Sweden-Number/server/protocol.def

2262 lines
77 KiB
C

/* -*- C -*-
*
* Wine server protocol definition
*
* Copyright (C) 2001 Alexandre Julliard
*
* This file is used by tools/make_requests to build the
* protocol structures in include/wine/server_protocol.h
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
@HEADER /* start of C declarations */
#include <stdarg.h>
#include <stdlib.h>
#include <time.h>
#include <windef.h>
#include <winbase.h>
struct request_header
{
int req; /* request code */
size_t request_size; /* request variable part size */
size_t reply_size; /* reply variable part maximum size */
};
struct reply_header
{
unsigned int error; /* error result */
size_t reply_size; /* reply variable part size */
};
/* placeholder structure for the maximum allowed request size */
/* this is used to construct the generic_request union */
struct request_max_size
{
int pad[16]; /* the max request size is 16 ints */
};
typedef void *obj_handle_t;
typedef void *user_handle_t;
typedef unsigned short atom_t;
typedef unsigned int process_id_t;
typedef unsigned int thread_id_t;
#define FIRST_USER_HANDLE 0x0020 /* first possible value for low word of user handle */
#define LAST_USER_HANDLE 0xffef /* last possible value for low word of user handle */
/* definitions of the event data depending on the event code */
struct debug_event_exception
{
EXCEPTION_RECORD record; /* exception record */
int first; /* first chance exception? */
};
struct debug_event_create_thread
{
obj_handle_t handle; /* handle to the new thread */
void *teb; /* thread teb (in debugged process address space) */
void *start; /* thread startup routine */
};
struct debug_event_create_process
{
obj_handle_t file; /* handle to the process exe file */
obj_handle_t process; /* handle to the new process */
obj_handle_t thread; /* handle to the new thread */
void *base; /* base of executable image */
int dbg_offset; /* offset of debug info in file */
int dbg_size; /* size of debug info */
void *teb; /* thread teb (in debugged process address space) */
void *start; /* thread startup routine */
void *name; /* image name (optional) */
int unicode; /* is it Unicode? */
};
struct debug_event_exit
{
int exit_code; /* thread or process exit code */
};
struct debug_event_load_dll
{
obj_handle_t handle; /* file handle for the dll */
void *base; /* base address of the dll */
int dbg_offset; /* offset of debug info in file */
int dbg_size; /* size of debug info */
void *name; /* image name (optional) */
int unicode; /* is it Unicode? */
};
struct debug_event_unload_dll
{
void *base; /* base address of the dll */
};
struct debug_event_output_string
{
void *string; /* string to display (in debugged process address space) */
int unicode; /* is it Unicode? */
int length; /* string length */
};
struct debug_event_rip_info
{
int error; /* ??? */
int type; /* ??? */
};
union debug_event_data
{
struct debug_event_exception exception;
struct debug_event_create_thread create_thread;
struct debug_event_create_process create_process;
struct debug_event_exit exit;
struct debug_event_load_dll load_dll;
struct debug_event_unload_dll unload_dll;
struct debug_event_output_string output_string;
struct debug_event_rip_info rip_info;
};
/* debug event data */
typedef struct
{
int code; /* event code */
union debug_event_data info; /* event information */
} debug_event_t;
/* structure used in sending an fd from client to server */
struct send_fd
{
thread_id_t tid; /* thread id */
int fd; /* file descriptor on client-side */
};
/* structure sent by the server on the wait fifo */
struct wake_up_reply
{
void *cookie; /* magic cookie that was passed in select_request */
int signaled; /* wait result */
};
/* structure for absolute timeouts */
typedef struct
{
int sec; /* seconds since Unix epoch */
int usec; /* microseconds */
} abs_time_t;
/* structure returned in the list of window properties */
typedef struct
{
atom_t atom; /* property atom */
short string; /* was atom a string originally? */
obj_handle_t handle; /* handle stored in property */
} property_data_t;
/* structure to specify window rectangles */
typedef struct
{
int left;
int top;
int right;
int bottom;
} rectangle_t;
/* structure for console char/attribute info */
typedef struct
{
WCHAR ch;
unsigned short attr;
} char_info_t;
/****************************************************************/
/* Request declarations */
/* Create a new process from the context of the parent */
@REQ(new_process)
int inherit_all; /* inherit all handles from parent */
int create_flags; /* creation flags */
int unix_pid; /* Unix pid of new process */
obj_handle_t exe_file; /* file handle for main exe */
obj_handle_t hstdin; /* handle for stdin */
obj_handle_t hstdout; /* handle for stdout */
obj_handle_t hstderr; /* handle for stderr */
VARARG(info,startup_info); /* startup information */
VARARG(env,unicode_str); /* environment for new process */
@REPLY
obj_handle_t info; /* new process info handle */
@END
/* Retrieve information about a newly started process */
@REQ(get_new_process_info)
obj_handle_t info; /* info handle returned from new_process_request */
int pinherit; /* process handle inherit flag */
int tinherit; /* thread handle inherit flag */
@REPLY
process_id_t pid; /* process id */
obj_handle_t phandle; /* process handle (in the current process) */
thread_id_t tid; /* thread id */
obj_handle_t thandle; /* thread handle (in the current process) */
int success; /* did the process start successfully? */
@END
/* Create a new thread from the context of the parent */
@REQ(new_thread)
int suspend; /* new thread should be suspended on creation */
int inherit; /* inherit flag */
int request_fd; /* fd for request pipe */
@REPLY
thread_id_t tid; /* thread id */
obj_handle_t handle; /* thread handle (in the current process) */
@END
/* Signal that we are finished booting on the client side */
@REQ(boot_done)
int debug_level; /* new debug level */
@END
/* Initialize a process; called from the new process context */
@REQ(init_process)
void* peb; /* addr of PEB */
void* ldt_copy; /* addr of LDT copy */
@REPLY
int create_flags; /* creation flags */
unsigned int server_start; /* server start time (GetTickCount) */
size_t info_size; /* total size of startup info */
obj_handle_t exe_file; /* file handle for main exe */
obj_handle_t hstdin; /* handle for stdin */
obj_handle_t hstdout; /* handle for stdout */
obj_handle_t hstderr; /* handle for stderr */
@END
/* Retrieve the new process startup info */
@REQ(get_startup_info)
@REPLY
VARARG(info,startup_info); /* startup information */
VARARG(env,unicode_str); /* environment */
@END
/* Signal the end of the process initialization */
@REQ(init_process_done)
void* module; /* main module base address */
size_t module_size; /* main module size */
void* entry; /* process entry point */
void* name; /* ptr to ptr to name (in process addr space) */
obj_handle_t exe_file; /* file handle for main exe */
int gui; /* is it a GUI process? */
VARARG(filename,unicode_str); /* file name of main exe */
@END
/* Initialize a thread; called from the child after fork()/clone() */
@REQ(init_thread)
int unix_pid; /* Unix pid of new thread */
int unix_tid; /* Unix tid of new thread */
void* teb; /* TEB of new thread (in thread address space) */
void* entry; /* thread entry point (in thread address space) */
int reply_fd; /* fd for reply pipe */
int wait_fd; /* fd for blocking calls pipe */
@REPLY
process_id_t pid; /* process id of the new thread's process */
thread_id_t tid; /* thread id of the new thread */
int boot; /* is this the boot thread? */
int version; /* protocol version */
@END
/* Terminate a process */
@REQ(terminate_process)
obj_handle_t handle; /* process handle to terminate */
int exit_code; /* process exit code */
@REPLY
int self; /* suicide? */
@END
/* Terminate a thread */
@REQ(terminate_thread)
obj_handle_t handle; /* thread handle to terminate */
