528 lines
14 KiB
C
528 lines
14 KiB
C
/*
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* RPC transport layer
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*
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* Copyright 2001 Ove Kåven, TransGaming Technologies
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* Copyright 2003 Mike Hearn
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* Copyright 2004 Filip Navara
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* Copyright 2006 Mike McCormack
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include <fcntl.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_NETDB_H
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#include <netdb.h>
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#endif
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "winerror.h"
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#include "winreg.h"
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#include "winternl.h"
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#include "wine/unicode.h"
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#include "rpc.h"
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#include "rpcndr.h"
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#include "wine/debug.h"
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#include "rpc_binding.h"
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#include "rpc_message.h"
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WINE_DEFAULT_DEBUG_CHANNEL(rpc);
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/**** ncacn_np support ****/
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typedef struct _RpcConnection_np
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{
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RpcConnection common;
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HANDLE pipe, thread;
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OVERLAPPED ovl;
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} RpcConnection_np;
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static RpcConnection *rpcrt4_conn_np_alloc(void)
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{
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return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcConnection_np));
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}
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static RPC_STATUS rpcrt4_connect_pipe(RpcConnection *Connection, LPCSTR pname)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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TRACE("listening on %s\n", pname);
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npc->pipe = CreateNamedPipeA(pname, PIPE_ACCESS_DUPLEX,
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PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE,
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PIPE_UNLIMITED_INSTANCES,
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RPC_MAX_PACKET_SIZE, RPC_MAX_PACKET_SIZE, 5000, NULL);
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memset(&npc->ovl, 0, sizeof(npc->ovl));
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npc->ovl.hEvent = CreateEventW(NULL, TRUE, FALSE, NULL);
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if (ConnectNamedPipe(npc->pipe, &npc->ovl))
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return RPC_S_OK;
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WARN("Couldn't ConnectNamedPipe (error was %ld)\n", GetLastError());
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if (GetLastError() == ERROR_PIPE_CONNECTED) {
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SetEvent(npc->ovl.hEvent);
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return RPC_S_OK;
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}
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if (GetLastError() == ERROR_IO_PENDING) {
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/* FIXME: looks like we need to GetOverlappedResult here? */
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return RPC_S_OK;
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}
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return RPC_S_SERVER_UNAVAILABLE;
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}
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static RPC_STATUS rpcrt4_open_pipe(RpcConnection *Connection, LPCSTR pname, BOOL wait)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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HANDLE pipe;
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DWORD err, dwMode;
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TRACE("connecting to %s\n", pname);
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while (TRUE) {
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pipe = CreateFileA(pname, GENERIC_READ|GENERIC_WRITE, 0, NULL,
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OPEN_EXISTING, 0, 0);
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if (pipe != INVALID_HANDLE_VALUE) break;
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err = GetLastError();
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if (err == ERROR_PIPE_BUSY) {
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TRACE("connection failed, error=%lx\n", err);
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return RPC_S_SERVER_TOO_BUSY;
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}
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if (!wait)
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return RPC_S_SERVER_UNAVAILABLE;
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if (!WaitNamedPipeA(pname, NMPWAIT_WAIT_FOREVER)) {
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err = GetLastError();
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WARN("connection failed, error=%lx\n", err);
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return RPC_S_SERVER_UNAVAILABLE;
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}
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}
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/* success */
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memset(&npc->ovl, 0, sizeof(npc->ovl));
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/* pipe is connected; change to message-read mode. */
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dwMode = PIPE_READMODE_MESSAGE;
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SetNamedPipeHandleState(pipe, &dwMode, NULL, NULL);
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npc->ovl.hEvent = CreateEventW(NULL, TRUE, FALSE, NULL);
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npc->pipe = pipe;
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return RPC_S_OK;
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}
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static RPC_STATUS rpcrt4_ncalrpc_open(RpcConnection* Connection)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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static LPCSTR prefix = "\\\\.\\pipe\\lrpc\\";
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RPC_STATUS r;
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LPSTR pname;
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/* already connected? */
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if (npc->pipe)
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return RPC_S_OK;
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/* protseq=ncalrpc: supposed to use NT LPC ports,
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* but we'll implement it with named pipes for now */
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pname = HeapAlloc(GetProcessHeap(), 0, strlen(prefix) + strlen(Connection->Endpoint) + 1);
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strcat(strcpy(pname, prefix), Connection->Endpoint);
