags.
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Alistair Leslie-Hughes (4):
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oleaut32: Remove redundant call to VariantClear().
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include/mfreadwrite.idl: Add MF_SOURCE_READER_* enum values.
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mfplat: Implement MFCreateAttributes.
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odbccp32: Handle ODBC_CONFIG_DRIVER request in SQLConfigDriver/W.
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Andrew Eikum (1):
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xaudio2: Try to increase OpenAL source limit.
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Andrey Gusev (1):
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po: Update Ukrainian translation.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (2):
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ntoskrnl.exe: Add IoReportResourceForDetection stub.
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user32: Add GetAutoRotationState/GetDisplayAutoRotationPreferences stubs.
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Christopher Berner (1):
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wined3d: Add Nvidia TitanX (Pascal).
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Daniel Lehman (5):
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msvcp90: Update exception RTTI data to reflect it's part of std namespace.
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msvcrt: Add __ExceptionPtrAssign.
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msvcrt: Handle synchronous flag for x64 C++ exceptions.
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msvcrt: Stop at trylevel for ControlPc on target frame for non-consolidate unwinds.
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server: Fix copy & paste for number of subkeys.
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Gerald Pfeifer (1):
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wineps.drv: Add missing #include <stdarg.h>.
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Hans Leidekker (24):
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msi: Apply feature selection to the whole feature subtree.
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msi: Properly handle DWORD registry values in MsiGetPatchInfoEx.
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msi: Set patch property Uninstallable.
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webservices: Reuse the message read buffer.
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webservices: Implement WsOpenListener and WsCloseListener.
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webservices: Implement WsCreateChannelForListener.
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webservices: Implement WsResetListener.
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webservices: Add support for outgoing TCP connections.
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webservices: Add support for outgoing UDP connections.
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webservices: Add support for incoming TCP connections.
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webservices: Add support for incoming UDP connections.
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webservices: Read message headers in read_envelope_start.
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webservices/tests: Add tests.
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webservices: Implement WsReadMessageStart.
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webservices: Implement WsReadMessageEnd.
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webservices: Implement WsWriteMessageStart.
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webservices: Implement WsWriteMessageEnd.
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webservices/tests: Add tests.
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webservices: Support appending text with multiple WsWriteText calls.
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webservices: Implement WsWriteQualifiedName.
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webservices: Implement WsReadQualifiedName.
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webservices: Implement WsWriteBytes.
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webservices: Implement WsWriteChars.
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webservices: Implement WsWriteCharsUtf8.
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Henri Verbeet (35):
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usp10: Validate positioning record sequence indices in GPOS_apply_ChainContextPos().
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usp10: Validate substition record sequence indices in GSUB_apply_ChainContextSubst().
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usp10: Range check glyph counts in GPOS_apply_ContextPos().
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usp10: Simplify the "pr_2" assignment in GPOS_apply_ContextPos().
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usp10: Validate positioning record sequence indices in GPOS_apply_ContextPos().
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wined3d: Use the CPU blitter for clearing textures that are current in the map binding.
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wined3d: Avoid unmapping the module while the CS thread is still running.
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wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().
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wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().
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wined3d: Introduce a context function to bind a buffer object.
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wined3d: Introduce context functions to map/unmap a wined3d_bo_address.
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wined3d: Use context_map_bo_address() in wined3d_buffer_copy().
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usp10: Range check glyph counts in GSUB_apply_ContextSubst().
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usp10: Simplify the "sr_2" assignments in GSUB_apply_ContextSubst().
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usp10: Validate substition record sequence indices in GSUB_apply_ContextSubst().
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wined3d: Use vector types in wined3d_format_convert_from_float().
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wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().
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wined3d: Get rid of the "Multisampling" setting.
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wined3d: Avoid touching the output value on failure in get_config_key_dword();.
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ddraw/tests: Introduce a helper function to create windows.
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ddraw/tests: Add a test for the alpha and z-buffer blit flags.
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ddraw: Ignore unsupported blit flags.
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wined3d: Make blits asynchronous by default.
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d3dx9/tests: Cleanup expect_mat.
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d3dx9/tests: Cleanup expect_color.
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d3dx9/tests: Cleanup expect_plane.