int exit_code; /* thread exit code */
@REPLY
int self; /* suicide? */
int last; /* last thread in this process? */
@END
/* Retrieve information about a process */
@REQ(get_process_info)
obj_handle_t handle; /* process handle */
@REPLY
process_id_t pid; /* server process id */
process_id_t ppid; /* server process id of parent */
int exit_code; /* process exit code */
int priority; /* priority class */
int process_affinity; /* process affinity mask */
int system_affinity; /* system affinity mask */
void* peb; /* PEB address in process address space */
@END
/* Set a process informations */
@REQ(set_process_info)
obj_handle_t handle; /* process handle */
int mask; /* setting mask (see below) */
int priority; /* priority class */
int affinity; /* affinity mask */
@END
#define SET_PROCESS_INFO_PRIORITY 0x01
#define SET_PROCESS_INFO_AFFINITY 0x02
/* Retrieve information about a thread */
@REQ(get_thread_info)
obj_handle_t handle; /* thread handle */
thread_id_t tid_in; /* thread id (optional) */
@REPLY
process_id_t pid; /* server process id */
thread_id_t tid; /* server thread id */
void* teb; /* thread teb pointer */
int exit_code; /* thread exit code */
int priority; /* thread priority level */
int affinity; /* thread affinity mask */
time_t creation_time; /* thread creation time */
time_t exit_time; /* thread exit time */
@END
/* Set a thread informations */
@REQ(set_thread_info)
obj_handle_t handle; /* thread handle */
int mask; /* setting mask (see below) */
int priority; /* priority class */
int affinity; /* affinity mask */
@END
#define SET_THREAD_INFO_PRIORITY 0x01
#define SET_THREAD_INFO_AFFINITY 0x02
/* Retrieve information about a module */
@REQ(get_dll_info)
obj_handle_t handle; /* process handle */
void* base_address; /* base address of module */
@REPLY
size_t size; /* module size */
void* entry_point;
VARARG(filename,unicode_str); /* file name of module */
@END
/* Suspend a thread */
@REQ(suspend_thread)
obj_handle_t handle; /* thread handle */
@REPLY
int count; /* new suspend count */
@END
/* Resume a thread */
@REQ(resume_thread)
obj_handle_t handle; /* thread handle */
@REPLY
int count; /* new suspend count */
@END
/* Notify the server that a dll has been loaded */
@REQ(load_dll)
obj_handle_t handle; /* file handle */
void* base; /* base address */
size_t size; /* dll size */
int dbg_offset; /* debug info offset */
int dbg_size; /* debug info size */
void* name; /* ptr to ptr to name (in process addr space) */
VARARG(filename,unicode_str); /* file name of dll */
@END
/* Notify the server that a dll is being unloaded */
@REQ(unload_dll)
void* base; /* base address */
@END
/* Queue an APC for a thread */
@REQ(queue_apc)
obj_handle_t handle; /* thread handle */
int user; /* user or system apc? */
void* func; /* function to call */
void* arg1; /* params for function to call */
void* arg2;
void* arg3;
@END
/* Get next APC to call */
@REQ(get_apc)
int alertable; /* is thread alertable? */
@REPLY
void* func; /* function to call */
int type; /* function type */
void* arg1; /* function arguments */
void* arg2;
void* arg3;
@END
enum apc_type { APC_NONE, APC_USER, APC_TIMER, APC_ASYNC, APC_ASYNC_IO };
/* Close a handle for the current process */
@REQ(close_handle)
obj_handle_t handle; /* handle to close */
@REPLY
int fd; /* associated fd to close */
@END
/* Set a handle information */
@REQ(set_handle_info)
obj_handle_t handle; /* handle we are interested in */
int flags; /* new handle flags */
int mask; /* mask for flags to set */
int fd; /* file descriptor or -1 */
@REPLY
int old_flags; /* old flag value */
int cur_fd; /* current file descriptor */
@END
/* Duplicate a handle */
@REQ(dup_handle)
obj_handle_t src_process; /* src process handle */
obj_handle_t src_handle; /* src handle to duplicate */
obj_handle_t dst_process; /* dst process handle */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
int options; /* duplicate options (see below) */
@REPLY
obj_handle_t handle; /* duplicated handle in dst process */
int fd; /* associated fd to close */
@END
#define DUP_HANDLE_CLOSE_SOURCE DUPLICATE_CLOSE_SOURCE
#define DUP_HANDLE_SAME_ACCESS DUPLICATE_SAME_ACCESS
#define DUP_HANDLE_MAKE_GLOBAL 0x80000000 /* Not a Windows flag */
/* Open a handle to a process */
@REQ(open_process)
process_id_t pid; /* process id to open */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
@REPLY
obj_handle_t handle; /* handle to the process */
@END
/* Open a handle to a thread */
@REQ(open_thread)
thread_id_t tid; /* thread id to open */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
@REPLY
obj_handle_t handle; /* handle to the thread */
@END
/* Wait for handles */
@REQ(select)
int flags; /* wait flags (see below) */
void* cookie; /* magic cookie to return to client */
abs_time_t timeout; /* absolute timeout */
VARARG(handles,handles); /* handles to select on */
@END
#define SELECT_ALL 1
#define SELECT_ALERTABLE 2
#define SELECT_INTERRUPTIBLE 4
#define SELECT_TIMEOUT 8
/* Create an event */
@REQ(create_event)
unsigned int access; /* wanted access rights */
int manual_reset; /* manual reset event */
int initial_state; /* initial state of the event */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the event */
@END
/* Event operation */
@REQ(event_op)
obj_handle_t handle; /* handle to event */
int op; /* event operation (see below) */
@END
enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT };
/* Open an event */
@REQ(open_event)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the event */
@END
/* Create a mutex */
@REQ(create_mutex)
unsigned int access; /* wanted access rights */
int owned; /* initially owned? */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the mutex */
@END
/* Release a mutex */
@REQ(release_mutex)
obj_handle_t handle; /* handle to the mutex */
@REPLY
unsigned int prev_count; /* value of internal counter, before release */
@END
/* Open a mutex */
@REQ(open_mutex)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the mutex */
@END
/* Create a semaphore */
@REQ(create_semaphore)
unsigned int access; /* wanted access rights */
unsigned int initial; /* initial count */
unsigned int max; /* maximum count */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the semaphore */
@END
/* Release a semaphore */
@REQ(release_semaphore)
obj_handle_t handle; /* handle to the semaphore */
unsigned int count; /* count to add to semaphore */
@REPLY
unsigned int prev_count; /* previous semaphore count */
@END
/* Open a semaphore */
@REQ(open_semaphore)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the semaphore */
@END
/* Create a file */
@REQ(create_file)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
unsigned int sharing; /* sharing flags */
int create; /* file create action */
unsigned int options; /* file options */
unsigned int attrs; /* file attributes for creation */
VARARG(filename,string); /* file name */
@REPLY
obj_handle_t handle; /* handle to the file */
@END
/* Allocate a file handle for a Unix fd */
@REQ(alloc_file_handle)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
int fd; /* file descriptor on the client side */
@REPLY
obj_handle_t handle; /* handle to the file */
@END
/* Get a Unix fd to access a file */
@REQ(get_handle_fd)
obj_handle_t handle; /* handle to the file */
unsigned int access; /* wanted access rights */
@REPLY
int fd; /* file descriptor */
int flags; /* file read/write flags (see below) */
@END
#define FD_FLAG_OVERLAPPED 0x01 /* fd opened in overlapped mode */
#define FD_FLAG_TIMEOUT 0x02 /* read/write is synchronous */
#define FD_FLAG_RECV_SHUTDOWN 0x04
#define FD_FLAG_SEND_SHUTDOWN 0x08
#define FD_FLAG_AVAILABLE 0x10 /* in overlap read/write operation,
* only handle available data (don't wait) */
/* Flush a file buffers */
@REQ(flush_file)
obj_handle_t handle; /* handle to the file */
@REPLY
obj_handle_t event; /* event set when finished */