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if (Connection->server)
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r = rpcrt4_connect_pipe(Connection, pname);
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else
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r = rpcrt4_open_pipe(Connection, pname, TRUE);
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HeapFree(GetProcessHeap(), 0, pname);
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return r;
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}
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static RPC_STATUS rpcrt4_ncacn_np_open(RpcConnection* Connection)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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static LPCSTR prefix = "\\\\.";
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RPC_STATUS r;
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LPSTR pname;
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/* already connected? */
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if (npc->pipe)
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return RPC_S_OK;
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/* protseq=ncacn_np: named pipes */
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pname = HeapAlloc(GetProcessHeap(), 0, strlen(prefix) + strlen(Connection->Endpoint) + 1);
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strcat(strcpy(pname, prefix), Connection->Endpoint);
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if (Connection->server)
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r = rpcrt4_connect_pipe(Connection, pname);
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else
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r = rpcrt4_open_pipe(Connection, pname, FALSE);
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HeapFree(GetProcessHeap(), 0, pname);
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return r;
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}
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static HANDLE rpcrt4_conn_np_get_connect_event(RpcConnection *Connection)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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return npc->ovl.hEvent;
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}
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static RPC_STATUS rpcrt4_conn_np_handoff(RpcConnection *old_conn, RpcConnection *new_conn)
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{
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RpcConnection_np *old_npc = (RpcConnection_np *) old_conn;
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RpcConnection_np *new_npc = (RpcConnection_np *) new_conn;
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/* because of the way named pipes work, we'll transfer the connected pipe
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* to the child, then reopen the server binding to continue listening */
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new_npc->pipe = old_npc->pipe;
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new_npc->ovl = old_npc->ovl;
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old_npc->pipe = 0;
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memset(&old_npc->ovl, 0, sizeof(old_npc->ovl));
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return RPCRT4_OpenConnection(old_conn);
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}
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static int rpcrt4_conn_np_read(RpcConnection *Connection,
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void *buffer, unsigned int count)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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DWORD dwRead = 0;
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if (!ReadFile(npc->pipe, buffer, count, &dwRead, NULL) &&
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(GetLastError() != ERROR_MORE_DATA))
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return -1;
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return dwRead;
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}
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static int rpcrt4_conn_np_write(RpcConnection *Connection,
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const void *buffer, unsigned int count)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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DWORD dwWritten = 0;
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if (!WriteFile(npc->pipe, buffer, count, &dwWritten, NULL))
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return -1;
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return dwWritten;
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}
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static int rpcrt4_conn_np_close(RpcConnection *Connection)
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{
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RpcConnection_np *npc = (RpcConnection_np *) Connection;
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if (npc->pipe) {
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FlushFileBuffers(npc->pipe);
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CloseHandle(npc->pipe);
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npc->pipe = 0;
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}
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if (npc->ovl.hEvent) {
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CloseHandle(npc->ovl.hEvent);
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npc->ovl.hEvent = 0;
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}
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return 0;
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}
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/**** ncacn_ip_tcp support ****/
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typedef struct _RpcConnection_tcp
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{
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RpcConnection common;
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int sock;
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} RpcConnection_tcp;
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static RpcConnection *rpcrt4_conn_tcp_alloc(void)
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{
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RpcConnection_tcp *tcpc;
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tcpc = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcConnection_tcp));
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tcpc->sock = -1;
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return &tcpc->common;
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}
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static RPC_STATUS rpcrt4_ncacn_ip_tcp_open(RpcConnection* Connection)
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{
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RpcConnection_tcp *tcpc = (RpcConnection_tcp *) Connection;
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int sock;
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int ret;
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struct addrinfo *ai;
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struct addrinfo *ai_cur;
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struct addrinfo hints;
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TRACE("(%s, %s)\n", Connection->NetworkAddr, Connection->Endpoint);
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if (Connection->server)
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{
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ERR("ncacn_ip_tcp servers not supported yet\n");
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return RPC_S_SERVER_UNAVAILABLE;
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}
