Sweden-Number/dlls/d3d8
Zhiyi Zhang d3e088cc00 wined3d: Specify a wined3d output for swapchain creation.
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter
specified in the device creation parameters regardless of the device
window position when creating a swapchain. Whereas DXGI uses the device
window position to determine which DXGI output to use.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
..
tests
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c wined3d: Specify a wined3d output for swapchain creation. 2020-05-13 22:07:32 +02:00
directx.c
shader.c
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c
volume.c