750 lines
26 KiB
C
750 lines
26 KiB
C
/*
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* Unit test suite for directory functions.
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*
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* Copyright 2002 Geoffrey Hausheer
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Define _WIN32_WINNT to get SetThreadIdealProcessor on Windows */
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#define _WIN32_WINNT 0x0500
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#include <stdarg.h>
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#include "wine/test.h"
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#include <windef.h>
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#include <winbase.h>
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#include <winnt.h>
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#include <winerror.h>
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/* Specify the number of simultaneous threads to test */
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#define NUM_THREADS 4
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/* Specify whether to test the extended priorities for Win2k/XP */
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#define USE_EXTENDED_PRIORITIES 0
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/* Specify whether to test the stack allocation in CreateThread */
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#define CHECK_STACK 0
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/* Set CHECK_STACK to 1 if you want to try to test the stack-limit from
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CreateThread. So far I have been unable to make this work, and
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I am in doubt as to how portable it is. Also, according to MSDN,
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you shouldn't mix C-run-time-libraries (i.e. alloca) with CreateThread.
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Anyhow, the check is currently commented out
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*/
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#if CHECK_STACK
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# ifdef __try
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# define __TRY __try
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# define __EXCEPT __except
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# define __ENDTRY
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# else
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# include "wine/exception.h"
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# endif
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#endif
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typedef BOOL (WINAPI *GetThreadPriorityBoost_t)(HANDLE,PBOOL);
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static GetThreadPriorityBoost_t pGetThreadPriorityBoost=NULL;
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typedef HANDLE (WINAPI *OpenThread_t)(DWORD,BOOL,DWORD);
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static OpenThread_t pOpenThread=NULL;
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typedef BOOL (WINAPI *QueueUserWorkItem_t)(LPTHREAD_START_ROUTINE,PVOID,ULONG);
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static QueueUserWorkItem_t pQueueUserWorkItem=NULL;
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typedef DWORD (WINAPI *SetThreadIdealProcessor_t)(HANDLE,DWORD);
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static SetThreadIdealProcessor_t pSetThreadIdealProcessor=NULL;
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typedef BOOL (WINAPI *SetThreadPriorityBoost_t)(HANDLE,BOOL);
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static SetThreadPriorityBoost_t pSetThreadPriorityBoost=NULL;
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/* Functions not tested yet:
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AttachThreadInput
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CreateRemoteThread
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SetThreadContext
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SwitchToThread
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In addition there are no checks that the inheritance works properly in
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CreateThread
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*/
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DWORD tlsIndex;
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typedef struct {
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int threadnum;
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HANDLE *event;
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DWORD *threadmem;
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} t1Struct;
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/* WinME supports OpenThread but doesn't know about access restrictions so
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we require them to be either completely ignored or always obeyed.
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*/
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INT obeying_ars = 0; /* -1 == no, 0 == dunno yet, 1 == yes */
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#define obey_ar(x) \
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(obeying_ars == 0 \
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? ((x) \
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? (obeying_ars = +1) \
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: ((obeying_ars = -1), \
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trace("not restricted, assuming consistent behaviour\n"))) \
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: (obeying_ars < 0) \
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? ok(!(x), "access restrictions obeyed\n") \
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: ok( (x), "access restrictions not obeyed\n"))
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/* Basic test that simultaneous threads can access shared memory,
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that the thread local storage routines work correctly, and that
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threads actually run concurrently
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*/
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static DWORD WINAPI threadFunc1(LPVOID p)
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{
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t1Struct *tstruct = (t1Struct *)p;
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int i;
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/* write our thread # into shared memory */
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tstruct->threadmem[tstruct->threadnum]=GetCurrentThreadId();
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ok(TlsSetValue(tlsIndex,(LPVOID)(tstruct->threadnum+1))!=0,
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"TlsSetValue failed\n");
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/* The threads synchronize before terminating. This is done by
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Signaling an event, and waiting for all events to occur
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*/
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SetEvent(tstruct->event[tstruct->threadnum]);
