Sweden-Number/dlls/mfplat/queue.c

915 lines
23 KiB
C

/*
* Copyright 2019 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#define COBJMACROS
#include "mfapi.h"
#include "mferror.h"
#include "wine/debug.h"
#include "wine/heap.h"
#include "wine/list.h"
#include "mfplat_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(mfplat);
#define FIRST_USER_QUEUE_HANDLE 5
#define MAX_USER_QUEUE_HANDLES 124
#define WAIT_ITEM_KEY_MASK (0x82000000)
#define SCHEDULED_ITEM_KEY_MASK (0x80000000)
static LONG next_item_key;
static MFWORKITEM_KEY generate_item_key(DWORD mask)
{
return ((MFWORKITEM_KEY)mask << 32) | InterlockedIncrement(&next_item_key);
}
struct work_item
{
struct list entry;
LONG refcount;
IMFAsyncResult *result;
struct queue *queue;
MFWORKITEM_KEY key;
union
{
TP_WAIT *wait_object;
TP_TIMER *timer_object;
} u;
};
struct queue
{
TP_POOL *pool;
TP_CALLBACK_ENVIRON env;
CRITICAL_SECTION cs;
struct list pending_items;
};
struct queue_handle
{
void *obj;
LONG refcount;
WORD generation;
};
static struct queue_handle user_queues[MAX_USER_QUEUE_HANDLES];
static struct queue_handle *next_free_user_queue;
static struct queue_handle *next_unused_user_queue = user_queues;
static WORD queue_generation;
static CRITICAL_SECTION queues_section;
static CRITICAL_SECTION_DEBUG queues_critsect_debug =
{
0, 0, &queues_section,
{ &queues_critsect_debug.ProcessLocksList, &queues_critsect_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": queues_section") }
};
static CRITICAL_SECTION queues_section = { &queues_critsect_debug, -1, 0, 0, 0, 0 };
static struct queue_handle *get_queue_obj(DWORD handle)
{
unsigned int idx = HIWORD(handle) - FIRST_USER_QUEUE_HANDLE;
if (idx < MAX_USER_QUEUE_HANDLES && user_queues[idx].refcount)
{
if (LOWORD(handle) == user_queues[idx].generation)
return &user_queues[idx];
}
return NULL;
}
enum system_queue_index
{
SYS_QUEUE_STANDARD = 0,
SYS_QUEUE_RT,
SYS_QUEUE_IO,
SYS_QUEUE_TIMER,
SYS_QUEUE_MULTITHREADED,
SYS_QUEUE_DO_NOT_USE,
SYS_QUEUE_LONG_FUNCTION,
SYS_QUEUE_COUNT,
};
static struct queue system_queues[SYS_QUEUE_COUNT];
static struct queue *get_system_queue(DWORD queue_id)
{
switch (queue_id)
{
case MFASYNC_CALLBACK_QUEUE_STANDARD:
case MFASYNC_CALLBACK_QUEUE_RT:
case MFASYNC_CALLBACK_QUEUE_IO:
case MFASYNC_CALLBACK_QUEUE_TIMER:
case MFASYNC_CALLBACK_QUEUE_MULTITHREADED:
case MFASYNC_CALLBACK_QUEUE_LONG_FUNCTION:
return &system_queues[queue_id - 1];
default:
return NULL;
}
}
static void CALLBACK standard_queue_cleanup_callback(void *object_data, void *group_data)
{
}
static struct work_item * alloc_work_item(struct queue *queue, IMFAsyncResult *result)
{
struct work_item *item;
item = heap_alloc_zero(sizeof(*item));
item->result = result;
IMFAsyncResult_AddRef(item->result);
item->refcount = 1;
item->queue = queue;
list_init(&item->entry);
return item;
}
static void release_work_item(struct work_item *item)
{
if (InterlockedDecrement(&item->refcount) == 0)
{
IMFAsyncResult_Release(item->result);
heap_free(item);
}
}
static void init_work_queue(MFASYNC_WORKQUEUE_TYPE queue_type, struct queue *queue)
{
unsigned int max_thread;
queue->pool = CreateThreadpool(NULL);
queue->env.Version = 1;
queue->env.Pool = queue->pool;
queue->env.CleanupGroup = CreateThreadpoolCleanupGroup();
queue->env.CleanupGroupCancelCallback = standard_queue_cleanup_callback;
list_init(&queue->pending_items);