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d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.
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d3dx9/tests: Cleanup expect_vec.
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d3dx9/tests: Cleanup expect_vec3.
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d3dx9/tests: Cleanup expect_vec4.
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d3dx9/tests: Get rid of compare_rotation.
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d3dx9/tests: Get rid of compare_scale.
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d3dx9/tests: Get rid of compare_translation.
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d3dx9/tests: Cleanup compare_vectors.
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d3dx9/tests: Get rid of compare_planes.
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Hugh McMaster (8):
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regedit: Call TrackPopupMenu() from WM_CONTEXTMENU.
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regedit: Select the targeted treeview item on right mouse click.
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regedit: Only show the context menu if the mouse is over a treeitem.
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reg/tests: Add some more import tests.
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regedit/tests: Add some more import tests.
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regedit: Simplify parseKeyName.
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regedit: Validate REG_SZ import data before processing it any further.
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regedit: Re-implement processSetValue().
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Huw D. M. Davies (21):
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oleaut32: Use VariantInit() rather than open coding it.
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shell32: Avoid leaking icon handles.
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shell32: Use the imagelist to determine the icon size.
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shell32: Use a MENUEX resource for the context menu.
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shell32/tests: Add a test for the size of the icon returned by ExtractIcons().
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shell32: Don't copy the imagelist in SHGetImageList().
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shell32: Take a reference on the imagelist returned with SHGFI_SYSICONINDEX.
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shell32/tests: Add tests for the size of the icon returned by SHGetFileInfo().
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riched20: Only write out non-default pattern colours.
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user32: Fix a potential buffer overflow.
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explorer: Don't alter the shell imagelist.
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shell32: Remove an extraneous '@'.
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comdlg32: Don't ask for icon information since it's unused.
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explorerframe: Release the returned imagelist.
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shell32: Release the returned imagelist.
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regedit: Use the system metrics to retrieve the treeview icon sizes.
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winex11: Try to read the dpi from the user key first.
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winemac: Try to read the dpi from the user key first.
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gdi32: Try to read the dpi from the user key first.
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winecfg: Try to read the dpi from the user key first.
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user32/tests: Try to read the dpi from the user key first.
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Jacek Caban (31):
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mshtml.idl: Added HTMLLabelElement coclass declaration.
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mshtml.idl: Added HTMLSelectElement coclass declaration.
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mshtml.idl: Added HTMLInputElement coclass declaration.
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mshtml.idl: Added HTMLTextAreaElement coclass declaration.
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mshtml.idl: Added HTMLButtonElement coclass declaration.
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mshtml.idl: Added HTMLHtmlElement coclass declaration.
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mshtml.idl: Added HTMLHeadElement coclass declaration.
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mshtml.idl: Added HTMLTitleElement coclass declaration.
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mshtml.idl: Added HTMLMetaElement coclass declaration.
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mshtml.idl: Added HTMLWindow2 coclass declaration.
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mshtml.idl: Added HTMLEmbed coclass declaration.
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mshtml.idl: Added HTMLTableRow coclass declaration.
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mshtml.idl: Added HTMLTableCell coclass declaration.
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mshtml.idl: Added HTMLScriptElement coclass declaration.
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mshtml.idl: Added HTMLObjectElement coclass declaration.
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mshtml.idl: Added HTMLFrameElement coclass declaration.
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mshtml.idl: Added HTMLIFrame coclass declaration.
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mshtml.idl: Added HTMLStyleElement coclass declaration.
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mshtml: Replace get_htmldoc_classinfo with more generic helper.
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mshtml: Added IProvideMultipleTypeInfo stub implementation for HTMLDocument object.
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mshtml: Added IProvideMultipleTypeInfo implementation for HTMLWindow object.
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mshtml: Added IProvideMultipleTypeInfo implementation for HTMLElement object.
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mshtml.idl: Added HTMLAreaElement coclass declaration.
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mshtml/tests: Added area element tests.
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mshtml: Added GetClassInfo implementation for HTMLElement objects.
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mshtml: Added IProvideClassInfo2 implementation for HTMLXMLHttpRequest object.
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mshtml/tests: Added more IProvideClassInfo tests.
