Sweden-Number/include/server/object.h

238 lines
9.1 KiB
C

/*
* Wine server objects
*
* Copyright (C) 1998 Alexandre Julliard
*/
#ifndef __WINE_SERVER_OBJECT_H
#define __WINE_SERVER_OBJECT_H
#ifndef __WINE_SERVER__
#error This file can only be used in the Wine server
#endif
#include <sys/time.h>
#include "server.h"
#include "server/request.h"
/* kernel objects */
struct object;
struct object_name;
struct thread;
struct file;
struct wait_queue_entry;
/* operations valid on all objects */
struct object_ops
{
/* dump the object (for debugging) */
void (*dump)(struct object *,int);
/* add a thread to the object wait queue */
int (*add_queue)(struct object *,struct wait_queue_entry *);
/* remove a thread from the object wait queue */
void (*remove_queue)(struct object *,struct wait_queue_entry *);
/* is object signaled? */
int (*signaled)(struct object *,struct thread *);
/* wait satisfied; return 1 if abandoned */
int (*satisfied)(struct object *,struct thread *);
/* return a Unix fd that can be used to read from the object */
int (*get_read_fd)(struct object *);
/* return a Unix fd that can be used to write to the object */
int (*get_write_fd)(struct object *);
/* flush the object buffers */
int (*flush)(struct object *);
/* get file information */
int (*get_file_info)(struct object *,struct get_file_info_reply *);
/* destroy on refcount == 0 */
void (*destroy)(struct object *);
};
struct object
{
unsigned int refcount;
const struct object_ops *ops;
struct wait_queue_entry *head;
struct wait_queue_entry *tail;
struct object_name *name;
};
extern void *mem_alloc( size_t size ); /* malloc wrapper */
extern struct object *create_named_object( const char *name, const struct object_ops *ops,
size_t size );
extern int init_object( struct object *obj, const struct object_ops *ops, const char *name );
extern const char *get_object_name( struct object *obj );
/* grab/release_object can take any pointer, but you better make sure */
/* that the thing pointed to starts with a struct object... */
extern struct object *grab_object( void *obj );
extern void release_object( void *obj );
extern struct object *find_object( const char *name );
extern int no_add_queue( struct object *obj, struct wait_queue_entry *entry );
extern int no_satisfied( struct object *obj, struct thread *thread );
extern int no_read_fd( struct object *obj );
extern int no_write_fd( struct object *obj );
extern int no_flush( struct object *obj );
extern int no_get_file_info( struct object *obj, struct get_file_info_reply *info );
extern void default_select_event( int fd, int event, void *private );
/* request handlers */
struct iovec;
struct thread;
extern void call_req_handler( struct thread *thread, enum request req,
void *data, int len, int fd );
extern void call_timeout_handler( struct thread *thread );
extern void call_kill_handler( struct thread *thread, int exit_code );
extern void trace_request( enum request req, void *data, int len, int fd );
extern void trace_timeout(void);
extern void trace_kill( int exit_code );
extern void trace_reply( struct thread *thread, int type, int pass_fd,
struct iovec *vec, int veclen );
/* select functions */
#define READ_EVENT 1
#define WRITE_EVENT 2
struct select_ops
{
void (*event)( int fd, int event, void *private );
void (*timeout)( int fd, void *private );
};
extern int add_select_user( int fd, int events, const struct select_ops *ops, void *private );
extern void remove_select_user( int fd );
extern void set_select_timeout( int fd, struct timeval *when );
extern void set_select_events( int fd, int events );
extern void *get_select_private_data( const struct select_ops *ops, int fd );
extern void select_loop(void);
/* socket functions */
extern void server_init( int fd );
extern int add_client( int client_fd, struct thread *self );
extern void remove_client( int client_fd, int exit_code );
extern int get_initial_client_fd(void);
extern void set_timeout( int client_fd, struct timeval *when );
extern int send_reply_v( int client_fd, int type, int pass_fd,
struct iovec *vec, int veclen );
/* process functions */
struct process;
extern struct process *create_process(void);
extern struct process *get_process_from_id( void *id );
extern struct process *get_process_from_handle( int handle, unsigned int access );
