Sweden-Number/dlls/gdi32/dibdrv/primitives.c

8232 lines
307 KiB
C

/*
* DIB driver primitives.
*
* Copyright 2011 Huw Davies
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <assert.h>
#include "ntgdi_private.h"
#include "dibdrv.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(dib);
/* Bayer matrices for dithering */
static const BYTE bayer_4x4[4][4] =
{
{ 0, 8, 2, 10 },
{ 12, 4, 14, 6 },
{ 3, 11, 1, 9 },
{ 15, 7, 13, 5 }
};
static const BYTE bayer_8x8[8][8] =
{
{ 0, 32, 8, 40, 2, 34, 10, 42 },
{ 48, 16, 56, 24, 50, 18, 58, 26 },
{ 12, 44, 4, 36, 14, 46, 6, 38 },
{ 60, 28, 52, 20, 62, 30, 54, 22 },
{ 3, 35, 11, 43, 1, 33, 9, 41 },
{ 51, 19, 59, 27, 49, 17, 57, 25 },
{ 15, 47, 7, 39, 13, 45, 5, 37 },
{ 63, 31, 55, 23, 61, 29, 53, 21 }
};
static const BYTE bayer_16x16[16][16] =
{
{ 0, 128, 32, 160, 8, 136, 40, 168, 2, 130, 34, 162, 10, 138, 42, 170 },
{ 192, 64, 224, 96, 200, 72, 232, 104, 194, 66, 226, 98, 202, 74, 234, 106 },
{ 48, 176, 16, 144, 56, 184, 24, 152, 50, 178, 18, 146, 58, 186, 26, 154 },
{ 240, 112, 208, 80, 248, 120, 216, 88, 242, 114, 210, 82, 250, 122, 218, 90 },
{ 12, 140, 44, 172, 4, 132, 36, 164, 14, 142, 46, 174, 6, 134, 38, 166 },
{ 204, 76, 236, 108, 196, 68, 228, 100, 206, 78, 238, 110, 198, 70, 230, 102 },
{ 60, 188, 28, 156, 52, 180, 20, 148, 62, 190, 30, 158, 54, 182, 22, 150 },
{ 252, 124, 220, 92, 244, 116, 212, 84, 254, 126, 222, 94, 246, 118, 214, 86 },
{ 3, 131, 35, 163, 11, 139, 43, 171, 1, 129, 33, 161, 9, 137, 41, 169 },
{ 195, 67, 227, 99, 203, 75, 235, 107, 193, 65, 225, 97, 201, 73, 233, 105 },
{ 51, 179, 19, 147, 59, 187, 27, 155, 49, 177, 17, 145, 57, 185, 25, 153 },
{ 243, 115, 211, 83, 251, 123, 219, 91, 241, 113, 209, 81, 249, 121, 217, 89 },
{ 15, 143, 47, 175, 7, 135, 39, 167, 13, 141, 45, 173, 5, 133, 37, 165 },
{ 207, 79, 239, 111, 199, 71, 231, 103, 205, 77, 237, 109, 197, 69, 229, 101 },
{ 63, 191, 31, 159, 55, 183, 23, 151, 61, 189, 29, 157, 53, 181, 21, 149 },
{ 255, 127, 223, 95, 247, 119, 215, 87, 253, 125, 221, 93, 245, 117, 213, 85 },
};
static inline DWORD *get_pixel_ptr_32(const dib_info *dib, int x, int y)
{
return (DWORD *)((BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + (dib->rect.left + x) * 4);
}
static inline DWORD *get_pixel_ptr_24_dword(const dib_info *dib, int x, int y)
{
return (DWORD *)((BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride) + (dib->rect.left + x) * 3 / 4;
}
static inline BYTE *get_pixel_ptr_24(const dib_info *dib, int x, int y)
{
return (BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + (dib->rect.left + x) * 3;
}
static inline WORD *get_pixel_ptr_16(const dib_info *dib, int x, int y)
{
return (WORD *)((BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + (dib->rect.left + x) * 2);
}
static inline BYTE *get_pixel_ptr_8(const dib_info *dib, int x, int y)
{
return (BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + dib->rect.left + x;
}
static inline BYTE *get_pixel_ptr_4(const dib_info *dib, int x, int y)
{
return (BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + (dib->rect.left + x) / 2;
}
static inline BYTE *get_pixel_ptr_1(const dib_info *dib, int x, int y)
{
return (BYTE*)dib->bits.ptr + (dib->rect.top + y) * dib->stride + (dib->rect.left + x) / 8;
}
static const BYTE pixel_masks_4[2] = {0xf0, 0x0f};
static const BYTE pixel_masks_1[8] = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
static const BYTE edge_masks_1[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01};
#define FILTER_DIBINDEX(rgbquad,other_val) \
(HIWORD( *(DWORD *)(&rgbquad) ) == 0x10ff ? LOWORD( *(DWORD *)(&rgbquad) ) : (other_val))
#define ROPS_WITHOUT_COPY( _d, _s ) \
case R2_BLACK: LOOP( (_d) = 0 ) break; \
case R2_NOTMERGEPEN: LOOP( (_d) = ~((_d) | (_s)) ) break; \
case R2_MASKNOTPEN: LOOP( (_d) &= ~(_s) ) break; \
case R2_NOTCOPYPEN: LOOP( (_d) = ~(_s) ) break; \
case R2_MASKPENNOT: LOOP( (_d) = (~(_d) & (_s)) ) break; \
case R2_NOT: LOOP( (_d) = ~(_d) ) break; \
case R2_XORPEN: LOOP( (_d) ^= (_s) ) break; \
case R2_NOTMASKPEN: LOOP( (_d) = ~((_d) & (_s)) ) break; \
case R2_MASKPEN: LOOP( (_d) &= (_s) ) break; \
case R2_NOTXORPEN: LOOP( (_d) = ~((_d) ^ (_s)) ) break; \
case R2_NOP: break; \
case R2_MERGENOTPEN: LOOP( (_d) = ((_d) | ~(_s)) ) break; \
case R2_MERGEPENNOT: LOOP( (_d) = (~(_d) | (_s)) ) break; \
case R2_MERGEPEN: LOOP( (_d) |= (_s) ) break; \
case R2_WHITE: LOOP( (_d) = ~0 ) break;
#define ROPS_ALL( _d, _s ) \
case R2_COPYPEN: LOOP( (_d) = (_s) ) break; \
ROPS_WITHOUT_COPY( (_d), (_s) )
static inline void do_rop_32(DWORD *ptr, DWORD and, DWORD xor)
{
*ptr = (*ptr & and) ^ xor;
}
static inline void do_rop_16(WORD *ptr, WORD and, WORD xor)
{
*ptr = (*ptr & and) ^ xor;
}
static inline void do_rop_8(BYTE *ptr, BYTE and, BYTE xor)
{
*ptr = (*ptr & and) ^ xor;
}
static inline void do_rop_mask_8(BYTE *ptr, BYTE and, BYTE xor, BYTE mask)
{
*ptr = (*ptr & (and | ~mask)) ^ (xor & mask);
}
static inline void do_rop_codes_32(DWORD *dst, DWORD src, struct rop_codes *codes)
{
do_rop_32( dst, (src & codes->a1) ^ codes->a2, (src & codes->x1) ^ codes->x2 );
}
static inline void do_rop_codes_16(WORD *dst, WORD src, struct rop_codes *codes)
{
do_rop_16( dst, (src & codes->a1) ^ codes->a2, (src & codes->x1) ^ codes->x2 );
}
static inline void do_rop_codes_8(BYTE *dst, BYTE src, struct rop_codes *codes)
{
do_rop_8( dst, (src & codes->a1) ^ codes->a2, (src & codes->x1) ^ codes->x2 );
}
static inline void do_rop_codes_mask_8(BYTE *dst, BYTE src, struct rop_codes *codes, BYTE mask)
{
do_rop_mask_8( dst, (src & codes->a1) ^ codes->a2, (src & codes->x1) ^ codes->x2, mask );
}
static inline void do_rop_codes_line_16(WORD *dst, const WORD *src, struct rop_codes *codes, int len)
{
for (; len > 0; len--, src++, dst++) do_rop_codes_16( dst, *src, codes );
}
static inline void do_rop_codes_line_rev_16(WORD *dst, const WORD *src, struct rop_codes *codes, int len)
{
for (src += len - 1, dst += len - 1; len > 0; len--, src--, dst--)
do_rop_codes_16( dst, *src, codes );
}
static inline void do_rop_codes_line_8(BYTE *dst, const BYTE *src, struct rop_codes *codes, int len)
{
for (; len > 0; len--, src++, dst++) do_rop_codes_8( dst, *src, codes );
}
static inline void do_rop_codes_line_rev_8(BYTE *dst, const BYTE *src, struct rop_codes *codes, int len)
{
for (src += len - 1, dst += len - 1; len > 0; len--, src--, dst--)
do_rop_codes_8( dst, *src, codes );
}
static inline void do_rop_codes_line_4(BYTE *dst, int dst_x, const BYTE *src, int src_x,
struct rop_codes *codes, int len)
{
BYTE src_val;
for (src += src_x / 2, dst += dst_x / 2; len > 0; len--, dst_x++, src_x++)
{
if (dst_x & 1)
{
if (src_x & 1) src_val = *src++;
else src_val = *src >> 4;
do_rop_codes_mask_8( dst++, src_val, codes, 0x0f );
}
else
{
if (src_x & 1) src_val = *src++ << 4;
else src_val = *src;
do_rop_codes_mask_8( dst, src_val, codes, 0xf0 );
}
}
}
static inline void do_rop_codes_line_rev_4(BYTE *dst, int dst_x, const BYTE *src, int src_x,
struct rop_codes *codes, int len)
{
BYTE src_val;
src_x += len - 1;
dst_x += len - 1;
for (src += src_x / 2, dst += dst_x / 2; len > 0; len--, dst_x--, src_x--)
{
if (dst_x & 1)
{
if (src_x & 1) src_val = *src;
else src_val = *src-- >> 4;
do_rop_codes_mask_8( dst, src_val, codes, 0x0f );
}
else
{
if (src_x & 1) src_val = *src << 4;
else src_val = *src--;
do_rop_codes_mask_8( dst--, src_val, codes, 0xf0 );
}
}
}
static inline void memset_32( DWORD *start, DWORD val, DWORD size )
{
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
DWORD dummy;
__asm__ __volatile__( "cld; rep; stosl"
: "=c" (dummy), "=D" (dummy)
: "a" (val), "0" (size), "1" (start) );
#else
while (size--) *start++ = val;
#endif
}
static inline void memset_16( WORD *start, WORD val, DWORD size )
{
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
DWORD dummy;
__asm__ __volatile__( "cld; rep; stosw"
: "=c" (dummy), "=D" (dummy)
: "a" (val), "0" (size), "1" (start) );
#else
while (size--) *start++ = val;
#endif
}
static void solid_rects_32(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
DWORD *ptr, *start;
int x, y, i;
for(i = 0; i < num; i++, rc++)
{
assert( !is_rect_empty( rc ));
start = get_pixel_ptr_32(dib, rc->left, rc->top);
if (and)
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
for(x = rc->left, ptr = start; x < rc->right; x++)
do_rop_32(ptr++, and, xor);
else
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
memset_32( start, xor, rc->right - rc->left );
}
}
static void solid_rects_24(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
DWORD *ptr, *start;
BYTE *byte_ptr, *byte_start;
int x, y, i;
DWORD and_masks[3], xor_masks[3];
and_masks[0] = ( and & 0x00ffffff) | ((and << 24) & 0xff000000);
and_masks[1] = ((and >> 8) & 0x0000ffff) | ((and << 16) & 0xffff0000);
and_masks[2] = ((and >> 16) & 0x000000ff) | ((and << 8) & 0xffffff00);
xor_masks[0] = ( xor & 0x00ffffff) | ((xor << 24) & 0xff000000);
xor_masks[1] = ((xor >> 8) & 0x0000ffff) | ((xor << 16) & 0xffff0000);
xor_masks[2] = ((xor >> 16) & 0x000000ff) | ((xor << 8) & 0xffffff00);
for(i = 0; i < num; i++, rc++)
{
int left = dib->rect.left + rc->left;
int right = dib->rect.left + rc->right;
assert( !is_rect_empty( rc ));
if ((left & ~3) == (right & ~3)) /* Special case for lines that start and end in the same DWORD triplet */
{
byte_start = get_pixel_ptr_24(dib, rc->left, rc->top);
for(y = rc->top; y < rc->bottom; y++, byte_start += dib->stride)
{
for(x = left, byte_ptr = byte_start; x < right; x++)
{
do_rop_8(byte_ptr++, and_masks[0] & 0xff, xor_masks[0] & 0xff);
do_rop_8(byte_ptr++, and_masks[1] & 0xff, xor_masks[1] & 0xff);
do_rop_8(byte_ptr++, and_masks[2] & 0xff, xor_masks[2] & 0xff);
}
}
}
else if (and)
{
start = get_pixel_ptr_24_dword(dib, rc->left, rc->top);
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
{
ptr = start;
switch(left & 3)
{
case 1:
do_rop_32(ptr++, and_masks[0] | 0x00ffffff, xor_masks[0] & 0xff000000);
do_rop_32(ptr++, and_masks[1], xor_masks[1]);
do_rop_32(ptr++, and_masks[2], xor_masks[2]);
break;
case 2:
do_rop_32(ptr++, and_masks[1] | 0x0000ffff, xor_masks[1] & 0xffff0000);
do_rop_32(ptr++, and_masks[2], xor_masks[2]);
break;
case 3:
do_rop_32(ptr++, and_masks[2] | 0x000000ff, xor_masks[2] & 0xffffff00);
break;
}
for(x = (left + 3) & ~3; x < (right & ~3); x += 4)
{
do_rop_32(ptr++, and_masks[0], xor_masks[0]);
do_rop_32(ptr++, and_masks[1], xor_masks[1]);
do_rop_32(ptr++, and_masks[2], xor_masks[2]);
}
switch(right & 3)
{
case 1:
do_rop_32(ptr, and_masks[0] | 0xff000000, xor_masks[0] & 0x00ffffff);
break;
case 2:
do_rop_32(ptr++, and_masks[0], xor_masks[0]);
do_rop_32(ptr, and_masks[1] | 0xffff0000, xor_masks[1] & 0x0000ffff);
break;
case 3:
do_rop_32(ptr++, and_masks[0], xor_masks[0]);
do_rop_32(ptr++, and_masks[1], xor_masks[1]);
do_rop_32(ptr, and_masks[2] | 0xffffff00, xor_masks[2] & 0x000000ff);
break;
}
}
}
else
{
start = get_pixel_ptr_24_dword(dib, rc->left, rc->top);
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
{
ptr = start;
switch(left & 3)
{
case 1:
do_rop_32(ptr++, 0x00ffffff, xor_masks[0] & 0xff000000);
*ptr++ = xor_masks[1];
*ptr++ = xor_masks[2];
break;
case 2:
do_rop_32(ptr++, 0x0000ffff, xor_masks[1] & 0xffff0000);
*ptr++ = xor_masks[2];
break;
case 3:
do_rop_32(ptr++, 0x000000ff, xor_masks[2] & 0xffffff00);
break;
}
for(x = (left + 3) & ~3; x < (right & ~3); x += 4)
{
*ptr++ = xor_masks[0];
*ptr++ = xor_masks[1];
*ptr++ = xor_masks[2];
}
switch(right & 3)
{
case 1:
do_rop_32(ptr, 0xff000000, xor_masks[0] & 0x00ffffff);
break;
case 2:
*ptr++ = xor_masks[0];
do_rop_32(ptr, 0xffff0000, xor_masks[1] & 0x0000ffff);
break;
case 3:
*ptr++ = xor_masks[0];
*ptr++ = xor_masks[1];
do_rop_32(ptr, 0xffffff00, xor_masks[2] & 0x000000ff);
break;
}
}
}
}
}
static void solid_rects_16(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
WORD *ptr, *start;
int x, y, i;
for(i = 0; i < num; i++, rc++)
{
assert( !is_rect_empty( rc ));
start = get_pixel_ptr_16(dib, rc->left, rc->top);
if (and)
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 2)
for(x = rc->left, ptr = start; x < rc->right; x++)
do_rop_16(ptr++, and, xor);
else
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 2)
memset_16( start, xor, rc->right - rc->left );
}
}
static void solid_rects_8(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
BYTE *ptr, *start;
int x, y, i;
for(i = 0; i < num; i++, rc++)
{
assert( !is_rect_empty( rc ));
start = get_pixel_ptr_8(dib, rc->left, rc->top);
if (and)
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
for(x = rc->left, ptr = start; x < rc->right; x++)
do_rop_8(ptr++, and, xor);
else
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
memset( start, xor, rc->right - rc->left );
}
}
static void solid_rects_4(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
BYTE *ptr, *start;
int x, y, i;
BYTE byte_and = (and & 0xf) | ((and << 4) & 0xf0);
BYTE byte_xor = (xor & 0xf) | ((xor << 4) & 0xf0);
for(i = 0; i < num; i++, rc++)
{
int left = dib->rect.left + rc->left;
int right = dib->rect.left + rc->right;
assert( !is_rect_empty( rc ));
start = get_pixel_ptr_4(dib, rc->left, rc->top);
if (and)
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
ptr = start;
if(left & 1) /* upper nibble untouched */
do_rop_8(ptr++, byte_and | 0xf0, byte_xor & 0x0f);
for(x = (left + 1) & ~1; x < (right & ~1); x += 2)
do_rop_8(ptr++, byte_and, byte_xor);
if(right & 1) /* lower nibble untouched */
do_rop_8(ptr, byte_and | 0x0f, byte_xor & 0xf0);
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
unsigned int byte_len = (right - ((left + 1) & ~1)) / 2;
ptr = start;
if(left & 1) /* upper nibble untouched */
do_rop_8(ptr++, 0xf0, byte_xor & 0x0f);
memset( ptr, byte_xor, byte_len );
if(right & 1) /* lower nibble untouched */
do_rop_8(ptr + byte_len, 0x0f, byte_xor & 0xf0);
}
}
}
}
static void solid_rects_1(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
BYTE *ptr, *start;
int x, y, i;
BYTE byte_and = (and & 1) ? 0xff : 0;
BYTE byte_xor = (xor & 1) ? 0xff : 0;
for(i = 0; i < num; i++, rc++)
{
int left = dib->rect.left + rc->left;
int right = dib->rect.left + rc->right;
assert( !is_rect_empty( rc ));
start = get_pixel_ptr_1(dib, rc->left, rc->top);
if ((left & ~7) == (right & ~7)) /* Special case for lines that start and end in the same byte */
{
BYTE mask = edge_masks_1[left & 7] & ~edge_masks_1[right & 7];
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
do_rop_8(start, byte_and | ~mask, byte_xor & mask);
}
}
else if (and)
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
ptr = start;
if(left & 7)
do_rop_8(ptr++, byte_and | ~edge_masks_1[left & 7], byte_xor & edge_masks_1[left & 7]);
for(x = (left + 7) & ~7; x < (right & ~7); x += 8)
do_rop_8(ptr++, byte_and, byte_xor);
if(right & 7)
/* this is inverted wrt start mask */
do_rop_8(ptr, byte_and | edge_masks_1[right & 7], byte_xor & ~edge_masks_1[right & 7]);
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
unsigned int byte_len = (right - ((left + 7) & ~7)) / 8;
ptr = start;
if(left & 7)
do_rop_8(ptr++, ~edge_masks_1[left & 7], byte_xor & edge_masks_1[left & 7]);
memset( ptr, byte_xor, byte_len );
if(right & 7)
do_rop_8(ptr + byte_len, edge_masks_1[right & 7], byte_xor & ~edge_masks_1[right & 7]);
}
}
}
}
static void solid_rects_null(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
{
return;
}
static void solid_line_32(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
DWORD *ptr = get_pixel_ptr_32( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int major_inc, minor_inc;
if (params->x_major)
{
major_inc = params->x_inc;
minor_inc = (dib->stride * params->y_inc) / 4;
}
else
{
major_inc = (dib->stride * params->y_inc) / 4;
minor_inc = params->x_inc;
}
while (len--)
{
do_rop_32( ptr, and, xor );
if (err + params->bias > 0)
{
ptr += minor_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += major_inc;
}
}
static void solid_line_24(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
BYTE *ptr = get_pixel_ptr_24( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int major_inc, minor_inc;
if (params->x_major)
{
major_inc = params->x_inc * 3;
minor_inc = dib->stride * params->y_inc;
}
else
{
major_inc = dib->stride * params->y_inc;
minor_inc = params->x_inc * 3;
}
while (len--)
{
do_rop_8( ptr, and, xor );
do_rop_8( ptr + 1, and >> 8, xor >> 8 );
do_rop_8( ptr + 2, and >> 16, xor >> 16 );
if (err + params->bias > 0)
{
ptr += minor_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += major_inc;
}
}
static void solid_line_16(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
WORD *ptr = get_pixel_ptr_16( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int major_inc, minor_inc;
if (params->x_major)
{
major_inc = params->x_inc;
minor_inc = (dib->stride * params->y_inc) / 2;
}
else
{
major_inc = (dib->stride * params->y_inc) / 2;
minor_inc = params->x_inc;
}
while (len--)
{
do_rop_16( ptr, and, xor );
if (err + params->bias > 0)
{
ptr += minor_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += major_inc;
}
}
static void solid_line_8(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
BYTE *ptr = get_pixel_ptr_8( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int major_inc, minor_inc;
if (params->x_major)
{
major_inc = params->x_inc;
minor_inc = dib->stride * params->y_inc;
}
else
{
major_inc = dib->stride * params->y_inc;
minor_inc = params->x_inc;
}
while (len--)
{
do_rop_8( ptr, and, xor );
if (err + params->bias > 0)
{
ptr += minor_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += major_inc;
}
}
static void solid_line_4(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
BYTE *ptr = get_pixel_ptr_4( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int x = dib->rect.left + start->x;
and = (and & 0x0f) | ((and << 4) & 0xf0);
xor = (xor & 0x0f) | ((xor << 4) & 0xf0);
if (params->x_major)
{
while (len--)
{
do_rop_mask_8( ptr, and, xor, pixel_masks_4[ x % 2 ] );
if (err + params->bias > 0)
{
ptr += dib->stride * params->y_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
if ((x / 2) != ((x + params->x_inc) / 2))
ptr += params->x_inc;
x += params->x_inc;
}
}
else
{
while (len--)
{