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server: Use common get_fd_type implementation for both pipe end implementations.
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mshtml: Added edge compatibility mode support.
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mshtml: Don't emulate legacy style filters in compatibility mode >= IE10.
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secur32: Fixed compilation with prediluvian gnutls.
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Jactry Zeng (1):
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po: Update Simplified Chinese translation.
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Józef Kucia (71):
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wined3d: Prefer GLSL 1.50 for all shaders.
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wined3d: Load all layers for render target views.
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wined3d: Prepare all layers for render target views.
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wined3d: Validate all layers locations for render target views.
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wined3d: Invalidate all layers locations for render target views.
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wined3d: Formalize requirements for layout qualifiers.
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wined3d: Avoid multiple layout qualifiers for uniform blocks.
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wined3d: Use layout binding qualifiers with legacy contexts.
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wined3d: Introduce wined3d_device_set_hull_shader().
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d3d11: Implement d3d11_immediate_context_HSSetShader().
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wined3d: Introduce wined3d_device_set_domain_shader().
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d3d11: Implement d3d11_immediate_context_DSSetShader().
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wined3d: Introduce wined3d_device_get_hull_shader().
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d3d11: Implement d3d11_immediate_context_HSGetShader().
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wined3d: Introduce wined3d_device_get_domain_shader().
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d3d11: Implement d3d11_immediate_context_DSGetShader().
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wined3d: Use correct layer count for 3D textures.
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wined3d: Recognize SM5 vGSInstanceID register.
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wined3d: Recognize SM5 dcl_gsinstances opcode.
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wined3d: Implement geometry shader instancing.
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wined3d: Prefer core geometry shaders.
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wined3d: Drop support for ARB_geometry_shader4.
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d3d11/tests: Add test for layered rendering.
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d3d10core/tests: Add test for layered rendering.
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d3d10core/tests: Allow passing any interface to get_refcount().
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d3d11/tests: Allow passing any interface to get_refcount().
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d3d10core/tests: Check device refcount after CreateInputLayout().
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d3d11/tests: Check device refcount after CreateInputLayout().
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d3d11: Implement d3d{10, 11}_input_layout_GetDevice().
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wined3d: Always use core profile GLSL versions.
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wined3d: Introduce wined3d_device_get_cs_uav().
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d3d11: Implement d3d11_immediate_context_CSGetUnorderedAccessViews().
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wined3d: Introduce wined3d_device_get_unordered_access_view().
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wined3d: Add ARB_tessellation_shader extension.
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wined3d: Introduce wined3d_device_set_hs_cb().
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wined3d: Introduce wined3d_device_set_ds_cb().
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d3d11: Implement d3d11_immediate_context_HSSetConstantBuffers().
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d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
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wined3d: Introduce wined3d_device_set_hs_resource_view().
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d3d11: Implement d3d11_immediate_context_HSSetShaderResources().
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wined3d: Introduce wined3d_device_set_ds_resource_view().
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d3d11: Implement d3d11_immediate_context_DSSetShaderResources().
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d3d11/tests: Add test for ID3DDeviceContextState.
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wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported.
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wined3d: Introduce wined3d_device_set_hs_sampler().
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d3d11: Implement d3d11_immediate_context_HSSetSamplers().
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wined3d: Introduce wined3d_device_set_ds_sampler().
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d3d11: Implement d3d11_immediate_context_DSSetSamplers().
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wined3d: Add parent ops for sampler objects.
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d3d11: Delay destroying sampler state until it is no longer referenced.
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d3d11/tests: Add test for state refcounting.
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d3d11: Fix refcounting for shaders.
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d3d11/tests: Introduce check_interface() helper.
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d3d11/tests: Extend test for ID3DDeviceContextState.
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wined3d: Add parent for rasterizer state objects.
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d3d11: Delay destroying rasterizer state until it is no longer referenced.
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d3d11: Get rid of "rasterizer_state" from struct d3d_device.
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d3d11: Delay destroying depth stencil view until it is no longer referenced.
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d3d11: Delay destroying render target view until it is no longer referenced.
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d3d11: Delay destroying shader resource view until it is no longer referenced.
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d3d11: Delay destroying unordered access view until it is no longer referenced.
