377 lines
12 KiB
Objective-C
377 lines
12 KiB
Objective-C
/*
|
|
* MACDRV Cocoa OpenGL code
|
|
*
|
|
* Copyright 2012, 2013 Ken Thomases for CodeWeavers Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include <OpenGL/gl.h>
|
|
#import "cocoa_opengl.h"
|
|
|
|
#include "macdrv_cocoa.h"
|
|
#include "cocoa_event.h"
|
|
|
|
|
|
@interface WineOpenGLContext ()
|
|
@property (retain, nonatomic) NSView* latentView;
|
|
|
|
+ (NSView*) dummyView;
|
|
- (void) wine_updateBackingSize:(const CGSize*)size;
|
|
|
|
@end
|
|
|
|
|
|
@implementation WineOpenGLContext
|
|
@synthesize latentView, needsUpdate, needsReattach, shouldClearToBlack;
|
|
|
|
- (void) dealloc
|
|
{
|
|
[[self view] release];
|
|
[latentView release];
|
|
[super dealloc];
|
|
}
|
|
|
|
+ (NSView*) dummyView
|
|
{
|
|
static NSWindow* dummyWindow;
|
|
static dispatch_once_t once;
|
|
|
|
dispatch_once(&once, ^{
|
|
OnMainThread(^{
|
|
dummyWindow = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 100, 100)
|
|
styleMask:NSBorderlessWindowMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
});
|
|
});
|
|
|
|
return dummyWindow.contentView;
|
|
}
|
|
|
|
// Normally, we take care that disconnecting a context from a view doesn't
|
|
// destroy that view's GL surface (see -clearDrawableLeavingSurfaceOnScreen).
|
|
// However, if we're using a surface backing size and that size changes, we
|
|
// need to destroy and recreate the surface or we get weird behavior.
|
|
- (void) resetSurfaceIfBackingSizeChanged
|
|
{
|
|
if (!retina_enabled)
|
|
return;
|
|
|
|
int view_backing[2];
|
|
if (macdrv_get_view_backing_size((macdrv_view)self.view, view_backing) &&
|
|
(view_backing[0] != backing_size[0] || view_backing[1] != backing_size[1]))
|
|
{
|
|
view_backing[0] = backing_size[0];
|
|
view_backing[1] = backing_size[1];
|
|
macdrv_set_view_backing_size((macdrv_view)self.view, view_backing);
|
|
|
|
NSView* save = self.view;
|
|
[super clearDrawable];
|
|
[super setView:save];
|
|
shouldClearToBlack = TRUE;
|
|
}
|
|
}
|
|
|
|
- (void) wine_updateBackingSize:(const CGSize*)size
|
|
{
|
|
GLint enabled;
|
|
|
|
if (!retina_enabled)
|
|
return;
|
|
|
|
if (size)
|
|
{
|
|
if (CGLIsEnabled(self.CGLContextObj, kCGLCESurfaceBackingSize, &enabled) != kCGLNoError)
|
|
enabled = 0;
|
|
|
|
if (!enabled || backing_size[0] != size->width || backing_size[1] != size->height)
|
|
{
|
|
backing_size[0] = size->width;
|
|
backing_size[1] = size->height;
|
|
CGLSetParameter(self.CGLContextObj, kCGLCPSurfaceBackingSize, backing_size);
|
|
}
|
|
|
|
if (!enabled)
|
|
CGLEnable(self.CGLContextObj, kCGLCESurfaceBackingSize);
|
|
|
|
[self resetSurfaceIfBackingSizeChanged];
|
|
}
|
|
else
|
|
{
|
|
backing_size[0] = 0;
|
|
backing_size[1] = 0;
|
|
|
|
if (CGLIsEnabled(self.CGLContextObj, kCGLCESurfaceBackingSize, &enabled) == kCGLNoError && enabled)
|
|
CGLDisable(self.CGLContextObj, kCGLCESurfaceBackingSize);
|
|
}
|
|
}
|
|
|
|
- (void) setView:(NSView*)newView
|
|
{
|
|
NSView* oldView = [self view];
|
|
[super setView:newView];
|
|
[newView retain];
|
|
[oldView release];
|
|
}
|
|
|
|
- (void) clearDrawable
|
|
{
|
|
NSView* oldView = [self view];
|
|
[super clearDrawable];
|
|
[oldView release];
|
|
|
|
[self wine_updateBackingSize:NULL];
|
|
