Sweden-Number/dlls/ddraw
Henri Verbeet dbdde3bd4b ddraw: Take surface usage into account when checking format capabilities in CreateSurface(). 2013-09-16 12:51:13 +02:00
..
tests ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-09-13 00:17:58 +02:00
Makefile.in
clipper.c
ddraw.c ddraw: Take surface usage into account when checking format capabilities in CreateSurface(). 2013-09-16 12:51:13 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Avoid LPBYTE. 2013-09-11 09:59:06 +02:00
device.c ddraw: Just set the render target to NULL in d3d_device_inner_Release(). 2013-09-12 10:59:21 +02:00
executebuffer.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
light.c ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
main.c ddraw: Avoid LPBYTE. 2013-09-11 09:59:06 +02:00
material.c ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
palette.c
surface.c ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
utils.c ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat(). 2013-06-07 11:58:29 +02:00
version.rc
vertexbuffer.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
viewport.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00