606 lines
21 KiB
C
606 lines
21 KiB
C
/* WINSOCK.H--definitions to be used with the WINSOCK.DLL
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*
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* This header file corresponds to version 1.1 of the Windows Sockets
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* specification.
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*/
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#ifndef _WINSOCKAPI_
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#define _WINSOCKAPI_
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include "windows.h"
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#include "task.h"
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#pragma pack(1)
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/* Win16 socket-related types */
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typedef UINT16 SOCKET16;
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typedef UINT32 SOCKET32;
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typedef struct ws_hostent
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{
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SEGPTR h_name; /* official name of host */
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SEGPTR h_aliases; /* alias list */
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INT16 h_addrtype; /* host address type */
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INT16 h_length; /* length of address */
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SEGPTR h_addr_list; /* list of addresses from name server */
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} _ws_hostent;
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typedef struct ws_protoent
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{
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SEGPTR p_name; /* official protocol name */
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SEGPTR p_aliases; /* alias list */
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INT16 p_proto; /* protocol # */
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} _ws_protoent;
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typedef struct ws_servent
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{
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SEGPTR s_name; /* official service name */
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SEGPTR s_aliases; /* alias list */
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INT16 s_port; /* port # */
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SEGPTR s_proto; /* protocol to use */
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} _ws_servent;
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typedef struct ws_netent
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{
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SEGPTR n_name; /* official name of net */
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SEGPTR n_aliases; /* alias list */
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INT16 n_addrtype; /* net address type */
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INT32 n_net; /* network # */
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} _ws_netent;
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typedef struct sockaddr ws_sockaddr;
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typedef struct
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{
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UINT16 fd_count; /* how many are SET? */
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SOCKET16 fd_array[FD_SETSIZE]; /* an array of SOCKETs */
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} ws_fd_set16;
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typedef struct
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{
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UINT32 fd_count; /* how many are SET? */
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SOCKET32 fd_array[FD_SETSIZE]; /* an array of SOCKETs */
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} ws_fd_set32;
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/* ws_fd_set operations */
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INT16 WINAPI __WSAFDIsSet16( SOCKET16, ws_fd_set16 * );
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INT32 WINAPI __WSAFDIsSet32( SOCKET32, ws_fd_set32 * );
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#define __WSAFDIsSet WINELIB_NAME(__WSAFDIsSet);
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#define __WS_FD_CLR(fd, set, cast) do { \
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UINT16 __i; \
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for (__i = 0; __i < ((cast*)(set))->fd_count ; __i++) \
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{ \
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if (((cast*)(set))->fd_array[__i] == fd) \
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{ \
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while (__i < ((cast*)(set))->fd_count-1) \
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{ \
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((cast*)(set))->fd_array[__i] = \
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((cast*)(set))->fd_array[__i+1]; \
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__i++; \
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} \
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((cast*)(set))->fd_count--; \
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break; \
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} \
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} \
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} while(0)
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#define WS_FD_CLR16(fd, set) __WS_FD_CLR((fd),(set), ws_fd_set16)
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#define WS_FD_CLR32(fd, set) __WS_FD_CLR((fd),(set), ws_fd_set32)
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#define WS_FD_CLR WINELIB_NAME(WS_FD_CLR);
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#define __WS_FD_SET(fd, set, cast) do { \
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if (((cast*)(set))->fd_count < FD_SETSIZE) \
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((cast*)(set))->fd_array[((cast*)(set))->fd_count++]=(fd);\
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} while(0)
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#define WS_FD_SET16(fd, set) __WS_FD_SET((fd),(set), ws_fd_set16)
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#define WS_FD_SET32(fd, set) __WS_FD_SET((fd),(set), ws_fd_set32)
