189 lines
5.3 KiB
C
189 lines
5.3 KiB
C
/*
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* Win32 process and thread synchronisation
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*
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* Copyright 1997 Alexandre Julliard
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*/
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#include <assert.h>
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#include <signal.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "k32obj.h"
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#include "heap.h"
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#include "process.h"
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#include "thread.h"
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#include "winerror.h"
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#include "syslevel.h"
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#include "server.h"
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#include "debug.h"
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/***********************************************************************
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* SYNC_BuildWaitStruct
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*/
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static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
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BOOL32 wait_all, WAIT_STRUCT *wait )
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{
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DWORD i;
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K32OBJ **ptr;
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SYSTEM_LOCK();
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wait->count = count;
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wait->signaled = WAIT_FAILED;
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wait->wait_all = wait_all;
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for (i = 0, ptr = wait->objs; i < count; i++, ptr++)
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{
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if (!(*ptr = HANDLE_GetObjPtr( PROCESS_Current(), handles[i],
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K32OBJ_UNKNOWN, SYNCHRONIZE,
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&wait->server[i] )))
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{
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ERR(win32, "Bad handle %08x\n", handles[i]);
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break;
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}
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if (wait->server[i] == -1)
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WARN(win32,"No server handle for %08x (type %d)\n",
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handles[i], (*ptr)->type );
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}
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if (i != count)
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{
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/* There was an error */
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while (i--) K32OBJ_DecCount( wait->objs[i] );
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}
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SYSTEM_UNLOCK();
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return (i == count);
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}
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/***********************************************************************
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* SYNC_FreeWaitStruct
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*/
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static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
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{
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DWORD i;
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K32OBJ **ptr;
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SYSTEM_LOCK();
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for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
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K32OBJ_DecCount( *ptr );
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SYSTEM_UNLOCK();
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}
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/***********************************************************************
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* SYNC_DoWait
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*/
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static DWORD SYNC_DoWait( DWORD count, const HANDLE32 *handles,
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BOOL32 wait_all, DWORD timeout, BOOL32 alertable )
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{
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WAIT_STRUCT *wait = &THREAD_Current()->wait_struct;
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if (count > MAXIMUM_WAIT_OBJECTS)
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{
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SetLastError( ERROR_INVALID_PARAMETER );
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return WAIT_FAILED;
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}
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if (alertable)
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FIXME(win32, "alertable not implemented\n" );
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if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait ))
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wait->signaled = WAIT_FAILED;
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else
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{
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int flags = 0;
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if (wait_all) flags |= SELECT_ALL;
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if (alertable) flags |= SELECT_ALERTABLE;
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if (timeout != INFINITE32) flags |= SELECT_TIMEOUT;
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wait->signaled = CLIENT_Select( count, wait->server, flags, timeout );
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SYNC_FreeWaitStruct( wait );
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}
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return wait->signaled;
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}
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/***********************************************************************
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* Sleep (KERNEL32.679)
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*/
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VOID WINAPI Sleep( DWORD timeout )
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{
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SYNC_DoWait( 0, NULL, FALSE, timeout, FALSE );
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}
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/******************************************************************************
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* SleepEx (KERNEL32.680)
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*/
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DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable )
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{
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DWORD ret = SYNC_DoWait( 0, NULL, FALSE, timeout, alertable );
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if (ret != WAIT_IO_COMPLETION) ret = 0;
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return ret;
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}
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/***********************************************************************
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* WaitForSingleObject (KERNEL32.723)
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*/
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DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
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{
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return SYNC_DoWait( 1, &handle, FALSE, timeout, FALSE );
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}
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/***********************************************************************
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* WaitForSingleObjectEx (KERNEL32.724)
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*/
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DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
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BOOL32 alertable )
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{
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return SYNC_DoWait( 1, &handle, FALSE, timeout, alertable );
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}
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/***********************************************************************
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* WaitForMultipleObjects (KERNEL32.721)
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*/
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DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
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BOOL32 wait_all, DWORD timeout )
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{
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return SYNC_DoWait( count, handles, wait_all, timeout, FALSE );
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}
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/***********************************************************************
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* WaitForMultipleObjectsEx (KERNEL32.722)
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*/
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DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
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BOOL32 wait_all, DWORD timeout,
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BOOL32 alertable )
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{
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return SYNC_DoWait( count, handles, wait_all, timeout, alertable );
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}
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/***********************************************************************
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* WIN16_WaitForSingleObject (KERNEL.460)
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*/
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DWORD WINAPI WIN16_WaitForSingleObject( HANDLE32 handle, DWORD timeout )
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{
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DWORD retval;
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SYSLEVEL_ReleaseWin16Lock();
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retval = WaitForSingleObject( handle, timeout );
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SYSLEVEL_RestoreWin16Lock();
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return retval;
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}
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/***********************************************************************
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* WIN16_WaitForMultipleObjects (KERNEL.461)
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*/
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DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
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BOOL32 wait_all, DWORD timeout )
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{
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DWORD retval;
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SYSLEVEL_ReleaseWin16Lock();
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retval = WaitForMultipleObjects( count, handles, wait_all, timeout );
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SYSLEVEL_RestoreWin16Lock();
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return retval;
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}
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