do_rop_mask_8( ptr, and, xor, pixel_masks_4[ x % 2 ] );
if (err + params->bias > 0)
{
if ((x / 2) != ((x + params->x_inc) / 2))
ptr += params->x_inc;
x += params->x_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += dib->stride * params->y_inc;
}
}
}
static void solid_line_1(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
BYTE *ptr = get_pixel_ptr_1( dib, start->x, start->y );
int len = params->length, err = params->err_start;
int x = dib->rect.left + start->x;
and = (and & 0x1) ? 0xff : 0;
xor = (xor & 0x1) ? 0xff : 0;
if (params->x_major)
{
while (len--)
{
do_rop_mask_8( ptr, and, xor, pixel_masks_1[ x % 8 ] );
if (err + params->bias > 0)
{
ptr += dib->stride * params->y_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
if ((x / 8) != ((x + params->x_inc) / 8))
ptr += params->x_inc;
x += params->x_inc;
}
}
else
{
while (len--)
{
do_rop_mask_8( ptr, and, xor, pixel_masks_1[ x % 8 ] );
if (err + params->bias > 0)
{
if ((x / 8) != ((x + params->x_inc) / 8))
ptr += params->x_inc;
x += params->x_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
ptr += dib->stride * params->y_inc;
}
}
}
static void solid_line_null(const dib_info *dib, const POINT *start, const struct line_params *params,
DWORD and, DWORD xor)
{
return;
}
static inline INT calc_offset(INT edge, INT size, INT origin)
{
INT offset;
if(edge - origin >= 0)
offset = (edge - origin) % size;
else
{
offset = (origin - edge) % size;
if(offset) offset = size - offset;
}
return offset;
}
static inline POINT calc_brush_offset(const RECT *rc, const dib_info *brush, const POINT *origin)
{
POINT offset;
offset.x = calc_offset(rc->left, brush->width, origin->x);
offset.y = calc_offset(rc->top, brush->height, origin->y);
return offset;
}
static void pattern_rects_32(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
DWORD *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, len, brush_x;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
start = get_pixel_ptr_32(dib, rc->left, rc->top);
start_xor = (DWORD*)bits->xor + offset.y * brush->stride / 4;
if (bits->and)
{
start_and = (DWORD*)bits->and + offset.y * brush->stride / 4;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
{
and_ptr = start_and + offset.x;
xor_ptr = start_xor + offset.x;
for(x = rc->left, ptr = start; x < rc->right; x++)
{
do_rop_32(ptr++, *and_ptr++, *xor_ptr++);
if(and_ptr == start_and + brush->width)
{
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride / 4;
start_xor += brush->stride / 4;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
{
for (x = rc->left, brush_x = offset.x; x < rc->right; x += len)
{
len = min( rc->right - x, brush->width - brush_x );
memcpy( start + x - rc->left, start_xor + brush_x, len * 4 );
brush_x = 0;
}
start_xor += brush->stride / 4;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_24(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
BYTE *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, len, brush_x;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
start = get_pixel_ptr_24(dib, rc->left, rc->top);
start_xor = (BYTE*)bits->xor + offset.y * brush->stride;
if (bits->and)
{
start_and = (BYTE*)bits->and + offset.y * brush->stride;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
and_ptr = start_and + offset.x * 3;
xor_ptr = start_xor + offset.x * 3;
for(x = rc->left, ptr = start; x < rc->right; x++)
{
do_rop_8(ptr++, *and_ptr++, *xor_ptr++);
do_rop_8(ptr++, *and_ptr++, *xor_ptr++);
do_rop_8(ptr++, *and_ptr++, *xor_ptr++);
if(and_ptr == start_and + brush->width * 3)
{
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride;
start_xor += brush->stride;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
for (x = rc->left, brush_x = offset.x; x < rc->right; x += len)
{
len = min( rc->right - x, brush->width - brush_x );
memcpy( start + (x - rc->left) * 3, start_xor + brush_x * 3, len * 3 );
brush_x = 0;
}
start_xor += brush->stride;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_16(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
WORD *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, len, brush_x;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
start = get_pixel_ptr_16(dib, rc->left, rc->top);
start_xor = (WORD*)bits->xor + offset.y * brush->stride / 2;
if (bits->and)
{
start_and = (WORD*)bits->and + offset.y * brush->stride / 2;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 2)
{
and_ptr = start_and + offset.x;
xor_ptr = start_xor + offset.x;
for(x = rc->left, ptr = start; x < rc->right; x++)
{
do_rop_16(ptr++, *and_ptr++, *xor_ptr++);
if(and_ptr == start_and + brush->width)
{
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride / 2;
start_xor += brush->stride / 2;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 2)
{
for (x = rc->left, brush_x = offset.x; x < rc->right; x += len)
{
len = min( rc->right - x, brush->width - brush_x );
memcpy( start + x - rc->left, start_xor + brush_x, len * 2 );
brush_x = 0;
}
start_xor += brush->stride / 2;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_8(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
BYTE *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, len, brush_x;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
start = get_pixel_ptr_8(dib, rc->left, rc->top);
start_xor = (BYTE*)bits->xor + offset.y * brush->stride;
if (bits->and)
{
start_and = (BYTE*)bits->and + offset.y * brush->stride;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
and_ptr = start_and + offset.x;
xor_ptr = start_xor + offset.x;
for(x = rc->left, ptr = start; x < rc->right; x++)
{
do_rop_8(ptr++, *and_ptr++, *xor_ptr++);
if(and_ptr == start_and + brush->width)
{
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride;
start_xor += brush->stride;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
for (x = rc->left, brush_x = offset.x; x < rc->right; x += len)
{
len = min( rc->right - x, brush->width - brush_x );
memcpy( start + x - rc->left, start_xor + brush_x, len );
brush_x = 0;
}
start_xor += brush->stride;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_4(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
BYTE *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, left, right;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
left = dib->rect.left + rc->left;
right = dib->rect.left + rc->right;
start = get_pixel_ptr_4(dib, rc->left, rc->top);
start_xor = (BYTE*)bits->xor + offset.y * brush->stride;
if (bits->and)
{
start_and = (BYTE*)bits->and + offset.y * brush->stride;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
INT brush_x = offset.x;
BYTE byte_and, byte_xor;
and_ptr = start_and + brush_x / 2;
xor_ptr = start_xor + brush_x / 2;
for(x = left, ptr = start; x < right; x++)
{
/* FIXME: Two pixels at a time */
if(x & 1) /* lower dst nibble */
{
if(brush_x & 1) /* lower pat nibble */
{
byte_and = *and_ptr++ | 0xf0;
byte_xor = *xor_ptr++ & 0x0f;
}
else /* upper pat nibble */
{
byte_and = (*and_ptr >> 4) | 0xf0;
byte_xor = (*xor_ptr >> 4) & 0x0f;
}
}
else /* upper dst nibble */
{
if(brush_x & 1) /* lower pat nibble */
{
byte_and = (*and_ptr++ << 4) | 0x0f;
byte_xor = (*xor_ptr++ << 4) & 0xf0;
}
else /* upper pat nibble */
{
byte_and = *and_ptr | 0x0f;
byte_xor = *xor_ptr & 0xf0;
}
}
do_rop_8(ptr, byte_and, byte_xor);
if(x & 1) ptr++;
if(++brush_x == brush->width)
{
brush_x = 0;
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride;
start_xor += brush->stride;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
INT brush_x = offset.x;
BYTE byte_xor;
xor_ptr = start_xor + brush_x / 2;
for(x = left, ptr = start; x < right; x++)
{
/* FIXME: Two pixels at a time */
if(x & 1) /* lower dst nibble */
{
if(brush_x & 1) /* lower pat nibble */
byte_xor = *xor_ptr++ & 0x0f;
else /* upper pat nibble */
byte_xor = (*xor_ptr >> 4) & 0x0f;
do_rop_8(ptr, 0xf0, byte_xor);
}
else /* upper dst nibble */
{
if(brush_x & 1) /* lower pat nibble */
byte_xor = (*xor_ptr++ << 4) & 0xf0;
else /* upper pat nibble */
byte_xor = *xor_ptr & 0xf0;
do_rop_8(ptr, 0x0f, byte_xor);
}
if(x & 1) ptr++;
if(++brush_x == brush->width)
{
brush_x = 0;
xor_ptr = start_xor;
}
}
start_xor += brush->stride;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_1(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
BYTE *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
int x, y, i, left, right;
POINT offset;
for(i = 0; i < num; i++, rc++)
{
offset = calc_brush_offset(rc, brush, origin);
left = dib->rect.left + rc->left;
right = dib->rect.left + rc->right;
start = get_pixel_ptr_1(dib, rc->left, rc->top);
start_xor = (BYTE*)bits->xor + offset.y * brush->stride;
if (bits->and)
{
start_and = (BYTE*)bits->and + offset.y * brush->stride;
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
INT brush_x = offset.x;
BYTE byte_and, byte_xor;
and_ptr = start_and + brush_x / 8;
xor_ptr = start_xor + brush_x / 8;
for(x = left, ptr = start; x < right; x++)
{
byte_and = (*and_ptr & pixel_masks_1[brush_x % 8]) ? 0xff : 0;
byte_and |= ~pixel_masks_1[x % 8];
byte_xor = (*xor_ptr & pixel_masks_1[brush_x % 8]) ? 0xff : 0;
byte_xor &= pixel_masks_1[x % 8];
do_rop_8(ptr, byte_and, byte_xor);
if((x & 7) == 7) ptr++;
if((brush_x & 7) == 7)
{
and_ptr++;
xor_ptr++;
}
if(++brush_x == brush->width)
{
brush_x = 0;
and_ptr = start_and;
xor_ptr = start_xor;
}
}
offset.y++;
if(offset.y == brush->height)
{
start_and = bits->and;
start_xor = bits->xor;
offset.y = 0;
}
else
{
start_and += brush->stride;
start_xor += brush->stride;
}
}
}
else
{
for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
{
INT brush_x = offset.x;
xor_ptr = start_xor + brush_x / 8;
for(x = left, ptr = start; x < right; x++)
{
BYTE byte_xor = (*xor_ptr & pixel_masks_1[brush_x % 8]) ? 0xff : 0;
byte_xor &= pixel_masks_1[x % 8];
do_rop_8(ptr, ~pixel_masks_1[x % 8], byte_xor);
if((x & 7) == 7) ptr++;
if((brush_x & 7) == 7) xor_ptr++;
if(++brush_x == brush->width)
{
brush_x = 0;
xor_ptr = start_xor;
}
}
start_xor += brush->stride;
offset.y++;
if(offset.y == brush->height)
{
start_xor = bits->xor;
offset.y = 0;
}
}
}
}
}
static void pattern_rects_null(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
const dib_info *brush, const rop_mask_bits *bits)
{
return;
}
static inline void copy_rect_bits_32( DWORD *dst_start, const DWORD *src_start, const SIZE *size,
int dst_stride, int src_stride, int rop2 )
{
const DWORD *src;
DWORD *dst;
int x, y;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
for (x = 0, src = src_start, dst = dst_start; x < size->cx; x++, src++, dst++) \
op;
switch (rop2)
{
ROPS_WITHOUT_COPY( dst[0], src[0] )
}
#undef LOOP
}
static inline void copy_rect_bits_rev_32( DWORD *dst_start, const DWORD *src_start, const SIZE *size,
int dst_stride, int src_stride, int rop2 )
{
const DWORD *src;
DWORD *dst;
int x, y;
src_start += size->cx - 1;
dst_start += size->cx - 1;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
for (x = 0, src = src_start, dst = dst_start; x < size->cx; x++, src--, dst--) \
op;
switch (rop2)
{
ROPS_WITHOUT_COPY( dst[0], src[0] )
}
#undef LOOP
}
static void copy_rect_32(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
DWORD *dst_start, *src_start;
int y, dst_stride, src_stride;
SIZE size;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_32(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_32(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride / 4;
src_stride = -src->stride / 4;
}
else
{
dst_start = get_pixel_ptr_32(dst, rc->left, rc->top);
src_start = get_pixel_ptr_32(src, origin->x, origin->y);
dst_stride = dst->stride / 4;
src_stride = src->stride / 4;
}
if (rop2 == R2_COPYPEN)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (rc->right - rc->left) * 4 );
return;
}
size.cx = rc->right - rc->left;
size.cy = rc->bottom - rc->top;
if (overlap & OVERLAP_RIGHT)
copy_rect_bits_rev_32( dst_start, src_start, &size, dst_stride, src_stride, rop2 );
else
copy_rect_bits_32( dst_start, src_start, &size, dst_stride, src_stride, rop2 );
}
static void copy_rect_24(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
BYTE *dst_start, *src_start;
int y, dst_stride, src_stride;
struct rop_codes codes;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_24(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_24(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride;
src_stride = -src->stride;
}
else
{
dst_start = get_pixel_ptr_24(dst, rc->left, rc->top);
src_start = get_pixel_ptr_24(src, origin->x, origin->y);
dst_stride = dst->stride;
src_stride = src->stride;
}
if (rop2 == R2_COPYPEN)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (rc->right - rc->left) * 3 );
return;
}
get_rop_codes( rop2, &codes );
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
{
if (overlap & OVERLAP_RIGHT)
do_rop_codes_line_rev_8( dst_start, src_start, &codes, (rc->right - rc->left) * 3 );
else
do_rop_codes_line_8( dst_start, src_start, &codes, (rc->right - rc->left) * 3 );
}
}
static void copy_rect_16(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
WORD *dst_start, *src_start;
int y, dst_stride, src_stride;
struct rop_codes codes;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_16(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_16(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride / 2;
src_stride = -src->stride / 2;
}
else
{
dst_start = get_pixel_ptr_16(dst, rc->left, rc->top);
src_start = get_pixel_ptr_16(src, origin->x, origin->y);
dst_stride = dst->stride / 2;
src_stride = src->stride / 2;
}
if (rop2 == R2_COPYPEN)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (rc->right - rc->left) * 2 );
return;
}
get_rop_codes( rop2, &codes );
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
{
if (overlap & OVERLAP_RIGHT)
do_rop_codes_line_rev_16( dst_start, src_start, &codes, rc->right - rc->left );
else
do_rop_codes_line_16( dst_start, src_start, &codes, rc->right - rc->left );
}
}
static void copy_rect_8(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
BYTE *dst_start, *src_start;
int y, dst_stride, src_stride;
struct rop_codes codes;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_8(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_8(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride;
src_stride = -src->stride;
}
else
{
dst_start = get_pixel_ptr_8(dst, rc->left, rc->top);
src_start = get_pixel_ptr_8(src, origin->x, origin->y);
dst_stride = dst->stride;
src_stride = src->stride;
}
if (rop2 == R2_COPYPEN)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (rc->right - rc->left) );
return;
}
get_rop_codes( rop2, &codes );
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
{
if (overlap & OVERLAP_RIGHT)
do_rop_codes_line_rev_8( dst_start, src_start, &codes, rc->right - rc->left );
else
do_rop_codes_line_8( dst_start, src_start, &codes, rc->right - rc->left );
}
}
static void copy_rect_4(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
BYTE *dst_start, *src_start;
int y, dst_stride, src_stride;
struct rop_codes codes;
int left = dst->rect.left + rc->left;
int right = dst->rect.left + rc->right;
int org_x = src->rect.left + origin->x;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_4(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_4(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride;
src_stride = -src->stride;
}
else
{
dst_start = get_pixel_ptr_4(dst, rc->left, rc->top);
src_start = get_pixel_ptr_4(src, origin->x, origin->y);
dst_stride = dst->stride;
src_stride = src->stride;
}
if (rop2 == R2_COPYPEN && (left & 1) == 0 && (org_x & 1) == 0 && (right & 1) == 0)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (right - left) / 2 );
return;
}
get_rop_codes( rop2, &codes );
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
{
if (overlap & OVERLAP_RIGHT)
do_rop_codes_line_rev_4( dst_start, left & 1, src_start, org_x & 1, &codes, right - left );
else
do_rop_codes_line_4( dst_start, left & 1, src_start, org_x & 1, &codes, right - left );
}
}
static inline void copy_rect_bits_partial_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, src_val, mask;
int dst_end = dst_x + size->cx, y;
int off = (src_x & 7) - (dst_x & 7);
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += src_x / 8;
dst_start += dst_x / 8;
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride)
{
dst = dst_start;
src = src_start;
if (off == 0)
src_val = src[0];
else if (off > 0)
{
src_val = src[0] << off;
if ((dst_end & 7) + off > 8)
src_val |= (src[1] >> (8 - off));
}
else
src_val = src[0] >> -off;
mask = edge_masks_1[dst_x & 7];
if (dst_end & 7)
mask &= ~edge_masks_1[dst_end & 7];
do_rop_codes_mask_8( dst, src_val, &codes, mask );
}
}
static inline void copy_rect_bits_align_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask;
int y, i, full_bytes, dst_end = dst_x + size->cx;
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += src_x / 8;
dst_start += dst_x / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
switch( rop2 )
{
case R2_COPYPEN:
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride)
{
dst = dst_start;
src = src_start;
if (dst_x & 7)
{
mask = edge_masks_1[dst_x & 7];
do_rop_codes_mask_8( dst, src[0], &codes, mask );
src++;
dst++;
}
memmove( dst, src, full_bytes );
src += full_bytes;
dst += full_bytes;
if (dst_end & 7)
{
mask = ~edge_masks_1[dst_end & 7];
do_rop_codes_mask_8( dst, src[0], &codes, mask );
}
}
break;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
if (dst_x & 7) \
{ \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src[0], &codes, mask ); \
src++; \
dst++; \
} \
for (i = 0; i < full_bytes; i++, src++, dst++) \
op; \
if (dst_end & 7) \
{ \
mask = ~edge_masks_1[dst_end & 7]; \
do_rop_codes_mask_8( dst, src[0], &codes, mask ); \
} \
}
ROPS_WITHOUT_COPY( dst[0], src[0] );
}
#undef LOOP
}
static inline void copy_rect_bits_shl_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask, src_val;
int y, i, full_bytes, dst_end = dst_x + size->cx;
int off = (src_x & 7) - (dst_x & 7);
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += src_x / 8;
dst_start += dst_x / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
if (dst_x & 7) \
{ \