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#define WS_FD_SET WINELIB_NAME(WS_FD_SET);
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#define WS_FD_ZERO16(set) (((ws_fd_set16*)(set))->fd_count=0)
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#define WS_FD_ZERO32(set) (((ws_fd_set32*)(set))->fd_count=0)
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#define WS_FD_ZERO WINELIB_NAME(WS_FD_ZERO);
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#define WS_FD_ISSET16(fd, set) __WSAFDIsSet16((SOCKET16)(fd), (ws_fd_set16*)(set))
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#define WS_FD_ISSET32(fd, set) __WSAFDIsSet32((SOCKET32)(fd), (ws_fd_set32*)(set))
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#define WS_FD_ISSET WINELIB_NAME(WS_FD_ISSET);
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/*
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* Internet address (old style... should be updated)
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*/
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struct ws_in_addr
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{
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union {
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struct { BYTE s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { UINT16 s_w1,s_w2; } S_un_w;
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UINT32 S_addr;
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} S_un;
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#define ws_addr S_un.S_addr /* can be used for most tcp & ip code */
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#define ws_host S_un.S_un_b.s_b2 /* host on imp */
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#define ws_net S_un.S_un_b.s_b1 /* network */
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#define ws_imp S_un.S_un_w.s_w2 /* imp */
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#define ws_impno S_un.S_un_b.s_b4 /* imp # */
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#define ws_lh S_un.S_un_b.s_b3 /* logical host */
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};
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struct ws_sockaddr_in
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{
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INT16 sin_family;
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UINT16 sin_port;
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struct ws_in_addr sin_addr;
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BYTE sin_zero[8];
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};
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#define WSADESCRIPTION_LEN 256
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#define WSASYS_STATUS_LEN 128
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typedef struct WSAData {
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WORD wVersion;
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WORD wHighVersion;
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char szDescription[WSADESCRIPTION_LEN+1];
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char szSystemStatus[WSASYS_STATUS_LEN+1];
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UINT16 iMaxSockets;
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UINT16 iMaxUdpDg;
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SEGPTR lpVendorInfo;
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} WSADATA, *LPWSADATA;
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#pragma pack(4)
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/* ----------------------------------- no Win16 structure defs beyond this line! */
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/*
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* This is used instead of -1, since the
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* SOCKET type is unsigned.
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*/
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#define INVALID_SOCKET16 (~0)
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#define INVALID_SOCKET32 (~0)
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#define SOCKET_ERROR (-1)
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DECL_WINELIB_TYPE(INVALID_SOCKET)
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DECL_WINELIB_TYPE(SOCKET)
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/*
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* Types
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*/
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#define WS_SOCK_STREAM 1 /* stream socket */
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#define WS_SOCK_DGRAM 2 /* datagram socket */
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#define WS_SOCK_RAW 3 /* raw-protocol interface */
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#define WS_SOCK_RDM 4 /* reliably-delivered message */
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#define WS_SOCK_SEQPACKET 5 /* sequenced packet stream */
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#define WS_SOL_SOCKET 0xffff
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#define WS_IPPROTO_TCP 6
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/*
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* Option flags per-socket.
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*/
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#define WS_SO_DEBUG 0x0001 /* turn on debugging info recording */
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#define WS_SO_ACCEPTCONN 0x0002 /* socket has had listen() */
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#define WS_SO_REUSEADDR 0x0004 /* allow local address reuse */
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#define WS_SO_KEEPALIVE 0x0008 /* keep connections alive */
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#define WS_SO_DONTROUTE 0x0010 /* just use interface addresses */
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#define WS_SO_BROADCAST 0x0020 /* permit sending of broadcast msgs */
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#define WS_SO_USELOOPBACK 0x0040 /* bypass hardware when possible */
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#define WS_SO_LINGER 0x0080 /* linger on close if data present */
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#define WS_SO_OOBINLINE 0x0100 /* leave received OOB data in line */
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#define WS_SO_DONTLINGER (UINT32)(~WS_SO_LINGER)
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/*
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* Additional options.