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WaitForMultipleObjects(NUM_THREADS,tstruct->event,TRUE,INFINITE);
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/* Double check that all threads really did run by validating that
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they have all written to the shared memory. There should be no race
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here, since all threads were synchronized after the write.*/
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for(i=0;i<NUM_THREADS;i++) {
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while(tstruct->threadmem[i]==0) ;
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}
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/* lstrlenA contains an exception handler so this makes sure exceptions work in threads */
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ok( lstrlenA( (char *)0xdeadbeef ) == 0, "lstrlenA: unexpected success\n" );
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/* Check that noone changed our tls memory */
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ok((int)TlsGetValue(tlsIndex)-1==tstruct->threadnum,
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"TlsGetValue failed\n");
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return NUM_THREADS+tstruct->threadnum;
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}
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static DWORD WINAPI threadFunc2(LPVOID p)
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{
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return 99;
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}
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static DWORD WINAPI threadFunc3(LPVOID p)
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{
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HANDLE thread;
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thread=GetCurrentThread();
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SuspendThread(thread);
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return 99;
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}
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static DWORD WINAPI threadFunc4(LPVOID p)
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{
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HANDLE event = (HANDLE)p;
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if(event != NULL) {
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SetEvent(event);
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}
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Sleep(99000);
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return 0;
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}
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#if CHECK_STACK
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static DWORD WINAPI threadFunc5(LPVOID p)
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{
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DWORD *exitCode = (DWORD *)p;
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SYSTEM_INFO sysInfo;
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sysInfo.dwPageSize=0;
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GetSystemInfo(&sysInfo);
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*exitCode=0;
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__TRY
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{
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alloca(2*sysInfo.dwPageSize);
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}
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__EXCEPT(1) {
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*exitCode=1;
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}
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__ENDTRY
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return 0;
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}
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#endif
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/* Check basic funcationality of CreateThread and Tls* functions */
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static VOID test_CreateThread_basic(void)
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{
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HANDLE thread[NUM_THREADS],event[NUM_THREADS];
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DWORD threadid[NUM_THREADS],curthreadId;
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DWORD threadmem[NUM_THREADS];
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DWORD exitCode;
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t1Struct tstruct[NUM_THREADS];
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int error;
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DWORD i,j;
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DWORD GLE, ret;
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/* lstrlenA contains an exception handler so this makes sure exceptions work in the main thread */
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ok( lstrlenA( (char *)0xdeadbeef ) == 0, "lstrlenA: unexpected success\n" );
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/* Retrieve current Thread ID for later comparisons */
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curthreadId=GetCurrentThreadId();
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/* Allocate some local storage */
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ok((tlsIndex=TlsAlloc())!=TLS_OUT_OF_INDEXES,"TlsAlloc failed\n");
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/* Create events for thread synchronization */
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for(i=0;i<NUM_THREADS;i++) {
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threadmem[i]=0;
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/* Note that it doesn't matter what type of event we chose here. This
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test isn't trying to thoroughly test events
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*/
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event[i]=CreateEventA(NULL,TRUE,FALSE,NULL);
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tstruct[i].threadnum=i;
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tstruct[i].threadmem=threadmem;
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tstruct[i].event=event;
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}
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/* Test that passing arguments to threads works okay */
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for(i=0;i<NUM_THREADS;i++) {
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thread[i] = CreateThread(NULL,0,threadFunc1,
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&tstruct[i],0,&threadid[i]);
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ok(thread[i]!=NULL,"Create Thread failed\n");
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}
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/* Test that the threads actually complete */
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for(i=0;i<NUM_THREADS;i++) {
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error=WaitForSingleObject(thread[i],5000);
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ok(error==WAIT_OBJECT_0, "Thread did not complete within timelimit\n");