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if (tcpc->sock != -1)
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return RPC_S_OK;
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hints.ai_flags = 0;
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hints.ai_family = PF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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hints.ai_addrlen = 0;
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hints.ai_addr = NULL;
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hints.ai_canonname = NULL;
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hints.ai_next = NULL;
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ret = getaddrinfo(Connection->NetworkAddr, Connection->Endpoint, &hints, &ai);
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if (ret < 0)
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{
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ERR("getaddrinfo failed with %d\n", ret);
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return RPC_S_SERVER_UNAVAILABLE;
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}
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for (ai_cur = ai; ai_cur; ai_cur = ai->ai_next)
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{
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if (TRACE_ON(rpc))
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{
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char host[256];
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char service[256];
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getnameinfo(ai_cur->ai_addr, ai_cur->ai_addrlen,
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host, sizeof(host), service, sizeof(service),
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NI_NUMERICHOST | NI_NUMERICSERV);
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TRACE("trying %s:%s\n", host, service);
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}
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sock = socket(ai_cur->ai_family, ai_cur->ai_socktype, ai_cur->ai_protocol);
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if (sock < 0)
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{
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WARN("socket() failed\n");
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continue;
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}
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if (0>connect(sock, ai_cur->ai_addr, ai_cur->ai_addrlen))
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{
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WARN("connect() failed\n");
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close(sock);
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continue;
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}
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tcpc->sock = sock;
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freeaddrinfo(ai);
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TRACE("connected\n");
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return RPC_S_OK;
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}
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freeaddrinfo(ai);
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ERR("couldn't connect to %s:%s\n", Connection->NetworkAddr, Connection->Endpoint);
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return RPC_S_SERVER_UNAVAILABLE;
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}
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static HANDLE rpcrt4_conn_tcp_get_wait_handle(RpcConnection *Connection)
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{
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assert(0);
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return 0;
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}
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static RPC_STATUS rpcrt4_conn_tcp_handoff(RpcConnection *old_conn, RpcConnection *new_conn)
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{
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assert(0);
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return RPC_S_SERVER_UNAVAILABLE;
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}
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static int rpcrt4_conn_tcp_read(RpcConnection *Connection,
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void *buffer, unsigned int count)
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{
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RpcConnection_tcp *tcpc = (RpcConnection_tcp *) Connection;
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int r = recv(tcpc->sock, buffer, count, MSG_WAITALL);
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TRACE("%d %p %u -> %d\n", tcpc->sock, buffer, count, r);
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return r;
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}
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static int rpcrt4_conn_tcp_write(RpcConnection *Connection,
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const void *buffer, unsigned int count)
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{
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RpcConnection_tcp *tcpc = (RpcConnection_tcp *) Connection;
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int r = write(tcpc->sock, buffer, count);
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TRACE("%d %p %u -> %d\n", tcpc->sock, buffer, count, r);
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return r;
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}
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static int rpcrt4_conn_tcp_close(RpcConnection *Connection)
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{
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RpcConnection_tcp *tcpc = (RpcConnection_tcp *) Connection;
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TRACE("%d\n", tcpc->sock);
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if (tcpc->sock != -1)
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close(tcpc->sock);
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tcpc->sock = -1;
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return 0;
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}
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struct protseq_ops protseq_list[] = {
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{ "ncacn_np",
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rpcrt4_conn_np_alloc,
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rpcrt4_ncacn_np_open,
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rpcrt4_conn_np_get_connect_event,
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rpcrt4_conn_np_handoff,
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rpcrt4_conn_np_read,
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rpcrt4_conn_np_write,
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rpcrt4_conn_np_close,
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},
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{ "ncalrpc",
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rpcrt4_conn_np_alloc,
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rpcrt4_ncalrpc_open,
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rpcrt4_conn_np_get_connect_event,
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rpcrt4_conn_np_handoff,
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rpcrt4_conn_np_read,
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rpcrt4_conn_np_write,
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rpcrt4_conn_np_close,
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},
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{ "ncacn_ip_tcp",
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rpcrt4_conn_tcp_alloc,