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*/
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#define WS_SO_SNDBUF 0x1001 /* send buffer size */
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#define WS_SO_RCVBUF 0x1002 /* receive buffer size */
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#define WS_SO_SNDLOWAT 0x1003 /* send low-water mark */
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#define WS_SO_RCVLOWAT 0x1004 /* receive low-water mark */
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#define WS_SO_SNDTIMEO 0x1005 /* send timeout */
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#define WS_SO_RCVTIMEO 0x1006 /* receive timeout */
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#define WS_SO_ERROR 0x1007 /* get error status and clear */
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#define WS_SO_TYPE 0x1008 /* get socket type */
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#define WS_IOCPARM_MASK 0x7f /* parameters must be < 128 bytes */
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#define WS_IOC_VOID 0x20000000 /* no parameters */
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#define WS_IOC_OUT 0x40000000 /* copy out parameters */
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#define WS_IOC_IN 0x80000000 /* copy in parameters */
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#define WS_IOC_INOUT (WS_IOC_IN|WS_IOC_OUT)
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#define WS_IOR(x,y,t) (WS_IOC_OUT|(((UINT32)sizeof(t)&WS_IOCPARM_MASK)<<16)|((x)<<8)|(y))
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#define WS_IOW(x,y,t) (WS_IOC_IN|(((UINT32)sizeof(t)&WS_IOCPARM_MASK)<<16)|((x)<<8)|(y))
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/*
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* Socket I/O flags (supported by spec 1.1)
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*/
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#define WS_FIONREAD WS_IOR('f', 127, u_long)
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#define WS_FIONBIO WS_IOW('f', 126, u_long)
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#define WS_SIOCATMARK WS_IOR('s', 7, u_long)
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/*
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* Maximum queue length specifiable by listen.
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*/
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#ifdef SOMAXCONN
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#undef SOMAXCONN
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#endif
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#define SOMAXCONN 5
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#ifndef MSG_DONTROUTE
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#define MSG_DONTROUTE 0x4 /* send without using routing tables */
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#endif
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#define MSG_MAXIOVLEN 16
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/*
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* Define constant based on rfc883, used by gethostbyxxxx() calls.
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*/
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#define MAXGETHOSTSTRUCT 1024
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/*
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* Define flags to be used with the WSAAsyncSelect() call.
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*/
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#define WS_FD_READ 0x0001
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#define WS_FD_WRITE 0x0002
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#define WS_FD_OOB 0x0004
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#define WS_FD_ACCEPT 0x0008
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#define WS_FD_CONNECT 0x0010
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#define WS_FD_CLOSE 0x0020
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#define WS_FD_LISTENING 0x10000000 /* internal per-socket flags */
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#define WS_FD_INACTIVE 0x20000000
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#define WS_FD_CONNECTED 0x40000000
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#define WS_FD_RAW 0x80000000
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#define WS_FD_INTERNAL 0xFFFF0000
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/*
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* All Windows Sockets error constants are biased by WSABASEERR from
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* the "normal"
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*/
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#define WSABASEERR 10000
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/*
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* Windows Sockets definitions of regular Microsoft C error constants
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*/
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#define WSAEINTR (WSABASEERR+4)
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#define WSAEBADF (WSABASEERR+9)
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#define WSAEACCES (WSABASEERR+13)
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#define WSAEFAULT (WSABASEERR+14)
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#define WSAEINVAL (WSABASEERR+22)
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#define WSAEMFILE (WSABASEERR+24)
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/*
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* Windows Sockets definitions of regular Berkeley error constants
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*/
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#define WSAEWOULDBLOCK (WSABASEERR+35)
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#define WSAEINPROGRESS (WSABASEERR+36)
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#define WSAEALREADY (WSABASEERR+37)
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#define WSAENOTSOCK (WSABASEERR+38)