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if(error!=WAIT_OBJECT_0) {
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TerminateThread(thread[i],i+NUM_THREADS);
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}
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ok(GetExitCodeThread(thread[i],&exitCode),"Could not retrieve ext code\n");
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ok(exitCode==i+NUM_THREADS,"Thread returned an incorrect exit code\n");
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}
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/* Test that each thread executed in its parent's address space
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(it was able to change threadmem and pass that change back to its parent)
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and that each thread id was independant). Note that we prove that the
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threads actually execute concurrently by having them block on each other
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in threadFunc1
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*/
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for(i=0;i<NUM_THREADS;i++) {
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error=0;
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for(j=i+1;j<NUM_THREADS;j++) {
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if (threadmem[i]==threadmem[j]) {
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error=1;
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}
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}
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ok(!error && threadmem[i]==threadid[i] && threadmem[i]!=curthreadId,
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"Thread did not execute successfully\n");
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ok(CloseHandle(thread[i])!=0,"CloseHandle failed\n");
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}
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ok(TlsFree(tlsIndex)!=0,"TlsFree failed\n");
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/* Test how passing NULL as a pointer to threadid works */
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SetLastError(0xFACEaBAD);
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thread[0] = CreateThread(NULL,0,threadFunc2,NULL,0,NULL);
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GLE = GetLastError();
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if (thread[0]) { /* NT */
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ok(GLE==0xFACEaBAD, "CreateThread set last error to %ld, expected 4207848365\n", GLE);
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ret = WaitForSingleObject(thread[0],100);
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ok(ret==WAIT_OBJECT_0, "threadFunc2 did not exit during 100 ms\n");
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ret = GetExitCodeThread(thread[0],&exitCode);
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ok(ret!=0, "GetExitCodeThread returned %ld (expected nonzero)\n", ret);
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ok(exitCode==99, "threadFunc2 exited with code: %ld (expected 99)\n", exitCode);
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ok(CloseHandle(thread[0])!=0,"Error closing thread handle\n");
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}
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else { /* 9x */
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ok(GLE==ERROR_INVALID_PARAMETER, "CreateThread set last error to %ld, expected 87\n", GLE);
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}
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}
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/* Check that using the CREATE_SUSPENDED flag works */
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static VOID test_CreateThread_suspended(void)
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{
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HANDLE thread;
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DWORD threadId;
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int error;
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thread = CreateThread(NULL,0,threadFunc2,NULL,
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CREATE_SUSPENDED,&threadId);
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ok(thread!=NULL,"Create Thread failed\n");
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/* Check that the thread is suspended */
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ok(SuspendThread(thread)==1,"Thread did not start suspended\n");
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ok(ResumeThread(thread)==2,"Resume thread returned an invalid value\n");
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/* Check that resume thread didn't actually start the thread. I can't think
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of a better way of checking this than just waiting. I am not sure if this
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will work on slow computers.
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*/
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ok(WaitForSingleObject(thread,1000)==WAIT_TIMEOUT,
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"ResumeThread should not have actually started the thread\n");
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/* Now actually resume the thread and make sure that it actually completes*/
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ok(ResumeThread(thread)==1,"Resume thread returned an invalid value\n");
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ok((error=WaitForSingleObject(thread,1000))==WAIT_OBJECT_0,
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"Thread did not resume\n");
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if(error!=WAIT_OBJECT_0) {
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TerminateThread(thread,1);
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}
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ok(CloseHandle(thread)!=0,"CloseHandle failed\n");
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}
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/* Check that SuspendThread and ResumeThread work */
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static VOID test_SuspendThread(void)
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{
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HANDLE thread,access_thread;
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DWORD threadId,exitCode,error;
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int i;
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thread = CreateThread(NULL,0,threadFunc3,NULL,
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0,&threadId);
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ok(thread!=NULL,"Create Thread failed\n");
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/* Check that the thread is suspended */
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/* Note that this is a polling method, and there is a race between
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SuspendThread being called (in the child, and the loop below timing out,
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so the test could fail on a heavily loaded or slow computer.