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rpcrt4_ncacn_ip_tcp_open,
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rpcrt4_conn_tcp_get_wait_handle,
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rpcrt4_conn_tcp_handoff,
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rpcrt4_conn_tcp_read,
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rpcrt4_conn_tcp_write,
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rpcrt4_conn_tcp_close,
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}
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};
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#define MAX_PROTSEQ (sizeof protseq_list / sizeof protseq_list[0])
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static struct protseq_ops *rpcrt4_get_protseq_ops(const char *protseq)
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{
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int i;
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for(i=0; i<MAX_PROTSEQ; i++)
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if (!strcmp(protseq_list[i].name, protseq))
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return &protseq_list[i];
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return NULL;
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}
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/**** interface to rest of code ****/
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RPC_STATUS RPCRT4_OpenConnection(RpcConnection* Connection)
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{
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TRACE("(Connection == ^%p)\n", Connection);
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return Connection->ops->open_connection(Connection);
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}
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RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection)
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{
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TRACE("(Connection == ^%p)\n", Connection);
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rpcrt4_conn_close(Connection);
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return RPC_S_OK;
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}
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RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server,
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LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint,
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LPCSTR NetworkOptions, RpcAuthInfo* AuthInfo, RpcBinding* Binding)
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{
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struct protseq_ops *ops;
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RpcConnection* NewConnection;
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ops = rpcrt4_get_protseq_ops(Protseq);
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if (!ops)
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return RPC_S_PROTSEQ_NOT_SUPPORTED;
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NewConnection = ops->alloc();
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NewConnection->server = server;
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NewConnection->ops = ops;
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NewConnection->NetworkAddr = RPCRT4_strdupA(NetworkAddr);
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NewConnection->Endpoint = RPCRT4_strdupA(Endpoint);
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NewConnection->Used = Binding;
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NewConnection->MaxTransmissionSize = RPC_MAX_PACKET_SIZE;
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NewConnection->NextCallId = 1;
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if (AuthInfo) RpcAuthInfo_AddRef(AuthInfo);
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NewConnection->AuthInfo = AuthInfo;
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TRACE("connection: %p\n", NewConnection);
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*Connection = NewConnection;
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return RPC_S_OK;
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}
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RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection)
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{
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RPC_STATUS err;
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err = RPCRT4_CreateConnection(Connection, OldConnection->server,
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rpcrt4_conn_get_name(OldConnection),
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OldConnection->NetworkAddr,
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OldConnection->Endpoint, NULL,
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OldConnection->AuthInfo, NULL);
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if (err == RPC_S_OK)
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rpcrt4_conn_handoff(OldConnection, *Connection);
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return err;
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}
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RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection)
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{
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TRACE("connection: %p\n", Connection);
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RPCRT4_CloseConnection(Connection);
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RPCRT4_strfree(Connection->Endpoint);
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RPCRT4_strfree(Connection->NetworkAddr);
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if (Connection->AuthInfo) RpcAuthInfo_Release(Connection->AuthInfo);
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HeapFree(GetProcessHeap(), 0, Connection);
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return RPC_S_OK;
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}
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/***********************************************************************
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* RpcNetworkIsProtseqValidW (RPCRT4.@)
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*
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* Checks if the given protocol sequence is known by the RPC system.
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* If it is, returns RPC_S_OK, otherwise RPC_S_PROTSEQ_NOT_SUPPORTED.
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*
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*/
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RPC_STATUS WINAPI RpcNetworkIsProtseqValidW(LPWSTR protseq)
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{
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char ps[0x10];
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WideCharToMultiByte(CP_ACP, 0, protseq, -1,
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ps, sizeof ps, NULL, NULL);
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if (rpcrt4_get_protseq_ops(ps))
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return RPC_S_OK;
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FIXME("Unknown protseq %s\n", debugstr_w(protseq));
|
|
|
|
return RPC_S_INVALID_RPC_PROTSEQ;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RpcNetworkIsProtseqValidA (RPCRT4.@)
|
|
*/
|
|
RPC_STATUS WINAPI RpcNetworkIsProtseqValidA(unsigned char *protseq)
|
|
{
|
|
UNICODE_STRING protseqW;
|
|
|
|
if (RtlCreateUnicodeStringFromAsciiz(&protseqW, (char*)protseq))
|
|
{
|
|
RPC_STATUS ret = RpcNetworkIsProtseqValidW(protseqW.Buffer);
|
|
RtlFreeUnicodeString(&protseqW);
|
|
return ret;
|
|
}
|
|
return RPC_S_OUT_OF_MEMORY;
|
|
}
|