src_val = (src[0] << off) | (src[1] >> (8 - off)); \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src_val, &codes, mask ); \
src++; \
dst++; \
} \
for (i = 0; i < full_bytes; i++, src++, dst++) \
op; \
if (dst_end & 7) \
{ \
src_val = src[0] << off; \
if ((dst_end & 7) + off > 8) \
src_val |= (src[1] >> (8 - off)); \
mask = ~edge_masks_1[dst_end & 7]; \
do_rop_codes_mask_8( dst, src_val, &codes, mask ); \
} \
}
switch( rop2 )
{
ROPS_ALL( dst[0], ((src[0] << off) | (src[1] >> (8 - off))) );
}
#undef LOOP
}
static inline void copy_rect_bits_shr_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask, src_val, last_src;
int y, i, full_bytes, dst_end = dst_x + size->cx;
int off = (src_x & 7) - (dst_x & 7);
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += src_x / 8;
dst_start += dst_x / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
last_src = 0; \
if (dst_x & 7) \
{ \
last_src = src[0]; \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src[0] >> -off, &codes, mask ); \
src++; \
dst++; \
} \
for (i = 0; i < full_bytes; i++, src++, dst++) \
{ \
src_val = (last_src << (8 + off)) | (src[0] >> -off); \
last_src = src[0]; \
op; \
} \
if (dst_end & 7) \
{ \
src_val = last_src << (8 + off); \
if ((dst_end & 7) + off > 0) \
src_val |= (src[0] >> -off); \
mask = ~edge_masks_1[dst_end & 7]; \
do_rop_codes_mask_8( dst, src_val, &codes, mask ); \
} \
}
switch( rop2 )
{
ROPS_ALL( dst[0], src_val )
}
#undef LOOP
}
static inline void copy_rect_bits_rev_align_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask;
int y, i, full_bytes, dst_end = dst_x + size->cx, src_end = src_x + size->cx;
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += (src_end - 1) / 8;
dst_start += (dst_end - 1) / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
switch( rop2 )
{
case R2_COPYPEN:
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride)
{
dst = dst_start;
src = src_start;
if (dst_end & 7)
{
mask = ~edge_masks_1[dst_end & 7];
do_rop_codes_mask_8( dst, src[0], &codes, mask );
src--;
dst--;
}
memmove( dst, src, full_bytes );
src -= full_bytes;
dst -= full_bytes;
if (dst_x & 7)
{
mask = edge_masks_1[dst_x & 7];
do_rop_codes_mask_8( dst, src[0], &codes, mask );
}
}
break;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
if (dst_end & 7) \
{ \
mask = ~edge_masks_1[dst_end & 7]; \
do_rop_codes_mask_8( dst, src[0], &codes, mask ); \
src--; \
dst--; \
} \
for (i = 0; i < full_bytes; i++, src--, dst--) \
op; \
if (dst_x & 7) \
{ \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src[0], &codes, mask ); \
} \
}
ROPS_WITHOUT_COPY( dst[0], src[0] );
}
#undef LOOP
}
static inline void copy_rect_bits_rev_shl_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask, src_val, last_src;
int y, i, full_bytes, dst_end = dst_x + size->cx, src_end = src_x + size->cx;
int off = ((src_end - 1) & 7) - ((dst_end - 1) & 7);
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += (src_end - 1) / 8;
dst_start += (dst_end - 1) / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
last_src = 0; \
if (dst_end & 7) \
{ \
last_src = src[0]; \
mask = ~edge_masks_1[dst_end & 7]; \
do_rop_codes_mask_8( dst, src[0] << off, &codes, mask ); \
src--; \
dst--; \
} \
for (i = 0; i < full_bytes; i++, src--, dst--) \
{ \
src_val = (src[0] << off) | (last_src >> (8 - off)); \
last_src = src[0]; \
op; \
} \
if (dst_x & 7) \
{ \
src_val = last_src >> (8 - off); \
if ((dst_x & 7) + off < 8) \
src_val |= (src[0] << off); \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src_val, &codes, mask ); \
} \
}
switch( rop2 )
{
ROPS_ALL( dst[0], src_val );
}
#undef LOOP
}
static inline void copy_rect_bits_rev_shr_1( BYTE *dst_start, int dst_x, const BYTE *src_start, int src_x,
const SIZE *size, int dst_stride, int src_stride, int rop2 )
{
const BYTE *src;
BYTE *dst, mask, src_val;
int y, i, full_bytes, dst_end = dst_x + size->cx, src_end = src_x + size->cx;
int off = ((src_end - 1) & 7) - ((dst_end - 1) & 7);
struct rop_codes codes;
get_rop_codes( rop2, &codes );
src_start += (src_end - 1) / 8;
dst_start += (dst_end - 1) / 8;
full_bytes = (dst_end - ((dst_x + 7) & ~7)) / 8;
#define LOOP( op ) \
for (y = 0; y < size->cy; y++, dst_start += dst_stride, src_start += src_stride) \
{ \
dst = dst_start; \
src = src_start; \
if (dst_end & 7) \
{ \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, (src[-1] << (8 + off)) | (src[0] >> -off), &codes, mask ); \
src--; \
dst--; \
} \
for (i = 0; i < full_bytes; i++, src--, dst--) \
op; \
if (dst_x & 7) \
{ \
src_val = src[0] >> -off; \
if ((dst_x & 7) + off < 0) \
src_val |= (src[-1] << (8 + off)); \
mask = edge_masks_1[dst_x & 7]; \
do_rop_codes_mask_8( dst, src_val, &codes, mask ); \
} \
}
switch( rop2 )
{
ROPS_ALL( dst[0], (src[-1] << (8 + off)) | (src[0] >> -off) );
}
#undef LOOP
}
static void copy_rect_1(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
BYTE *dst_start, *src_start;
int y, dst_stride, src_stride;
int left = dst->rect.left + rc->left;
int right = dst->rect.left + rc->right;
int org_x = src->rect.left + origin->x;
SIZE size;
if (overlap & OVERLAP_BELOW)
{
dst_start = get_pixel_ptr_1(dst, rc->left, rc->bottom - 1);
src_start = get_pixel_ptr_1(src, origin->x, origin->y + rc->bottom - rc->top - 1);
dst_stride = -dst->stride;
src_stride = -src->stride;
}
else
{
dst_start = get_pixel_ptr_1(dst, rc->left, rc->top);
src_start = get_pixel_ptr_1(src, origin->x, origin->y);
dst_stride = dst->stride;
src_stride = src->stride;
}
if (rop2 == R2_COPYPEN && (left & 7) == 0 && (org_x & 7) == 0 && (right & 7) == 0)
{
for (y = rc->top; y < rc->bottom; y++, dst_start += dst_stride, src_start += src_stride)
memmove( dst_start, src_start, (right - left) / 8 );
return;
}
size.cx = right - left;
size.cy = rc->bottom - rc->top;
/* Special case starting and finishing in same byte, neither on byte boundary */
if ((left & 7) && (right & 7) && (left & ~7) == (right & ~7))
copy_rect_bits_partial_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
else if (overlap & OVERLAP_RIGHT)
{
int off = ((org_x + right - left - 1) & 7) - ((right - 1) & 7);
if (off == 0)
copy_rect_bits_rev_align_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
else if (off > 0)
copy_rect_bits_rev_shl_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
else
copy_rect_bits_rev_shr_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
}
else
{
int off = (org_x & 7) - (left & 7);
if (off == 0)
copy_rect_bits_align_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
else if (off > 0)
copy_rect_bits_shl_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
else
copy_rect_bits_shr_1( dst_start, left & 7, src_start, org_x & 7, &size, dst_stride, src_stride, rop2 );
}
}
static void copy_rect_null(const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2, int overlap)
{
return;
}
static DWORD get_pixel_32(const dib_info *dib, int x, int y)
{
DWORD *ptr = get_pixel_ptr_32( dib, x, y );
return *ptr;
}
static DWORD get_pixel_24(const dib_info *dib, int x, int y)
{
BYTE *ptr = get_pixel_ptr_24( dib, x, y );
return ptr[0] | ((DWORD)ptr[1] << 8) | ((DWORD)ptr[2] << 16);
}
static DWORD get_pixel_16(const dib_info *dib, int x, int y)
{
WORD *ptr = get_pixel_ptr_16( dib, x, y );
return *ptr;
}
static DWORD get_pixel_8(const dib_info *dib, int x, int y)
{
BYTE *ptr = get_pixel_ptr_8( dib, x, y );
return *ptr;
}
static DWORD get_pixel_4(const dib_info *dib, int x, int y)
{
BYTE *ptr = get_pixel_ptr_4( dib, x, y );
if ((dib->rect.left + x) & 1)
return *ptr & 0x0f;
else
return (*ptr >> 4) & 0x0f;
}
static DWORD get_pixel_1(const dib_info *dib, int x, int y)
{
BYTE *ptr = get_pixel_ptr_1( dib, x, y );
return (*ptr & pixel_masks_1[(dib->rect.left + x) & 7]) ? 1 : 0;
}
static DWORD get_pixel_null(const dib_info *dib, int x, int y)
{
return 0;
}
static DWORD colorref_to_pixel_888(const dib_info *dib, COLORREF color)
{
return ( ((color >> 16) & 0xff) | (color & 0xff00) | ((color << 16) & 0xff0000) );
}
static const DWORD field_masks[33] =
{
0x00, /* should never happen */
0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
static inline DWORD get_field(DWORD field, int shift, int len)
{
shift = shift - (8 - len);
if (shift < 0)
field <<= -shift;
else
field >>= shift;
field &= field_masks[len];
field |= field >> len;
return field;
}
static inline DWORD put_field(DWORD field, int shift, int len)
{
shift = shift - (8 - len);
field &= field_masks[len];
if (shift < 0)
field >>= -shift;
else
field <<= shift;
return field;
}
static DWORD rgb_to_pixel_masks(const dib_info *dib, DWORD r, DWORD g, DWORD b)
{
return put_field(r, dib->red_shift, dib->red_len) |
put_field(g, dib->green_shift, dib->green_len) |
put_field(b, dib->blue_shift, dib->blue_len);
}
static DWORD rgbquad_to_pixel_masks(const dib_info *dib, RGBQUAD rgb)
{
return rgb_to_pixel_masks(dib, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue);
}
static DWORD colorref_to_pixel_masks(const dib_info *dib, COLORREF colour)
{
return rgb_to_pixel_masks(dib, GetRValue(colour), GetGValue(colour), GetBValue(colour));
}
static DWORD colorref_to_pixel_555(const dib_info *dib, COLORREF color)
{
return ( ((color >> 19) & 0x1f) | ((color >> 6) & 0x03e0) | ((color << 7) & 0x7c00) );
}
static DWORD rgb_to_pixel_colortable(const dib_info *dib, BYTE r, BYTE g, BYTE b)
{
const RGBQUAD *color_table = get_dib_color_table( dib );
int size = dib->color_table ? dib->color_table_size : 1 << dib->bit_count;
int i, best_index = 0;
DWORD diff, best_diff = 0xffffffff;
for(i = 0; i < size; i++)
{
const RGBQUAD *cur = color_table + i;
diff = (r - cur->rgbRed) * (r - cur->rgbRed)
+ (g - cur->rgbGreen) * (g - cur->rgbGreen)
+ (b - cur->rgbBlue) * (b - cur->rgbBlue);
if(diff == 0)
{
best_index = i;
break;
}
if(diff < best_diff)
{
best_diff = diff;
best_index = i;
}
}
return best_index;
}
static DWORD rgb_to_pixel_mono(const dib_info *dib, BOOL dither, int x, int y,
DWORD src_pixel, DWORD bg_pixel, BYTE r, BYTE g, BYTE b)
{
DWORD ret;
if (dib->color_table_size != 1)
{
if (dither)
{
if (((30 * r + 59 * g + 11 * b) / 100 + bayer_16x16[y % 16][x % 16]) > 255) r = g = b = 255;
else r = g = b = 0;
}
ret = rgb_to_pixel_colortable( dib, r, g, b );
}
else ret = (src_pixel == bg_pixel); /* only match raw pixel value */
return ret ? 0xff : 0;
}
static DWORD rgbquad_to_pixel_colortable(const dib_info *dib, RGBQUAD rgb)
{
return rgb_to_pixel_colortable( dib, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue );
}
static DWORD colorref_to_pixel_colortable(const dib_info *dib, COLORREF color)
{
return rgb_to_pixel_colortable( dib, GetRValue(color), GetGValue(color), GetBValue(color) );
}
static DWORD colorref_to_pixel_null(const dib_info *dib, COLORREF color)
{
return 0;
}
static COLORREF pixel_to_colorref_888(const dib_info *dib, DWORD pixel)
{
return ( ((pixel >> 16) & 0xff) | (pixel & 0xff00) | ((pixel << 16) & 0xff0000) );
}
static COLORREF pixel_to_colorref_masks(const dib_info *dib, DWORD pixel)
{
return RGB( get_field( pixel, dib->red_shift, dib->red_len ),
get_field( pixel, dib->green_shift, dib->green_len ),
get_field( pixel, dib->blue_shift, dib->blue_len ) );
}
static COLORREF pixel_to_colorref_555(const dib_info *dib, DWORD pixel)
{
return RGB( ((pixel >> 7) & 0xf8) | ((pixel >> 12) & 0x07),
((pixel >> 2) & 0xf8) | ((pixel >> 7) & 0x07),
((pixel << 3) & 0xf8) | ((pixel >> 2) & 0x07) );
}
static COLORREF pixel_to_colorref_colortable(const dib_info *dib, DWORD pixel)
{
const RGBQUAD *color_table = get_dib_color_table( dib );
if (!dib->color_table || pixel < dib->color_table_size)
{
RGBQUAD quad = color_table[pixel];
return RGB( quad.rgbRed, quad.rgbGreen, quad.rgbBlue );
}
return 0;
}
static COLORREF pixel_to_colorref_null(const dib_info *dib, DWORD pixel)
{
return 0;
}
static inline BOOL bit_fields_match(const dib_info *d1, const dib_info *d2)
{
assert( d1->bit_count > 8 && d1->bit_count == d2->bit_count );
return d1->red_mask == d2->red_mask &&
d1->green_mask == d2->green_mask &&
d1->blue_mask == d2->blue_mask;
}
static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
DWORD *dst_start = get_pixel_ptr_32(dst, 0, 0), *dst_pixel, src_val;
int x, y, pad_size = (dst->width - (src_rect->right - src_rect->left)) * 4;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left) * 4);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left), 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) & 0xff) << 16) |
(((src_val >> src->green_shift) & 0xff) << 8) |
((src_val >> src->blue_shift) & 0xff);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (get_field( src_val, src->red_shift, src->red_len ) << 16 |
get_field( src_val, src->green_shift, src->green_len ) << 8 |
get_field( src_val, src->blue_shift, src->blue_len ));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
RGBQUAD rgb;
rgb.rgbBlue = *src_pixel++;
rgb.rgbGreen = *src_pixel++;
rgb.rgbRed = *src_pixel++;
*dst_pixel++ = ((rgb.rgbRed << 16) & 0xff0000) | ((rgb.rgbGreen << 8) & 0x00ff00) | (rgb.rgbBlue & 0x0000ff);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = ((src_val << 9) & 0xf80000) | ((src_val << 4) & 0x070000) |
((src_val << 6) & 0x00f800) | ((src_val << 1) & 0x000700) |
((src_val << 3) & 0x0000f8) | ((src_val >> 2) & 0x000007);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) << 19) & 0xf80000) |
(((src_val >> src->red_shift) << 14) & 0x070000) |
(((src_val >> src->green_shift) << 11) & 0x00f800) |
(((src_val >> src->green_shift) << 6) & 0x000700) |
(((src_val >> src->blue_shift) << 3) & 0x0000f8) |
(((src_val >> src->blue_shift) >> 2) & 0x000007);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) << 19) & 0xf80000) |
(((src_val >> src->red_shift) << 14) & 0x070000) |
(((src_val >> src->green_shift) << 10) & 0x00fc00) |
(((src_val >> src->green_shift) << 4) & 0x000300) |
(((src_val >> src->blue_shift) << 3) & 0x0000f8) |
(((src_val >> src->blue_shift) >> 2) & 0x000007);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (get_field( src_val, src->red_shift, src->red_len ) << 16 |
get_field( src_val, src->green_shift, src->green_len ) << 8 |
get_field( src_val, src->blue_shift, src->blue_len ));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
DWORD dst_colors[256], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = color_table[i].rgbRed << 16 | color_table[i].rgbGreen << 8 |
color_table[i].rgbBlue;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
*dst_pixel++ = dst_colors[*src_pixel++];
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
DWORD dst_colors[16], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = color_table[i].rgbRed << 16 | color_table[i].rgbGreen << 8 |
color_table[i].rgbBlue;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
if (pos & 1)
dst_start[x] = dst_colors[*src_pixel++ & 0xf];
else
dst_start[x] = dst_colors[*src_pixel >> 4];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
DWORD dst_colors[2], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = color_table[i].rgbRed << 16 | color_table[i].rgbGreen << 8 |
color_table[i].rgbBlue;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for(x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_start[x] = dst_colors[src_val];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
DWORD *dst_start = get_pixel_ptr_32(dst, 0, 0), *dst_pixel, src_val;
int x, y, pad_size = (dst->width - (src_rect->right - src_rect->left)) * 4;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst, src_val >> 16, src_val >> 8, src_val);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
else if(bit_fields_match(src, dst))
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left) * 4);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left), 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8 &&
dst->red_len == 8 && dst->green_len == 8 && dst->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) & 0xff) << dst->red_shift) |
(((src_val >> src->green_shift) & 0xff) << dst->green_shift) |
(((src_val >> src->blue_shift) & 0xff) << dst->blue_shift);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, src_pixel += 3)
*dst_pixel++ = rgb_to_pixel_masks(dst, src_pixel[2], src_pixel[1], src_pixel[0]);
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
DWORD dst_colors[256], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
*dst_pixel++ = dst_colors[*src_pixel++];
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
DWORD dst_colors[16], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
if (pos & 1)
dst_start[x] = dst_colors[*src_pixel++ & 0xf];
else
dst_start[x] = dst_colors[*src_pixel >> 4];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
DWORD dst_colors[2], i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_start[x] = dst_colors[src_val];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 4;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
BYTE *dst_start = get_pixel_ptr_24(dst, 0, 0), *dst_pixel;
DWORD src_val;
int x, y, pad_size = ((dst->width * 3 + 3) & ~3) - (src_rect->right - src_rect->left) * 3;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = src_val & 0xff;
*dst_pixel++ = (src_val >> 8) & 0xff;
*dst_pixel++ = (src_val >> 16) & 0xff;
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (src_val >> src->blue_shift) & 0xff;
*dst_pixel++ = (src_val >> src->green_shift) & 0xff;
*dst_pixel++ = (src_val >> src->red_shift) & 0xff;
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = get_field( src_val, src->blue_shift, src->blue_len );
*dst_pixel++ = get_field( src_val, src->green_shift, src->green_len );
*dst_pixel++ = get_field( src_val, src->red_shift, src->red_len );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top);
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left) * 3);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left) * 3, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = ((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07);
*dst_pixel++ = ((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07);
*dst_pixel++ = ((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07);
*dst_pixel++ = (((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07);
*dst_pixel++ = (((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07);