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*/
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error=0;
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for(i=0;error==0 && i<100;i++) {
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error=SuspendThread(thread);
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ResumeThread(thread);
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if(error==0) {
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Sleep(50);
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i++;
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}
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}
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ok(error==1,"SuspendThread did not work\n");
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/* check that access restrictions are obeyed */
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if (pOpenThread) {
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access_thread=pOpenThread(THREAD_ALL_ACCESS & (~THREAD_SUSPEND_RESUME),
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0,threadId);
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ok(access_thread!=NULL,"OpenThread returned an invalid handle\n");
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if (access_thread!=NULL) {
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obey_ar(SuspendThread(access_thread)==~0U);
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obey_ar(ResumeThread(access_thread)==~0U);
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ok(CloseHandle(access_thread)!=0,"CloseHandle Failed\n");
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}
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}
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/* Double check that the thread really is suspended */
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ok((error=GetExitCodeThread(thread,&exitCode))!=0 && exitCode==STILL_ACTIVE,
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"Thread did not really suspend\n");
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/* Resume the thread, and make sure it actually completes */
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ok(ResumeThread(thread)==1,"Resume thread returned an invalid value\n");
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ok((error=WaitForSingleObject(thread,1000))==WAIT_OBJECT_0,
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"Thread did not resume\n");
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if(error!=WAIT_OBJECT_0) {
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TerminateThread(thread,1);
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}
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/* Trying to suspend a terminated thread should fail */
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error=SuspendThread(thread);
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ok(error==~0U, "wrong return code: %ld\n", error);
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ok(GetLastError()==ERROR_ACCESS_DENIED || GetLastError()==ERROR_NO_MORE_ITEMS, "unexpected error code: %ld\n", GetLastError());
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ok(CloseHandle(thread)!=0,"CloseHandle Failed\n");
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}
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/* Check that TerminateThread works properly
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*/
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static VOID test_TerminateThread(void)
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{
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HANDLE thread,access_thread,event;
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DWORD threadId,exitCode;
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event=CreateEventA(NULL,TRUE,FALSE,NULL);
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thread = CreateThread(NULL,0,threadFunc4,
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(LPVOID)event, 0,&threadId);
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ok(thread!=NULL,"Create Thread failed\n");
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/* TerminateThread has a race condition in Wine. If the thread is terminated
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before it starts, it leaves a process behind. Therefore, we wait for the
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thread to signal that it has started. There is no easy way to force the
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race to occur, so we don't try to find it.
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*/