}
|
|
|
|
/* On at least some versions of Mac OS X, -[NSOpenGLContext clearDrawable] has the
|
|
undesirable side effect of ordering the view's GL surface off-screen. This isn't
|
|
done when just changing the context's view to a different view (which I would
|
|
think would be analogous, since the old view and surface end up without a
|
|
context attached). So, we finesse things by first setting the context's view to
|
|
a different view (the content view of an off-screen window) and then letting the
|
|
original implementation proceed. */
|
|
- (void) clearDrawableLeavingSurfaceOnScreen
|
|
{
|
|
[self setView:[[self class] dummyView]];
|
|
[self clearDrawable];
|
|
}
|
|
|
|
- (void) clearToBlackIfNeeded
|
|
{
|
|
if (shouldClearToBlack)
|
|
{
|
|
NSOpenGLContext* origContext = [NSOpenGLContext currentContext];
|
|
const char *gl_version;
|
|
unsigned int major;
|
|
GLint draw_framebuffer_binding, draw_buffer;
|
|
GLboolean scissor_test, color_mask[4];
|
|
GLfloat clear_color[4];
|
|
|
|
[self makeCurrentContext];
|
|
|
|
gl_version = (const char *)glGetString(GL_VERSION);
|
|
major = gl_version[0] - '0';
|
|
/* FIXME: Should check for GL_ARB_framebuffer_object and GL_EXT_framebuffer_object
|
|
* for older GL versions. */
|
|
if (major >= 3)
|
|
{
|
|
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer_binding);
|
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
|
}
|
|
glGetIntegerv(GL_DRAW_BUFFER, &draw_buffer);
|
|
scissor_test = glIsEnabled(GL_SCISSOR_TEST);
|
|
glGetBooleanv(GL_COLOR_WRITEMASK, color_mask);
|
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, clear_color);
|
|
glDrawBuffer(GL_FRONT_AND_BACK);
|
|
glDisable(GL_SCISSOR_TEST);
|
|
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
glClearColor(0, 0, 0, gl_surface_mode == GL_SURFACE_IN_FRONT_TRANSPARENT ? 0 : 1);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glClearColor(clear_color[0], clear_color[1], clear_color[2], clear_color[3]);
|
|
glColorMask(color_mask[0], color_mask[1], color_mask[2], color_mask[3]);
|
|
if (scissor_test)
|
|
glEnable(GL_SCISSOR_TEST);
|
|
glDrawBuffer(draw_buffer);
|
|
if (major >= 3)
|
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw_framebuffer_binding);
|
|
glFlush();
|
|
|
|
if (origContext)
|
|
[origContext makeCurrentContext];
|
|
else
|
|
[NSOpenGLContext clearCurrentContext];
|
|
|
|
shouldClearToBlack = FALSE;
|
|
}
|
|
}
|
|
|
|
- (void) removeFromViews:(BOOL)removeViews
|
|
{
|
|
if ([self view])
|
|
{
|
|
macdrv_remove_view_opengl_context((macdrv_view)[self view], (macdrv_opengl_context)self);
|
|
if (removeViews)
|
|
[self clearDrawableLeavingSurfaceOnScreen];
|
|
}
|
|
if ([self latentView])
|
|
{
|
|
macdrv_remove_view_opengl_context((macdrv_view)[self latentView], (macdrv_opengl_context)self);
|
|
if (removeViews)
|
|
[self setLatentView:nil];
|
|
}
|
|
needsUpdate = FALSE;
|
|
needsReattach = FALSE;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
/***********************************************************************
|
|
* macdrv_create_opengl_context
|
|
*
|
|
* Returns a Cocoa OpenGL context created from a CoreGL context. The
|
|
* caller is responsible for calling macdrv_dispose_opengl_context()
|
|
* when done with the context object.