*dst_pixel++ = (((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03);
*dst_pixel++ = (((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = get_field(src_val, src->blue_shift, src->blue_len );
*dst_pixel++ = get_field(src_val, src->green_shift, src->green_len );
*dst_pixel++ = get_field(src_val, src->red_shift, src->red_len );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
RGBQUAD rgb = color_table[*src_pixel++];
*dst_pixel++ = rgb.rgbBlue;
*dst_pixel++ = rgb.rgbGreen;
*dst_pixel++ = rgb.rgbRed;
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
RGBQUAD rgb;
if (pos & 1)
rgb = color_table[*src_pixel++ & 0xf];
else
rgb = color_table[*src_pixel >> 4];
dst_start[x * 3] = rgb.rgbBlue;
dst_start[x * 3 + 1] = rgb.rgbGreen;
dst_start[x * 3 + 2] = rgb.rgbRed;
}
if(pad_size) memset(dst_start + x * 3, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
RGBQUAD rgb;
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
rgb = color_table[src_val];
dst_start[x * 3] = rgb.rgbBlue;
dst_start[x * 3 + 1] = rgb.rgbGreen;
dst_start[x * 3 + 2] = rgb.rgbRed;
}
if(pad_size) memset(dst_start + x * 3, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
WORD *dst_start = get_pixel_ptr_16(dst, 0, 0), *dst_pixel;
INT x, y, pad_size = ((dst->width + 1) & ~1) * 2 - (src_rect->right - src_rect->left) * 2;
DWORD src_val;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = ((src_val >> 9) & 0x7c00) |
((src_val >> 6) & 0x03e0) |
((src_val >> 3) & 0x001f);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) << 7) & 0x7c00) |
(((src_val >> src->green_shift) << 2) & 0x03e0) |
(((src_val >> src->blue_shift) >> 3) & 0x001f);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((get_field(src_val, src->red_shift, src->red_len ) << 7) & 0x7c00) |
((get_field(src_val, src->green_shift, src->green_len ) << 2) & 0x03e0) |
( get_field(src_val, src->blue_shift, src->blue_len ) >> 3));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
RGBQUAD rgb;
rgb.rgbBlue = *src_pixel++;
rgb.rgbGreen = *src_pixel++;
rgb.rgbRed = *src_pixel++;
*dst_pixel++ = ((rgb.rgbRed << 7) & 0x7c00) |
((rgb.rgbGreen << 2) & 0x03e0) |
((rgb.rgbBlue >> 3) & 0x001f);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left) * 2);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left), 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) << 10) & 0x7c00) |
(((src_val >> src->green_shift) << 5) & 0x03e0) |
( (src_val >> src->blue_shift) & 0x001f);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((src_val >> src->red_shift) << 10) & 0x7c00) |
(((src_val >> src->green_shift) << 4) & 0x03e0) |
( (src_val >> src->blue_shift) & 0x001f);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = (((get_field(src_val, src->red_shift, src->red_len) << 7) & 0x7c00) |
((get_field(src_val, src->green_shift, src->green_len) << 2) & 0x03e0) |
( get_field(src_val, src->blue_shift, src->blue_len) >> 3));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
WORD dst_colors[256];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = ((color_table[i].rgbRed << 7) & 0x7c00) |
((color_table[i].rgbGreen << 2) & 0x03e0) |
((color_table[i].rgbBlue >> 3) & 0x001f);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
*dst_pixel++ = dst_colors[*src_pixel++];
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
WORD dst_colors[16];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = ((color_table[i].rgbRed << 7) & 0x7c00) |
((color_table[i].rgbGreen << 2) & 0x03e0) |
((color_table[i].rgbBlue >> 3) & 0x001f);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
if (pos & 1)
dst_start[x] = dst_colors[*src_pixel++ & 0xf];
else
dst_start[x] = dst_colors[*src_pixel >> 4];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
WORD dst_colors[2];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = ((color_table[i].rgbRed << 7) & 0x7c00) |
((color_table[i].rgbGreen << 2) & 0x03e0) |
((color_table[i].rgbBlue >> 3) & 0x001f);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_start[x] = dst_colors[src_val];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
WORD *dst_start = get_pixel_ptr_16(dst, 0, 0), *dst_pixel;
INT x, y, pad_size = ((dst->width + 1) & ~1) * 2 - (src_rect->right - src_rect->left) * 2;
DWORD src_val;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst, src_val >> 16, src_val >> 8, src_val);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
src_val >> src->red_shift,
src_val >> src->green_shift,
src_val >> src->blue_shift);
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len ));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, src_pixel += 3)
*dst_pixel++ = rgb_to_pixel_masks(dst, src_pixel[2], src_pixel[1], src_pixel[0]);
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
else if(bit_fields_match(src, dst))
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left) * 2);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left), 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_to_pixel_masks(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
WORD dst_colors[256];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
*dst_pixel++ = dst_colors[*src_pixel++];
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
WORD dst_colors[16];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
if (pos & 1)
dst_start[x] = dst_colors[*src_pixel++ & 0xf];
else
dst_start[x] = dst_colors[*src_pixel >> 4];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
WORD dst_colors[2];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_start[x] = dst_colors[src_val];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride / 2;
src_start += src->stride;
}
break;
}
}
}
static inline BOOL color_tables_match(const dib_info *d1, const dib_info *d2)
{
if (!d1->color_table || !d2->color_table) return (!d1->color_table && !d2->color_table);
return !memcmp(d1->color_table, d2->color_table, (1 << d1->bit_count) * sizeof(d1->color_table[0]));
}
/*
* To translate an RGB value into a colour table index Windows uses the 5 msbs of each component.
* We thus create a lookup table with 32^3 entries.
*/
struct rgb_lookup_colortable_ctx
{
const dib_info *dib;
BYTE map[32 * 32 * 32];
BYTE valid[32 * 32 * 32 / 8];
};
static void rgb_lookup_colortable_init(const dib_info *dib, struct rgb_lookup_colortable_ctx *ctx)
{
ctx->dib = dib;
memset(ctx->valid, 0, sizeof(ctx->valid));
}
static inline BYTE rgb_lookup_colortable(struct rgb_lookup_colortable_ctx *ctx, DWORD r, DWORD g, DWORD b)
{
DWORD pos = ((r & 0xf8) >> 3) | ((g & 0xf8) << 2) | ((b & 0xf8) << 7);
if (!(ctx->valid[pos / 8] & pixel_masks_1[pos & 7]))
{
ctx->valid[pos / 8] |= pixel_masks_1[pos & 7];
ctx->map[pos] = rgb_to_pixel_colortable(ctx->dib, (r & 0xf8) | 4, (g & 0xf8) | 4, (b & 0xf8) | 4);
}
return ctx->map[pos];
}
static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
BYTE *dst_start = get_pixel_ptr_8(dst, 0, 0), *dst_pixel;
INT x, y, pad_size = ((dst->width + 3) & ~3) - (src_rect->right - src_rect->left);
struct rgb_lookup_colortable_ctx lookup_ctx;
DWORD src_val;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx, src_val >> 16, src_val >> 8, src_val );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
src_val >> src->red_shift,
src_val >> src->green_shift,
src_val >> src->blue_shift );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, src_pixel += 3)
{
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx, src_pixel[2], src_pixel[1], src_pixel[0] );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07) );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07) );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07) );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
if(color_tables_match(dst, src))
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, src_rect->right - src_rect->left);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left), 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
}
}
else
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE dst_colors[256];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_colortable(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
*dst_pixel++ = dst_colors[*src_pixel++];
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
BYTE dst_colors[16];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_colortable(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
src_pixel = src_start;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
if (pos & 1)
dst_start[x] = dst_colors[*src_pixel++ & 0xf];
else
dst_start[x] = dst_colors[*src_pixel >> 4];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
BYTE dst_colors[2];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = FILTER_DIBINDEX(color_table[i], rgbquad_to_pixel_colortable(dst, color_table[i]));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
for (x = 0; x < src_rect->right - src_rect->left; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_start[x] = dst_colors[src_val];
}
if(pad_size) memset(dst_start + x, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
BYTE *dst_start = get_pixel_ptr_4(dst, 0, 0), *dst_pixel, dst_val;
INT x, y, pad_size = ((dst->width + 7) & ~7) / 2 - (src_rect->right - src_rect->left + 1) / 2;
DWORD src_val;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst, src_val >> 16, src_val >> 8, src_val);
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
src_val >> src->red_shift,
src_val >> src->green_shift,
src_val >> src->blue_shift);
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, src_pixel += 3)
{
dst_val = rgb_to_pixel_colortable(dst, src_pixel[2], src_pixel[1], src_pixel[0]);
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07) );
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07) );
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07) );
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_colortable(dst,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
BYTE dst_colors[256];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_colortable(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++)
{
dst_val = dst_colors[*src_pixel++];
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 4:
{
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
if(color_tables_match(dst, src) && ((src->rect.left + src_rect->left) & 1) == 0)
{
if (src->stride > 0 && src->stride == dst->stride && !pad_size)
memcpy(dst_start, src_start, (src_rect->bottom - src_rect->top) * src->stride);
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
memcpy(dst_start, src_start, (src_rect->right - src_rect->left + 1) / 2);
if(pad_size) memset(dst_start + (src_rect->right - src_rect->left + 1) / 2, 0, pad_size);
dst_start += dst->stride;
src_start += src->stride;
}
}
}
else
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE dst_colors[16];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_colortable(dst, color_table[i]);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, pos++)
{
if(pos & 1)
dst_val = dst_colors[*src_pixel++ & 0xf];
else
dst_val = dst_colors[*src_pixel >> 4];
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
}
break;
}
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
BYTE dst_colors[2];
int i;
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = FILTER_DIBINDEX(color_table[i], rgbquad_to_pixel_colortable(dst, color_table[i]));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
dst_pixel = dst_start;
for(x = src_rect->left; x < src_rect->right; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
dst_val = dst_colors[src_val];
if((x - src_rect->left) & 1)
{
*dst_pixel = (dst_val & 0x0f) | (*dst_pixel & 0xf0);
dst_pixel++;
}
else
*dst_pixel = (dst_val << 4) & 0xf0;
}
if(pad_size)
{
if((x - src_rect->left) & 1) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
BYTE *dst_start = get_pixel_ptr_1(dst, 0, 0), *dst_pixel, dst_val;
INT x, y, pad_size = ((dst->width + 31) & ~31) / 8 - (src_rect->right - src_rect->left + 7) / 8;
RGBQUAD rgb, bg_entry = *get_dib_color_table( dst ); /* entry 0 is the background color */
DWORD src_val;
int bit_pos;
switch(src->bit_count)
{
case 32:
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, rgbquad_to_pixel_masks(src, bg_entry));
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
src_val >> 16, src_val >> 8, src_val);
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else if(src->red_len == 8 && src->green_len == 8 && src->blue_len == 8)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
src_val >> src->red_shift,
src_val >> src->green_shift,
src_val >> src->blue_shift);
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 4;
}
}
break;
}
case 24:
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, RGB(bg_entry.rgbRed, bg_entry.rgbGreen, bg_entry.rgbBlue));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++, src_pixel += 3)
{
dst_val = rgb_to_pixel_mono(dst, dither, x, y, RGB(src_pixel[2], src_pixel[1], src_pixel[0]),
bg_pixel, src_pixel[2], src_pixel[1], src_pixel[0]);
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, rgbquad_to_pixel_masks(src, bg_entry));
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 5 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
(((src_val >> src->green_shift) >> 2) & 0x07),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else if(src->red_len == 5 && src->green_len == 6 && src->blue_len == 5)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
(((src_val >> src->green_shift) >> 4) & 0x03),
(((src_val >> src->blue_shift) << 3) & 0xf8) |
(((src_val >> src->blue_shift) >> 2) & 0x07));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
else
{
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
src_val = *src_pixel++;
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride / 2;
}
}
break;
}
case 8:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, rgbquad_to_pixel_colortable(src, bg_entry));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
{
BYTE src_val = *src_pixel++;
rgb = color_table[src_val];
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue);
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
case 4:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, rgbquad_to_pixel_colortable(src, bg_entry));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 1;
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++, pos++)
{
src_val = (pos & 1) ? *src_pixel++ & 0xf : *src_pixel >> 4;
rgb = color_table[src_val];
dst_val = rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue);
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
/* Note that while MSDN states that a 1 bpp dib brush -> mono dc
uses text/bkgnd colours instead of the dib's colour table, this
doesn't appear to be the case for a dc backed by a
dibsection. */
case 1:
{
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top);
DWORD bg_pixel = FILTER_DIBINDEX(bg_entry, rgbquad_to_pixel_colortable(src, bg_entry));
for(y = src_rect->top; y < src_rect->bottom; y++)
{
int pos = (src->rect.left + src_rect->left) & 7;
dst_pixel = dst_start;
for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++, pos++)
{
src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
rgb = color_table[src_val];
dst_val = FILTER_DIBINDEX(rgb, rgb_to_pixel_mono(dst, dither, x, y, src_val, bg_pixel,
rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue));
if(bit_pos == 0) *dst_pixel = 0;
*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
if(++bit_pos == 8)
{
dst_pixel++;
bit_pos = 0;
}
}
if(pad_size)
{
if(bit_pos != 0) dst_pixel++;
memset(dst_pixel, 0, pad_size);
}
dst_start += dst->stride;
src_start += src->stride;
}
break;
}
}
}
static void convert_to_null(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
}
static inline BYTE blend_color(BYTE dst, BYTE src, DWORD alpha)
{
return (src * alpha + dst * (255 - alpha) + 127) / 255;
}
static inline DWORD blend_argb_constant_alpha( DWORD dst, DWORD src, DWORD alpha )
{
return (blend_color( dst, src, alpha ) |
blend_color( dst >> 8, src >> 8, alpha ) << 8 |
blend_color( dst >> 16, src >> 16, alpha ) << 16 |
blend_color( dst >> 24, src >> 24, alpha ) << 24);
}
static inline DWORD blend_argb_no_src_alpha( DWORD dst, DWORD src, DWORD alpha )
{
return (blend_color( dst, src, alpha ) |
blend_color( dst >> 8, src >> 8, alpha ) << 8 |
blend_color( dst >> 16, src >> 16, alpha ) << 16 |
blend_color( dst >> 24, 255, alpha ) << 24);
}
static inline DWORD blend_argb( DWORD dst, DWORD src )
{
BYTE b = (BYTE)src;
BYTE g = (BYTE)(src >> 8);
BYTE r = (BYTE)(src >> 16);
DWORD alpha = (BYTE)(src >> 24);
return ((b + ((BYTE)dst * (255 - alpha) + 127) / 255) |
(g + ((BYTE)(dst >> 8) * (255 - alpha) + 127) / 255) << 8 |
(r + ((BYTE)(dst >> 16) * (255 - alpha) + 127) / 255) << 16 |
(alpha + ((BYTE)(dst >> 24) * (255 - alpha) + 127) / 255) << 24);
}
static inline DWORD blend_argb_alpha( DWORD dst, DWORD src, DWORD alpha )
{
BYTE b = ((BYTE)src * alpha + 127) / 255;
BYTE g = ((BYTE)(src >> 8) * alpha + 127) / 255;
BYTE r = ((BYTE)(src >> 16) * alpha + 127) / 255;
alpha = ((BYTE)(src >> 24) * alpha + 127) / 255;
return ((b + ((BYTE)dst * (255 - alpha) + 127) / 255) |
(g + ((BYTE)(dst >> 8) * (255 - alpha) + 127) / 255) << 8 |
(r + ((BYTE)(dst >> 16) * (255 - alpha) + 127) / 255) << 16 |
(alpha + ((BYTE)(dst >> 24) * (255 - alpha) + 127) / 255) << 24);
}
static inline DWORD blend_rgb( BYTE dst_r, BYTE dst_g, BYTE dst_b, DWORD src, BLENDFUNCTION blend )
{
if (blend.AlphaFormat & AC_SRC_ALPHA)
{
DWORD alpha = blend.SourceConstantAlpha;
BYTE src_b = ((BYTE)src * alpha + 127) / 255;
BYTE src_g = ((BYTE)(src >> 8) * alpha + 127) / 255;
BYTE src_r = ((BYTE)(src >> 16) * alpha + 127) / 255;
alpha = ((BYTE)(src >> 24) * alpha + 127) / 255;
return ((src_b + (dst_b * (255 - alpha) + 127) / 255) |
(src_g + (dst_g * (255 - alpha) + 127) / 255) << 8 |
(src_r + (dst_r * (255 - alpha) + 127) / 255) << 16);
}
return (blend_color( dst_b, src, blend.SourceConstantAlpha ) |
blend_color( dst_g, src >> 8, blend.SourceConstantAlpha ) << 8 |
blend_color( dst_r, src >> 16, blend.SourceConstantAlpha ) << 16);
}
static void blend_rects_8888(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