@END
/* Lock a region of a file */
@REQ(lock_file)
obj_handle_t handle; /* handle to the file */
unsigned int offset_low; /* offset of start of lock */
unsigned int offset_high; /* offset of start of lock */
unsigned int count_low; /* count of bytes to lock */
unsigned int count_high; /* count of bytes to lock */
int shared; /* shared or exclusive lock? */
int wait; /* do we want to wait? */
@REPLY
obj_handle_t handle; /* handle to wait on */
int overlapped; /* is it an overlapped I/O handle? */
@END
/* Unlock a region of a file */
@REQ(unlock_file)
obj_handle_t handle; /* handle to the file */
unsigned int offset_low; /* offset of start of unlock */
unsigned int offset_high; /* offset of start of unlock */
unsigned int count_low; /* count of bytes to unlock */
unsigned int count_high; /* count of bytes to unlock */
@END
/* Create a socket */
@REQ(create_socket)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
int family; /* family, see socket manpage */
int type; /* type, see socket manpage */
int protocol; /* protocol, see socket manpage */
unsigned int flags; /* socket flags */
@REPLY
obj_handle_t handle; /* handle to the new socket */
@END
/* Accept a socket */
@REQ(accept_socket)
obj_handle_t lhandle; /* handle to the listening socket */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
@REPLY
obj_handle_t handle; /* handle to the new socket */
@END
/* Set socket event parameters */
@REQ(set_socket_event)
obj_handle_t handle; /* handle to the socket */
unsigned int mask; /* event mask */
obj_handle_t event; /* event object */
user_handle_t window; /* window to send the message to */
unsigned int msg; /* message to send */
@END
/* Get socket event parameters */
@REQ(get_socket_event)
obj_handle_t handle; /* handle to the socket */
int service; /* clear pending? */
obj_handle_t c_event; /* event to clear */
@REPLY
unsigned int mask; /* event mask */
unsigned int pmask; /* pending events */
unsigned int state; /* status bits */
VARARG(errors,ints); /* event errors */
@END
/* Reenable pending socket events */
@REQ(enable_socket_event)
obj_handle_t handle; /* handle to the socket */
unsigned int mask; /* events to re-enable */
unsigned int sstate; /* status bits to set */
unsigned int cstate; /* status bits to clear */
@END
@REQ(set_socket_deferred)
obj_handle_t handle; /* handle to the socket */
obj_handle_t deferred; /* handle to the socket for which accept() is deferred */
@END
/* Allocate a console (only used by a console renderer) */
@REQ(alloc_console)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
process_id_t pid; /* pid of process which shall be attached to the console */
@REPLY
obj_handle_t handle_in; /* handle to console input */
obj_handle_t event; /* handle to renderer events change notification */
@END
/* Free the console of the current process */
@REQ(free_console)
@END
#define CONSOLE_RENDERER_NONE_EVENT 0x00
#define CONSOLE_RENDERER_TITLE_EVENT 0x01
#define CONSOLE_RENDERER_ACTIVE_SB_EVENT 0x02
#define CONSOLE_RENDERER_SB_RESIZE_EVENT 0x03
#define CONSOLE_RENDERER_UPDATE_EVENT 0x04
#define CONSOLE_RENDERER_CURSOR_POS_EVENT 0x05
#define CONSOLE_RENDERER_CURSOR_GEOM_EVENT 0x06
#define CONSOLE_RENDERER_DISPLAY_EVENT 0x07
#define CONSOLE_RENDERER_EXIT_EVENT 0x08
struct console_renderer_event
{
short event;
union
{
struct update
{
short top;
short bottom;
} update;
struct resize
{
short width;
short height;
} resize;
struct cursor_pos
{
short x;
short y;
} cursor_pos;
struct cursor_geom
{
short visible;
short size;
} cursor_geom;
struct display
{
short left;
short top;
short width;
short height;
} display;
} u;
};
/* retrieve console events for the renderer */
@REQ(get_console_renderer_events)
obj_handle_t handle; /* handle to console input events */
@REPLY
VARARG(data,bytes); /* the various console_renderer_events */
@END
/* Open a handle to the process console */
@REQ(open_console)
int from; /* 0 (resp 1) input (resp output) of current process console */
/* otherwise console_in handle to get active screen buffer? */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
int share; /* share mask (only for output handles) */
@REPLY
obj_handle_t handle; /* handle to the console */
@END
/* Get the input queue wait event */
@REQ(get_console_wait_event)
@REPLY
obj_handle_t handle;
@END
/* Get a console mode (input or output) */
@REQ(get_console_mode)
obj_handle_t handle; /* handle to the console */
@REPLY
int mode; /* console mode */
@END
/* Set a console mode (input or output) */
@REQ(set_console_mode)
obj_handle_t handle; /* handle to the console */
int mode; /* console mode */
@END
/* Set info about a console (input only) */
@REQ(set_console_input_info)
obj_handle_t handle; /* handle to console input, or 0 for process' console */
int mask; /* setting mask (see below) */
obj_handle_t active_sb; /* active screen buffer */
int history_mode; /* whether we duplicate lines in history */
int history_size; /* number of lines in history */
int edition_mode; /* index to the edition mode flavors */
VARARG(title,unicode_str); /* console title */
@END
#define SET_CONSOLE_INPUT_INFO_ACTIVE_SB 0x01
#define SET_CONSOLE_INPUT_INFO_TITLE 0x02
#define SET_CONSOLE_INPUT_INFO_HISTORY_MODE 0x04
#define SET_CONSOLE_INPUT_INFO_HISTORY_SIZE 0x08
#define SET_CONSOLE_INPUT_INFO_EDITION_MODE 0x10
/* Get info about a console (input only) */
@REQ(get_console_input_info)
obj_handle_t handle; /* handle to console input, or 0 for process' console */
@REPLY
int history_mode; /* whether we duplicate lines in history */
int history_size; /* number of lines in history */
int history_index; /* number of used lines in history */
int edition_mode; /* index to the edition mode flavors */
VARARG(title,unicode_str); /* console title */
@END
/* appends a string to console's history */
@REQ(append_console_input_history)
obj_handle_t handle; /* handle to console input, or 0 for process' console */
VARARG(line,unicode_str); /* line to add */
@END
/* appends a string to console's history */
@REQ(get_console_input_history)
obj_handle_t handle; /* handle to console input, or 0 for process' console */
int index; /* index to get line from */
@REPLY
int total; /* total length of line in Unicode chars */
VARARG(line,unicode_str); /* line to add */
@END
/* creates a new screen buffer on process' console */
@REQ(create_console_output)
obj_handle_t handle_in; /* handle to console input, or 0 for process' console */
int access; /* wanted access rights */
int share; /* sharing credentials */
int inherit; /* inherit flag */
@REPLY
obj_handle_t handle_out; /* handle to the screen buffer */
@END
/* Set info about a console (output only) */
@REQ(set_console_output_info)
obj_handle_t handle; /* handle to the console */
int mask; /* setting mask (see below) */
short int cursor_size; /* size of cursor (percentage filled) */
short int cursor_visible;/* cursor visibility flag */
short int cursor_x; /* position of cursor (x, y) */
short int cursor_y;
short int width; /* width of the screen buffer */
short int height; /* height of the screen buffer */
short int attr; /* default attribute */
short int win_left; /* window actually displayed by renderer */
short int win_top; /* the rect area is expressed withing the */
short int win_right; /* boundaries of the screen buffer */
short int win_bottom;
short int max_width; /* maximum size (width x height) for the window */
short int max_height;
@END
#define SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM 0x01
#define SET_CONSOLE_OUTPUT_INFO_CURSOR_POS 0x02
#define SET_CONSOLE_OUTPUT_INFO_SIZE 0x04
#define SET_CONSOLE_OUTPUT_INFO_ATTR 0x08
#define SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW 0x10
#define SET_CONSOLE_OUTPUT_INFO_MAX_SIZE 0x20
/* Get info about a console (output only) */
@REQ(get_console_output_info)
obj_handle_t handle; /* handle to the console */
@REPLY
short int cursor_size; /* size of cursor (percentage filled) */