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ok(WaitForSingleObject(event,5000)==WAIT_OBJECT_0,
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"TerminateThread didn't work\n");
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/* check that access restrictions are obeyed */
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if (pOpenThread) {
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access_thread=pOpenThread(THREAD_ALL_ACCESS & (~THREAD_TERMINATE),
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0,threadId);
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ok(access_thread!=NULL,"OpenThread returned an invalid handle\n");
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if (access_thread!=NULL) {
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obey_ar(TerminateThread(access_thread,99)==0);
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ok(CloseHandle(access_thread)!=0,"CloseHandle Failed\n");
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}
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}
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/* terminate a job and make sure it terminates */
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ok(TerminateThread(thread,99)!=0,"TerminateThread failed\n");
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ok(WaitForSingleObject(thread,5000)==WAIT_OBJECT_0,
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"TerminateThread didn't work\n");
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ok(GetExitCodeThread(thread,&exitCode)!=STILL_ACTIVE,
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"TerminateThread should not leave the thread 'STILL_ACTIVE'\n");
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ok(exitCode==99, "TerminateThread returned invalid exit code\n");
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ok(CloseHandle(thread)!=0,"Error Closing thread handle\n");
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}
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/* Check if CreateThread obeys the specified stack size. This code does
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not work properly, and is currently disabled
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*/
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static VOID test_CreateThread_stack(void)
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{
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#if CHECK_STACK
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/* The only way I know of to test the stack size is to use alloca
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and __try/__except. However, this is probably not portable,
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and I couldn't get it to work under Wine anyhow. However, here
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is the code which should allow for testing that CreateThread
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respects the stack-size limit
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*/
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HANDLE thread;
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DWORD threadId,exitCode;
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SYSTEM_INFO sysInfo;
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sysInfo.dwPageSize=0;
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GetSystemInfo(&sysInfo);
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ok(sysInfo.dwPageSize>0,"GetSystemInfo should return a valid page size\n");
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thread = CreateThread(NULL,sysInfo.dwPageSize,
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threadFunc5,&exitCode,
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0,&threadId);
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ok(WaitForSingleObject(thread,5000)==WAIT_OBJECT_0,
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"TerminateThread didn't work\n");
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ok(exitCode==1,"CreateThread did not obey stack-size-limit\n");
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ok(CloseHandle(thread)!=0,"CloseHandle failed\n");
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#endif
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}
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/* Check whether setting/retrieving thread priorities works */
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static VOID test_thread_priority(void)
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{
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HANDLE curthread,access_thread;
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DWORD curthreadId,exitCode;