int i, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
DWORD *dst_ptr = get_pixel_ptr_32( dst, rc->left, rc->top );
if (blend.AlphaFormat & AC_SRC_ALPHA)
{
if (blend.SourceConstantAlpha == 255)
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
for (x = 0; x < rc->right - rc->left; x++)
dst_ptr[x] = blend_argb( dst_ptr[x], src_ptr[x] );
else
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
for (x = 0; x < rc->right - rc->left; x++)
dst_ptr[x] = blend_argb_alpha( dst_ptr[x], src_ptr[x], blend.SourceConstantAlpha );
}
else if (src->compression == BI_RGB)
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
for (x = 0; x < rc->right - rc->left; x++)
dst_ptr[x] = blend_argb_constant_alpha( dst_ptr[x], src_ptr[x], blend.SourceConstantAlpha );
else
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
for (x = 0; x < rc->right - rc->left; x++)
dst_ptr[x] = blend_argb_no_src_alpha( dst_ptr[x], src_ptr[x], blend.SourceConstantAlpha );
}
}
static void blend_rects_32(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
int i, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
DWORD *dst_ptr = get_pixel_ptr_32( dst, rc->left, rc->top );
if (dst->red_len == 8 && dst->green_len == 8 && dst->blue_len == 8)
{
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = blend_rgb( dst_ptr[x] >> dst->red_shift,
dst_ptr[x] >> dst->green_shift,
dst_ptr[x] >> dst->blue_shift,
src_ptr[x], blend );
dst_ptr[x] = ((( val & 0xff) << dst->blue_shift) |
(((val >> 8) & 0xff) << dst->green_shift) |
(((val >> 16) & 0xff) << dst->red_shift));
}
}
}
else
{
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 4, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = blend_rgb( get_field( dst_ptr[x], dst->red_shift, dst->red_len ),
get_field( dst_ptr[x], dst->green_shift, dst->green_len ),
get_field( dst_ptr[x], dst->blue_shift, dst->blue_len ),
src_ptr[x], blend );
dst_ptr[x] = rgb_to_pixel_masks( dst, val >> 16, val >> 8, val );
}
}
}
}
}
static void blend_rects_24(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
int i, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
BYTE *dst_ptr = get_pixel_ptr_24( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = blend_rgb( dst_ptr[x * 3 + 2], dst_ptr[x * 3 + 1], dst_ptr[x * 3],
src_ptr[x], blend );
dst_ptr[x * 3] = val;
dst_ptr[x * 3 + 1] = val >> 8;
dst_ptr[x * 3 + 2] = val >> 16;
}
}
}
}
static void blend_rects_555(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
int i, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
WORD *dst_ptr = get_pixel_ptr_16( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 2, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = blend_rgb( ((dst_ptr[x] >> 7) & 0xf8) | ((dst_ptr[x] >> 12) & 0x07),
((dst_ptr[x] >> 2) & 0xf8) | ((dst_ptr[x] >> 7) & 0x07),
((dst_ptr[x] << 3) & 0xf8) | ((dst_ptr[x] >> 2) & 0x07),
src_ptr[x], blend );
dst_ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
}
}
}
}
static void blend_rects_16(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
int i, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
WORD *dst_ptr = get_pixel_ptr_16( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride / 2, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = blend_rgb( get_field( dst_ptr[x], dst->red_shift, dst->red_len ),
get_field( dst_ptr[x], dst->green_shift, dst->green_len ),
get_field( dst_ptr[x], dst->blue_shift, dst->blue_len ),
src_ptr[x], blend );
dst_ptr[x] = rgb_to_pixel_masks( dst, val >> 16, val >> 8, val );
}
}
}
}
static void blend_rects_8(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
const RGBQUAD *color_table = get_dib_color_table( dst );
struct rgb_lookup_colortable_ctx lookup_ctx;
int i, x, y;
rgb_lookup_colortable_init( dst, &lookup_ctx );
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
BYTE *dst_ptr = get_pixel_ptr_8( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride, src_ptr += src->stride / 4)
{
for (x = 0; x < rc->right - rc->left; x++)
{
RGBQUAD rgb = color_table[dst_ptr[x]];
DWORD val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[x], blend );
dst_ptr[x] = rgb_lookup_colortable( &lookup_ctx, val >> 16, val >> 8, val );
}
}
}
}
static void blend_rects_4(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
const RGBQUAD *color_table = get_dib_color_table( dst );
struct rgb_lookup_colortable_ctx lookup_ctx;
int i, j, x, y;
rgb_lookup_colortable_init( dst, &lookup_ctx );
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
BYTE *dst_ptr = get_pixel_ptr_4( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride, src_ptr += src->stride / 4)
{
for (j = 0, x = (dst->rect.left + rc->left) & 1; j < rc->right - rc->left; j++, x++)
{
DWORD val = ((x & 1) ? dst_ptr[x / 2] : (dst_ptr[x / 2] >> 4)) & 0x0f;
RGBQUAD rgb = color_table[val];
val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[j], blend );
val = rgb_lookup_colortable( &lookup_ctx, val >> 16, val >> 8, val );
if (x & 1)
dst_ptr[x / 2] = val | (dst_ptr[x / 2] & 0xf0);
else
dst_ptr[x / 2] = (val << 4) | (dst_ptr[x / 2] & 0x0f);
}
}
}
}
static void blend_rects_1(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
const RGBQUAD *color_table = get_dib_color_table( dst );
int i, j, x, y;
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
BYTE *dst_ptr = get_pixel_ptr_1( dst, rc->left, rc->top );
for (y = rc->top; y < rc->bottom; y++, dst_ptr += dst->stride, src_ptr += src->stride / 4)
{
for (j = 0, x = (dst->rect.left + rc->left) & 7; j < rc->right - rc->left; j++, x++)
{
DWORD val = (dst_ptr[x / 8] & pixel_masks_1[x % 8]) ? 1 : 0;
RGBQUAD rgb = color_table[val];
val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[j], blend );
val = rgb_to_pixel_colortable(dst, val >> 16, val >> 8, val) ? 0xff : 0;
dst_ptr[x / 8] = (dst_ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);
}
}
}
}
static void blend_rects_null(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
}
static inline DWORD gradient_rgb_8888( const TRIVERTEX *v, unsigned int pos, unsigned int len )
{
BYTE r, g, b, a;
r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
a = (v[0].Alpha * (len - pos) + v[1].Alpha * pos) / len / 256;
return a << 24 | r << 16 | g << 8 | b;
}
static inline DWORD gradient_rgb_24( const TRIVERTEX *v, unsigned int pos, unsigned int len )
{
BYTE r, g, b;
r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
return r << 16 | g << 8 | b;
}
static inline WORD gradient_rgb_555( const TRIVERTEX *v, unsigned int pos, unsigned int len,
unsigned int x, unsigned int y )
{
int r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 128 + bayer_4x4[y % 4][x % 4];
int g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 128 + bayer_4x4[y % 4][x % 4];
int b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 128 + bayer_4x4[y % 4][x % 4];
r = min( 31, max( 0, r / 16 ));
g = min( 31, max( 0, g / 16 ));
b = min( 31, max( 0, b / 16 ));
return (r << 10) | (g << 5) | b;
}
static inline BYTE gradient_rgb_8( const dib_info *dib, const TRIVERTEX *v,
unsigned int pos, unsigned int len, unsigned int x, unsigned int y )
{
BYTE r = ((v[0].Red * (len - pos) + v[1].Red * pos) / len / 128 + bayer_16x16[y % 16][x % 16]) / 256;
BYTE g = ((v[0].Green * (len - pos) + v[1].Green * pos) / len / 128 + bayer_16x16[y % 16][x % 16]) / 256;
BYTE b = ((v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 128 + bayer_16x16[y % 16][x % 16]) / 256;
return rgb_to_pixel_colortable( dib, r * 127, g * 127, b * 127 );
}
/* compute the left/right triangle limit for row y */
static inline void triangle_coords( const TRIVERTEX *v, const RECT *rc, int y, int *left, int *right )
{
int x1, x2;
if (y < v[1].y) x1 = edge_coord( y, v[0].x, v[0].y, v[1].x, v[1].y );
else x1 = edge_coord( y, v[1].x, v[1].y, v[2].x, v[2].y );
x2 = edge_coord( y, v[0].x, v[0].y, v[2].x, v[2].y );
*left = max( rc->left, min( x1, x2 ) );
*right = min( rc->right, max( x1, x2 ) );
}
/* compute the matrix determinant for triangular barycentric coordinates (constant across the triangle) */
static inline int triangle_det( const TRIVERTEX *v )
{
return (v[2].y - v[1].y) * (v[2].x - v[0].x) - (v[2].x - v[1].x) * (v[2].y - v[0].y);
}
/* compute the barycentric weights for a given point inside the triangle */
static inline void triangle_weights( const TRIVERTEX *v, int x, int y, INT64 *l1, INT64 *l2 )
{
*l1 = (v[1].y - v[2].y) * (x - v[2].x) - (v[1].x - v[2].x) * (y - v[2].y);
*l2 = (v[2].y - v[0].y) * (x - v[2].x) - (v[2].x - v[0].x) * (y - v[2].y);
}
static inline DWORD gradient_triangle_8888( const TRIVERTEX *v, int x, int y, int det )
{
INT64 l1, l2;
BYTE r, g, b, a;
triangle_weights( v, x, y, &l1, &l2 );
r = (v[0].Red * l1 + v[1].Red * l2 + v[2].Red * (det - l1 - l2)) / det / 256;
g = (v[0].Green * l1 + v[1].Green * l2 + v[2].Green * (det - l1 - l2)) / det / 256;
b = (v[0].Blue * l1 + v[1].Blue * l2 + v[2].Blue * (det - l1 - l2)) / det / 256;
a = (v[0].Alpha * l1 + v[1].Alpha * l2 + v[2].Alpha * (det - l1 - l2)) / det / 256;
return a << 24 | r << 16 | g << 8 | b;
}
static inline DWORD gradient_triangle_24( const TRIVERTEX *v, int x, int y, int det )
{
INT64 l1, l2;
BYTE r, g, b;
triangle_weights( v, x, y, &l1, &l2 );
r = (v[0].Red * l1 + v[1].Red * l2 + v[2].Red * (det - l1 - l2)) / det / 256;
g = (v[0].Green * l1 + v[1].Green * l2 + v[2].Green * (det - l1 - l2)) / det / 256;
b = (v[0].Blue * l1 + v[1].Blue * l2 + v[2].Blue * (det - l1 - l2)) / det / 256;
return r << 16 | g << 8 | b;
}
static inline DWORD gradient_triangle_555( const TRIVERTEX *v, int x, int y, int det )
{
INT64 l1, l2;
int r, g, b;
triangle_weights( v, x, y, &l1, &l2 );
r = (v[0].Red * l1 + v[1].Red * l2 + v[2].Red * (det - l1 - l2)) / det / 128 + bayer_4x4[y % 4][x % 4];
g = (v[0].Green * l1 + v[1].Green * l2 + v[2].Green * (det - l1 - l2)) / det / 128 + bayer_4x4[y % 4][x % 4];
b = (v[0].Blue * l1 + v[1].Blue * l2 + v[2].Blue * (det - l1 - l2)) / det / 128 + bayer_4x4[y % 4][x % 4];
r = min( 31, max( 0, r / 16 ));
g = min( 31, max( 0, g / 16 ));
b = min( 31, max( 0, b / 16 ));
return (r << 10) | (g << 5) | b;
}
static inline DWORD gradient_triangle_8( const dib_info *dib, const TRIVERTEX *v, int x, int y, int det )
{
INT64 l1, l2;
BYTE r, g, b;
triangle_weights( v, x, y, &l1, &l2 );
r = ((v[0].Red * l1 + v[1].Red * l2 + v[2].Red * (det - l1 - l2)) / det / 128 + bayer_16x16[y % 16][x % 16]) / 256;
g = ((v[0].Green * l1 + v[1].Green * l2 + v[2].Green * (det - l1 - l2)) / det / 128 + bayer_16x16[y % 16][x % 16]) / 256;
b = ((v[0].Blue * l1 + v[1].Blue * l2 + v[2].Blue * (det - l1 - l2)) / det / 128 + bayer_16x16[y % 16][x % 16]) / 256;
return rgb_to_pixel_colortable( dib, r * 127, g * 127, b * 127 );
}
static BOOL gradient_rect_8888( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
ptr[x] = gradient_rgb_8888( v, rc->left + x - v[0].x, v[1].x - v[0].x );
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 4)
{
DWORD val = gradient_rgb_8888( v, y - v[0].y, v[1].y - v[0].y );
memset_32( ptr, val, rc->right - rc->left );
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 4)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left; x < right; x++) ptr[x - rc->left] = gradient_triangle_8888( v, x, y, det );
}
break;
}
return TRUE;
}
static BOOL gradient_rect_32( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, rc->left + x - v[0].x, v[1].x - v[0].x );
ptr[x] = ((( val & 0xff) << dib->blue_shift) |
(((val >> 8) & 0xff) << dib->green_shift) |
(((val >> 16) & 0xff) << dib->red_shift));
}
}
else
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, rc->left + x - v[0].x, v[1].x - v[0].x );
ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 4)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
val = ((( val & 0xff) << dib->blue_shift) |
(((val >> 8) & 0xff) << dib->green_shift) |
(((val >> 16) & 0xff) << dib->red_shift));
else
val = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
memset_32( ptr, val, rc->right - rc->left );
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 4)
{
triangle_coords( v, rc, y, &left, &right );
if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
for (x = left; x < right; x++)
{
DWORD val = gradient_triangle_24( v, x, y, det );
ptr[x - rc->left] = ((( val & 0xff) << dib->blue_shift) |
(((val >> 8) & 0xff) << dib->green_shift) |
(((val >> 16) & 0xff) << dib->red_shift));
}
else
for (x = left; x < right; x++)
{
DWORD val = gradient_triangle_24( v, x, y, det );
ptr[x - rc->left] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
}
break;
}
return TRUE;
}
static BOOL gradient_rect_24( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_24( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, rc->left + x - v[0].x, v[1].x - v[0].x );
ptr[x * 3] = val;
ptr[x * 3 + 1] = val >> 8;
ptr[x * 3 + 2] = val >> 16;
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
memcpy( ptr + dib->stride, ptr, (rc->right - rc->left) * 3 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
for (x = 0; x < rc->right - rc->left; x++)
{
ptr[x * 3] = val;
ptr[x * 3 + 1] = val >> 8;
ptr[x * 3 + 2] = val >> 16;
}
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left; x < right; x++)
{
DWORD val = gradient_triangle_24( v, x, y, det );
ptr[(x - rc->left) * 3] = val;
ptr[(x - rc->left) * 3 + 1] = val >> 8;
ptr[(x - rc->left) * 3 + 2] = val >> 16;
}
}
break;
}
return TRUE;
}
static BOOL gradient_rect_555( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (y = rc->top; y < min( rc->top + 4, rc->bottom ); y++, ptr += dib->stride / 2)
for (x = rc->left; x < rc->right; x++)
ptr[x - rc->left] = gradient_rgb_555( v, x - v[0].x, v[1].x - v[0].x, x, y );
for ( ; y < rc->bottom; y++, ptr += dib->stride / 2)
memcpy( ptr, ptr - dib->stride * 2, (rc->right - rc->left) * 2 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 2)
{
WORD values[4];
for (x = 0; x < 4; x++) values[x] = gradient_rgb_555( v, y - v[0].y, v[1].y - v[0].y, x, y );
for (x = rc->left; x < rc->right; x++) ptr[x - rc->left] = values[x % 4];
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 2)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left; x < right; x++) ptr[x - rc->left] = gradient_triangle_555( v, x, y, det );
}
break;
}
return TRUE;
}
static BOOL gradient_rect_16( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (y = rc->top; y < min( rc->top + 4, rc->bottom ); y++, ptr += dib->stride / 2)
for (x = rc->left; x < rc->right; x++)
{
WORD val = gradient_rgb_555( v, x - v[0].x, v[1].x - v[0].x, x, y );
ptr[x - rc->left] = rgb_to_pixel_masks( dib,
((val >> 7) & 0xf8) | ((val >> 12) & 0x07),
((val >> 2) & 0xf8) | ((val >> 7) & 0x07),
((val << 3) & 0xf8) | ((val >> 2) & 0x07) );
}
for ( ; y < rc->bottom; y++, ptr += dib->stride / 2)
memcpy( ptr, ptr - dib->stride * 2, (rc->right - rc->left) * 2 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 2)
{
WORD values[4];
for (x = 0; x < 4; x++)
{
WORD val = gradient_rgb_555( v, y - v[0].y, v[1].y - v[0].y, x, y );
values[x] = rgb_to_pixel_masks( dib,
((val >> 7) & 0xf8) | ((val >> 12) & 0x07),
((val >> 2) & 0xf8) | ((val >> 7) & 0x07),
((val << 3) & 0xf8) | ((val >> 2) & 0x07) );
}
for (x = rc->left; x < rc->right; x++) ptr[x - rc->left] = values[x % 4];
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride / 2)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left; x < right; x++)
{
WORD val = gradient_triangle_555( v, x, y, det );
ptr[x - rc->left] = rgb_to_pixel_masks( dib,
((val >> 7) & 0xf8) | ((val >> 12) & 0x07),
((val >> 2) & 0xf8) | ((val >> 7) & 0x07),
((val << 3) & 0xf8) | ((val >> 2) & 0x07) );
}
}
break;
}
return TRUE;
}
static BOOL gradient_rect_8( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_8( dib, rc->left, rc->top );
int x, y, left, right, det;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (y = rc->top; y < min( rc->top + 16, rc->bottom ); y++, ptr += dib->stride)
for (x = rc->left; x < rc->right; x++)
ptr[x - rc->left] = gradient_rgb_8( dib, v, x - v[0].x, v[1].x - v[0].x, x, y );
for ( ; y < rc->bottom; y++, ptr += dib->stride)
memcpy( ptr, ptr - dib->stride * 16, rc->right - rc->left );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
BYTE values[16];
for (x = 0; x < 16; x++)
values[x] = gradient_rgb_8( dib, v, y - v[0].y, v[1].y - v[0].y, x, y );
for (x = rc->left; x < rc->right; x++) ptr[x - rc->left] = values[x % 16];
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left; x < right; x++) ptr[x - rc->left] = gradient_triangle_8( dib, v, x, y, det );
}
break;
}
return TRUE;
}
static BOOL gradient_rect_4( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_4( dib, rc->left, rc->top );
int x, y, left, right, det, pos;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (y = rc->top; y < min( rc->top + 16, rc->bottom ); y++, ptr += dib->stride)
{
for (x = rc->left, pos = (dib->rect.left + rc->left) & 1; x < rc->right; x++, pos++)
{
BYTE val = gradient_rgb_8( dib, v, x - v[0].x, v[1].x - v[0].x, x, y );
if (pos & 1)
ptr[pos / 2] = val | (ptr[pos / 2] & 0xf0);
else
ptr[pos / 2] = (val << 4) | (ptr[pos / 2] & 0x0f);
}
}
for ( ; y < rc->bottom; y++, ptr += dib->stride)
{
x = rc->left;
pos = (dib->rect.left + rc->left) & 1;
if (pos)
{
ptr[0] = (ptr[-16 * dib->stride] & 0x0f) | (ptr[0] & 0xf0);
pos++;
x++;
}
for (; x < rc->right - 1; x += 2, pos += 2) ptr[pos / 2] = ptr[pos / 2 - 16 * dib->stride];
if (x < rc->right)
ptr[pos / 2] = (ptr[pos / 2] & 0x0f) | (ptr[pos / 2 - 16 * dib->stride] & 0xf0);
}
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
BYTE values[16];
for (x = 0; x < 16; x++)
values[x] = gradient_rgb_8( dib, v, y - v[0].y, v[1].y - v[0].y, x, y );
for (x = rc->left, pos = (dib->rect.left + rc->left) & 1; x < rc->right; x++, pos++)
if (pos & 1)
ptr[pos / 2] = values[x % 16] | (ptr[pos / 2] & 0xf0);
else
ptr[pos / 2] = (values[x % 16] << 4) | (ptr[pos / 2] & 0x0f);
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left, pos = left - rc->left + ((dib->rect.left + rc->left) & 1); x < right; x++, pos++)
{
BYTE val = gradient_triangle_8( dib, v, x, y, det );
if (pos & 1)
ptr[pos / 2] = val | (ptr[pos / 2] & 0xf0);
else
ptr[pos / 2] = (val << 4) | (ptr[pos / 2] & 0x0f);
}
}
break;
}
return TRUE;
}
