108 lines
3.3 KiB
C
108 lines
3.3 KiB
C
/*
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* Thread pooling
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*
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* Copyright (c) 2006 Robert Shearman
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#define NONAMELESSUNION
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "winternl.h"
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#include "wine/debug.h"
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#include "ntdll_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(threadpool);
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struct work_item
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{
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PRTL_WORK_ITEM_ROUTINE function;
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PVOID context;
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};
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static void WINAPI worker_thread_proc(void * param)
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{
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struct work_item *work_item_ptr = (struct work_item *)param;
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struct work_item work_item;
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/* free the work item memory sooner to reduce memory usage */
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work_item = *work_item_ptr;
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RtlFreeHeap(GetProcessHeap(), 0, work_item_ptr);
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TRACE("executing %p(%p)\n", work_item.function, work_item.context);
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/* do the work */
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work_item.function(work_item.context);
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RtlExitUserThread(0);
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/* never reached */
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}
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/***********************************************************************
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* RtlQueueWorkItem (NTDLL.@)
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*
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* Queues a work item into a thread in the thread pool.
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*
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* PARAMS
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* Function [I] Work function to execute.
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* Context [I] Context to pass to the work function when it is executed.
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* Flags [I] Flags. See notes.
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*
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* RETURNS
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* Success: STATUS_SUCCESS.
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* Failure: Any NTSTATUS code.
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*
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* NOTES
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* Flags can be one or more of the following:
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*|WT_EXECUTEDEFAULT - Executes the work item in a non-I/O worker thread.
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*|WT_EXECUTEINIOTHREAD - Executes the work item in an I/O worker thread.
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*|WT_EXECUTEINPERSISTENTTHREAD - Executes the work item in a thread that is persistent.
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*|WT_EXECUTELONGFUNCTION - Hints that the execution can take a long time.
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*|WT_TRANSFER_IMPERSONATION - Executes the function with the current access token.
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*/
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NTSTATUS WINAPI RtlQueueWorkItem(PRTL_WORK_ITEM_ROUTINE Function, PVOID Context, ULONG Flags)
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{
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HANDLE thread;
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NTSTATUS status;
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struct work_item *work_item = RtlAllocateHeap(GetProcessHeap(), 0, sizeof(struct work_item));
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if (!work_item)
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return STATUS_NO_MEMORY;
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work_item->function = Function;
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work_item->context = Context;
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if (Flags != WT_EXECUTEDEFAULT)
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FIXME("Flags 0x%lx not supported\n", Flags);
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/* FIXME: very crude implementation that doesn't support pooling at all */
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status = RtlCreateUserThread( GetCurrentProcess(), NULL, FALSE,
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NULL, 0, 0,
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worker_thread_proc, work_item, &thread, NULL );
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if (status != STATUS_SUCCESS)
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{
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RtlFreeHeap(GetProcessHeap(), 0, work_item);
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return status;
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}
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NtClose( thread );
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return STATUS_SUCCESS;
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}
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