Sweden-Number/dlls/gdi/bidi16.c

120 lines
4.1 KiB
C

/*
* Win16 BiDi functions
* Right now, most of these functions do nothing.
*/
#include "windef.h"
#include "wine/wingdi16.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(gdi);
/***********************************************************************
* RawTextOut (GDI.530)
*/
LONG WINAPI RawTextOut16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* RawExtTextOut (GDI.531)
*/
LONG WINAPI RawExtTextOut16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* RawGetTextExtent (GDI.532)
*/
LONG WINAPI RawGetTextExtent16(HDC16 hdc, LPCSTR lpszString, INT16 cbString ) {
FIXME("(%04hx, %p, %hd): stub\n", hdc, lpszString, cbString);
return 0;
}
/***********************************************************************
* BiDiLayout (GDI.536)
*/
LONG WINAPI BiDiLayout16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiCreateTabString (GDI.538)
*/
LONG WINAPI BiDiCreateTabString16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiGlyphOut (GDI.540)
*/
LONG WINAPI BiDiGlyphOut16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiGetStringExtent (GDI.543)
*/
LONG WINAPI BiDiGetStringExtent16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiDeleteString (GDI.555)
*/
LONG WINAPI BiDiDeleteString16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiSetDefaults (GDI.556)
*/
LONG WINAPI BiDiSetDefaults16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiGetDefaults (GDI.558)
*/
LONG WINAPI BiDiGetDefaults16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiShape (GDI.560)
*/
LONG WINAPI BiDiShape16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiFontComplement (GDI.561)
*/
LONG WINAPI BiDiFontComplement16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiSetKashida (GDI.564)
*/
LONG WINAPI BiDiSetKashida16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiKExtTextOut (GDI.565)
*/
LONG WINAPI BiDiKExtTextOut16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiShapeEx (GDI.566)
*/
LONG WINAPI BiDiShapeEx16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiCreateStringEx (GDI.569)
*/
LONG WINAPI BiDiCreateStringEx16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* GetTextExtentRtoL (GDI.571)
*/
LONG WINAPI GetTextExtentRtoL16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* GetHDCCharSet (GDI.572)
*/
LONG WINAPI GetHDCCharSet16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* BiDiLayoutEx (GDI.573)
*/
LONG WINAPI BiDiLayoutEx16(void) { FIXME("stub (no prototype)\n"); return 0; }
/***********************************************************************
* SetLayout (GDI.1000)
*
* Sets left->right or right->left text layout flags of a dc.
*/
BOOL16 WINAPI SetLayout16( HDC16 hdc, DWORD layout )
{
FIXME( "( %04hx, %08lx ): No BiDi16\n", hdc, layout );
return SetLayout( hdc, layout );
}