339 lines
11 KiB
C
339 lines
11 KiB
C
/*
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* File dbghelp.c - generic routines (process) for dbghelp DLL
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*
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* Copyright (C) 2004, Eric Pouech
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "dbghelp_private.h"
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#include "winerror.h"
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#include "psapi.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dbghelp);
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/* TODO
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* - support for symbols' types is still partly missing
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* + C++ support
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* + funcargtype:s are (partly) wrong: they should be a specific struct (like
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* typedef) pointing to the actual type (and not a direct access)
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* + we should store the underlying type for an enum in the symt_enum struct
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* + for enums, we store the names & values (associated to the enum type),
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* but those values are not directly usable from a debugger (that's why, I
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* assume, that we have also to define constants for enum values, as
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* Codeview does BTW.
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* - most options (dbghelp_options) are not used (loading lines...)
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* - in symbol lookup by name, we don't use RE everywhere we should. Moreover, when
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* we're supposed to use RE, it doesn't make use of our hash tables. Therefore,
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* we could use hash if name isn't a RE, and fall back to a full search when we
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* get a full RE
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* - msc:
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* + we should add parameters' types to the function's signature
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* while processing a function's parameters
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* + get rid of MSC reading FIXME:s (lots of types are not defined)
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* + C++ management
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* - stabs:
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* + when, in a same module, the same definition is used in several compilation
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* units, we get several definitions of the same object (especially
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* struct/union). we should find a way not to duplicate them
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* + in some cases (dlls/user/dialog16.c DIALOG_GetControl16), the same static
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* global variable is defined several times (at different scopes). We are
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* getting several of those while looking for a unique symbol. Part of the
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* issue is that we don't give a scope to a static variable inside a function
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* + C++ management
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* - implement the callback notification mechanism
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*/
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unsigned dbghelp_options = SYMOPT_UNDNAME;
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HANDLE hMsvcrt = NULL;
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/***********************************************************************
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* DllMain (DEBUGHLP.@)
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*/
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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switch (fdwReason)
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{
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case DLL_PROCESS_ATTACH: break;
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case DLL_PROCESS_DETACH:
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if (hMsvcrt) FreeLibrary(hMsvcrt);
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break;
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case DLL_THREAD_ATTACH: break;
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case DLL_THREAD_DETACH: break;
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default: break;
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}
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return TRUE;
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}
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static struct process* process_first /* = NULL */;
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/******************************************************************
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* process_find_by_handle
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*
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*/
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struct process* process_find_by_handle(HANDLE hProcess)
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{
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struct process* p;
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for (p = process_first; p && p->handle != hProcess; p = p->next);
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if (!p) SetLastError(ERROR_INVALID_HANDLE);
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return p;
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}
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/******************************************************************
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* SymSetSearchPath (DBGHELP.@)
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*
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*/
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BOOL WINAPI SymSetSearchPath(HANDLE hProcess, PSTR searchPath)
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{
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struct process* pcs = process_find_by_handle(hProcess);
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if (!pcs) return FALSE;
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if (!searchPath) return FALSE;
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HeapFree(GetProcessHeap(), 0, pcs->search_path);
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pcs->search_path = strcpy(HeapAlloc(GetProcessHeap(), 0, strlen(searchPath) + 1),
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searchPath);
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return TRUE;
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}
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/***********************************************************************
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* SymGetSearchPath (DBGHELP.@)
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*/
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BOOL WINAPI SymGetSearchPath(HANDLE hProcess, LPSTR szSearchPath,
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DWORD SearchPathLength)
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{
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struct process* pcs = process_find_by_handle(hProcess);
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if (!pcs) return FALSE;
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strncpy(szSearchPath, pcs->search_path, SearchPathLength);
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szSearchPath[SearchPathLength - 1] = '\0';
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return TRUE;
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}
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/******************************************************************
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* invade_process
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*
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* SymInitialize helper: loads in dbghelp all known (and loaded modules)
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* this assumes that hProcess is a handle on a valid process
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*/
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static BOOL process_invade(HANDLE hProcess)
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{
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HMODULE hMods[256];
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char img[256];
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DWORD i, sz;
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MODULEINFO mi;
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if (!EnumProcessModules(hProcess, hMods, sizeof(hMods), &sz))
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return FALSE; /* FIXME should grow hMods */
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for (i = 0; i < sz / sizeof(HMODULE); i++)
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{
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if (!GetModuleInformation(hProcess, hMods[i], &mi, sizeof(mi)) ||
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!GetModuleFileNameExA(hProcess, hMods[i], img, sizeof(img)) ||
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!SymLoadModule(hProcess, 0, img, NULL, (DWORD)mi.lpBaseOfDll, mi.SizeOfImage))
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return FALSE;
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}
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return sz != 0;
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}
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/******************************************************************
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* SymInitialize (DBGHELP.@)
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*
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* The initialisation of a dbghelp's context.
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* Note that hProcess doesn't need to be a valid process handle (except
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* when fInvadeProcess is TRUE).
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* Since, we're also allow to load ELF (pure) libraries and Wine ELF libraries
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* containing PE (and NE) module(s), here's how we handle it:
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* - we load every module (ELF, NE, PE) passed in SymLoadModule
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* - in fInvadeProcess (in SymInitialize) is TRUE, we set up what is called ELF
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* synchronization: hProcess should be a valid process handle, and we hook
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* ourselves on hProcess's loaded ELF-modules, and keep this list in sync with
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* our internal ELF modules representation (loading / unloading). This way,
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* we'll pair every loaded builtin PE module with its ELF counterpart (and
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* access its debug information).