InitializeCriticalSection(&queue->cs);
max_thread = (queue_type == MF_STANDARD_WORKQUEUE || queue_type == MF_WINDOW_WORKQUEUE) ? 1 : 4;
SetThreadpoolThreadMinimum(queue->pool, 1);
SetThreadpoolThreadMaximum(queue->pool, max_thread);
if (queue_type == MF_WINDOW_WORKQUEUE)
FIXME("MF_WINDOW_WORKQUEUE is not supported.\n");
}
static HRESULT grab_queue(DWORD queue_id, struct queue **ret)
{
struct queue *queue = get_system_queue(queue_id);
MFASYNC_WORKQUEUE_TYPE queue_type;
struct queue_handle *entry;
if (!system_queues[SYS_QUEUE_STANDARD].pool)
return MF_E_SHUTDOWN;
if (queue && queue->pool)
{
*ret = queue;
return S_OK;
}
else if (queue)
{
EnterCriticalSection(&queues_section);
switch (queue_id)
{
case MFASYNC_CALLBACK_QUEUE_IO:
case MFASYNC_CALLBACK_QUEUE_MULTITHREADED:
case MFASYNC_CALLBACK_QUEUE_LONG_FUNCTION:
queue_type = MF_MULTITHREADED_WORKQUEUE;
break;
default:
queue_type = MF_STANDARD_WORKQUEUE;
}
init_work_queue(queue_type, queue);
LeaveCriticalSection(&queues_section);
*ret = queue;
return S_OK;
}
/* Handles user queues. */
if ((entry = get_queue_obj(queue_id)))
*ret = entry->obj;
return *ret ? S_OK : MF_E_INVALID_WORKQUEUE;
}
void init_system_queues(void)
{
/* Always initialize standard queue, keep the rest lazy. */
EnterCriticalSection(&queues_section);
if (system_queues[SYS_QUEUE_STANDARD].pool)
{
LeaveCriticalSection(&queues_section);
return;
}
init_work_queue(MF_STANDARD_WORKQUEUE, &system_queues[SYS_QUEUE_STANDARD]);
LeaveCriticalSection(&queues_section);
}
static HRESULT lock_user_queue(DWORD queue)
{
HRESULT hr = MF_E_INVALID_WORKQUEUE;
struct queue_handle *entry;
if (!(queue & MFASYNC_CALLBACK_QUEUE_PRIVATE_MASK))
return S_OK;
EnterCriticalSection(&queues_section);
entry = get_queue_obj(queue);
if (entry && entry->refcount)
{
entry->refcount++;
hr = S_OK;
}
LeaveCriticalSection(&queues_section);
return hr;
}
static void shutdown_queue(struct queue *queue)
{
struct work_item *item, *item2;
if (!queue->pool)
return;
CloseThreadpoolCleanupGroupMembers(queue->env.CleanupGroup, TRUE, NULL);
CloseThreadpool(queue->pool);
queue->pool = NULL;
EnterCriticalSection(&queue->cs);
LIST_FOR_EACH_ENTRY_SAFE(item, item2, &queue->pending_items, struct work_item, entry)
{
list_remove(&item->entry);
release_work_item(item);
}
LeaveCriticalSection(&queue->cs);
DeleteCriticalSection(&queue->cs);
}
static HRESULT unlock_user_queue(DWORD queue)
{
HRESULT hr = MF_E_INVALID_WORKQUEUE;
struct queue_handle *entry;
if (!(queue & MFASYNC_CALLBACK_QUEUE_PRIVATE_MASK))
return S_OK;
EnterCriticalSection(&queues_section);
entry = get_queue_obj(queue);
if (entry && entry->refcount)
{
if (--entry->refcount == 0)
{
shutdown_queue((struct queue *)entry->obj);
heap_free(entry->obj);
entry->obj = next_free_user_queue;
next_free_user_queue = entry;
}
hr = S_OK;
}
LeaveCriticalSection(&queues_section);
return hr;
}
void shutdown_system_queues(void)
{
unsigned int i;
EnterCriticalSection(&queues_section);
for (i = 0; i < ARRAY_SIZE(system_queues); ++i)
{
shutdown_queue(&system_queues[i]);
}
LeaveCriticalSection(&queues_section);
}
static void grab_work_item(struct work_item *item)
{
InterlockedIncrement(&item->refcount);
}
static void CALLBACK standard_queue_worker(TP_CALLBACK_INSTANCE *instance, void *context, TP_WORK *work)
{
struct work_item *item = context;
MFASYNCRESULT *result = (MFASYNCRESULT *)item->result;