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d3d11/tests: Add more tests for state refcounting.
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d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().
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d3d11: Avoid potential double free in d3d_texture2d_create().
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d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().
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dxgi: Fix HMODULE leak in register_d3d10core_layers().
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dxgi: Return iface instead of object pointer.
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wined3d: Introduce wined3d_device_get_hs_cb().
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d3d11: Implement d3d11_immediate_context_HSGetConstantBuffers().
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wined3d: Introduce wined3d_device_get_ds_cb().
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d3d11: Implement d3d11_immediate_context_DSGetConstantBuffers().
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Ken Thomases (15):
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secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.
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secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.
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winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.
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winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.
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winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.
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winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.
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winemac: Move a window to the front when its Mac title bar is clicked.
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winemac: When realizing latent child windows, maintain their relative z-order.
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winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.
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winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.
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winemac: Use the -close method rather than -orderOut: for full-screen windows.
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winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.
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winemac: Opt out of macOS 10.12's automatic window tabbing feature.
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gdiplus: Avoid infinite recursion in flatten_bezier().
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secur32: Implement schan_imp_get_key_signature_algorithm() for macOS.
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Kim Malmo (2):
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po: Update Norwegian translation.
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po: Update Norwegian translation.
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Louis Lenders (1):
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advapi32: Add stubs for RegSaveKeyEx{A,W}.
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Michael Müller (5):
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ntdll: Mark LDR data as initialized.
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ntdll: Add stub for JobObjectBasicAccountingInformation and JobObjectBasicProcessIdList.
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kernel32: Add stub for GetPackageFullName.
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include: Fix an invalid UUID in dxva2api.idl.
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include/mfidl.idl: Add IMFMediaSession interface and dependencies.
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Michael Stefaniuc (14):
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credui: Use SetRectEmpty() instead of memset().
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amstream/tests: Use SetRectEmpty() instead of memset().
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user32: Use SetRectEmpty() instead of memset().
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avifil32: Use SetRectEmpty() instead of memset().
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wineps.drv: Use SetRect/SetRectEmpty instead of open coding them.
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comctl32/tests: Check the correct last error code.
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dplayx/tests: Use a void* instead of void** outer IUnknown argument.
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dmscript/tests: Just use proper IUnknown implementations for aggregation.
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dsound/tests: Use a void* instead of void** outer IUnknown argument.
|
|
dswave/tests: Use a void* instead of void** outer IUnknown argument.
|
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dmloader: Avoid a crash on a NULL string pointer.
|
|
dmloader: Cleanup IDirectMusicLoaderImpl_SetSearchDirectory().
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dmloader: Return an error for an invalid directory.
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dmloader/tests: Add some IDirectMusicLoader directory tests.
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|
|
|
Nikolay Sivov (32):
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dwrite: Consistently use common point and rect types.
|
|
dwrite/tests: Test to show that canWrapLineAfter is not fixed up by disabled wrapping.
|
|
dwrite/tests: Initial tests for IDWriteInMemoryFontFileLoader.
|
|
dwrite: Trace QueryInterface fontface calls on failure (Coverity).
|
|
dwrite/tests: Initial tests for GetGlyphImageFormats().
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dwrite: Make CreateFontFaceFromHdc() properly fail on unsupported font format.
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|
uxtheme: Create compatible bitmap using target hdc.
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|
dwrite: Handle allocation failure when duplicating reference key.
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|
dwrite: Added a helper to avoid extra traces from one method calling another.
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|
include: Added DB_MODE_* constants.
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|
oledb32: Support textual representation of Mode property values.
|
|
user32: Partially protect WM_SETTEXT handlers from invalid input.
|
|
scrrun: Added DateLastModified property for IFile.
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|
comctl32/tests: Fully initialize message tests data (Coverity).
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|
comctl32/pager: Prevent excessive PGN_CALCSIZE notifications during PGM_SETCHILD.