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#define WSAEDESTADDRREQ (WSABASEERR+39)
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#define WSAEMSGSIZE (WSABASEERR+40)
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#define WSAEPROTOTYPE (WSABASEERR+41)
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#define WSAENOPROTOOPT (WSABASEERR+42)
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#define WSAEPROTONOSUPPORT (WSABASEERR+43)
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#define WSAESOCKTNOSUPPORT (WSABASEERR+44)
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#define WSAEOPNOTSUPP (WSABASEERR+45)
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#define WSAEPFNOSUPPORT (WSABASEERR+46)
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#define WSAEAFNOSUPPORT (WSABASEERR+47)
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#define WSAEADDRINUSE (WSABASEERR+48)
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#define WSAEADDRNOTAVAIL (WSABASEERR+49)
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#define WSAENETDOWN (WSABASEERR+50)
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#define WSAENETUNREACH (WSABASEERR+51)
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#define WSAENETRESET (WSABASEERR+52)
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#define WSAECONNABORTED (WSABASEERR+53)
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#define WSAECONNRESET (WSABASEERR+54)
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#define WSAENOBUFS (WSABASEERR+55)
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#define WSAEISCONN (WSABASEERR+56)
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#define WSAENOTCONN (WSABASEERR+57)
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#define WSAESHUTDOWN (WSABASEERR+58)
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#define WSAETOOMANYREFS (WSABASEERR+59)
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#define WSAETIMEDOUT (WSABASEERR+60)
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#define WSAECONNREFUSED (WSABASEERR+61)
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#define WSAELOOP (WSABASEERR+62)
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#define WSAENAMETOOLONG (WSABASEERR+63)
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#define WSAEHOSTDOWN (WSABASEERR+64)
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#define WSAEHOSTUNREACH (WSABASEERR+65)
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#define WSAENOTEMPTY (WSABASEERR+66)
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#define WSAEPROCLIM (WSABASEERR+67)
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#define WSAEUSERS (WSABASEERR+68)
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#define WSAEDQUOT (WSABASEERR+69)
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#define WSAESTALE (WSABASEERR+70)
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#define WSAEREMOTE (WSABASEERR+71)
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/*
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* Extended Windows Sockets error constant definitions
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*/
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#define WSASYSNOTREADY (WSABASEERR+91)
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#define WSAVERNOTSUPPORTED (WSABASEERR+92)
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#define WSANOTINITIALISED (WSABASEERR+93)
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/*
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* Error return codes from gethostbyname() and gethostbyaddr()
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* (when using the resolver). Note that these errors are
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* retrieved via WSAGetLastError() and must therefore follow
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* the rules for avoiding clashes with error numbers from
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* specific implementations or language run-time systems.
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* For this reason the codes are based at WSABASEERR+1001.
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* Note also that [WSA]NO_ADDRESS is defined only for
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* compatibility purposes.
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*/
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/* #define h_errno WSAGetLastError() */
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/* Authoritative Answer: Host not found */
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#define WSAHOST_NOT_FOUND (WSABASEERR+1001)
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/* Non-Authoritative: Host not found, or SERVERFAIL */
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#define WSATRY_AGAIN (WSABASEERR+1002)
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/* Non recoverable errors, FORMERR, REFUSED, NOTIMP */
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#define WSANO_RECOVERY (WSABASEERR+1003)
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/* Valid name, no data record of requested type */
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#define WSANO_DATA (WSABASEERR+1004)
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/* no address, look for MX record */
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#define WSANO_ADDRESS WSANO_DATA
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/* Socket function prototypes */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Microsoft Windows Extension function prototypes */
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INT16 WINAPI WSAStartup16(UINT16 wVersionRequired, LPWSADATA lpWSAData);
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INT32 WINAPI WSAStartup32(UINT32 wVersionRequired, LPWSADATA lpWSAData);
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#define WSAStartup WINELIB_NAME(WSAStartup);
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void WINAPI WSASetLastError16(INT16 iError);
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void WINAPI WSASetLastError32(INT32 iError);
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#define WSASetLastError WINELIB_NAME(WSASetLastError);