TRACE("result object %p.\n", result);
IMFAsyncCallback_Invoke(result->pCallback, item->result);
release_work_item(item);
}
static HRESULT queue_submit_item(struct queue *queue, IMFAsyncResult *result)
{
struct work_item *item;
TP_WORK *work_object;
if (!(item = alloc_work_item(queue, result)))
return E_OUTOFMEMORY;
work_object = CreateThreadpoolWork(standard_queue_worker, item, &queue->env);
SubmitThreadpoolWork(work_object);
TRACE("dispatched %p.\n", result);
return S_OK;
}
static HRESULT queue_put_work_item(DWORD queue_id, IMFAsyncResult *result)
{
struct queue *queue;
HRESULT hr;
if (FAILED(hr = grab_queue(queue_id, &queue)))
return hr;
hr = queue_submit_item(queue, result);
return hr;
}
static HRESULT invoke_async_callback(IMFAsyncResult *result)
{
MFASYNCRESULT *result_data = (MFASYNCRESULT *)result;
DWORD queue = MFASYNC_CALLBACK_QUEUE_STANDARD, flags;
HRESULT hr;
if (FAILED(IMFAsyncCallback_GetParameters(result_data->pCallback, &flags, &queue)))
queue = MFASYNC_CALLBACK_QUEUE_STANDARD;
if (FAILED(lock_user_queue(queue)))
queue = MFASYNC_CALLBACK_QUEUE_STANDARD;
hr = queue_put_work_item(queue, result);
unlock_user_queue(queue);
return hr;
}
static void queue_release_pending_item(struct work_item *item)
{
EnterCriticalSection(&item->queue->cs);
if (item->key)
{
list_remove(&item->entry);
item->key = 0;
release_work_item(item);
}
LeaveCriticalSection(&item->queue->cs);
}
static void CALLBACK waiting_item_callback(TP_CALLBACK_INSTANCE *instance, void *context, TP_WAIT *wait,
TP_WAIT_RESULT wait_result)
{
struct work_item *item = context;
TRACE("result object %p.\n", item->result);
invoke_async_callback(item->result);
release_work_item(item);
}
static void CALLBACK waiting_item_cancelable_callback(TP_CALLBACK_INSTANCE *instance, void *context, TP_WAIT *wait,
TP_WAIT_RESULT wait_result)
{
struct work_item *item = context;
TRACE("result object %p.\n", item->result);
queue_release_pending_item(item);
invoke_async_callback(item->result);
release_work_item(item);
}
static void CALLBACK scheduled_item_callback(TP_CALLBACK_INSTANCE *instance, void *context, TP_TIMER *timer)
{
struct work_item *item = context;
TRACE("result object %p.\n", item->result);
invoke_async_callback(item->result);
release_work_item(item);
}
static void CALLBACK scheduled_item_cancelable_callback(TP_CALLBACK_INSTANCE *instance, void *context, TP_TIMER *timer)
{
struct work_item *item = context;
TRACE("result object %p.\n", item->result);
queue_release_pending_item(item);
invoke_async_callback(item->result);
release_work_item(item);
}
static void queue_mark_item_pending(DWORD mask, struct work_item *item, MFWORKITEM_KEY *key)
{
*key = generate_item_key(mask);
item->key = *key;
EnterCriticalSection(&item->queue->cs);
list_add_tail(&item->queue->pending_items, &item->entry);
grab_work_item(item);
LeaveCriticalSection(&item->queue->cs);
}
static HRESULT queue_submit_wait(struct queue *queue, HANDLE event, LONG priority, IMFAsyncResult *result,
MFWORKITEM_KEY *key)
{
PTP_WAIT_CALLBACK callback;
struct work_item *item;
if (!(item = alloc_work_item(queue, result)))
return E_OUTOFMEMORY;
if (key)
{
queue_mark_item_pending(WAIT_ITEM_KEY_MASK, item, key);
callback = waiting_item_cancelable_callback;
}
else
callback = waiting_item_callback;
item->u.wait_object = CreateThreadpoolWait(callback, item, &queue->env);
SetThreadpoolWait(item->u.wait_object, event, NULL);