short int cursor_visible;/* cursor visibility flag */
short int cursor_x; /* position of cursor (x, y) */
short int cursor_y;
short int width; /* width of the screen buffer */
short int height; /* height of the screen buffer */
short int attr; /* default attribute */
short int win_left; /* window actually displayed by renderer */
short int win_top; /* the rect area is expressed withing the */
short int win_right; /* boundaries of the screen buffer */
short int win_bottom;
short int max_width; /* maximum size (width x height) for the window */
short int max_height;
@END
/* Add input records to a console input queue */
@REQ(write_console_input)
obj_handle_t handle; /* handle to the console input */
VARARG(rec,input_records); /* input records */
@REPLY
int written; /* number of records written */
@END
/* Fetch input records from a console input queue */
@REQ(read_console_input)
obj_handle_t handle; /* handle to the console input */
int flush; /* flush the retrieved records from the queue? */
@REPLY
int read; /* number of records read */
VARARG(rec,input_records); /* input records */
@END
/* write data (chars and/or attributes) in a screen buffer */
@REQ(write_console_output)
obj_handle_t handle; /* handle to the console output */
int x; /* position where to start writing */
int y;
int mode; /* char info (see below) */
int wrap; /* wrap around at end of line? */
VARARG(data,bytes); /* info to write */
@REPLY
int written; /* number of char infos actually written */
int width; /* width of screen buffer */
int height; /* height of screen buffer */
@END
enum char_info_mode
{
CHAR_INFO_MODE_TEXT, /* characters only */
CHAR_INFO_MODE_ATTR, /* attributes only */
CHAR_INFO_MODE_TEXTATTR, /* both characters and attributes */
CHAR_INFO_MODE_TEXTSTDATTR /* characters but use standard attributes */
};
/* fill a screen buffer with constant data (chars and/or attributes) */
@REQ(fill_console_output)
obj_handle_t handle; /* handle to the console output */
int x; /* position where to start writing */
int y;
int mode; /* char info mode */
int count; /* number to write */
int wrap; /* wrap around at end of line? */
char_info_t data; /* data to write */
@REPLY
int written; /* number of char infos actually written */
@END
/* read data (chars and/or attributes) from a screen buffer */
@REQ(read_console_output)
obj_handle_t handle; /* handle to the console output */
int x; /* position (x,y) where to start reading */
int y;
int mode; /* char info mode */
int wrap; /* wrap around at end of line? */
@REPLY
int width; /* width of screen buffer */
int height; /* height of screen buffer */
VARARG(data,bytes);
@END
/* move a rect (of data) in screen buffer content */
@REQ(move_console_output)
obj_handle_t handle; /* handle to the console output */
short int x_src; /* position (x, y) of rect to start moving from */
short int y_src;
short int x_dst; /* position (x, y) of rect to move to */
short int y_dst;
short int w; /* size of the rect (width, height) to move */
short int h;
@END
/* Sends a signal to a process group */
@REQ(send_console_signal)
int signal; /* the signal to send */
process_id_t group_id; /* the group to send the signal to */
@END
/* Create a change notification */
@REQ(create_change_notification)
obj_handle_t handle; /* handle to the directory */
int subtree; /* watch all the subtree */
unsigned int filter; /* notification filter */
@REPLY
obj_handle_t handle; /* handle to the change notification */
@END
/* Move to the next change notification */
@REQ(next_change_notification)
obj_handle_t handle; /* handle to the change notification */
@END
/* Create a file mapping */
@REQ(create_mapping)
int size_high; /* mapping size */
int size_low; /* mapping size */
int protect; /* protection flags (see below) */
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
obj_handle_t file_handle; /* file handle */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the mapping */
@END
/* protection flags */
#define VPROT_READ 0x01
#define VPROT_WRITE 0x02
#define VPROT_EXEC 0x04
#define VPROT_WRITECOPY 0x08
#define VPROT_GUARD 0x10
#define VPROT_NOCACHE 0x20
#define VPROT_COMMITTED 0x40
#define VPROT_IMAGE 0x80
/* Open a mapping */
@REQ(open_mapping)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the mapping */
@END
/* Get information about a file mapping */
@REQ(get_mapping_info)
obj_handle_t handle; /* handle to the mapping */
@REPLY
int size_high; /* mapping size */
int size_low; /* mapping size */
int protect; /* protection flags */
int header_size; /* header size (for VPROT_IMAGE mapping) */
void* base; /* default base addr (for VPROT_IMAGE mapping) */
obj_handle_t shared_file; /* shared mapping file handle */
int shared_size; /* shared mapping size */
@END
#define SNAP_HEAPLIST 0x00000001
#define SNAP_PROCESS 0x00000002
#define SNAP_THREAD 0x00000004
#define SNAP_MODULE 0x00000008
/* Create a snapshot */
@REQ(create_snapshot)
int inherit; /* inherit flag */
int flags; /* snapshot flags (SNAP_*) */
process_id_t pid; /* process id */
@REPLY
obj_handle_t handle; /* handle to the snapshot */
@END
/* Get the next process from a snapshot */
@REQ(next_process)
obj_handle_t handle; /* handle to the snapshot */
int reset; /* reset snapshot position? */
@REPLY
int count; /* process usage count */
process_id_t pid; /* process id */
process_id_t ppid; /* parent process id */
void* heap; /* heap base */
void* module; /* main module */
int threads; /* number of threads */
int priority; /* process priority */
int handles; /* number of handles */
VARARG(filename,unicode_str); /* file name of main exe */
@END
/* Get the next thread from a snapshot */
@REQ(next_thread)
obj_handle_t handle; /* handle to the snapshot */
int reset; /* reset snapshot position? */
@REPLY
int count; /* thread usage count */
process_id_t pid; /* process id */
thread_id_t tid; /* thread id */
int base_pri; /* base priority */
int delta_pri; /* delta priority */
@END
/* Get the next module from a snapshot */
@REQ(next_module)
obj_handle_t handle; /* handle to the snapshot */
int reset; /* reset snapshot position? */
@REPLY
process_id_t pid; /* process id */
void* base; /* module base address */
size_t size; /* module size */
VARARG(filename,unicode_str); /* file name of module */
@END
/* Wait for a debug event */
@REQ(wait_debug_event)
int get_handle; /* should we alloc a handle for waiting? */
@REPLY
process_id_t pid; /* process id */
thread_id_t tid; /* thread id */
obj_handle_t wait; /* wait handle if no event ready */
VARARG(event,debug_event); /* debug event data */
@END
/* Queue an exception event */
@REQ(queue_exception_event)
int first; /* first chance exception? */
VARARG(record,exc_event); /* thread context followed by exception record */
@REPLY
obj_handle_t handle; /* handle to the queued event */
@END
/* Retrieve the status of an exception event */
@REQ(get_exception_status)
obj_handle_t handle; /* handle to the queued event */
@REPLY
int status; /* event continuation status */
VARARG(context,context); /* modified thread context */
@END
/* Send an output string to the debugger */
@REQ(output_debug_string)
void* string; /* string to display (in debugged process address space) */
int unicode; /* is it Unicode? */
int length; /* string length */
@END
/* Continue a debug event */
@REQ(continue_debug_event)
process_id_t pid; /* process id to continue */
thread_id_t tid; /* thread id to continue */
int status; /* continuation status */
@END
/* Start/stop debugging an existing process */
@REQ(debug_process)
process_id_t pid; /* id of the process to debug */
int attach; /* 1=attaching / 0=detaching from the process */
@END
/* Simulate a breakpoint in a process */
@REQ(debug_break)
obj_handle_t handle; /* process handle */
@REPLY
int self; /* was it the caller itself? */
@END
/* Set debugger kill on exit flag */
@REQ(set_debugger_kill_on_exit)