|
|
*/
|
|
macdrv_opengl_context macdrv_create_opengl_context(void* cglctx)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context;
|
|
|
|
context = [[WineOpenGLContext alloc] initWithCGLContextObj:cglctx];
|
|
|
|
[pool release];
|
|
return (macdrv_opengl_context)context;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_dispose_opengl_context
|
|
*
|
|
* Destroys a Cocoa OpenGL context previously created by
|
|
* macdrv_create_opengl_context();
|
|
*/
|
|
void macdrv_dispose_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
[context removeFromViews:YES];
|
|
[context release];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_make_context_current
|
|
*/
|
|
void macdrv_make_context_current(macdrv_opengl_context c, macdrv_view v, CGRect r)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
NSView* view = (NSView*)v;
|
|
|
|
if (context && view)
|
|
{
|
|
if (view == [context view] || view == [context latentView])
|
|
{
|
|
[context wine_updateBackingSize:&r.size];
|
|
macdrv_update_opengl_context(c);
|
|
}
|
|
else
|
|
{
|
|
[context removeFromViews:NO];
|
|
macdrv_add_view_opengl_context(v, c);
|
|
|
|
if (context.needsUpdate)
|
|
{
|
|
context.needsUpdate = FALSE;
|
|
context.needsReattach = FALSE;
|
|
if (context.view)
|
|
[context setView:[[context class] dummyView]];
|
|
[context wine_updateBackingSize:&r.size];
|
|
[context setView:view];
|
|
[context setLatentView:nil];
|
|
[context resetSurfaceIfBackingSizeChanged];
|
|
}
|
|
else
|
|
{
|
|
if ([context view])
|
|
[context clearDrawableLeavingSurfaceOnScreen];
|
|
[context wine_updateBackingSize:&r.size];
|
|
[context setLatentView:view];
|
|
}
|
|
}
|
|
|
|
[context makeCurrentContext];
|
|
|
|
if ([context view])
|
|
[context clearToBlackIfNeeded];
|
|
}
|
|
else
|
|
{
|
|
WineOpenGLContext* currentContext = (WineOpenGLContext*)[WineOpenGLContext currentContext];
|
|
|
|
if ([currentContext isKindOfClass:[WineOpenGLContext class]])
|
|
{
|
|
[WineOpenGLContext clearCurrentContext];
|
|
if (currentContext != context)
|
|
[currentContext removeFromViews:YES];
|
|
}
|
|
|
|
if (context)
|
|
[context removeFromViews:YES];
|
|
}
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_update_opengl_context
|
|
*/
|
|
void macdrv_update_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
if (context.needsUpdate)
|
|
{
|
|
BOOL reattach = context.needsReattach;
|
|
context.needsUpdate = FALSE;
|
|
context.needsReattach = FALSE;
|
|
if (context.latentView)
|
|
{
|
|
[context setView:context.latentView];
|
|
context.latentView = nil;
|
|
|
|
[context resetSurfaceIfBackingSizeChanged];
|
|
[context clearToBlackIfNeeded];
|
|
}
|
|
else
|
|
{
|
|
if (reattach)
|
|
{
|
|
NSView* view = [[context.view retain] autorelease];
|
|
[context clearDrawableLeavingSurfaceOnScreen];
|
|
context.view = view;
|
|
}
|
|
else
|
|
[context update];
|
|
[context resetSurfaceIfBackingSizeChanged];
|
|
}
|
|
}
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_flush_opengl_context
|
|
*
|
|
* Performs an implicit glFlush() and then swaps the back buffer to the
|
|
* front (if the context is double-buffered).
|
|
*/
|
|
void macdrv_flush_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
macdrv_update_opengl_context(c);
|
|
[context flushBuffer];
|
|
|
|
[pool release];
|
|
}
|