TRACE("dispatched %p.\n", result);
return S_OK;
}
static HRESULT queue_submit_timer(struct queue *queue, IMFAsyncResult *result, INT64 timeout, MFWORKITEM_KEY *key)
{
PTP_TIMER_CALLBACK callback;
struct work_item *item;
FILETIME filetime;
LARGE_INTEGER t;
if (!(item = alloc_work_item(queue, result)))
return E_OUTOFMEMORY;
if (key)
{
queue_mark_item_pending(SCHEDULED_ITEM_KEY_MASK, item, key);
callback = scheduled_item_cancelable_callback;
}
else
callback = scheduled_item_callback;
t.QuadPart = timeout * 1000 * 10;
filetime.dwLowDateTime = t.u.LowPart;
filetime.dwHighDateTime = t.u.HighPart;
item->u.timer_object = CreateThreadpoolTimer(callback, item, &queue->env);
SetThreadpoolTimer(item->u.timer_object, &filetime, 0, 0);
TRACE("dispatched %p.\n", result);
return S_OK;
}
static HRESULT queue_cancel_item(struct queue *queue, MFWORKITEM_KEY key)
{
HRESULT hr = MF_E_NOT_FOUND;
struct work_item *item;
EnterCriticalSection(&queue->cs);
LIST_FOR_EACH_ENTRY(item, &queue->pending_items, struct work_item, entry)
{
if (item->key == key)
{
key >>= 32;
if ((key & WAIT_ITEM_KEY_MASK) == WAIT_ITEM_KEY_MASK)
CloseThreadpoolWait(item->u.wait_object);
else if ((key & SCHEDULED_ITEM_KEY_MASK) == SCHEDULED_ITEM_KEY_MASK)
CloseThreadpoolTimer(item->u.timer_object);
else
WARN("Unknown item key mask %#x.\n", (DWORD)key);
queue_release_pending_item(item);
hr = S_OK;
break;
}
}
LeaveCriticalSection(&queue->cs);
return hr;
}
static HRESULT alloc_user_queue(MFASYNC_WORKQUEUE_TYPE queue_type, DWORD *queue_id)
{
struct queue_handle *entry;
struct queue *queue;
unsigned int idx;
*queue_id = MFASYNC_CALLBACK_QUEUE_UNDEFINED;
if (!is_platform_locked())
return MF_E_SHUTDOWN;
queue = heap_alloc_zero(sizeof(*queue));
if (!queue)
return E_OUTOFMEMORY;
init_work_queue(queue_type, queue);
EnterCriticalSection(&queues_section);
entry = next_free_user_queue;
if (entry)
next_free_user_queue = entry->obj;
else if (next_unused_user_queue < user_queues + MAX_USER_QUEUE_HANDLES)
entry = next_unused_user_queue++;
else
{
LeaveCriticalSection(&queues_section);
return E_OUTOFMEMORY;
}
entry->refcount = 1;
entry->obj = queue;
if (++queue_generation == 0xffff) queue_generation = 1;
entry->generation = queue_generation;
idx = entry - user_queues + FIRST_USER_QUEUE_HANDLE;
*queue_id = (idx << 16) | entry->generation;
LeaveCriticalSection(&queues_section);
return S_OK;
}
struct async_result
{
MFASYNCRESULT result;
LONG refcount;
IUnknown *object;
IUnknown *state;
};
static struct async_result *impl_from_IMFAsyncResult(IMFAsyncResult *iface)
{
return CONTAINING_RECORD(iface, struct async_result, result.AsyncResult);
}
static HRESULT WINAPI async_result_QueryInterface(IMFAsyncResult *iface, REFIID riid, void **obj)
{
TRACE("%p, %s, %p.\n", iface, debugstr_guid(riid), obj);
if (IsEqualIID(riid, &IID_IMFAsyncResult) ||
IsEqualIID(riid, &IID_IUnknown))
{
*obj = iface;
IMFAsyncResult_AddRef(iface);
return S_OK;
}
*obj = NULL;
WARN("Unsupported interface %s.\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI async_result_AddRef(IMFAsyncResult *iface)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
ULONG refcount = InterlockedIncrement(&result->refcount);
TRACE("%p, %u.\n", iface, refcount);
return refcount;
}
static ULONG WINAPI async_result_Release(IMFAsyncResult *iface)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