extern void add_process_thread( struct process *process,
struct thread *thread );
extern void remove_process_thread( struct process *process,
struct thread *thread );
extern void kill_process( struct process *process, int exit_code );
extern void get_process_info( struct process *process,
struct get_process_info_reply *reply );
extern void set_process_info( struct process *process,
struct set_process_info_request *req );
extern int alloc_console( struct process *process );
extern int free_console( struct process *process );
extern struct object *get_console( struct process *process, int output );
/* handle functions */
/* alloc_handle takes a void *obj for convenience, but you better make sure */
/* that the thing pointed to starts with a struct object... */
extern int alloc_handle( struct process *process, void *obj,
unsigned int access, int inherit );
extern int close_handle( struct process *process, int handle );
extern int set_handle_info( struct process *process, int handle,
int mask, int flags );
extern struct object *get_handle_obj( struct process *process, int handle,
unsigned int access, const struct object_ops *ops );
extern int duplicate_handle( struct process *src, int src_handle, struct process *dst,
int dst_handle, unsigned int access, int inherit, int options );
extern int open_object( const char *name, const struct object_ops *ops,
unsigned int access, int inherit );
/* event functions */
extern struct object *create_event( const char *name, int manual_reset, int initial_state );
extern int open_event( unsigned int access, int inherit, const char *name );
extern int pulse_event( int handle );
extern int set_event( int handle );
extern int reset_event( int handle );
/* mutex functions */
extern struct object *create_mutex( const char *name, int owned );
extern int open_mutex( unsigned int access, int inherit, const char *name );
extern int release_mutex( int handle );
extern void abandon_mutexes( struct thread *thread );
/* semaphore functions */
extern struct object *create_semaphore( const char *name, unsigned int initial, unsigned int max );
extern int open_semaphore( unsigned int access, int inherit, const char *name );
extern int release_semaphore( int handle, unsigned int count, unsigned int *prev_count );
/* file functions */
extern struct object *create_file( int fd, const char *name, unsigned int access,
unsigned int sharing, int create, unsigned int attrs );
extern struct file *get_file_obj( struct process *process, int handle,
unsigned int access );
extern int file_get_mmap_fd( struct file *file );
extern int set_file_pointer( int handle, int *low, int *high, int whence );
extern int truncate_file( int handle );
extern int set_file_time( int handle, time_t access_time, time_t write_time );
extern int file_lock( struct file *file, int offset_high, int offset_low,
int count_high, int count_low );
extern int file_unlock( struct file *file, int offset_high, int offset_low,
int count_high, int count_low );
extern void file_set_error(void);
/* pipe functions */
extern int create_pipe( struct object *obj[2] );
/* console functions */
struct tagINPUT_RECORD;
extern int create_console( int fd, struct object *obj[2] );
extern int set_console_fd( int handle, int fd, int pid );
extern int get_console_mode( int handle, int *mode );
extern int set_console_mode( int handle, int mode );
extern int set_console_info( int handle, struct set_console_info_request *req,
const char *title );
extern int get_console_info( int handle, struct get_console_info_reply *reply,
const char **title );
extern int write_console_input( int handle, int count, struct tagINPUT_RECORD *records );
extern int read_console_input( int handle, int count, int flush );
/* change notification functions */
extern struct object *create_change_notification( int subtree, int filter );
/* file mapping functions */
extern struct object *create_mapping( int size_high, int size_low, int protect,
int handle, const char *name );
extern int open_mapping( unsigned int access, int inherit, const char *name );
extern int get_mapping_info( int handle, struct get_mapping_info_reply *reply );
/* device functions */
extern struct object *create_device( int id );
extern int debug_level;
#endif /* __WINE_SERVER_OBJECT_H */