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int min_priority=-2,max_priority=2;
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BOOL disabled,rc;
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int i;
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curthread=GetCurrentThread();
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curthreadId=GetCurrentThreadId();
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/* Check thread priority */
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/* NOTE: on Win2k/XP priority can be from -7 to 6. All other platforms it
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is -2 to 2. However, even on a real Win2k system, using thread
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priorities beyond the -2 to 2 range does not work. If you want to try
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anyway, enable USE_EXTENDED_PRIORITIES
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*/
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ok(GetThreadPriority(curthread)==THREAD_PRIORITY_NORMAL,
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"GetThreadPriority Failed\n");
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if (pOpenThread) {
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/* check that access control is obeyed */
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access_thread=pOpenThread(THREAD_ALL_ACCESS &
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(~THREAD_QUERY_INFORMATION) & (~THREAD_SET_INFORMATION),
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0,curthreadId);
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ok(access_thread!=NULL,"OpenThread returned an invalid handle\n");
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if (access_thread!=NULL) {
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obey_ar(SetThreadPriority(access_thread,1)==0);
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obey_ar(GetThreadPriority(access_thread)==THREAD_PRIORITY_ERROR_RETURN);
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obey_ar(GetExitCodeThread(access_thread,&exitCode)==0);
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ok(CloseHandle(access_thread),"Error Closing thread handle\n");
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}
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#if USE_EXTENDED_PRIORITIES
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min_priority=-7; max_priority=6;
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#endif
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}
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for(i=min_priority;i<=max_priority;i++) {
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ok(SetThreadPriority(curthread,i)!=0,
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"SetThreadPriority Failed for priority: %d\n",i);
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ok(GetThreadPriority(curthread)==i,
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"GetThreadPriority Failed for priority: %d\n",i);
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}
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ok(SetThreadPriority(curthread,THREAD_PRIORITY_TIME_CRITICAL)!=0,
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"SetThreadPriority Failed\n");
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ok(GetThreadPriority(curthread)==THREAD_PRIORITY_TIME_CRITICAL,
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"GetThreadPriority Failed\n");
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ok(SetThreadPriority(curthread,THREAD_PRIORITY_IDLE)!=0,
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"SetThreadPriority Failed\n");
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ok(GetThreadPriority(curthread)==THREAD_PRIORITY_IDLE,
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"GetThreadPriority Failed\n");
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ok(SetThreadPriority(curthread,0)!=0,"SetThreadPriority Failed\n");
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/* Check thread priority boost */
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if (!pGetThreadPriorityBoost || !pSetThreadPriorityBoost)
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return; /* Win9x */
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SetLastError(0xdeadbeef);
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rc=pGetThreadPriorityBoost(curthread,&disabled);
|
|
if (rc==0 && GetLastError()==ERROR_CALL_NOT_IMPLEMENTED)
|
|
return; /* WinME */
|
|
|
|
/* check that access control is obeyed */
|
|
access_thread=pOpenThread(THREAD_ALL_ACCESS &
|
|
(~THREAD_QUERY_INFORMATION) & (~THREAD_SET_INFORMATION),