int kill_on_exit; /* 0=detach/1=kill debuggee when debugger dies */
@END
/* Read data from a process address space */
@REQ(read_process_memory)
obj_handle_t handle; /* process handle */
void* addr; /* addr to read from */
@REPLY
VARARG(data,bytes); /* result data */
@END
/* Write data to a process address space */
@REQ(write_process_memory)
obj_handle_t handle; /* process handle */
void* addr; /* addr to write to (must be int-aligned) */
unsigned int first_mask; /* mask for first word */
unsigned int last_mask; /* mask for last word */
VARARG(data,bytes); /* data to write */
@END
/* Create a registry key */
@REQ(create_key)
obj_handle_t parent; /* handle to the parent key */
unsigned int access; /* desired access rights */
unsigned int options; /* creation options */
time_t modif; /* last modification time */
size_t namelen; /* length of key name in bytes */
VARARG(name,unicode_str,namelen); /* key name */
VARARG(class,unicode_str); /* class name */
@REPLY
obj_handle_t hkey; /* handle to the created key */
int created; /* has it been newly created? */
@END
/* Open a registry key */
@REQ(open_key)
obj_handle_t parent; /* handle to the parent key */
unsigned int access; /* desired access rights */
VARARG(name,unicode_str); /* key name */
@REPLY
obj_handle_t hkey; /* handle to the open key */
@END
/* Delete a registry key */
@REQ(delete_key)
obj_handle_t hkey; /* handle to the key */
@END
/* Flush a registry key */
@REQ(flush_key)
obj_handle_t hkey; /* handle to the key */
@END
/* Enumerate registry subkeys */
@REQ(enum_key)
obj_handle_t hkey; /* handle to registry key */
int index; /* index of subkey (or -1 for current key) */
int info_class; /* requested information class */
@REPLY
int subkeys; /* number of subkeys */
int max_subkey; /* longest subkey name */
int max_class; /* longest class name */
int values; /* number of values */
int max_value; /* longest value name */
int max_data; /* longest value data */
time_t modif; /* last modification time */
size_t total; /* total length needed for full name and class */
size_t namelen; /* length of key name in bytes */
VARARG(name,unicode_str,namelen); /* key name */
VARARG(class,unicode_str); /* class name */
@END
/* Set a value of a registry key */
@REQ(set_key_value)
obj_handle_t hkey; /* handle to registry key */
int type; /* value type */
size_t namelen; /* length of value name in bytes */
VARARG(name,unicode_str,namelen); /* value name */
VARARG(data,bytes); /* value data */
@END
/* Retrieve the value of a registry key */
@REQ(get_key_value)
obj_handle_t hkey; /* handle to registry key */
VARARG(name,unicode_str); /* value name */
@REPLY
int type; /* value type */
size_t total; /* total length needed for data */
VARARG(data,bytes); /* value data */
@END
/* Enumerate a value of a registry key */
@REQ(enum_key_value)
obj_handle_t hkey; /* handle to registry key */
int index; /* value index */
int info_class; /* requested information class */
@REPLY
int type; /* value type */
size_t total; /* total length needed for full name and data */
size_t namelen; /* length of value name in bytes */
VARARG(name,unicode_str,namelen); /* value name */
VARARG(data,bytes); /* value data */
@END
/* Delete a value of a registry key */
@REQ(delete_key_value)
obj_handle_t hkey; /* handle to registry key */
VARARG(name,unicode_str); /* value name */
@END
/* Load a registry branch from a file */
@REQ(load_registry)
obj_handle_t hkey; /* root key to load to */
obj_handle_t file; /* file to load from */
VARARG(name,unicode_str); /* subkey name */
@END
/* UnLoad a registry branch from a file */
@REQ(unload_registry)
obj_handle_t hkey; /* root key to unload to */
@END
/* Save a registry branch to a file */
@REQ(save_registry)
obj_handle_t hkey; /* key to save */
obj_handle_t file; /* file to save to */
@END
/* Load the user registry files */
@REQ(load_user_registries)
obj_handle_t hkey; /* key for HKCU */
int saving; /* new saving level */
int period; /* duration between periodic saves (milliseconds) */
@END
/* Add a registry key change notification */
@REQ(set_registry_notification)
obj_handle_t hkey; /* key to watch for changes */
obj_handle_t event; /* event to set */
int subtree; /* should we watch the whole subtree? */
unsigned int filter; /* things to watch */
@END
/* Create a waitable timer */
@REQ(create_timer)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
int manual; /* manual reset */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the timer */
@END
/* Open a waitable timer */
@REQ(open_timer)
unsigned int access; /* wanted access rights */
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* object name */
@REPLY
obj_handle_t handle; /* handle to the timer */
@END
/* Set a waitable timer */
@REQ(set_timer)
obj_handle_t handle; /* handle to the timer */
abs_time_t expire; /* next expiration absolute time */
int period; /* timer period in ms */
void* callback; /* callback function */
void* arg; /* callback argument */
@REPLY
int signaled; /* was the timer signaled before this call ? */
@END
/* Cancel a waitable timer */
@REQ(cancel_timer)
obj_handle_t handle; /* handle to the timer */
@REPLY
int signaled; /* was the timer signaled before this calltime ? */
@END
/* Get information on a waitable timer */
@REQ(get_timer_info)
obj_handle_t handle; /* handle to the timer */
@REPLY
abs_time_t when; /* absolute time when the timer next expires */
int signaled; /* is the timer signaled? */
@END
/* Retrieve the current context of a thread */
@REQ(get_thread_context)
obj_handle_t handle; /* thread handle */
unsigned int flags; /* context flags */
@REPLY
VARARG(context,context); /* thread context */
@END
/* Set the current context of a thread */
@REQ(set_thread_context)
obj_handle_t handle; /* thread handle */
unsigned int flags; /* context flags */
VARARG(context,context); /* thread context */
@END
/* Fetch a selector entry for a thread */
@REQ(get_selector_entry)
obj_handle_t handle; /* thread handle */
int entry; /* LDT entry */
@REPLY
unsigned int base; /* selector base */
unsigned int limit; /* selector limit */
unsigned char flags; /* selector flags */
@END
/* Add an atom */
@REQ(add_atom)
int local; /* is atom in local process table? */
VARARG(name,unicode_str); /* atom name */
@REPLY
atom_t atom; /* resulting atom */
@END
/* Delete an atom */
@REQ(delete_atom)
atom_t atom; /* atom handle */
int local; /* is atom in local process table? */
@END
/* Find an atom */
@REQ(find_atom)
int local; /* is atom in local process table? */
VARARG(name,unicode_str); /* atom name */
@REPLY
atom_t atom; /* atom handle */
@END
/* Get an atom name */
@REQ(get_atom_name)
atom_t atom; /* atom handle */
int local; /* is atom in local process table? */
@REPLY
int count; /* atom lock count */
VARARG(name,unicode_str); /* atom name */
@END
/* Init the process atom table */
@REQ(init_atom_table)
int entries; /* number of entries */
@END
/* Get the message queue of the current thread */
@REQ(get_msg_queue)
@REPLY
obj_handle_t handle; /* handle to the queue */
@END
/* Set the current message queue wakeup mask */
@REQ(set_queue_mask)
unsigned int wake_mask; /* wakeup bits mask */
unsigned int changed_mask; /* changed bits mask */
int skip_wait; /* will we skip waiting if signaled? */
@REPLY
unsigned int wake_bits; /* current wake bits */
unsigned int changed_bits; /* current changed bits */
@END
/* Get the current message queue status */
@REQ(get_queue_status)
int clear; /* should we clear the change bits? */
@REPLY
unsigned int wake_bits; /* wake bits */
unsigned int changed_bits; /* changed bits since last time */
@END
/* Wait for a process to start waiting on input */
@REQ(wait_input_idle)
obj_handle_t handle; /* process handle */
int timeout; /* timeout */
@REPLY
obj_handle_t event; /* handle to idle event */
@END
/* Send a message to a thread queue */
@REQ(send_message)
thread_id_t id; /* thread id */
int type; /* message type (see below) */
