Sweden-Number/dlls/d3d9
Stefan Dösinger 71631f7638 wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
..
tests d3d9: Fix failing tests on windows, when no 3d hardware acceleration is available. 2007-01-02 13:24:08 +01:00
Makefile.in
basetexture.c
cubetexture.c d3d9: Handle surface refcount forwarding in d3d9. 2006-12-18 12:01:58 +01:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Handle volume container in d3d9. 2006-12-18 12:08:08 +01:00
device.c wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
directx.c d3d: Fix adapter mode enumeration and filtering. 2006-12-20 17:58:34 +01:00
indexbuffer.c
pixelshader.c
query.c
resource.c
stateblock.c
surface.c d3d9: Handle surface container in d3d9. 2006-12-18 12:08:02 +01:00
swapchain.c d3d9: Fix implicit swap chain refcounting. 2006-12-18 12:07:38 +01:00
texture.c d3d9: Handle surface refcount forwarding in d3d9. 2006-12-18 12:01:58 +01:00
version.rc
vertexbuffer.c
vertexdeclaration.c d3d9: Use correct COM macros. 2006-12-01 12:27:15 +01:00
vertexshader.c
volume.c d3d9: Handle volume container in d3d9. 2006-12-18 12:08:08 +01:00
volumetexture.c d3d9: Handle volume refcount forwarding in d3d9. 2006-12-18 12:02:06 +01:00