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INT32 WINAPI WSACleanup(void);
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INT32 WINAPI WSAGetLastError(void);
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BOOL32 WINAPI WSAIsBlocking(void);
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INT32 WINAPI WSACancelBlockingCall(void);
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INT16 WINAPI WSAUnhookBlockingHook16(void);
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INT32 WINAPI WSAUnhookBlockingHook32(void);
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#define WSAUnhookBlockingHook WINELIB_NAME(WSAUnhookBlockingHook)
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FARPROC16 WINAPI WSASetBlockingHook16(FARPROC16 lpBlockFunc);
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FARPROC32 WINAPI WSASetBlockingHook32(FARPROC32 lpBlockFunc);
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#define WSASetBlockingHook WINELIB_NAME(WSASetBlockingHook)
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HANDLE16 WINAPI WSAAsyncGetServByName16(HWND16 hWnd, UINT16 wMsg, LPCSTR name, LPCSTR proto,
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SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetServByName32(HWND32 hWnd, UINT32 uMsg, LPCSTR name, LPCSTR proto,
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LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetServByName WINELIB_NAME(WSAAsyncGetServByName)
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HANDLE16 WINAPI WSAAsyncGetServByPort16(HWND16 hWnd, UINT16 wMsg, INT16 port,
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LPCSTR proto, SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetServByPort32(HWND32 hWnd, UINT32 uMsg, INT32 port,
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LPCSTR proto, LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetServByPort WINELIB_NAME(WSAAsyncGetServByPort)
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HANDLE16 WINAPI WSAAsyncGetProtoByName16(HWND16 hWnd, UINT16 wMsg,
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LPCSTR name, SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetProtoByName32(HWND32 hWnd, UINT32 uMsg,
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LPCSTR name, LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetProtoByByName WINELIB_NAME(WSAAsyncGetProtoByByName)
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HANDLE16 WINAPI WSAAsyncGetProtoByNumber16(HWND16 hWnd, UINT16 wMsg,
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INT16 number, SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetProtoByNumber32(HWND32 hWnd, UINT32 uMsg,
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INT32 number, LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetProtoByNumber WINELIB_NAME(WSAAsyncGetProtoByNumber)
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HANDLE16 WINAPI WSAAsyncGetHostByName16(HWND16 hWnd, UINT16 wMsg,
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LPCSTR name, SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetHostByName32(HWND32 hWnd, UINT32 uMsg,
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LPCSTR name, LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetHostByName WINELIB_NAME(WSAAsyncGetHostByName)
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HANDLE16 WINAPI WSAAsyncGetHostByAddr16(HWND16 hWnd, UINT16 wMsg, LPCSTR addr,
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INT16 len, INT16 type, SEGPTR buf, INT16 buflen);
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HANDLE32 WINAPI WSAAsyncGetHostByAddr32(HWND32 hWnd, UINT32 uMsg, LPCSTR addr,
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INT32 len, INT32 type, LPSTR sbuf, INT32 buflen);
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#define WSAAsyncGetHostByAddr WINELIB_NAME(WSAAsyncGetHostByAddr)
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INT16 WINAPI WSACancelAsyncRequest16(HANDLE16 hAsyncTaskHandle);
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INT32 WINAPI WSACancelAsyncRequest32(HANDLE32 hAsyncTaskHandle);
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#define WSACancelAsyncRequest WINELIB_NAME(WSACancelAsyncRequest)
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INT16 WINAPI WSAAsyncSelect16(SOCKET16 s, HWND16 hWnd, UINT16 wMsg, UINT32 lEvent);
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INT32 WINAPI WSAAsyncSelect32(SOCKET32 s, HWND32 hWnd, UINT32 uMsg, UINT32 lEvent);
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#define WSAAsyncSelect WINELIB_NAME(WSAAsyncSelect)
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#ifdef __cplusplus
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}
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#endif
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/* Microsoft Windows Extended data types */
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typedef struct sockaddr SOCKADDR, *PSOCKADDR, *LPSOCKADDR;
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typedef struct sockaddr_in SOCKADDR_IN, *PSOCKADDR_IN, *LPSOCKADDR_IN;
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typedef struct linger LINGER, *PLINGER, *LPLINGER;
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typedef struct in_addr IN_ADDR, *PIN_ADDR, *LPIN_ADDR;
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typedef struct fd_set FD_SET, *PFD_SET, *LPFD_SET;
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typedef struct hostent HOSTENT, *PHOSTENT, *LPHOSTENT;
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typedef struct servent SERVENT, *PSERVENT, *LPSERVENT;
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typedef struct protoent PROTOENT, *PPROTOENT, *LPPROTOENT;
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typedef struct timeval TIMEVAL, *PTIMEVAL, *LPTIMEVAL;
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/*
|
|
* Windows message parameter composition and decomposition
|
|
* macros.
|
|
*
|
|
* WSAMAKEASYNCREPLY is intended for use by the Windows Sockets implementation
|
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* when constructing the response to a WSAAsyncGetXByY() routine.