int flags; /* message flags (see below) */
user_handle_t win; /* window handle */
unsigned int msg; /* message code */
unsigned int wparam; /* parameters */
unsigned int lparam; /* parameters */
int x; /* x position */
int y; /* y position */
unsigned int time; /* message time */
unsigned int info; /* extra info */
int timeout; /* timeout for reply */
void* callback; /* callback address */
VARARG(data,bytes); /* message data for sent messages */
@END
enum message_type
{
MSG_ASCII, /* Ascii message (from SendMessageA) */
MSG_UNICODE, /* Unicode message (from SendMessageW) */
MSG_NOTIFY, /* notify message (from SendNotifyMessageW), always Unicode */
MSG_CALLBACK, /* callback message (from SendMessageCallbackW), always Unicode */
MSG_CALLBACK_RESULT,/* result of a callback message */
MSG_OTHER_PROCESS, /* sent from other process, may include vararg data, always Unicode */
MSG_POSTED, /* posted message (from PostMessageW), always Unicode */
MSG_HARDWARE, /* hardware message */
MSG_WINEVENT /* winevent message */
};
#define SEND_MSG_ABORT_IF_HUNG 0x01
/* Get a message from the current queue */
@REQ(get_message)
int flags; /* see below */
user_handle_t get_win; /* window handle to get */
unsigned int get_first; /* first message code to get */
unsigned int get_last; /* last message code to get */
@REPLY
int type; /* message type */
user_handle_t win; /* window handle */
unsigned int msg; /* message code */
unsigned int wparam; /* parameters (callback function for MSG_CALLBACK_RESULT) */
unsigned int lparam; /* parameters (result for MSG_CALLBACK_RESULT) */
int x; /* x position */
int y; /* y position */
user_handle_t hook; /* winevent hook handle */
void* hook_proc; /* winevent hook proc address */
unsigned int time; /* message time */
unsigned int info; /* extra info (callback argument for MSG_CALLBACK_RESULT) */
size_t total; /* total size of extra data */
VARARG(data,bytes); /* message data for sent messages */
@END
#define GET_MSG_REMOVE 1 /* remove the message */
#define GET_MSG_SENT_ONLY 2 /* only get sent messages */
/* Reply to a sent message */
@REQ(reply_message)
int type; /* type of original message */
unsigned int result; /* message result */
int remove; /* should we remove the message? */
VARARG(data,bytes); /* message data for sent messages */
@END
/* Retrieve the reply for the last message sent */
@REQ(get_message_reply)
int cancel; /* cancel message if not ready? */
@REPLY
unsigned int result; /* message result */
VARARG(data,bytes); /* message data for sent messages */
@END
/* Set a window timer */
@REQ(set_win_timer)
user_handle_t win; /* window handle */
unsigned int msg; /* message to post */
unsigned int id; /* timer id */
unsigned int rate; /* timer rate in ms */
unsigned int lparam; /* message lparam (callback proc) */
@REPLY
unsigned int id; /* timer id */
@END
/* Kill a window timer */
@REQ(kill_win_timer)
user_handle_t win; /* window handle */
unsigned int msg; /* message to post */
unsigned int id; /* timer id */
@END
/* Retrieve info about a serial port */
@REQ(get_serial_info)
obj_handle_t handle; /* handle to comm port */
@REPLY
unsigned int readinterval;
unsigned int readconst;
unsigned int readmult;
unsigned int writeconst;
unsigned int writemult;
unsigned int eventmask;
unsigned int commerror;
@END
/* Set info about a serial port */
@REQ(set_serial_info)
obj_handle_t handle; /* handle to comm port */
int flags; /* bitmask to set values (see below) */
unsigned int readinterval;
unsigned int readconst;
unsigned int readmult;
unsigned int writeconst;
unsigned int writemult;
unsigned int eventmask;
unsigned int commerror;
@END
#define SERIALINFO_SET_TIMEOUTS 0x01
#define SERIALINFO_SET_MASK 0x02
#define SERIALINFO_SET_ERROR 0x04
/* Create an async I/O */
@REQ(register_async)
obj_handle_t handle; /* handle to comm port, socket or file */
int type; /* type of queue to look after */
void* io_apc; /* APC routine to queue upon end of async */
void* io_sb; /* I/O status block (unique across all async on this handle) */
void* io_user; /* data to pass back to caller */
int count; /* count - usually # of bytes to be read/written */
@END
#define ASYNC_TYPE_READ 0x01
#define ASYNC_TYPE_WRITE 0x02
#define ASYNC_TYPE_WAIT 0x03
/* Cancel all async op on a fd */
@REQ(cancel_async)
obj_handle_t handle; /* handle to comm port, socket or file */
@END
/* Create a named pipe */
@REQ(create_named_pipe)
unsigned int openmode;
unsigned int pipemode;
unsigned int maxinstances;
unsigned int outsize;
unsigned int insize;
unsigned int timeout;
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* pipe name */
@REPLY
obj_handle_t handle; /* handle to the pipe */
@END
/* Open an existing named pipe */
@REQ(open_named_pipe)
unsigned int access;
int inherit; /* inherit flag */
VARARG(name,unicode_str); /* pipe name */
@REPLY
obj_handle_t handle; /* handle to the pipe */
@END
/* Connect to a named pipe */
@REQ(connect_named_pipe)
obj_handle_t handle;
void* overlapped;
void* func;
@END
/* Wait for a named pipe */
@REQ(wait_named_pipe)
unsigned int timeout;
void* overlapped;
void* func;
VARARG(name,unicode_str); /* pipe name */
@END
/* Disconnect a named pipe */
@REQ(disconnect_named_pipe)
obj_handle_t handle;
@REPLY
int fd; /* associated fd to close */
@END
@REQ(get_named_pipe_info)
obj_handle_t handle;
@REPLY
unsigned int flags;
unsigned int maxinstances;
unsigned int outsize;
unsigned int insize;
@END
/* Create a window */
@REQ(create_window)
user_handle_t parent; /* parent window */
user_handle_t owner; /* owner window */
atom_t atom; /* class atom */
void* instance; /* module instance */
@REPLY
user_handle_t handle; /* created window */
int extra; /* number of extra bytes */
void* class_ptr; /* pointer to class in client address space */
@END
/* Link a window into the tree */
@REQ(link_window)
user_handle_t handle; /* handle to the window */
user_handle_t parent; /* handle to the parent */
user_handle_t previous; /* previous child in Z-order */
@REPLY
user_handle_t full_parent; /* full handle of new parent */
@END
/* Destroy a window */
@REQ(destroy_window)
user_handle_t handle; /* handle to the window */
@END
/* Set a window owner */
@REQ(set_window_owner)
user_handle_t handle; /* handle to the window */
user_handle_t owner; /* new owner */
@REPLY
user_handle_t full_owner; /* full handle of new owner */
user_handle_t prev_owner; /* full handle of previous owner */
@END
/* Get information from a window handle */
@REQ(get_window_info)
user_handle_t handle; /* handle to the window */
@REPLY
user_handle_t full_handle; /* full 32-bit handle */
user_handle_t last_active; /* last active popup */
process_id_t pid; /* process owning the window */
thread_id_t tid; /* thread owning the window */
atom_t atom; /* class atom */
@END
/* Set some information in a window */
@REQ(set_window_info)
user_handle_t handle; /* handle to the window */
unsigned int flags; /* flags for fields to set (see below) */
unsigned int style; /* window style */
unsigned int ex_style; /* window extended style */
unsigned int id; /* window id */
void* instance; /* creator instance */
void* user_data; /* user-specific data */
int extra_offset; /* offset to set in extra bytes */
size_t extra_size; /* size to set in extra bytes */
unsigned int extra_value; /* value to set in extra bytes */
@REPLY
unsigned int old_style; /* old window style */
unsigned int old_ex_style; /* old window extended style */
unsigned int old_id; /* old window id */
void* old_instance; /* old creator instance */
void* old_user_data; /* old user-specific data */
unsigned int old_extra_value; /* old value in extra bytes */
@END
#define SET_WIN_STYLE 0x01
#define SET_WIN_EXSTYLE 0x02
#define SET_WIN_ID 0x04
#define SET_WIN_INSTANCE 0x08
#define SET_WIN_USERDATA 0x10
#define SET_WIN_EXTRA 0x20
/* Get a list of the window parents, up to the root of the tree */
@REQ(get_window_parents)