static BOOL gradient_rect_1( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_1( dib, rc->left, rc->top );
int x, y, left, right, det, pos;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (y = rc->top; y < min( rc->top + 16, rc->bottom ); y++, ptr += dib->stride)
{
for (x = rc->left, pos = (dib->rect.left + rc->left) & 7; x < rc->right; x++, pos++)
{
BYTE val = gradient_rgb_8( dib, v, x - v[0].x, v[1].x - v[0].x, x, y ) ? 0xff : 0;
ptr[pos / 8] = (ptr[pos / 8] & ~pixel_masks_1[pos % 8]) | (val & pixel_masks_1[pos % 8]);
}
}
for ( ; y < rc->bottom; y++, ptr += dib->stride)
for (x = rc->left, pos = (dib->rect.left + rc->left) & 7; x < rc->right; x++, pos++)
ptr[pos / 8] = (ptr[pos / 8] & ~pixel_masks_1[pos % 8]) |
(ptr[pos / 8 - 16 * dib->stride] & pixel_masks_1[pos % 8]);
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
BYTE values[16];
for (x = 0; x < 16; x++)
values[x] = gradient_rgb_8( dib, v, y - v[0].y, v[1].y - v[0].y, x, y ) ? 0xff : 0;
for (x = rc->left, pos = (dib->rect.left + rc->left) & 7; x < rc->right; x++, pos++)
ptr[pos / 8] = (ptr[pos / 8] & ~pixel_masks_1[pos % 8]) |
(values[x % 16] & pixel_masks_1[pos % 8]);
}
break;
case GRADIENT_FILL_TRIANGLE:
if (!(det = triangle_det( v ))) return FALSE;
for (y = rc->top; y < rc->bottom; y++, ptr += dib->stride)
{
triangle_coords( v, rc, y, &left, &right );
for (x = left, pos = left - rc->left + ((dib->rect.left + rc->left) & 7); x < right; x++, pos++)
{
BYTE val = gradient_triangle_8( dib, v, x, y, det ) ? 0xff : 0;
ptr[pos / 8] = (ptr[pos / 8] & ~pixel_masks_1[pos % 8]) | (val & pixel_masks_1[pos % 8]);
}
}
break;
}
return TRUE;
}
static BOOL gradient_rect_null( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
return TRUE;
}
static void mask_rect_32( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
DWORD *dst_start = get_pixel_ptr_32(dst, rc->left, rc->top), dst_colors[256];
DWORD src_val, bit_val, i, full, pos;
int x, y, origin_end = origin->x + rc->right - rc->left;
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, origin->x, origin->y);
if (dst->funcs == &funcs_8888)
for (i = 0; i < 2; i++)
dst_colors[i] = color_table[i].rgbRed << 16 | color_table[i].rgbGreen << 8 |
color_table[i].rgbBlue;
else
for (i = 0; i < 2; i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
/* Creating a BYTE-sized table so we don't need to mask the lsb of bit_val */
for (i = 2; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = dst_colors[i & 1];
/* Special case starting and finishing in same byte, neither on byte boundary */
if ((origin->x & 7) && (origin_end & 7) && (origin->x & ~7) == (origin_end & ~7))
{
struct rop_codes codes;
get_rop_codes( rop2, &codes );
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
for (x = 0; x < rc->right - rc->left; x++, pos++)
{
bit_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
do_rop_codes_32( dst_start + x, dst_colors[bit_val], &codes );
}
dst_start += dst->stride / 4;
src_start += src->stride;
}
return;
}
full = ((rc->right - rc->left) - ((8 - (origin->x & 7)) & 7)) / 8;
#define LOOP( op ) \
for (y = rc->top; y < rc->bottom; y++) \
{ \
pos = origin->x & 7; \
src_val = src_start[pos / 8]; \
x = 0; \
switch (pos & 7) \
{ \
case 1: bit_val = src_val >> 6; op; x++; \
/* fall through */ \
case 2: bit_val = src_val >> 5; op; x++; \
/* fall through */ \
case 3: bit_val = src_val >> 4; op; x++; \
/* fall through */ \
case 4: bit_val = src_val >> 3; op; x++; \
/* fall through */ \
case 5: bit_val = src_val >> 2; op; x++; \
/* fall through */ \
case 6: bit_val = src_val >> 1; op; x++; \
/* fall through */ \
case 7: bit_val = src_val; op; x++; \
pos = (pos + 7) & ~7; \
} \
for (i = 0; i < full; i++, pos += 8) \
{ \
src_val = src_start[pos / 8]; \
bit_val = src_val >> 7; op; x++; \
bit_val = src_val >> 6; op; x++; \
bit_val = src_val >> 5; op; x++; \
bit_val = src_val >> 4; op; x++; \
bit_val = src_val >> 3; op; x++; \
bit_val = src_val >> 2; op; x++; \
bit_val = src_val >> 1; op; x++; \
bit_val = src_val; op; x++; \
} \
if (origin_end & 7) \
{ \
src_val = src_start[pos / 8]; \
x += (origin_end & 7) - 1; \
switch (origin_end & 7) \
{ \
case 7: bit_val = src_val >> 1; op; x--; \
/* fall through */ \
case 6: bit_val = src_val >> 2; op; x--; \
/* fall through */ \
case 5: bit_val = src_val >> 3; op; x--; \
/* fall through */ \
case 4: bit_val = src_val >> 4; op; x--; \
/* fall through */ \
case 3: bit_val = src_val >> 5; op; x--; \
/* fall through */ \
case 2: bit_val = src_val >> 6; op; x--; \
/* fall through */ \
case 1: bit_val = src_val >> 7; op; \
} \
} \
dst_start += dst->stride / 4; \
src_start += src->stride; \
}
switch (rop2)
{
ROPS_ALL( dst_start[x], dst_colors[bit_val] )
}
#undef LOOP
}
static void mask_rect_24( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
BYTE *dst_start = get_pixel_ptr_24(dst, rc->left, rc->top);
DWORD src_val, bit_val, i, full, pos;
struct rop_codes codes;
int x, y, origin_end = origin->x + rc->right - rc->left;
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, origin->x, origin->y);
RGBQUAD rgb;
get_rop_codes( rop2, &codes );
/* Special case starting and finishing in same byte, neither on byte boundary */
if ((origin->x & 7) && (origin_end & 7) && (origin->x & ~7) == (origin_end & ~7))
{
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
for (x = 0; x < rc->right - rc->left; x++, pos++)
{
bit_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
}
dst_start += dst->stride;
src_start += src->stride;
}
return;
}
full = ((rc->right - rc->left) - ((8 - (origin->x & 7)) & 7)) / 8;
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
src_val = src_start[pos / 8];
x = 0;
switch (pos & 7)
{
case 1:
bit_val = (src_val >> 6) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 2:
bit_val = (src_val >> 5) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 3:
bit_val = (src_val >> 4) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 4:
bit_val = (src_val >> 3) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 5:
bit_val = (src_val >> 2) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 6:
bit_val = (src_val >> 1) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
/* fall through */
case 7:
bit_val = src_val & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
pos = (pos + 7) & ~7;
}
for (i = 0; i < full; i++, pos += 8)
{
src_val = src_start[pos / 8];
bit_val = (src_val >> 7) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 6) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 5) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 4) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 3) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 2) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = (src_val >> 1) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
bit_val = src_val & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x++;
}
if (origin_end & 7)
{
src_val = src_start[pos / 8];
x += (origin_end & 7) - 1;
switch (origin_end & 7)
{
case 7:
bit_val = (src_val >> 1) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 6:
bit_val = (src_val >> 2) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 5:
bit_val = (src_val >> 3) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 4:
bit_val = (src_val >> 4) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 3:
bit_val = (src_val >> 5) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 2:
bit_val = (src_val >> 6) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
x--;
/* fall through */
case 1:
bit_val = (src_val >> 7) & 1;
rgb = color_table[bit_val];
do_rop_codes_8( dst_start + x * 3, rgb.rgbBlue, &codes );
do_rop_codes_8( dst_start + x * 3 + 1, rgb.rgbGreen, &codes );
do_rop_codes_8( dst_start + x * 3 + 2, rgb.rgbRed, &codes );
}
}
dst_start += dst->stride;
src_start += src->stride;
}
}
static void mask_rect_16( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
WORD *dst_start = get_pixel_ptr_16(dst, rc->left, rc->top), dst_colors[2];
DWORD src_val, bit_val, i, full, pos;
struct rop_codes codes;
int x, y, origin_end = origin->x + rc->right - rc->left;
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, origin->x, origin->y);
get_rop_codes( rop2, &codes );
if (dst->funcs == &funcs_555)
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = ((color_table[i].rgbRed << 7) & 0x7c00) |
((color_table[i].rgbGreen << 2) & 0x03e0) |
((color_table[i].rgbBlue >> 3) & 0x001f);
else
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = rgbquad_to_pixel_masks(dst, color_table[i]);
/* Special case starting and finishing in same byte, neither on byte boundary */
if ((origin->x & 7) && (origin_end & 7) && (origin->x & ~7) == (origin_end & ~7))
{
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
for (x = 0; x < rc->right - rc->left; x++, pos++)
{
bit_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
do_rop_codes_16( dst_start + x, dst_colors[bit_val], &codes );
}
dst_start += dst->stride / 2;
src_start += src->stride;
}
return;
}
full = ((rc->right - rc->left) - ((8 - (origin->x & 7)) & 7)) / 8;
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
src_val = src_start[pos / 8];
x = 0;
switch (pos & 7)
{
case 1:
bit_val = (src_val >> 6) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 2:
bit_val = (src_val >> 5) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 3:
bit_val = (src_val >> 4) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 4:
bit_val = (src_val >> 3) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 5:
bit_val = (src_val >> 2) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 6:
bit_val = (src_val >> 1) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 7:
bit_val = src_val & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
pos = (pos + 7) & ~7;
}
for (i = 0; i < full; i++, pos += 8)
{
src_val = src_start[pos / 8];
bit_val = (src_val >> 7) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 6) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 5) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 4) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 3) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 2) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 1) & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = src_val & 1;
do_rop_codes_16( dst_start + x++, dst_colors[bit_val], &codes );
}
if (origin_end & 7)
{
src_val = src_start[pos / 8];
x += (origin_end & 7) - 1;
switch (origin_end & 7)
{
case 7:
bit_val = (src_val >> 1) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 6:
bit_val = (src_val >> 2) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 5:
bit_val = (src_val >> 3) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 4:
bit_val = (src_val >> 4) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 3:
bit_val = (src_val >> 5) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 2:
bit_val = (src_val >> 6) & 1;
do_rop_codes_16( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 1:
bit_val = (src_val >> 7) & 1;
do_rop_codes_16( dst_start + x, dst_colors[bit_val], &codes );
}
}
dst_start += dst->stride / 2;
src_start += src->stride;
}
}
static void mask_rect_8( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
BYTE *dst_start = get_pixel_ptr_8(dst, rc->left, rc->top), dst_colors[2];
DWORD src_val, bit_val, i, full, pos;
struct rop_codes codes;
int x, y, origin_end = origin->x + rc->right - rc->left;
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, origin->x, origin->y);
get_rop_codes( rop2, &codes );
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
dst_colors[i] = FILTER_DIBINDEX(color_table[i], rgbquad_to_pixel_colortable(dst, color_table[i]));
/* Special case starting and finishing in same byte, neither on byte boundary */
if ((origin->x & 7) && (origin_end & 7) && (origin->x & ~7) == (origin_end & ~7))
{
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
for (x = 0; x < rc->right - rc->left; x++, pos++)
{
bit_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
do_rop_codes_8( dst_start + x, dst_colors[bit_val], &codes );
}
dst_start += dst->stride;
src_start += src->stride;
}
return;
}
full = ((rc->right - rc->left) - ((8 - (origin->x & 7)) & 7)) / 8;
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
src_val = src_start[pos / 8];
x = 0;
switch (pos & 7)
{
case 1:
bit_val = (src_val >> 6) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 2:
bit_val = (src_val >> 5) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 3:
bit_val = (src_val >> 4) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 4:
bit_val = (src_val >> 3) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 5:
bit_val = (src_val >> 2) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 6:
bit_val = (src_val >> 1) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
/* fall through */
case 7:
bit_val = src_val & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
pos = (pos + 7) & ~7;
}
for (i = 0; i < full; i++, pos += 8)
{
src_val = src_start[pos / 8];
bit_val = (src_val >> 7) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 6) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 5) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 4) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 3) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 2) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = (src_val >> 1) & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
bit_val = src_val & 1;
do_rop_codes_8( dst_start + x++, dst_colors[bit_val], &codes );
}
if (origin_end & 7)
{
src_val = src_start[pos / 8];
x += (origin_end & 7) - 1;
switch (origin_end & 7)
{
case 7:
bit_val = (src_val >> 1) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 6:
bit_val = (src_val >> 2) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 5:
bit_val = (src_val >> 3) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 4:
bit_val = (src_val >> 4) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 3:
bit_val = (src_val >> 5) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 2:
bit_val = (src_val >> 6) & 1;
do_rop_codes_8( dst_start + x--, dst_colors[bit_val], &codes );
/* fall through */
case 1:
bit_val = (src_val >> 7) & 1;
do_rop_codes_8( dst_start + x, dst_colors[bit_val], &codes );
}
}
dst_start += dst->stride;
src_start += src->stride;
}
}
static void mask_rect_4( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
BYTE *dst_start = get_pixel_ptr_4(dst, rc->left, rc->top), dst_colors[2], *dst_ptr;
DWORD bit_val, i, pos;
struct rop_codes codes;
int x, y;
int left = dst->rect.left + rc->left;
int right = dst->rect.left + rc->right;
const RGBQUAD *color_table = get_dib_color_table( src );
BYTE *src_start = get_pixel_ptr_1(src, origin->x, origin->y);
get_rop_codes( rop2, &codes );
for (i = 0; i < ARRAY_SIZE(dst_colors); i++)
{
dst_colors[i] = FILTER_DIBINDEX(color_table[i],rgbquad_to_pixel_colortable(dst, color_table[i]));
/* Set high nibble to match so we don't need to shift it later. */
dst_colors[i] |= dst_colors[i] << 4;
}
for (y = rc->top; y < rc->bottom; y++)
{
pos = origin->x & 7;
for (x = left, dst_ptr = dst_start; x < right; x++, pos++)
{
bit_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0;
if (x & 1)
do_rop_codes_mask_8( dst_ptr++, dst_colors[bit_val], &codes, 0x0f );
else
do_rop_codes_mask_8( dst_ptr, dst_colors[bit_val], &codes, 0xf0 );
}
dst_start += dst->stride;
src_start += src->stride;
}
}
static void mask_rect_null( const dib_info *dst, const RECT *rc,
const dib_info *src, const POINT *origin, int rop2 )
{
}
static inline BYTE aa_color( BYTE dst, BYTE text, BYTE min_comp, BYTE max_comp )
{
if (dst == text) return dst;
if (dst > text)
{
DWORD diff = dst - text;
DWORD range = max_comp - text;
dst = text + (diff * range ) / (0xff - text);
return dst;
}
else
{
DWORD diff = text - dst;
DWORD range = text - min_comp;
dst = text - (diff * range) / text;
return dst;
}
}
static inline DWORD aa_rgb( BYTE r_dst, BYTE g_dst, BYTE b_dst, DWORD text, const struct intensity_range *range )
{
return (aa_color( b_dst, text, range->b_min, range->b_max ) |
aa_color( g_dst, text >> 8, range->g_min, range->g_max ) << 8 |
aa_color( r_dst, text >> 16, range->r_min, range->r_max ) << 16);
}
static void draw_glyph_8888( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
DWORD *dst_ptr = get_pixel_ptr_32( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] <= 1) continue;
if (glyph_ptr[x] >= 16) { dst_ptr[x] = text_pixel; continue; }
dst_ptr[x] = aa_rgb( dst_ptr[x] >> 16, dst_ptr[x] >> 8, dst_ptr[x], text_pixel, ranges + glyph_ptr[x] );
}
dst_ptr += dib->stride / 4;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_32( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
DWORD *dst_ptr = get_pixel_ptr_32( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 |
get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 |
get_field( text_pixel, dib->blue_shift, dib->blue_len );
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] <= 1) continue;
if (glyph_ptr[x] >= 16) { dst_ptr[x] = text_pixel; continue; }
val = aa_rgb( get_field(dst_ptr[x], dib->red_shift, dib->red_len),
get_field(dst_ptr[x], dib->green_shift, dib->green_len),
get_field(dst_ptr[x], dib->blue_shift, dib->blue_len),
text, ranges + glyph_ptr[x] );
dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
dst_ptr += dib->stride / 4;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_24( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
BYTE *dst_ptr = get_pixel_ptr_24( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
DWORD val;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] <= 1) continue;
if (glyph_ptr[x] >= 16)
val = text_pixel;
else
val = aa_rgb( dst_ptr[x * 3 + 2], dst_ptr[x * 3 + 1], dst_ptr[x * 3],
text_pixel, ranges + glyph_ptr[x] );
dst_ptr[x * 3] = val;
dst_ptr[x * 3 + 1] = val >> 8;
dst_ptr[x * 3 + 2] = val >> 16;
}
dst_ptr += dib->stride;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_555( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = ((text_pixel << 9) & 0xf80000) | ((text_pixel << 4) & 0x070000) |
((text_pixel << 6) & 0x00f800) | ((text_pixel << 1) & 0x000700) |
((text_pixel << 3) & 0x0000f8) | ((text_pixel >> 2) & 0x000007);