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|
*/
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#define WSAMAKEASYNCREPLY(buflen,error) MAKELONG(buflen,error)
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/*
|
|
* WSAMAKESELECTREPLY is intended for use by the Windows Sockets implementation
|
|
* when constructing the response to WSAAsyncSelect().
|
|
*/
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|
#define WSAMAKESELECTREPLY(event,error) MAKELONG(event,error)
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|
/*
|
|
* WSAGETASYNCBUFLEN is intended for use by the Windows Sockets application
|
|
* to extract the buffer length from the lParam in the response
|
|
* to a WSAGetXByY().
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|
*/
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|
#define WSAGETASYNCBUFLEN(lParam) LOWORD(lParam)
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|
/*
|
|
* WSAGETASYNCERROR is intended for use by the Windows Sockets application
|
|
* to extract the error code from the lParam in the response
|
|
* to a WSAGetXByY().
|
|
*/
|
|
#define WSAGETASYNCERROR(lParam) HIWORD(lParam)
|
|
/*
|
|
* WSAGETSELECTEVENT is intended for use by the Windows Sockets application
|
|
* to extract the event code from the lParam in the response
|
|
* to a WSAAsyncSelect().
|
|
*/
|
|
#define WSAGETSELECTEVENT(lParam) LOWORD(lParam)
|
|
/*
|
|
* WSAGETSELECTERROR is intended for use by the Windows Sockets application
|
|
* to extract the error code from the lParam in the response
|
|
* to a WSAAsyncSelect().
|
|
*/
|
|
#define WSAGETSELECTERROR(lParam) HIWORD(lParam)
|
|
|
|
/* ----------------------------------- internal structures */
|
|
|
|
/* ws_... struct conversion flags */
|
|
|
|
#define WS_DUP_LINEAR 0x0001
|
|
#define WS_DUP_NATIVE 0x0000 /* not used anymore */
|
|
#define WS_DUP_OFFSET 0x0002 /* internal pointers are offsets */
|
|
#define WS_DUP_SEGPTR 0x0004 /* internal pointers are SEGPTRs */
|
|
/* by default, internal pointers are linear */
|
|
/* async DNS op flags */
|
|
|
|
#define AOP_IO 0x0000001 /* aop_control paramaters */
|
|
|
|
#define AOP_CONTROL_REMOVE 0x0000000 /* aop_control return values */
|
|
#define AOP_CONTROL_KEEP 0x0000001
|
|
|
|
typedef struct __aop
|
|
{
|
|
/* AOp header */
|
|
|
|
struct __aop *next, *prev;
|
|
int fd[2]; /* pipe */
|
|
int (*aop_control)(struct __aop*, int); /* SIGIO handler */
|
|
pid_t pid; /* child process pid */
|
|
|
|
/* custom data */
|
|
|
|
HWND32 hWnd; /* hWnd to post */
|
|
UINT32 uMsg; /* uMsg message to. */
|
|
|
|
union
|
|
{
|
|
SEGPTR seg_base;
|
|
LPSTR lin_base;
|
|
void* ptr_base;
|
|
} b; /* buffer to copy result to */
|
|
|
|
UINT32 buflen;
|
|
UINT32 flags; /* WSMSG_ASYNC_... */
|
|
} ws_async_op;
|
|
|
|
#define WSMSG_ASYNC_HOSTBYNAME 0x0001