user_handle_t handle; /* handle to the window */
@REPLY
int count; /* total count of parents */
VARARG(parents,user_handles); /* parent handles */
@END
/* Get a list of the window children */
@REQ(get_window_children)
user_handle_t parent; /* parent window */
atom_t atom; /* class atom for the listed children */
thread_id_t tid; /* thread owning the listed children */
@REPLY
int count; /* total count of children */
VARARG(children,user_handles); /* children handles */
@END
/* Get a list of the window children that contain a given point */
@REQ(get_window_children_from_point)
user_handle_t parent; /* parent window */
int x; /* point in parent coordinates */
int y;
@REPLY
int count; /* total count of children */
VARARG(children,user_handles); /* children handles */
@END
/* Get window tree information from a window handle */
@REQ(get_window_tree)
user_handle_t handle; /* handle to the window */
@REPLY
user_handle_t parent; /* parent window */
user_handle_t owner; /* owner window */
user_handle_t next_sibling; /* next sibling in Z-order */
user_handle_t prev_sibling; /* prev sibling in Z-order */
user_handle_t first_sibling; /* first sibling in Z-order */
user_handle_t last_sibling; /* last sibling in Z-order */
user_handle_t first_child; /* first child */
user_handle_t last_child; /* last child */
@END
/* Set the position and Z order of a window */
@REQ(set_window_pos)
user_handle_t handle; /* handle to the window */
user_handle_t top_win; /* top window to clip against */
user_handle_t previous; /* previous window in Z order */
unsigned int flags; /* SWP_* flags */
rectangle_t window; /* window rectangle */
rectangle_t client; /* client rectangle */
VARARG(valid,rectangles); /* valid rectangles from WM_NCCALCSIZE */
@REPLY
unsigned int new_style; /* new window style */
@END
/* Get the window and client rectangles of a window */
@REQ(get_window_rectangles)
user_handle_t handle; /* handle to the window */
@REPLY
rectangle_t window; /* window rectangle */
rectangle_t client; /* client rectangle */
@END
/* Get the window text */
@REQ(get_window_text)
user_handle_t handle; /* handle to the window */
@REPLY
VARARG(text,unicode_str); /* window text */
@END
/* Set the window text */
@REQ(set_window_text)
user_handle_t handle; /* handle to the window */
VARARG(text,unicode_str); /* window text */
@END
/* Get the coordinates offset between two windows */
@REQ(get_windows_offset)
user_handle_t from; /* handle to the first window */
user_handle_t to; /* handle to the second window */
@REPLY
int x; /* x coordinate offset */
int y; /* y coordinate offset */
@END
/* Get the visible region of a window */
@REQ(get_visible_region)
user_handle_t window; /* handle to the window */
user_handle_t top_win; /* top window to clip against */
unsigned int flags; /* DCX flags */
@REPLY
size_t total_size; /* total size of the resulting region */
VARARG(region,rectangles); /* list of rectangles for the region */
@END
/* Get the window region */
@REQ(get_window_region)
user_handle_t window; /* handle to the window */
@REPLY
size_t total_size; /* total size of the resulting region */
VARARG(region,rectangles); /* list of rectangles for the region */
@END
/* Set the window region */
@REQ(set_window_region)
user_handle_t window; /* handle to the window */
VARARG(region,rectangles); /* list of rectangles for the region */
@END
/* Get the window update region */
@REQ(get_update_region)
user_handle_t window; /* handle to the window */
unsigned int flags; /* update flags (see below) */
@REPLY
user_handle_t child; /* child to repaint (or window itself) */
unsigned int flags; /* resulting update flags (see below) */
size_t total_size; /* total size of the resulting region */
VARARG(region,rectangles); /* list of rectangles for the region */
@END
#define UPDATE_NONCLIENT 0x01 /* get region for repainting non-client area */
#define UPDATE_ERASE 0x02 /* get region for erasing client area */
#define UPDATE_PAINT 0x04 /* get region for painting client area */
#define UPDATE_INTERNALPAINT 0x08 /* get region if internal paint is pending */
#define UPDATE_ALLCHILDREN 0x10 /* force repaint of all children */
#define UPDATE_NOCHILDREN 0x20 /* don't try to repaint any children */
#define UPDATE_NOREGION 0x40 /* don't return a region, only the flags */
/* Mark parts of a window as needing a redraw */
@REQ(redraw_window)
user_handle_t window; /* handle to the window */
unsigned int flags; /* RDW_* flags */
VARARG(region,rectangles); /* list of rectangles for the region */
@END
/* Set a window property */
@REQ(set_window_property)
user_handle_t window; /* handle to the window */
atom_t atom; /* property atom (high-word set if it was a string) */
int string; /* was atom a string originally? */
obj_handle_t handle; /* handle to store */
@END
/* Remove a window property */
@REQ(remove_window_property)
user_handle_t window; /* handle to the window */
atom_t atom; /* property atom */
@REPLY
obj_handle_t handle; /* handle stored in property */
@END
/* Get a window property */
@REQ(get_window_property)
user_handle_t window; /* handle to the window */
atom_t atom; /* property atom */
@REPLY
obj_handle_t handle; /* handle stored in property */
@END
/* Get the list of properties of a window */
@REQ(get_window_properties)
user_handle_t window; /* handle to the window */
@REPLY
int total; /* total number of properties */
VARARG(props,properties); /* list of properties */
@END
/* Attach (or detach) thread inputs */
@REQ(attach_thread_input)
thread_id_t tid_from; /* thread to be attached */
thread_id_t tid_to; /* thread to which tid_from should be attached */
int attach; /* is it an attach? */
@END
/* Get input data for a given thread */
@REQ(get_thread_input)
thread_id_t tid; /* id of thread */
@REPLY
user_handle_t focus; /* handle to the focus window */
user_handle_t capture; /* handle to the capture window */
user_handle_t active; /* handle to the active window */
user_handle_t foreground; /* handle to the global foreground window */
user_handle_t menu_owner; /* handle to the menu owner */
user_handle_t move_size; /* handle to the moving/resizing window */
user_handle_t caret; /* handle to the caret window */
rectangle_t rect; /* caret rectangle */
@END
/* Retrieve queue keyboard state for a given thread */
@REQ(get_key_state)
thread_id_t tid; /* id of thread */
int key; /* optional key code or -1 */
@REPLY
unsigned char state; /* state of specified key */
VARARG(keystate,bytes); /* state array for all the keys */
@END
/* Set queue keyboard state for a given thread */
@REQ(set_key_state)
thread_id_t tid; /* id of thread */
VARARG(keystate,bytes); /* state array for all the keys */
@END
/* Set the system foreground window */
@REQ(set_foreground_window)
user_handle_t handle; /* handle to the foreground window */
@REPLY
user_handle_t previous; /* handle to the previous foreground window */
int send_msg_old; /* whether we have to send a msg to the old window */
int send_msg_new; /* whether we have to send a msg to the new window */
@END
/* Set the current thread focus window */
@REQ(set_focus_window)
user_handle_t handle; /* handle to the focus window */
@REPLY
user_handle_t previous; /* handle to the previous focus window */
@END
/* Set the current thread active window */
@REQ(set_active_window)
user_handle_t handle; /* handle to the active window */
@REPLY
user_handle_t previous; /* handle to the previous active window */
@END
/* Set the current thread capture window */
@REQ(set_capture_window)
user_handle_t handle; /* handle to the capture window */
unsigned int flags; /* capture flags (see below) */
@REPLY
user_handle_t previous; /* handle to the previous capture window */
user_handle_t full_handle; /* full 32-bit handle of new capture window */
@END
#define CAPTURE_MENU 0x01 /* capture is for a menu */
#define CAPTURE_MOVESIZE 0x02 /* capture is for moving/resizing */