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|
comctl32/tests: Trace test name only of failure.
|
|
dwrite: Partially implement GetGlyphImageFormats().
|
|
po: Update Russian translation.
|
|
uxtheme: Fix buffer bitmap leak.
|
|
shell32: Fix string leak.
|
|
dwrite: Look for 'SVG ' table too when checking supported formats.
|
|
include: Fix IShellFolderView method macros.
|
|
shell32/ebrowser: Respond to IOleWindow from IExplorerBrowser.
|
|
dmusic/tests: Use void* instead of void** type value for outer argument.
|
|
uxtheme: Fix buffer dc origin and clipping.
|
|
dwrite: Extract supported image formats from 'sbix' table.
|
|
dwrite: Update overhangs rectangle on alignment changes.
|
|
po: Update Russian translation.
|
|
uxtheme/tests: Remove some trace messages.
|
|
gdiplus/tests: Fix copy/paste error in format tests.
|
|
gdiplus: Fix generic string formats behavior.
|
|
gdiplus: Use better naming for line alignment format field.
|
|
|
|
Olivier F. R. Dierick (1):
|
|
api-ms-win-core-processthreads-l1-1-0: Add some functions.
|
|
|
|
Owen Rudge (4):
|
|
wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
|
|
wsdapi/tests: Add tests for Register/UnRegisterNotificationSink.
|
|
include: Remove typedefs from wsdapi.h, reorder includes.
|
|
include: Avoid redefining WSDXML typedefs.
|
|
|
|
Paul Gofman (17):
|
|
d3dx9/tests: Add tests for cross effect handles usage.
|
|
d3dx9: Use magic number instead of parameter tables for parameter handles.
|
|
d3dx9: Compare parameter definition instead of parameter handle in IsParameterUsed().
|
|
d3dx9/tests: Add test for shared effect parameters.
|
|
d3dx9/tests: Add more tests for IsParameterUsed() function.
|
|
d3dx9: Reference top level parameter instead of dirty flag.
|
|
d3dx9: Fix IsParameterUsed() for the case when state references child parameter.
|
|
d3dx9: Factor out free_parameter_data() function.
|
|
d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.
|
|
d3dx9/tests: Add test for releasing pool before effects referencing it.
|
|
d3dx9: Support parameters sharing in effect.
|
|
d3dx9: Fix register index for the scalar op case in parse_preshader().
|
|
d3dx9/tests: Fix test blob data corruption in test_preshader_op().
|
|
d3dx9: Return an error for out of bounds input register in parse_preshader().
|
|
d3dx9: Set reg_component_count to 4 for immediate constants.
|
|
d3dx9: Remove unused parameter 'effect' from d3dx9_get_param_value_ptr().
|
|
d3dx9: Downgrade unknown DWORD FIXMEs() to WARN() messages.
|
|
|
|
Piotr Caban (9):
|
|
msvcr120: Add wctype implementation.
|
|
server: Update all children upon SetLayeredWindowAttributes.
|
|
user32: Switch to normal window drawing on SetLayeredWindowAttributes call.
|
|
user32/tests: Add layered window child painting test when WS_CLIPCHILDREN flag is specified.
|
|
gdi32: Allocate smaller buffer in delete_external_font_keys helper.
|
|
gdi32: Only delete unmodified font keys in delete_external_font_keys.
|
|
dwrite: Don't crash on uninitialized cached and factory fields in dwritefontface_Release.
|
|
dwrite: Don't fail in opentype_get_font_strings_from_id if any of font strings got decoded.
|
|
dwrite: Fix EUDC font collection use after free issue.
|
|
|
|
Sebastian Lackner (5):
|
|
wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.
|
|
wined3d: Fix double free in geometry_shader_init.
|
|
ntoskrnl.exe: Do not use P* types in IoReportResourceUsage.
|
|
vcomp: Handle begin == NULL in _vcomp_for_static_init.
|
|
configure: Support for recent versions of OSMesa.
|
|
|
|
Stefan Dösinger (7):
|
|
d3d9/tests: Accept another stale value in test_vshader_input.
|
|
d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.
|
|
ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.
|
|
ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.
|
|
d3d9/tests: Accept alpha channel differences in shadow_test.
|
|
d3d8/tests: Accept alpha channel differences in shadow_test.
|
|
d3d9/tests: WARP returns a random color in uninitialized color attributes.
|
|
|
|
Zebediah Figura (1):
|
|
user32: Move internal message from EnableWindow to WIN_SetStyle().
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|