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] <= 1) continue;
if (glyph_ptr[x] >= 16) { dst_ptr[x] = text_pixel; continue; }
val = aa_rgb( ((dst_ptr[x] >> 7) & 0xf8) | ((dst_ptr[x] >> 12) & 0x07),
((dst_ptr[x] >> 2) & 0xf8) | ((dst_ptr[x] >> 7) & 0x07),
((dst_ptr[x] << 3) & 0xf8) | ((dst_ptr[x] >> 2) & 0x07),
text, ranges + glyph_ptr[x] );
dst_ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
}
dst_ptr += dib->stride / 2;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_16( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 |
get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 |
get_field( text_pixel, dib->blue_shift, dib->blue_len );
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] <= 1) continue;
if (glyph_ptr[x] >= 16) { dst_ptr[x] = text_pixel; continue; }
val = aa_rgb( get_field(dst_ptr[x], dib->red_shift, dib->red_len),
get_field(dst_ptr[x], dib->green_shift, dib->green_len),
get_field(dst_ptr[x], dib->blue_shift, dib->blue_len),
text, ranges + glyph_ptr[x] );
dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
dst_ptr += dib->stride / 2;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_8( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
BYTE *dst_ptr = get_pixel_ptr_8( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
/* no antialiasing, glyph should only contain 0 or 16. */
if (glyph_ptr[x] >= 16)
dst_ptr[x] = text_pixel;
}
dst_ptr += dib->stride;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_4( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
BYTE *dst_ptr = get_pixel_ptr_4( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y, pos;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0, pos = (dib->rect.left + rect->left) & 1; x < rect->right - rect->left; x++, pos++)
{
/* no antialiasing, glyph should only contain 0 or 16. */
if (glyph_ptr[x] >= 16)
{
if (pos & 1)
dst_ptr[pos / 2] = text_pixel | (dst_ptr[pos / 2] & 0xf0);
else
dst_ptr[pos / 2] = (text_pixel << 4) | (dst_ptr[pos / 2] & 0x0f);
}
}
dst_ptr += dib->stride;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_1( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
BYTE *dst_ptr = get_pixel_ptr_1( dib, rect->left, rect->top );
const BYTE *glyph_ptr = get_pixel_ptr_8( glyph, origin->x, origin->y );
int x, y, pos;
BYTE text = (text_pixel & 1) ? 0xff : 0;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0, pos = (dib->rect.left + rect->left) & 7; x < rect->right - rect->left; x++, pos++)
{
/* no antialiasing, glyph should only contain 0 or 16. */
if (glyph_ptr[x] >= 16)
dst_ptr[pos / 8] = (dst_ptr[pos / 8] & ~pixel_masks_1[pos % 8]) |
(text & pixel_masks_1[pos % 8]);
}
dst_ptr += dib->stride;
glyph_ptr += glyph->stride;
}
}
static void draw_glyph_null( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges )
{
return;
}
static inline BYTE blend_color_gamma( BYTE dst, BYTE text, BYTE alpha,
const struct font_gamma_ramp *gamma_ramp )
{
if (alpha == 0) return dst;
if (alpha == 255) return text;
if (dst == text) return dst;
return gamma_ramp->encode[ blend_color( gamma_ramp->decode[dst],
gamma_ramp->decode[text],
alpha ) ];
}
static inline DWORD blend_subpixel( BYTE r, BYTE g, BYTE b, DWORD text, DWORD alpha,
const struct font_gamma_ramp *gamma_ramp )
{
if (gamma_ramp != NULL && gamma_ramp->gamma != 1000)
{
return blend_color_gamma( r, text >> 16, (BYTE)(alpha >> 16), gamma_ramp ) << 16 |
blend_color_gamma( g, text >> 8, (BYTE)(alpha >> 8), gamma_ramp ) << 8 |
blend_color_gamma( b, text, (BYTE) alpha, gamma_ramp );
}
return blend_color( r, text >> 16, (BYTE)(alpha >> 16) ) << 16 |
blend_color( g, text >> 8, (BYTE)(alpha >> 8) ) << 8 |
blend_color( b, text, (BYTE) alpha );
}
static void draw_subpixel_glyph_8888( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
DWORD *dst_ptr = get_pixel_ptr_32( dib, rect->left, rect->top );
const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y );
int x, y;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] == 0) continue;
dst_ptr[x] = blend_subpixel( dst_ptr[x] >> 16, dst_ptr[x] >> 8, dst_ptr[x],
text_pixel, glyph_ptr[x], gamma_ramp );
}
dst_ptr += dib->stride / 4;
glyph_ptr += glyph->stride / 4;
}
}
static void draw_subpixel_glyph_32( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
DWORD *dst_ptr = get_pixel_ptr_32( dib, rect->left, rect->top );
const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 |
get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 |
get_field( text_pixel, dib->blue_shift, dib->blue_len );
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] == 0) continue;
val = blend_subpixel( get_field(dst_ptr[x], dib->red_shift, dib->red_len),
get_field(dst_ptr[x], dib->green_shift, dib->green_len),
get_field(dst_ptr[x], dib->blue_shift, dib->blue_len),
text, glyph_ptr[x], gamma_ramp );
dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
dst_ptr += dib->stride / 4;
glyph_ptr += glyph->stride / 4;
}
}
static void draw_subpixel_glyph_24( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
BYTE *dst_ptr = get_pixel_ptr_24( dib, rect->left, rect->top );
const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y );
int x, y;
DWORD val;
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] == 0) continue;
val = blend_subpixel( dst_ptr[x * 3 + 2], dst_ptr[x * 3 + 1], dst_ptr[x * 3],
text_pixel, glyph_ptr[x], gamma_ramp );
dst_ptr[x * 3] = val;
dst_ptr[x * 3 + 1] = val >> 8;
dst_ptr[x * 3 + 2] = val >> 16;
}
dst_ptr += dib->stride;
glyph_ptr += glyph->stride / 4;
}
}
static void draw_subpixel_glyph_555( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top );
const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = ((text_pixel << 9) & 0xf80000) | ((text_pixel << 4) & 0x070000) |
((text_pixel << 6) & 0x00f800) | ((text_pixel << 1) & 0x000700) |
((text_pixel << 3) & 0x0000f8) | ((text_pixel >> 2) & 0x000007);
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] == 0) continue;
val = blend_subpixel( ((dst_ptr[x] >> 7) & 0xf8) | ((dst_ptr[x] >> 12) & 0x07),
((dst_ptr[x] >> 2) & 0xf8) | ((dst_ptr[x] >> 7) & 0x07),
((dst_ptr[x] << 3) & 0xf8) | ((dst_ptr[x] >> 2) & 0x07),
text, glyph_ptr[x], NULL );
dst_ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
}
dst_ptr += dib->stride / 2;
glyph_ptr += glyph->stride / 4;
}
}
static void draw_subpixel_glyph_16( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top );
const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y );
int x, y;
DWORD text, val;
text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 |
get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 |
get_field( text_pixel, dib->blue_shift, dib->blue_len );
for (y = rect->top; y < rect->bottom; y++)
{
for (x = 0; x < rect->right - rect->left; x++)
{
if (glyph_ptr[x] == 0) continue;
val = blend_subpixel( get_field(dst_ptr[x], dib->red_shift, dib->red_len),
get_field(dst_ptr[x], dib->green_shift, dib->green_len),
get_field(dst_ptr[x], dib->blue_shift, dib->blue_len),
text, glyph_ptr[x], NULL );
dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val );
}
dst_ptr += dib->stride / 2;
glyph_ptr += glyph->stride / 4;
}
}
static void draw_subpixel_glyph_null( const dib_info *dib, const RECT *rect, const dib_info *glyph,
const POINT *origin, DWORD text_pixel,
const struct font_gamma_ramp *gamma_ramp )
{
return;
}
static void create_rop_masks_32(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
DWORD *and_bits = bits->and, *xor_bits = bits->xor;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
for(x = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
{
and_bits[x] = fg->and;
xor_bits[x] = fg->xor;
}
else
{
and_bits[x] = bg->and;
xor_bits[x] = bg->xor;
}
}
and_bits += dib->stride / 4;
xor_bits += dib->stride / 4;
}
}
static void create_rop_masks_24(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
DWORD mask_start = 0, mask_offset;
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
mask_offset = mask_start;
for(x = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
{
and_bits[mask_offset] = fg->and & 0xff;
xor_bits[mask_offset++] = fg->xor & 0xff;
and_bits[mask_offset] = (fg->and >> 8) & 0xff;
xor_bits[mask_offset++] = (fg->xor >> 8) & 0xff;
and_bits[mask_offset] = (fg->and >> 16) & 0xff;
xor_bits[mask_offset++] = (fg->xor >> 16) & 0xff;
}
else
{
and_bits[mask_offset] = bg->and & 0xff;
xor_bits[mask_offset++] = bg->xor & 0xff;
and_bits[mask_offset] = (bg->and >> 8) & 0xff;
xor_bits[mask_offset++] = (bg->xor >> 8) & 0xff;
and_bits[mask_offset] = (bg->and >> 16) & 0xff;
xor_bits[mask_offset++] = (bg->xor >> 16) & 0xff;
}
}
mask_start += dib->stride;
}
}
static void create_rop_masks_16(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
WORD *and_bits = bits->and, *xor_bits = bits->xor;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
for(x = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
{
and_bits[x] = fg->and;
xor_bits[x] = fg->xor;
}
else
{
and_bits[x] = bg->and;
xor_bits[x] = bg->xor;
}
}
and_bits += dib->stride / 2;
xor_bits += dib->stride / 2;
}
}
static void create_rop_masks_8(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
for(x = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
{
and_bits[x] = fg->and;
xor_bits[x] = fg->xor;
}
else
{
and_bits[x] = bg->and;
xor_bits[x] = bg->xor;
}
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_rop_masks_4(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
DWORD mask_offset;
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
const rop_mask *rop_mask;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
for(x = mask_offset = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
rop_mask = fg;
else
rop_mask = bg;
if(x & 1)
{
and_bits[mask_offset] |= (rop_mask->and & 0x0f);
xor_bits[mask_offset] |= (rop_mask->xor & 0x0f);
mask_offset++;
}
else
{
and_bits[mask_offset] = (rop_mask->and << 4) & 0xf0;
xor_bits[mask_offset] = (rop_mask->xor << 4) & 0xf0;
}
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_rop_masks_1(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
rop_mask rop_mask;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
for(y = 0; y < 8; y++, hatch_ptr++)
{
*and_bits = *xor_bits = 0;
for(x = 0; x < 8; x++)
{
if(*hatch_ptr & pixel_masks_1[x])
{
rop_mask.and = (fg->and & 1) ? 0xff : 0;
rop_mask.xor = (fg->xor & 1) ? 0xff : 0;
}
else
{
rop_mask.and = (bg->and & 1) ? 0xff : 0;
rop_mask.xor = (bg->xor & 1) ? 0xff : 0;
}
*and_bits |= (rop_mask.and & pixel_masks_1[x]);
*xor_bits |= (rop_mask.xor & pixel_masks_1[x]);
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_rop_masks_null(const dib_info *dib, const BYTE *hatch_ptr,
const rop_mask *fg, const rop_mask *bg, rop_mask_bits *bits)
{
}
static void create_dither_masks_8(const dib_info *dib, int rop2, COLORREF color, rop_mask_bits *bits)
{
/* mapping between RGB triples and the default color table */
static const BYTE mapping[27] =
{
0, /* 000000 -> 000000 */
4, /* 00007f -> 000080 */
252, /* 0000ff -> 0000ff */
2, /* 007f00 -> 008000 */
6, /* 007f7f -> 008080 */
224, /* 007fff -> 0080c0 */
250, /* 00ff00 -> 00ff00 */
184, /* 00ff7f -> 00e080 */
254, /* 00ffff -> 00ffff */
1, /* 7f0000 -> 800000 */
5, /* 7f007f -> 800080 */
196, /* 7f00ff -> 8000c0 */
3, /* 7f7f00 -> 808000 */
248, /* 7f7f7f -> 808080 */
228, /* 7f7fff -> 8080c0 */
60, /* 7fff00 -> 80e000 */
188, /* 7fff7f -> 80e080 */
244, /* 7fffff -> 80c0c0 */
249, /* ff0000 -> ff0000 */
135, /* ff007f -> e00080 */
253, /* ff00ff -> ff00ff */
39, /* ff7f00 -> e08000 */
167, /* ff7f7f -> e08080 */
231, /* ff7fff -> e080c0 */
251, /* ffff00 -> ffff00 */
191, /* ffff7f -> e0e080 */
255 /* ffffff -> ffffff */
};
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
struct rop_codes codes;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
get_rop_codes( rop2, &codes );
for (y = 0; y < 8; y++)
{
for (x = 0; x < 8; x++)
{
DWORD r = ((GetRValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD g = ((GetGValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD b = ((GetBValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD pixel = mapping[r * 9 + g * 3 + b];
and_bits[x] = (pixel & codes.a1) ^ codes.a2;
xor_bits[x] = (pixel & codes.x1) ^ codes.x2;
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_dither_masks_4(const dib_info *dib, int rop2, COLORREF color, rop_mask_bits *bits)
{
/* mapping between RGB triples and the default color table */
static const BYTE mapping[27] =
{
0, /* 000000 -> 000000 */
4, /* 00007f -> 000080 */
12, /* 0000ff -> 0000ff */
2, /* 007f00 -> 008000 */
6, /* 007f7f -> 008080 */
6, /* 007fff -> 008080 */
10, /* 00ff00 -> 00ff00 */
6, /* 00ff7f -> 008080 */
14, /* 00ffff -> 00ffff */
1, /* 7f0000 -> 800000 */
5, /* 7f007f -> 800080 */
5, /* 7f00ff -> 800080 */
3, /* 7f7f00 -> 808000 */
7, /* 7f7f7f -> 808080 */
8, /* 7f7fff -> c0c0c0 */
3, /* 7fff00 -> 808000 */
8, /* 7fff7f -> c0c0c0 */
8, /* 7fffff -> c0c0c0 */
9, /* ff0000 -> ff0000 */
5, /* ff007f -> 800080 */
13, /* ff00ff -> ff00ff */
3, /* ff7f00 -> 808000 */
8, /* ff7f7f -> c0c0c0 */
8, /* ff7fff -> c0c0c0 */
11, /* ffff00 -> ffff00 */
8, /* ffff7f -> c0c0c0 */
15 /* ffffff -> ffffff */
};
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
struct rop_codes codes;
int x, y;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
get_rop_codes( rop2, &codes );
for (y = 0; y < 8; y++)
{
for (x = 0; x < 8; x++)
{
DWORD r = ((GetRValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD g = ((GetGValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD b = ((GetBValue(color) + 1) / 2 + bayer_8x8[y][x]) / 64;
DWORD pixel = mapping[r * 9 + g * 3 + b];
if (x & 1)
{
and_bits[x / 2] |= (pixel & codes.a1) ^ codes.a2;
xor_bits[x / 2] |= (pixel & codes.x1) ^ codes.x2;
}
else
{
and_bits[x / 2] = ((pixel & codes.a1) ^ codes.a2) << 4;
xor_bits[x / 2] = ((pixel & codes.x1) ^ codes.x2) << 4;
}
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_dither_masks_1(const dib_info *dib, int rop2, COLORREF color, rop_mask_bits *bits)
{
BYTE *and_bits = bits->and, *xor_bits = bits->xor;
struct rop_codes codes;
rop_mask rop_mask;
int x, y, grey = (30 * GetRValue(color) + 59 * GetGValue(color) + 11 * GetBValue(color) + 200) / 400;
/* masks are always 8x8 */
assert( dib->width == 8 );
assert( dib->height == 8 );
get_rop_codes( rop2, &codes );
for (y = 0; y < 8; y++)
{
*and_bits = *xor_bits = 0;
for (x = 0; x < 8; x++)
{
if (grey + bayer_8x8[y][x] > 63)
{
rop_mask.and = (0xff & codes.a1) ^ codes.a2;
rop_mask.xor = (0xff & codes.x1) ^ codes.x2;
}
else
{
rop_mask.and = (0x00 & codes.a1) ^ codes.a2;
rop_mask.xor = (0x00 & codes.x1) ^ codes.x2;
}
*and_bits |= (rop_mask.and & pixel_masks_1[x]);
*xor_bits |= (rop_mask.xor & pixel_masks_1[x]);
}
and_bits += dib->stride;
xor_bits += dib->stride;
}
}
static void create_dither_masks_null(const dib_info *dib, int rop2, COLORREF color, rop_mask_bits *bits)
{
}
static inline void rop_codes_from_stretch_mode( int mode, struct rop_codes *codes )
{
switch (mode)
{
default:
case STRETCH_DELETESCANS:
get_rop_codes( R2_COPYPEN, codes );
break;
case STRETCH_ORSCANS:
get_rop_codes( R2_MERGEPEN, codes );
break;
case STRETCH_ANDSCANS:
get_rop_codes( R2_MASKPEN, codes );
break;
}
return;
}
static void stretch_row_32(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
DWORD *dst_ptr = get_pixel_ptr_32( dst_dib, dst_start->x, dst_start->y );
DWORD *src_ptr = get_pixel_ptr_32( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS || !keep_dst)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
do_rop_codes_32( dst_ptr, *src_ptr, &codes );
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void stretch_row_24(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_24( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_24( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS || !keep_dst)
{
for (width = params->length; width; width--)
{
dst_ptr[0] = src_ptr[0];
dst_ptr[1] = src_ptr[1];
dst_ptr[2] = src_ptr[2];
dst_ptr += 3 * params->dst_inc;
if (err > 0)
{
src_ptr += 3 * params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
do_rop_codes_8( dst_ptr, *src_ptr, &codes );
do_rop_codes_8( dst_ptr + 1, *(src_ptr + 1), &codes );
do_rop_codes_8( dst_ptr + 2, *(src_ptr + 2), &codes );
dst_ptr += 3 * params->dst_inc;
if (err > 0)
{
src_ptr += 3 * params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void stretch_row_16(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
WORD *dst_ptr = get_pixel_ptr_16( dst_dib, dst_start->x, dst_start->y );
WORD *src_ptr = get_pixel_ptr_16( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS || !keep_dst)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
do_rop_codes_16( dst_ptr, *src_ptr, &codes );
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void stretch_row_8(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_8( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_8( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS || !keep_dst)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
do_rop_codes_8( dst_ptr, *src_ptr, &codes );
dst_ptr += params->dst_inc;
if (err > 0)
{
src_ptr += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void stretch_row_4(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_4( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_4( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width, dst_x = dst_dib->rect.left + dst_start->x, src_x = src_dib->rect.left + src_start->x;
struct rop_codes codes;
BYTE src_val;
if (!keep_dst) mode = STRETCH_DELETESCANS;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (src_x & 1) src_val = (*src_ptr & 0x0f) | (*src_ptr << 4);
else src_val = (*src_ptr & 0xf0) | (*src_ptr >> 4);
do_rop_codes_mask_8( dst_ptr, src_val, &codes, (dst_x & 1) ? 0x0f : 0xf0 );
if ((dst_x & ~1) != ((dst_x + params->dst_inc) & ~1))
dst_ptr += params->dst_inc;
dst_x += params->dst_inc;
if (err > 0)
{
if ((src_x & ~1) != ((src_x + params->src_inc) & ~1))
src_ptr += params->src_inc;
src_x += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
static void stretch_row_1(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_1( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_1( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width, dst_x = dst_dib->rect.left + dst_start->x, src_x = src_dib->rect.left + src_start->x;