/* Set the current thread caret window */
@REQ(set_caret_window)
user_handle_t handle; /* handle to the caret window */
int width; /* caret width */
int height; /* caret height */
@REPLY
user_handle_t previous; /* handle to the previous caret window */
rectangle_t old_rect; /* previous caret rectangle */
int old_hide; /* previous hide count */
int old_state; /* previous caret state (1=on, 0=off) */
@END
/* Set the current thread caret information */
@REQ(set_caret_info)
unsigned int flags; /* caret flags (see below) */
user_handle_t handle; /* handle to the caret window */
int x; /* caret x position */
int y; /* caret y position */
int hide; /* increment for hide count (can be negative to show it) */
int state; /* caret state (1=on, 0=off, -1=toggle current state) */
@REPLY
user_handle_t full_handle; /* handle to the current caret window */
rectangle_t old_rect; /* previous caret rectangle */
int old_hide; /* previous hide count */
int old_state; /* previous caret state (1=on, 0=off) */
@END
#define SET_CARET_POS 0x01 /* set the caret position from x,y */
#define SET_CARET_HIDE 0x02 /* increment the caret hide count */
#define SET_CARET_STATE 0x04 /* set the caret on/off state */
/* Set a window hook */
@REQ(set_hook)
int id; /* id of the hook */
process_id_t pid; /* id of process to set the hook into */
thread_id_t tid; /* id of thread to set the hook into */
int event_min;
int event_max;
int flags;
void* proc; /* hook procedure */
int unicode; /* is it a unicode hook? */
VARARG(module,unicode_str); /* module name */
@REPLY
user_handle_t handle; /* handle to the hook */
@END
/* Remove a window hook */
@REQ(remove_hook)
user_handle_t handle; /* handle to the hook */
int id; /* id of the hook if handle is 0 */
void* proc; /* hook procedure if handle is 0 */
@END
/* Start calling a hook chain */
@REQ(start_hook_chain)
int id; /* id of the hook */
int event; /* signalled event */
user_handle_t window; /* handle to the event window */
int object_id; /* object id for out of context winevent */
int child_id; /* child id for out of context winevent */
@REPLY
user_handle_t handle; /* handle to the next hook */
process_id_t pid; /* process id for low-level keyboard/mouse hooks */
thread_id_t tid; /* thread id for low-level keyboard/mouse hooks */
void* proc; /* hook procedure */
int unicode; /* is it a unicode hook? */
VARARG(module,unicode_str); /* module name */
@END
/* Finished calling a hook chain */
@REQ(finish_hook_chain)
int id; /* id of the hook */
@END
/* Get the next hook to call */
@REQ(get_next_hook)
user_handle_t handle; /* handle to the current hook */
int event; /* signalled event */
user_handle_t window; /* handle to the event window */
int object_id; /* object id for out of context winevent */
int child_id; /* child id for out of context winevent */
@REPLY
user_handle_t next; /* handle to the next hook */
int id; /* id of the next hook */
process_id_t pid; /* process id for low-level keyboard/mouse hooks */
thread_id_t tid; /* thread id for low-level keyboard/mouse hooks */
void* proc; /* next hook procedure */
int prev_unicode; /* was the previous a unicode hook? */
int next_unicode; /* is the next a unicode hook? */
VARARG(module,unicode_str); /* module name */
@END
/* Create a window class */
@REQ(create_class)
int local; /* is it a local class? */
atom_t atom; /* class atom */
unsigned int style; /* class style */
void* instance; /* module instance */
int extra; /* number of extra class bytes */
int win_extra; /* number of window extra bytes */
void* client_ptr; /* pointer to class in client address space */
@END
/* Destroy a window class */
@REQ(destroy_class)
atom_t atom; /* class atom */
void* instance; /* module instance */
@REPLY
void* client_ptr; /* pointer to class in client address space */
@END
/* Set some information in a class */
@REQ(set_class_info)
user_handle_t window; /* handle to the window */
unsigned int flags; /* flags for info to set (see below) */
atom_t atom; /* class atom */
unsigned int style; /* class style */
int win_extra; /* number of window extra bytes */
void* instance; /* module instance */
int extra_offset; /* offset to set in extra bytes */
size_t extra_size; /* size to set in extra bytes */
unsigned int extra_value; /* value to set in extra bytes */
@REPLY
atom_t old_atom; /* previous class atom */
unsigned int old_style; /* previous class style */
int old_extra; /* previous number of class extra bytes */
int old_win_extra; /* previous number of window extra bytes */
void* old_instance; /* previous module instance */
unsigned int old_extra_value; /* old value in extra bytes */
@END
#define SET_CLASS_ATOM 0x0001
#define SET_CLASS_STYLE 0x0002
#define SET_CLASS_WINEXTRA 0x0004
#define SET_CLASS_INSTANCE 0x0008
#define SET_CLASS_EXTRA 0x0010
/* Set/get clipboard information */
@REQ(set_clipboard_info)
unsigned int flags; /* flags for fields to set (see below) */
user_handle_t clipboard; /* clipboard window */
user_handle_t owner; /* clipboard owner */
user_handle_t viewer; /* first clipboard viewer */
unsigned int seqno; /* change sequence number */
@REPLY
unsigned int flags; /* status flags (see below) */
user_handle_t old_clipboard; /* old clipboard window */
user_handle_t old_owner; /* old clipboard owner */
user_handle_t old_viewer; /* old clipboard viewer */
unsigned int seqno; /* current sequence number */
@END
#define SET_CB_OPEN 0x001
#define SET_CB_OWNER 0x002
#define SET_CB_VIEWER 0x004
#define SET_CB_SEQNO 0x008
#define SET_CB_RELOWNER 0x010
#define SET_CB_CLOSE 0x020
#define CB_OPEN 0x040
#define CB_OWNER 0x080
#define CB_PROCESS 0x100
/* Open a security token */
@REQ(open_token)
obj_handle_t handle; /* handle to the thread or process */
unsigned int flags; /* flags (see below) */
@REPLY
obj_handle_t token; /* handle to the token */
@END
#define OPEN_TOKEN_THREAD 1
#define OPEN_TOKEN_AS_SELF 2
/* Set/get the global windows */
@REQ(set_global_windows)
unsigned int flags; /* flags for fields to set (see below) */
user_handle_t shell_window; /* handle to the new shell window */
user_handle_t shell_listview; /* handle to the new shell listview window */
user_handle_t progman_window; /* handle to the new program manager window */
user_handle_t taskman_window; /* handle to the new task manager window */
@REPLY
user_handle_t old_shell_window; /* handle to the shell window */
user_handle_t old_shell_listview; /* handle to the shell listview window */
user_handle_t old_progman_window; /* handle to the new program manager window */
user_handle_t old_taskman_window; /* handle to the new task manager window */
@END
#define SET_GLOBAL_SHELL_WINDOWS 0x01 /* set both main shell and listview windows */
#define SET_GLOBAL_PROGMAN_WINDOW 0x02
#define SET_GLOBAL_TASKMAN_WINDOW 0x04
/* Adjust the privileges held by a token */
@REQ(adjust_token_privileges)
obj_handle_t handle; /* handle to the token */
int disable_all; /* disable all privileges? */
int get_modified_state; /* get modified privileges? */
VARARG(privileges,LUID_AND_ATTRIBUTES); /* privileges to enable/disable/remove */
@REPLY
unsigned int len; /* total length in bytes required to store token privileges */
VARARG(privileges,LUID_AND_ATTRIBUTES); /* modified privileges */
@END
/* Retrieves the set of privileges held by or available to a token */
@REQ(get_token_privileges)
obj_handle_t handle; /* handle to the token */
@REPLY
unsigned int len; /* total length in bytes required to store token privileges */
VARARG(privileges,LUID_AND_ATTRIBUTES); /* privileges held by or available to a token */
@END
@REQ(duplicate_token)
obj_handle_t handle; /* handle to the token to duplicate */
unsigned int access; /* access rights to the new token */
int inherit; /* inherit flag */
int primary; /* is the new token to be a primary one? */
int impersonation_level; /* impersonation level of the new token */
@REPLY
obj_handle_t new_handle; /* duplicated handle */
@END