Sweden-Number/dlls/d3d8
Francois Gouget d3c7b2f7cc d3d8: Remove WINAPI on static functions where not needed. 2008-11-24 14:18:42 +01:00
..
tests d3d8: Don't ignore the GetCursorInfo() return value (LLVM/Clang). 2008-11-03 11:49:27 +01:00
Makefile.in makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
basetexture.c
cubetexture.c
d3d8.spec
d3d8_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d8_private.h d3d8: Don't store shader_handle's. 2008-08-20 10:26:51 +02:00
device.c d3d8: Remove WINAPI on static functions where not needed. 2008-11-24 14:18:42 +01:00
directx.c d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
indexbuffer.c
pixelshader.c
resource.c
stateblock.c Spelling fixes. 2008-03-27 11:10:07 +01:00
surface.c
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
vertexshader.c d3d8/9: Use WINED3D_OK instead of D3D_OK in vertexshader.c. 2008-10-06 13:07:02 +02:00
volume.c
volumetexture.c