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tests
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d3d8/tests: Test when the device goes bad on focus loss.
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2018-10-15 20:13:51 +02:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
buffer.c
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wined3d: Pass correct bind flags to texture creation functions.
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2018-10-31 16:17:36 +01:00 |
d3d8.spec
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d3d8: Fix ValidatePixelShader spec file entry.
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2017-01-30 21:38:51 +01:00 |
d3d8_main.c
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d3d8: Use the global memory allocation helpers.
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2018-02-08 09:42:06 +01:00 |
d3d8_private.h
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wined3d: Pass correct bind flags to texture creation functions.
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2018-10-31 16:17:36 +01:00 |
device.c
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d3d8: Prefer bind flags over usage flags in d3d8_device_CopyRects().
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2018-11-05 19:12:12 +01:00 |
directx.c
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wined3d: Pass bind flags to wined3d_check_device_format().
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2018-10-31 16:17:36 +01:00 |
shader.c
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wined3d: Drop support for pre-parsed shader DXBC chunks.
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2018-10-05 11:26:00 -05:00 |
surface.c
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wined3d: Pass correct bind flags to texture creation functions.
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2018-10-31 16:17:36 +01:00 |
swapchain.c
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wined3d: Remove swap interval from swapchain description.
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2018-03-22 18:14:55 +01:00 |
texture.c
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wined3d: Pass correct bind flags to texture creation functions.
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2018-10-31 16:17:36 +01:00 |
version.rc
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…
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vertexdeclaration.c
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d3d8: Use the global memory allocation helpers.
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2018-02-08 09:42:06 +01:00 |
volume.c
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wined3d: Pass correct bind flags to texture creation functions.
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2018-10-31 16:17:36 +01:00 |