|
|
#define WSMSG_ASYNC_HOSTBYADDR 0x0002
|
|
#define WSMSG_ASYNC_PROTOBYNAME 0x0010
|
|
#define WSMSG_ASYNC_PROTOBYNUM 0x0020
|
|
#define WSMSG_ASYNC_SERVBYNAME 0x0100
|
|
#define WSMSG_ASYNC_SERVBYPORT 0x0200
|
|
#define WSMSG_ASYNC_RQMASK 0x0fff
|
|
|
|
#define WSMSG_WIN32_AOP 0x1000
|
|
#define WSMSG_DEAD_AOP 0x8000
|
|
|
|
typedef struct __sop /* WSAAsyncSelect() control struct */
|
|
{
|
|
struct __sop *next, *prev;
|
|
|
|
struct __ws* pws;
|
|
HWND32 hWnd;
|
|
UINT32 uMsg;
|
|
} ws_select_op;
|
|
|
|
typedef struct __ws /* socket */
|
|
{
|
|
int fd;
|
|
unsigned flags;
|
|
ws_select_op* psop;
|
|
} ws_socket;
|
|
|
|
#define WS_MAX_SOCKETS_PER_PROCESS 16
|
|
#define WS_MAX_UDP_DATAGRAM 1024
|
|
|
|
#define WSI_BLOCKINGCALL 0x00000001 /* per-thread info flags */
|
|
#define WSI_BLOCKINGHOOK32 0x00000002 /* 32-bit callback */
|
|
|
|
typedef struct _WSINFO
|
|
{
|
|
struct _WSINFO* prev,*next;
|
|
|
|
unsigned flags;
|
|
INT32 err; /* WSAGetLastError() return value */
|
|
INT16 num_startup; /* reference counter */
|
|
INT16 num_async_rq;
|
|
INT16 last_free; /* entry in the socket table */
|
|
UINT16 buflen;
|
|
char* buffer; /* allocated from SEGPTR heap */
|
|
struct ws_hostent *he;
|
|
int helen;
|
|
struct ws_servent *se;
|
|
int selen;
|
|
struct ws_protoent *pe;
|
|
int pelen;
|
|
char* dbuffer; /* buffer for dummies (32 bytes) */
|
|
|
|
ws_socket sock[WS_MAX_SOCKETS_PER_PROCESS];
|
|
DWORD blocking_hook;
|
|
HTASK16 tid; /* owning task id - process might be better */
|
|
} WSINFO, *LPWSINFO;
|
|
|
|
/* function prototypes */
|
|
int WS_dup_he(LPWSINFO pwsi, struct hostent* p_he, int flag);
|
|
int WS_dup_pe(LPWSINFO pwsi, struct protoent* p_pe, int flag);
|
|
int WS_dup_se(LPWSINFO pwsi, struct servent* p_se, int flag);
|
|
|
|
void WS_do_async_gethost(LPWSINFO, unsigned);
|
|
void WS_do_async_getproto(LPWSINFO, unsigned);
|
|
void WS_do_async_getserv(LPWSINFO, unsigned);
|
|
|
|
/* winsock_dns.c */
|
|
extern HANDLE16 __WSAsyncDBQuery(LPWSINFO pwsi, HWND32 hWnd, UINT32 uMsg,
|
|
INT32 type, LPCSTR init, INT32 len, LPCSTR proto, void* sbuf,
|
|
INT32 buflen, UINT32 flag);
|
|
|
|
int WINSOCK_async_io(int fd, int async);
|
|
int WINSOCK_unblock_io(int fd, int noblock);
|
|
|
|
int WINSOCK_check_async_op(ws_async_op* p_aop);
|
|
void WINSOCK_link_async_op(ws_async_op* p_aop);
|
|
void WINSOCK_unlink_async_op(ws_async_op* p_aop);
|
|
int WINSOCK_cancel_async_op(ws_async_op* p_aop);
|
|
|
|
void WINSOCK_cancel_task_aops(HTASK16, void (*__memfree)(void*) );
|
|
|
|
BOOL32 WINSOCK_HandleIO(int* fd_max, int num_pending, fd_set pending_set[3], fd_set master_set[3] );
|
|
void WINSOCK_Shutdown(void);
|
|
UINT16 wsaErrno(void);
|
|
UINT16 wsaHerrno(void);
|
|
|
|
extern INT32 WINSOCK_DeleteTaskWSI( TDB* pTask, struct _WSINFO* );
|
|
|
|
#endif /* _WINSOCKAPI_ */
|
|
|