ULONG refcount = InterlockedDecrement(&result->refcount);
TRACE("%p, %u.\n", iface, refcount);
if (!refcount)
{
if (result->result.pCallback)
IMFAsyncCallback_Release(result->result.pCallback);
if (result->object)
IUnknown_Release(result->object);
if (result->state)
IUnknown_Release(result->state);
heap_free(result);
MFUnlockPlatform();
}
return refcount;
}
static HRESULT WINAPI async_result_GetState(IMFAsyncResult *iface, IUnknown **state)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
TRACE("%p, %p.\n", iface, state);
if (!result->state)
return E_POINTER;
*state = result->state;
IUnknown_AddRef(*state);
return S_OK;
}
static HRESULT WINAPI async_result_GetStatus(IMFAsyncResult *iface)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
TRACE("%p.\n", iface);
return result->result.hrStatusResult;
}
static HRESULT WINAPI async_result_SetStatus(IMFAsyncResult *iface, HRESULT status)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
TRACE("%p, %#x.\n", iface, status);
result->result.hrStatusResult = status;
return S_OK;
}
static HRESULT WINAPI async_result_GetObject(IMFAsyncResult *iface, IUnknown **object)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
TRACE("%p, %p.\n", iface, object);
if (!result->object)
return E_POINTER;
*object = result->object;
IUnknown_AddRef(*object);
return S_OK;
}
static IUnknown * WINAPI async_result_GetStateNoAddRef(IMFAsyncResult *iface)
{
struct async_result *result = impl_from_IMFAsyncResult(iface);
TRACE("%p.\n", iface);
return result->state;
}
static const IMFAsyncResultVtbl async_result_vtbl =
{
async_result_QueryInterface,
async_result_AddRef,
async_result_Release,
async_result_GetState,
async_result_GetStatus,
async_result_SetStatus,
async_result_GetObject,
async_result_GetStateNoAddRef,
};
static HRESULT create_async_result(IUnknown *object, IMFAsyncCallback *callback, IUnknown *state, IMFAsyncResult **out)
{
struct async_result *result;
if (!out)
return E_INVALIDARG;
result = heap_alloc_zero(sizeof(*result));
if (!result)
return E_OUTOFMEMORY;
MFLockPlatform();
result->result.AsyncResult.lpVtbl = &async_result_vtbl;
result->refcount = 1;
result->object = object;
if (result->object)
IUnknown_AddRef(result->object);
result->result.pCallback = callback;
if (result->result.pCallback)
IMFAsyncCallback_AddRef(result->result.pCallback);
result->state = state;
if (result->state)
IUnknown_AddRef(result->state);
*out = &result->result.AsyncResult;
TRACE("Created async result object %p.\n", *out);
return S_OK;
}
/***********************************************************************
* MFCreateAsyncResult (mfplat.@)
*/
HRESULT WINAPI MFCreateAsyncResult(IUnknown *object, IMFAsyncCallback *callback, IUnknown *state, IMFAsyncResult **out)
{
TRACE("%p, %p, %p, %p.\n", object, callback, state, out);
return create_async_result(object, callback, state, out);
}
/***********************************************************************
* MFAllocateWorkQueue (mfplat.@)
*/
HRESULT WINAPI MFAllocateWorkQueue(DWORD *queue)
{
TRACE("%p.\n", queue);
return alloc_user_queue(MF_STANDARD_WORKQUEUE, queue);
}
/***********************************************************************
* MFAllocateWorkQueueEx (mfplat.@)
*/
HRESULT WINAPI MFAllocateWorkQueueEx(MFASYNC_WORKQUEUE_TYPE queue_type, DWORD *queue)
{
TRACE("%d, %p.\n", queue_type, queue);
return alloc_user_queue(queue_type, queue);
}
