Sweden-Number/dlls/d3d9
Justin Martin 6ad6c1ff4a d3d9: Implement d3d9_device_CreateRenderTargetEx().
Signed-off-by: Justin Martin <jaming@protonmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 19:21:34 +02:00
..
tests d3d9: Implement d3d9_device_CreateRenderTargetEx(). 2019-06-25 19:21:34 +02:00
Makefile.in
buffer.c d3d9: Always allow read and write map access to non-DEFAULT buffers. 2019-05-14 20:13:59 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h wined3d: Explicitly create the implicit swapchain. 2019-04-12 15:33:44 +02:00
device.c d3d9: Implement d3d9_device_CreateRenderTargetEx(). 2019-06-25 19:21:34 +02:00
directx.c
query.c
shader.c
stateblock.c d3d9: Forbid capturing a stateblock while recording. 2019-04-03 20:35:53 +02:00
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c
volume.c