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* - if fInvadeProcess (in SymInitialize) is FALSE, we won't be able to
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* make the peering between a builtin PE module and its ELF counterpart, hence
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* we won't be able to provide the requested debug information. We'll
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* however be able to load native PE modules (and their debug information)
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* without any trouble.
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* Note also that this scheme can be intertwined with the deferred loading
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* mechanism (ie only load the debug information when we actually need it).
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*/
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BOOL WINAPI SymInitialize(HANDLE hProcess, PSTR UserSearchPath, BOOL fInvadeProcess)
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{
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struct process* pcs;
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TRACE("(%p %s %u)\n", hProcess, debugstr_a(UserSearchPath), fInvadeProcess);
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if (process_find_by_handle(hProcess))
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FIXME("what to do ??\n");
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pcs = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*pcs));
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if (!pcs) return FALSE;
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pcs->handle = hProcess;
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if (UserSearchPath)
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{
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pcs->search_path = strcpy(HeapAlloc(GetProcessHeap(), 0, strlen(UserSearchPath) + 1),
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UserSearchPath);
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}
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else
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{
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unsigned size;
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unsigned len;
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pcs->search_path = HeapAlloc(GetProcessHeap(), 0, len = MAX_PATH);
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while ((size = GetCurrentDirectoryA(len, pcs->search_path)) >= len)
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pcs->search_path = HeapReAlloc(GetProcessHeap(), 0, pcs->search_path, len *= 2);
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pcs->search_path = HeapReAlloc(GetProcessHeap(), 0, pcs->search_path, size + 1);
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len = GetEnvironmentVariableA("_NT_SYMBOL_PATH", NULL, 0);
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if (len)
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{
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pcs->search_path = HeapReAlloc(GetProcessHeap(), 0, pcs->search_path, size + 1 + len + 1);
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pcs->search_path[size] = ';';
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GetEnvironmentVariableA("_NT_SYMBOL_PATH", pcs->search_path + size + 1, len);
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size += 1 + len;
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}
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len = GetEnvironmentVariableA("_NT_ALTERNATE_SYMBOL_PATH", NULL, 0);
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if (len)
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{
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pcs->search_path = HeapReAlloc(GetProcessHeap(), 0, pcs->search_path, size + 1 + len + 1);
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pcs->search_path[size] = ';';
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GetEnvironmentVariableA("_NT_ALTERNATE_SYMBOL_PATH", pcs->search_path + size + 1, len);
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size += 1 + len;
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}
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}
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pcs->lmodules = NULL;
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pcs->dbg_hdr_addr = 0;
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pcs->next = process_first;
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process_first = pcs;
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if (fInvadeProcess)
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{
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if (!elf_read_wine_loader_dbg_info(pcs))
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{
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SymCleanup(hProcess);
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return FALSE;
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}
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process_invade(hProcess);
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elf_synchronize_module_list(pcs);
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}
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return TRUE;
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}
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/******************************************************************
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* SymCleanup (DBGHELP.@)
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*
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*/
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BOOL WINAPI SymCleanup(HANDLE hProcess)
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{
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struct process** ppcs;
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struct process* next;
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for (ppcs = &process_first; *ppcs; ppcs = &(*ppcs)->next)
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{
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if ((*ppcs)->handle == hProcess)
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{
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while ((*ppcs)->lmodules) module_remove(*ppcs, (*ppcs)->lmodules);
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HeapFree(GetProcessHeap(), 0, (*ppcs)->search_path);
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next = (*ppcs)->next;
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HeapFree(GetProcessHeap(), 0, *ppcs);
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*ppcs = next;
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return TRUE;
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}
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}
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return FALSE;
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}
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/******************************************************************
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* SymSetOptions (DBGHELP.@)
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*
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*/
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DWORD WINAPI SymSetOptions(DWORD opts)
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{
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return dbghelp_options = opts;
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}
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/******************************************************************
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* SymGetOptions (DBGHELP.@)
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*
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*/
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DWORD WINAPI SymGetOptions(void)
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{
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return dbghelp_options;
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}
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/******************************************************************
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* SymSetContext (DBGHELP.@)
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*
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*/
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BOOL WINAPI SymSetContext(HANDLE hProcess, PIMAGEHLP_STACK_FRAME StackFrame,
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PIMAGEHLP_CONTEXT Context)
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{
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struct process* pcs = process_find_by_handle(hProcess);
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if (!pcs) return FALSE;
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pcs->ctx_frame = *StackFrame;
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/* MSDN states that Context is not (no longer?) used */
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return TRUE;
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}
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/***********************************************************************
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* SymRegisterCallback (DBGHELP.@)
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*/
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BOOL WINAPI SymRegisterCallback(HANDLE hProcess,
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PSYMBOL_REGISTERED_CALLBACK CallbackFunction,
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PVOID UserContext)
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{
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FIXME("(%p, %p, %p): stub\n", hProcess, CallbackFunction, UserContext);
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return FALSE;
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}
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/* This is imagehlp version not dbghelp !! */
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static API_VERSION api_version = { 4, 0, 2, 0 };
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/***********************************************************************
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* ImagehlpApiVersion (DBGHELP.@)
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*/
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LPAPI_VERSION WINAPI ImagehlpApiVersion(VOID)
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{
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return &api_version;
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}
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/***********************************************************************
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* ImagehlpApiVersionEx (DBGHELP.@)
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*/
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LPAPI_VERSION WINAPI ImagehlpApiVersionEx(LPAPI_VERSION AppVersion)
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{
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if (!AppVersion) return NULL;
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AppVersion->MajorVersion = api_version.MajorVersion;
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AppVersion->MinorVersion = api_version.MinorVersion;
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AppVersion->Revision = api_version.Revision;
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AppVersion->Reserved = api_version.Reserved;
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return AppVersion;
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}
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