/***********************************************************************
* MFLockWorkQueue (mfplat.@)
*/
HRESULT WINAPI MFLockWorkQueue(DWORD queue)
{
TRACE("%#x.\n", queue);
return lock_user_queue(queue);
}
/***********************************************************************
* MFUnlockWorkQueue (mfplat.@)
*/
HRESULT WINAPI MFUnlockWorkQueue(DWORD queue)
{
TRACE("%#x.\n", queue);
return unlock_user_queue(queue);
}
/***********************************************************************
* MFPutWorkItem (mfplat.@)
*/
HRESULT WINAPI MFPutWorkItem(DWORD queue, IMFAsyncCallback *callback, IUnknown *state)
{
IMFAsyncResult *result;
HRESULT hr;
TRACE("%#x, %p, %p.\n", queue, callback, state);
if (FAILED(hr = MFCreateAsyncResult(NULL, callback, state, &result)))
return hr;
hr = queue_put_work_item(queue, result);
IMFAsyncResult_Release(result);
return hr;
}
/***********************************************************************
* MFPutWorkItemEx (mfplat.@)
*/
HRESULT WINAPI MFPutWorkItemEx(DWORD queue, IMFAsyncResult *result)
{
TRACE("%#x, %p\n", queue, result);
return queue_put_work_item(queue, result);
}
/***********************************************************************
* MFInvokeCallback (mfplat.@)
*/
HRESULT WINAPI MFInvokeCallback(IMFAsyncResult *result)
{
TRACE("%p.\n", result);
return invoke_async_callback(result);
}
static HRESULT schedule_work_item(IMFAsyncResult *result, INT64 timeout, MFWORKITEM_KEY *key)
{
struct queue *queue;
HRESULT hr;
if (FAILED(hr = grab_queue(MFASYNC_CALLBACK_QUEUE_TIMER, &queue)))
return hr;
TRACE("%p, %s, %p.\n", result, wine_dbgstr_longlong(timeout), key);
hr = queue_submit_timer(queue, result, timeout, key);
return hr;
}
/***********************************************************************
* MFScheduleWorkItemEx (mfplat.@)
*/
HRESULT WINAPI MFScheduleWorkItemEx(IMFAsyncResult *result, INT64 timeout, MFWORKITEM_KEY *key)
{
TRACE("%p, %s, %p.\n", result, wine_dbgstr_longlong(timeout), key);
return schedule_work_item(result, timeout, key);
}
/***********************************************************************
* MFScheduleWorkItemEx (mfplat.@)
*/
HRESULT WINAPI MFScheduleWorkItem(IMFAsyncCallback *callback, IUnknown *state, INT64 timeout, MFWORKITEM_KEY *key)
{
IMFAsyncResult *result;
HRESULT hr;
TRACE("%p, %p, %s, %p.\n", callback, state, wine_dbgstr_longlong(timeout), key);
if (FAILED(hr = MFCreateAsyncResult(NULL, callback, state, &result)))
return hr;
hr = schedule_work_item(result, timeout, key);
IMFAsyncResult_Release(result);
return hr;
}
/***********************************************************************
* MFPutWaitingWorkItem (mfplat.@)
*/
HRESULT WINAPI MFPutWaitingWorkItem(HANDLE event, LONG priority, IMFAsyncResult *result, MFWORKITEM_KEY *key)
{
struct queue *queue;
HRESULT hr;
TRACE("%p, %d, %p, %p.\n", event, priority, result, key);
if (FAILED(hr = grab_queue(MFASYNC_CALLBACK_QUEUE_TIMER, &queue)))
return hr;
hr = queue_submit_wait(queue, event, priority, result, key);
return hr;
}
/***********************************************************************
* MFCancelWorkItem (mfplat.@)
*/
HRESULT WINAPI MFCancelWorkItem(MFWORKITEM_KEY key)
{
struct queue *queue;
HRESULT hr;
TRACE("%s.\n", wine_dbgstr_longlong(key));
if (FAILED(hr = grab_queue(MFASYNC_CALLBACK_QUEUE_TIMER, &queue)))
return hr;
hr = queue_cancel_item(queue, key);
return hr;
}