|
|
0,curthreadId);
|
|
ok(access_thread!=NULL,"OpenThread returned an invalid handle\n");
|
|
if (access_thread!=NULL) {
|
|
obey_ar(pSetThreadPriorityBoost(access_thread,1)==0);
|
|
obey_ar(pGetThreadPriorityBoost(access_thread,&disabled)==0);
|
|
ok(CloseHandle(access_thread),"Error Closing thread handle\n");
|
|
}
|
|
|
|
todo_wine {
|
|
ok(rc!=0,"error=%ld\n",GetLastError());
|
|
|
|
rc = pSetThreadPriorityBoost(curthread,1);
|
|
ok( rc != 0, "error=%ld\n",GetLastError());
|
|
rc=pGetThreadPriorityBoost(curthread,&disabled);
|
|
ok(rc!=0 && disabled==1,
|
|
"rc=%d error=%ld disabled=%d\n",rc,GetLastError(),disabled);
|
|
|
|
rc = pSetThreadPriorityBoost(curthread,0);
|
|
ok( rc != 0, "error=%ld\n",GetLastError());
|
|
rc=pGetThreadPriorityBoost(curthread,&disabled);
|
|
ok(rc!=0 && disabled==0,
|
|
"rc=%d error=%ld disabled=%d\n",rc,GetLastError(),disabled);
|
|
}
|
|
}
|
|
|
|
/* check the GetThreadTimes function */
|
|
static VOID test_GetThreadTimes(void)
|
|
{
|
|
HANDLE thread,access_thread=NULL;
|
|
FILETIME creationTime,exitTime,kernelTime,userTime;
|
|
DWORD threadId;
|
|
int error;
|
|
|
|
thread = CreateThread(NULL,0,threadFunc2,NULL,
|
|
CREATE_SUSPENDED,&threadId);
|
|
|
|
ok(thread!=NULL,"Create Thread failed\n");
|
|
/* check that access control is obeyed */
|
|
if (pOpenThread) {
|
|
access_thread=pOpenThread(THREAD_ALL_ACCESS &
|
|
(~THREAD_QUERY_INFORMATION), 0,threadId);
|
|
ok(access_thread!=NULL,
|
|
"OpenThread returned an invalid handle\n");
|
|
}
|
|
ok(ResumeThread(thread)==1,"Resume thread returned an invalid value\n");
|
|
ok(WaitForSingleObject(thread,5000)==WAIT_OBJECT_0,
|
|
"ResumeThread didn't work\n");
|
|
creationTime.dwLowDateTime=99; creationTime.dwHighDateTime=99;
|
|
exitTime.dwLowDateTime=99; exitTime.dwHighDateTime=99;
|
|
kernelTime.dwLowDateTime=99; kernelTime.dwHighDateTime=99;
|
|
userTime.dwLowDateTime=99; userTime.dwHighDateTime=99;
|
|
/* GetThreadTimes should set all of the parameters passed to it */
|
|
error=GetThreadTimes(thread,&creationTime,&exitTime,
|
|
&kernelTime,&userTime);
|
|
if (error!=0 || GetLastError()!=ERROR_CALL_NOT_IMPLEMENTED) {
|
|
ok(error!=0,"GetThreadTimes failed\n");
|
|
ok(creationTime.dwLowDateTime!=99 || creationTime.dwHighDateTime!=99,
|
|
"creationTime was invalid\n");
|
|
ok(exitTime.dwLowDateTime!=99 || exitTime.dwHighDateTime!=99,
|
|
"exitTime was invalid\n");
|
|
ok(kernelTime.dwLowDateTime!=99 || kernelTime.dwHighDateTime!=99,
|
|
"kernelTimewas invalid\n");
|
|
ok(userTime.dwLowDateTime!=99 || userTime.dwHighDateTime!=99,
|
|
"userTime was invalid\n");
|
|
ok(CloseHandle(thread)!=0,"CloseHandle failed\n");
|
|
if(access_thread!=NULL)
|
|
{
|
|
error=GetThreadTimes(access_thread,&creationTime,&exitTime,
|
|
&kernelTime,&userTime);
|
|
obey_ar(error==0);
|
|
}
|
|
}
|
|
if(access_thread!=NULL) {
|
|
ok(CloseHandle(access_thread)!=0,"CloseHandle Failed\n");
|
|
}
|
|
}
|
|
|
|
/* Check the processor affinity functions */
|
|
/* NOTE: These functions should also be checked that they obey access control
|
|
*/
|
|
static VOID test_thread_processor(void)
|
|
{
|
|
HANDLE curthread,curproc;
|
|
DWORD processMask,systemMask;
|
|
SYSTEM_INFO sysInfo;
|
|
int error=0;
|
|
|
|
sysInfo.dwNumberOfProcessors=0;
|
|
GetSystemInfo(&sysInfo);
|
|
ok(sysInfo.dwNumberOfProcessors>0,
|
|
"GetSystemInfo failed to return a valid # of processors\n");
|
|
/* Use the current Thread/process for all tests */
|
|
curthread=GetCurrentThread();
|
|
ok(curthread!=NULL,"GetCurrentThread failed\n");
|
|
curproc=GetCurrentProcess();
|
|
ok(curproc!=NULL,"GetCurrentProcess failed\n");
|
|
/* Check the Affinity Mask functions */
|
|
ok(GetProcessAffinityMask(curproc,&processMask,&systemMask)!=0,
|
|
"GetProcessAffinityMask failed\n");
|
|
ok(SetThreadAffinityMask(curthread,processMask)==processMask,
|
|
"SetThreadAffinityMask failed\n");
|
|
ok(SetThreadAffinityMask(curthread,processMask+1)==0,
|
|
"SetThreadAffinityMask passed for an illegal processor\n");
|
|
/* NOTE: This only works on WinNT/2000/XP) */
|
|
if (pSetThreadIdealProcessor) {
|
|
todo_wine {
|
|
SetLastError(0);
|
|
error=pSetThreadIdealProcessor(curthread,0);
|
|
if (GetLastError()!=ERROR_CALL_NOT_IMPLEMENTED) {
|
|
ok(error!=-1, "SetThreadIdealProcessor failed\n");
|
|
}
|
|
}
|
|
if (GetLastError()!=ERROR_CALL_NOT_IMPLEMENTED) {
|
|
error=pSetThreadIdealProcessor(curthread,MAXIMUM_PROCESSORS+1);
|
|
ok(error==-1,
|
|
"SetThreadIdealProcessor succeeded with an illegal processor #\n");
|
|
todo_wine {
|
|
error=pSetThreadIdealProcessor(curthread,MAXIMUM_PROCESSORS);
|
|
ok(error==0, "SetThreadIdealProcessor returned an incorrect value\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static VOID test_GetThreadExitCode(void)
|
|
{
|
|
DWORD exitCode, threadid;
|
|
DWORD GLE, ret;
|
|
HANDLE thread;
|
|
|
|
ret = GetExitCodeThread((HANDLE)0x2bad2bad,&exitCode);
|
|
ok(ret==0, "GetExitCodeThread returned non zero value: %ld\n", ret);
|
|
GLE = GetLastError();
|
|
ok(GLE==ERROR_INVALID_HANDLE, "GetLastError returned %ld (expected 6)\n", GLE);
|
|
|
|
thread = CreateThread(NULL,0,threadFunc2,NULL,0,&threadid);
|
|
ret = WaitForSingleObject(thread,100);
|
|
ok(ret==WAIT_OBJECT_0, "threadFunc2 did not exit during 100 ms\n");
|
|
ret = GetExitCodeThread(thread,&exitCode);
|
|
ok(ret==exitCode || ret==1,
|
|
"GetExitCodeThread returned %ld (expected 1 or %ld)\n", ret, exitCode);
|
|
ok(exitCode==99, "threadFunc2 exited with code %ld (expected 99)\n", exitCode);
|
|
ok(CloseHandle(thread)!=0,"Error closing thread handle\n");
|
|
}
|
|
|
|
#ifdef __i386__
|
|
|
|
static int test_value = 0;
|
|
static HANDLE event;
|
|
|
|
static void WINAPI set_test_val( int val )
|
|
{
|
|
test_value += val;
|
|
}
|
|
|
|
static DWORD WINAPI threadFunc6(LPVOID p)
|
|
{
|
|
SetEvent( event );
|
|
Sleep( 1000 );
|
|
test_value *= (int)p;
|
|
return 0;
|
|
}
|
|
|
|
static void test_SetThreadContext(void)
|
|
{
|
|
CONTEXT ctx;
|
|
int *stack;
|
|
HANDLE thread;
|
|
DWORD threadid;
|
|
DWORD prevcount;
|
|
|
|
SetLastError(0xdeadbeef);
|
|
event = CreateEvent( NULL, TRUE, FALSE, NULL );
|
|
thread = CreateThread( NULL, 0, threadFunc6, (void *)2, 0, &threadid );
|
|
ok( thread != NULL, "CreateThread failed : (%ld)\n", GetLastError() );
|
|
if (!thread)
|
|
{
|
|
trace("Thread creation failed, skipping rest of test\n");
|
|
return;
|
|
}
|
|
WaitForSingleObject( event, INFINITE );
|
|
SuspendThread( thread );
|
|
CloseHandle( event );
|
|
|
|
ctx.ContextFlags = CONTEXT_FULL;
|
|
SetLastError(0xdeadbeef);
|
|
ok( GetThreadContext( thread, &ctx ), "GetThreadContext failed : (%ld)\n", GetLastError() );
|
|
|
|
/* simulate a call to set_test_val(10) */
|
|
stack = (int *)ctx.Esp;
|
|
stack[-1] = 10;
|
|
stack[-2] = ctx.Eip;
|
|
ctx.Esp -= 2 * sizeof(int *);
|
|
ctx.Eip = (DWORD)set_test_val;
|
|
SetLastError(0xdeadbeef);
|
|
ok( SetThreadContext( thread, &ctx ), "SetThreadContext failed : (%ld)\n", GetLastError() );
|
|
|
|
SetLastError(0xdeadbeef);
|
|
prevcount = ResumeThread( thread );
|
|
ok ( prevcount == 1, "Previous suspend count (%ld) instead of 1, last error : (%ld)\n",
|
|
prevcount, GetLastError() );
|
|
|
|
WaitForSingleObject( thread, INFINITE );
|
|
ok( test_value == 20, "test_value %d instead of 20\n", test_value );
|
|
}
|
|
|
|
#endif /* __i386__ */
|
|
|
|
static HANDLE finish_event;
|
|
static LONG times_executed;
|
|
|
|
static DWORD CALLBACK work_function(void *p)
|
|
{
|
|
LONG executed = InterlockedIncrement(×_executed);
|
|
|
|
if (executed == 100)
|
|
SetEvent(finish_event);
|
|
return 0;
|
|
}
|
|
|
|
static void test_QueueUserWorkItem(void)
|
|
{
|
|
int i;
|
|
DWORD wait_result;
|
|
DWORD before, after;
|
|
|
|
/* QueueUserWorkItem not present on win9x */
|
|
if (!pQueueUserWorkItem) return;
|
|
|
|
finish_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
|
|
|
before = GetTickCount();
|
|
|
|
for (i = 0; i < 100; i++)
|
|
{
|
|
BOOL ret = pQueueUserWorkItem(work_function, (void *)i, WT_EXECUTEDEFAULT);
|
|
ok(ret, "QueueUserWorkItem failed with error %ld\n", GetLastError());
|
|
}
|
|
|
|
wait_result = WaitForSingleObject(finish_event, 10000);
|
|
|
|
after = GetTickCount();
|
|
trace("100 QueueUserWorkItem calls took %ldms\n", after - before);
|
|
ok(wait_result == WAIT_OBJECT_0, "wait failed with error 0x%lx\n", wait_result);
|
|
|
|
ok(times_executed == 100, "didn't execute all of the work items\n");
|
|
}
|
|
|
|
START_TEST(thread)
|
|
{
|
|
HINSTANCE lib;
|
|
/* Neither Cygwin nor mingW export OpenThread, so do a dynamic check
|
|
so that the compile passes
|
|
*/
|
|
lib=GetModuleHandleA("kernel32.dll");
|
|
ok(lib!=NULL,"Couldn't get a handle for kernel32.dll\n");
|
|
pGetThreadPriorityBoost=(GetThreadPriorityBoost_t)GetProcAddress(lib,"GetThreadPriorityBoost");
|
|
pOpenThread=(OpenThread_t)GetProcAddress(lib,"OpenThread");
|
|
pQueueUserWorkItem=(QueueUserWorkItem_t)GetProcAddress(lib,"QueueUserWorkItem");
|
|
pSetThreadIdealProcessor=(SetThreadIdealProcessor_t)GetProcAddress(lib,"SetThreadIdealProcessor");
|
|
pSetThreadPriorityBoost=(SetThreadPriorityBoost_t)GetProcAddress(lib,"SetThreadPriorityBoost");
|
|
test_CreateThread_basic();
|
|
test_CreateThread_suspended();
|
|
test_SuspendThread();
|
|
test_TerminateThread();
|
|
test_CreateThread_stack();
|
|
test_thread_priority();
|
|
test_GetThreadTimes();
|
|
test_thread_processor();
|
|
test_GetThreadExitCode();
|
|
#ifdef __i386__
|
|
test_SetThreadContext();
|
|
#endif
|
|
test_QueueUserWorkItem();
|
|
}
|