struct rop_codes codes;
BYTE src_val;
if (!keep_dst) mode = STRETCH_DELETESCANS;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
src_val = *src_ptr & pixel_masks_1[src_x % 8] ? 0xff : 0;
do_rop_codes_mask_8( dst_ptr, src_val, &codes, pixel_masks_1[dst_x % 8] );
if ((dst_x & ~7) != ((dst_x + params->dst_inc) & ~7))
dst_ptr += params->dst_inc;
dst_x += params->dst_inc;
if (err > 0)
{
if ((src_x & ~7) != ((src_x + params->src_inc) & ~7))
src_ptr += params->src_inc;
src_x += params->src_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
static void stretch_row_null(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
FIXME("bit count %d\n", dst_dib->bit_count);
return;
}
static void shrink_row_32(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
DWORD *dst_ptr = get_pixel_ptr_32( dst_dib, dst_start->x, dst_start->y );
DWORD *src_ptr = get_pixel_ptr_32( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
DWORD init_val = (mode == STRETCH_ANDSCANS) ? ~0u : 0u;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) *dst_ptr = init_val;
do_rop_codes_32( dst_ptr, *src_ptr, &codes );
new_pix = FALSE;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void shrink_row_24(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_24( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_24( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS)
{
for (width = params->length; width; width--)
{
dst_ptr[0] = src_ptr[0];
dst_ptr[1] = src_ptr[1];
dst_ptr[2] = src_ptr[2];
src_ptr += 3 * params->src_inc;
if (err > 0)
{
dst_ptr += 3 * params->dst_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
BYTE init_val = (mode == STRETCH_ANDSCANS) ? 0xff : 0;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) memset( dst_ptr, init_val, 3 );
do_rop_codes_8( dst_ptr, *src_ptr, &codes );
do_rop_codes_8( dst_ptr + 1, *(src_ptr + 1), &codes );
do_rop_codes_8( dst_ptr + 2, *(src_ptr + 2), &codes );
new_pix = FALSE;
src_ptr += 3 * params->src_inc;
if (err > 0)
{
dst_ptr += 3 * params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void shrink_row_16(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
WORD *dst_ptr = get_pixel_ptr_16( dst_dib, dst_start->x, dst_start->y );
WORD *src_ptr = get_pixel_ptr_16( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
WORD init_val = (mode == STRETCH_ANDSCANS) ? 0xffff : 0;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) *dst_ptr = init_val;
do_rop_codes_16( dst_ptr, *src_ptr, &codes );
new_pix = FALSE;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void shrink_row_8(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_8( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_8( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width;
if (mode == STRETCH_DELETESCANS)
{
for (width = params->length; width; width--)
{
*dst_ptr = *src_ptr;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
else
{
struct rop_codes codes;
BYTE init_val = (mode == STRETCH_ANDSCANS) ? 0xff : 0;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) *dst_ptr = init_val;
do_rop_codes_8( dst_ptr, *src_ptr, &codes );
new_pix = FALSE;
src_ptr += params->src_inc;
if (err > 0)
{
dst_ptr += params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
}
static void shrink_row_4(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_4( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_4( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width, dst_x = dst_dib->rect.left + dst_start->x, src_x = src_dib->rect.left + src_start->x;
struct rop_codes codes;
BYTE src_val, init_val = (mode == STRETCH_ANDSCANS) ? 0xff : 0;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) do_rop_mask_8( dst_ptr, 0, init_val, (dst_x & 1) ? 0x0f : 0xf0 );
if (src_x & 1) src_val = (*src_ptr & 0x0f) | (*src_ptr << 4);
else src_val = (*src_ptr & 0xf0) | (*src_ptr >> 4);
do_rop_codes_mask_8( dst_ptr, src_val, &codes, (dst_x & 1) ? 0x0f : 0xf0 );
new_pix = FALSE;
if ((src_x & ~1) != ((src_x + params->src_inc) & ~1))
src_ptr += params->src_inc;
src_x += params->src_inc;
if (err > 0)
{
if ((dst_x & ~1) != ((dst_x + params->dst_inc) & ~1))
dst_ptr += params->dst_inc;
dst_x += params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
static void shrink_row_1(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
BYTE *dst_ptr = get_pixel_ptr_1( dst_dib, dst_start->x, dst_start->y );
BYTE *src_ptr = get_pixel_ptr_1( src_dib, src_start->x, src_start->y );
int err = params->err_start;
int width, dst_x = dst_dib->rect.left + dst_start->x, src_x = src_dib->rect.left + src_start->x;
struct rop_codes codes;
BYTE src_val, init_val = (mode == STRETCH_ANDSCANS) ? 0xff : 0;
BOOL new_pix = TRUE;
rop_codes_from_stretch_mode( mode, &codes );
for (width = params->length; width; width--)
{
if (new_pix && !keep_dst) do_rop_mask_8( dst_ptr, 0, init_val, pixel_masks_1[dst_x % 8] );
src_val = *src_ptr & pixel_masks_1[src_x % 8] ? 0xff : 0;
do_rop_codes_mask_8( dst_ptr, src_val, &codes, pixel_masks_1[dst_x % 8] );
new_pix = FALSE;
if ((src_x & ~7) != ((src_x + params->src_inc) & ~7))
src_ptr += params->src_inc;
src_x += params->src_inc;
if (err > 0)
{
if ((dst_x & ~7) != ((dst_x + params->dst_inc) & ~7))
dst_ptr += params->dst_inc;
dst_x += params->dst_inc;
new_pix = TRUE;
err += params->err_add_1;
}
else err += params->err_add_2;
}
}
static void shrink_row_null(const dib_info *dst_dib, const POINT *dst_start,
const dib_info *src_dib, const POINT *src_start,
const struct stretch_params *params, int mode,
BOOL keep_dst)
{
FIXME("bit count %d\n", dst_dib->bit_count);
return;
}
static float clampf( float value, float min, float max )
{
return max( min, min( value, max ) );
}
static int clamp( int value, int min, int max )
{
return max( min, min( value, max ) );
}
static BYTE linear_interpolate( BYTE start, BYTE end, float delta )
{
return start + (end - start) * delta + 0.5f;
}
static BYTE bilinear_interpolate( BYTE c00, BYTE c01, BYTE c10, BYTE c11, float dx, float dy )
{
return linear_interpolate( linear_interpolate( c00, c01, dx ),
linear_interpolate( c10, c11, dx ), dy );
}
static void calc_halftone_params( const struct bitblt_coords *dst, const struct bitblt_coords *src,
RECT *dst_rect, RECT *src_rect, int *src_start_x,
int *src_start_y, float *src_inc_x, float *src_inc_y )
{
int src_width, src_height, dst_width, dst_height;
BOOL mirrored_x, mirrored_y;
get_bounding_rect( src_rect, src->x, src->y, src->width, src->height );
get_bounding_rect( dst_rect, dst->x, dst->y, dst->width, dst->height );
intersect_rect( src_rect, &src->visrect, src_rect );
intersect_rect( dst_rect, &dst->visrect, dst_rect );
offset_rect( dst_rect, -dst_rect->left, -dst_rect->top );
src_width = src_rect->right - src_rect->left;
src_height = src_rect->bottom - src_rect->top;
dst_width = dst_rect->right - dst_rect->left;
dst_height = dst_rect->bottom - dst_rect->top;
mirrored_x = (dst->width < 0) != (src->width < 0);
mirrored_y = (dst->height < 0) != (src->height < 0);
*src_start_x = mirrored_x ? src_rect->right - 1 : src_rect->left;
*src_start_y = mirrored_y ? src_rect->bottom - 1 : src_rect->top;
*src_inc_x = mirrored_x ? -(float)src_width / dst_width : (float)src_width / dst_width;
*src_inc_y = mirrored_y ? -(float)src_height / dst_height : (float)src_height / dst_height;
}
static void halftone_888( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
DWORD *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE c00_r, c01_r, c10_r, c11_r;
BYTE c00_g, c01_g, c10_g, c11_g;
BYTE c00_b, c01_b, c10_b, c11_b;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
dst_ptr = get_pixel_ptr_32( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_32( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride / 4;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0;
c01_ptr = src_ptr + x1;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00_r = (*c00_ptr >> 16) & 0xff;
c01_r = (*c01_ptr >> 16) & 0xff;
c10_r = (*c10_ptr >> 16) & 0xff;
c11_r = (*c11_ptr >> 16) & 0xff;
c00_g = (*c00_ptr >> 8) & 0xff;
c01_g = (*c01_ptr >> 8) & 0xff;
c10_g = (*c10_ptr >> 8) & 0xff;
c11_g = (*c11_ptr >> 8) & 0xff;
c00_b = *c00_ptr & 0xff;
c01_b = *c01_ptr & 0xff;
c10_b = *c10_ptr & 0xff;
c11_b = *c11_ptr & 0xff;
r = bilinear_interpolate( c00_r, c01_r, c10_r, c11_r, dx, dy );
g = bilinear_interpolate( c00_g, c01_g, c10_g, c11_g, dx, dy );
b = bilinear_interpolate( c00_b, c01_b, c10_b, c11_b, dx, dy );
dst_ptr[dst_x] = ((r << 16) & 0xff0000) | ((g << 8) & 0x00ff00) | (b & 0x0000ff);
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride / 4;
float_y += src_inc_y;
}
}
static void halftone_32( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
DWORD *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE c00_r, c01_r, c10_r, c11_r;
BYTE c00_g, c01_g, c10_g, c11_g;
BYTE c00_b, c01_b, c10_b, c11_b;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
dst_ptr = get_pixel_ptr_32( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_32( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride / 4;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0;
c01_ptr = src_ptr + x1;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00_r = get_field( *c00_ptr, src_dib->red_shift, src_dib->red_len );
c01_r = get_field( *c01_ptr, src_dib->red_shift, src_dib->red_len );
c10_r = get_field( *c10_ptr, src_dib->red_shift, src_dib->red_len );
c11_r = get_field( *c11_ptr, src_dib->red_shift, src_dib->red_len );
c00_g = get_field( *c00_ptr, src_dib->green_shift, src_dib->green_len );
c01_g = get_field( *c01_ptr, src_dib->green_shift, src_dib->green_len );
c10_g = get_field( *c10_ptr, src_dib->green_shift, src_dib->green_len );
c11_g = get_field( *c11_ptr, src_dib->green_shift, src_dib->green_len );
c00_b = get_field( *c00_ptr, src_dib->blue_shift, src_dib->blue_len );
c01_b = get_field( *c01_ptr, src_dib->blue_shift, src_dib->blue_len );
c10_b = get_field( *c10_ptr, src_dib->blue_shift, src_dib->blue_len );
c11_b = get_field( *c11_ptr, src_dib->blue_shift, src_dib->blue_len );
r = bilinear_interpolate( c00_r, c01_r, c10_r, c11_r, dx, dy );
g = bilinear_interpolate( c00_g, c01_g, c10_g, c11_g, dx, dy );
b = bilinear_interpolate( c00_b, c01_b, c10_b, c11_b, dx, dy );
dst_ptr[dst_x] = rgb_to_pixel_masks( dst_dib, r, g, b );
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride / 4;
float_y += src_inc_y;
}
}
static void halftone_24( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
BYTE *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE c00_r, c01_r, c10_r, c11_r;
BYTE c00_g, c01_g, c10_g, c11_g;
BYTE c00_b, c01_b, c10_b, c11_b;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
dst_ptr = get_pixel_ptr_24( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_24( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0 * 3;
c01_ptr = src_ptr + x1 * 3;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00_b = c00_ptr[0];
c01_b = c01_ptr[0];
c10_b = c10_ptr[0];
c11_b = c11_ptr[0];
c00_g = c00_ptr[1];
c01_g = c01_ptr[1];
c10_g = c10_ptr[1];
c11_g = c11_ptr[1];
c00_r = c00_ptr[2];
c01_r = c01_ptr[2];
c10_r = c10_ptr[2];
c11_r = c11_ptr[2];
r = bilinear_interpolate( c00_r, c01_r, c10_r, c11_r, dx, dy );
g = bilinear_interpolate( c00_g, c01_g, c10_g, c11_g, dx, dy );
b = bilinear_interpolate( c00_b, c01_b, c10_b, c11_b, dx, dy );
dst_ptr[dst_x * 3] = b;
dst_ptr[dst_x * 3 + 1] = g;
dst_ptr[dst_x * 3 + 2] = r;
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride;
float_y += src_inc_y;
}
}
static void halftone_555( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
WORD *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE c00_r, c01_r, c10_r, c11_r;
BYTE c00_g, c01_g, c10_g, c11_g;
BYTE c00_b, c01_b, c10_b, c11_b;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
dst_ptr = get_pixel_ptr_16( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_16( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride / 2;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0;
c01_ptr = src_ptr + x1;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00_r = ((*c00_ptr >> 7) & 0xf8) | ((*c00_ptr >> 12) & 0x07);
c01_r = ((*c01_ptr >> 7) & 0xf8) | ((*c01_ptr >> 12) & 0x07);
c10_r = ((*c10_ptr >> 7) & 0xf8) | ((*c10_ptr >> 12) & 0x07);
c11_r = ((*c11_ptr >> 7) & 0xf8) | ((*c11_ptr >> 12) & 0x07);
c00_g = ((*c00_ptr >> 2) & 0xf8) | ((*c00_ptr >> 7) & 0x07);
c01_g = ((*c01_ptr >> 2) & 0xf8) | ((*c01_ptr >> 7) & 0x07);
c10_g = ((*c10_ptr >> 2) & 0xf8) | ((*c10_ptr >> 7) & 0x07);
c11_g = ((*c11_ptr >> 2) & 0xf8) | ((*c11_ptr >> 7) & 0x07);
c00_b = ((*c00_ptr << 3) & 0xf8) | ((*c00_ptr >> 2) & 0x07);
c01_b = ((*c01_ptr << 3) & 0xf8) | ((*c01_ptr >> 2) & 0x07);
c10_b = ((*c10_ptr << 3) & 0xf8) | ((*c10_ptr >> 2) & 0x07);
c11_b = ((*c11_ptr << 3) & 0xf8) | ((*c11_ptr >> 2) & 0x07);
r = bilinear_interpolate( c00_r, c01_r, c10_r, c11_r, dx, dy );
g = bilinear_interpolate( c00_g, c01_g, c10_g, c11_g, dx, dy );
b = bilinear_interpolate( c00_b, c01_b, c10_b, c11_b, dx, dy );
dst_ptr[dst_x] = ((r << 7) & 0x7c00) | ((g << 2) & 0x03e0) | ((b >> 3) & 0x001f);
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride / 2;
float_y += src_inc_y;
}
}
static void halftone_16( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
WORD *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE c00_r, c01_r, c10_r, c11_r;
BYTE c00_g, c01_g, c10_g, c11_g;
BYTE c00_b, c01_b, c10_b, c11_b;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
dst_ptr = get_pixel_ptr_16( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_16( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride / 2;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0;
c01_ptr = src_ptr + x1;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00_r = get_field( *c00_ptr, src_dib->red_shift, src_dib->red_len );
c01_r = get_field( *c01_ptr, src_dib->red_shift, src_dib->red_len );
c10_r = get_field( *c10_ptr, src_dib->red_shift, src_dib->red_len );
c11_r = get_field( *c11_ptr, src_dib->red_shift, src_dib->red_len );
c00_g = get_field( *c00_ptr, src_dib->green_shift, src_dib->green_len );
c01_g = get_field( *c01_ptr, src_dib->green_shift, src_dib->green_len );
c10_g = get_field( *c10_ptr, src_dib->green_shift, src_dib->green_len );
c11_g = get_field( *c11_ptr, src_dib->green_shift, src_dib->green_len );
c00_b = get_field( *c00_ptr, src_dib->blue_shift, src_dib->blue_len );
c01_b = get_field( *c01_ptr, src_dib->blue_shift, src_dib->blue_len );
c10_b = get_field( *c10_ptr, src_dib->blue_shift, src_dib->blue_len );
c11_b = get_field( *c11_ptr, src_dib->blue_shift, src_dib->blue_len );
r = bilinear_interpolate( c00_r, c01_r, c10_r, c11_r, dx, dy );
g = bilinear_interpolate( c00_g, c01_g, c10_g, c11_g, dx, dy );
b = bilinear_interpolate( c00_b, c01_b, c10_b, c11_b, dx, dy );
dst_ptr[dst_x] = rgb_to_pixel_masks( dst_dib, r, g, b );
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride / 2;
float_y += src_inc_y;
}
}
static void halftone_8( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
BYTE *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
RGBQUAD c00_rgb, c01_rgb, c10_rgb, c11_rgb, zero_rgb = {0};
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
const RGBQUAD *src_clr_table;
RECT dst_rect, src_rect;
BYTE r, g, b;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
src_clr_table = get_dib_color_table( src_dib );
dst_ptr = get_pixel_ptr_8( dst_dib, dst_rect.left, dst_rect.top );
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = get_pixel_ptr_8( src_dib, 0, y0 );
src_ptr_dy = (y1 - y0) * src_dib->stride;
for (dst_x = 0; dst_x < dst_rect.right - dst_rect.left; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + x0;
c01_ptr = src_ptr + x1;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
if (src_clr_table)
{
c00_rgb = *c00_ptr < src_dib->color_table_size ? src_clr_table[*c00_ptr] : zero_rgb;
c01_rgb = *c01_ptr < src_dib->color_table_size ? src_clr_table[*c01_ptr] : zero_rgb;
c10_rgb = *c10_ptr < src_dib->color_table_size ? src_clr_table[*c10_ptr] : zero_rgb;
c11_rgb = *c11_ptr < src_dib->color_table_size ? src_clr_table[*c11_ptr] : zero_rgb;
r = bilinear_interpolate( c00_rgb.rgbRed, c01_rgb.rgbRed, c10_rgb.rgbRed, c11_rgb.rgbRed, dx, dy );
g = bilinear_interpolate( c00_rgb.rgbGreen, c01_rgb.rgbGreen, c10_rgb.rgbGreen, c11_rgb.rgbGreen, dx, dy );
b = bilinear_interpolate( c00_rgb.rgbBlue, c01_rgb.rgbBlue, c10_rgb.rgbBlue, c11_rgb.rgbBlue, dx, dy );
}
else
{
r = 0;
g = 0;
b = 0;
}
dst_ptr[dst_x] = rgb_to_pixel_colortable( dst_dib, r, g, b );
float_x += src_inc_x;
}
dst_ptr += dst_dib->stride;
float_y += src_inc_y;
}
}
static void halftone_4( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
BYTE *dst_col_ptr, *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1;
RGBQUAD c00_rgb, c01_rgb, c10_rgb, c11_rgb, zero_rgb = {0};
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE r, g, b, val, c00, c01, c10, c11;
const RGBQUAD *src_clr_table;
RECT dst_rect, src_rect;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
src_clr_table = get_dib_color_table( src_dib );
dst_col_ptr = (BYTE *)dst_dib->bits.ptr + (dst_dib->rect.top + dst_rect.top) * dst_dib->stride;
for (dst_y = 0; dst_y < dst_rect.bottom - dst_rect.top; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = (BYTE *)src_dib->bits.ptr + (src_dib->rect.top + y0) * src_dib->stride;
src_ptr_dy = (y1 - y0) * src_dib->stride;
for (dst_x = dst_rect.left; dst_x < dst_rect.right; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + (src_dib->rect.left + x0) / 2;
c01_ptr = src_ptr + (src_dib->rect.left + x1) / 2;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
if ((src_dib->rect.left + x0) & 1)
{
c00 = *c00_ptr & 0x0f;
c10 = *c10_ptr & 0x0f;
}
else
{
c00 = (*c00_ptr >> 4) & 0x0f;
c10 = (*c10_ptr >> 4) & 0x0f;
}
if ((src_dib->rect.left + x1) & 1)
{
c01 = *c01_ptr & 0x0f;
c11 = *c11_ptr & 0x0f;
}
else
{
c01 = (*c01_ptr >> 4) & 0x0f;
c11 = (*c11_ptr >> 4) & 0x0f;
}
if (src_clr_table)
{
c00_rgb = c00 < src_dib->color_table_size ? src_clr_table[c00] : zero_rgb;
c01_rgb = c01 < src_dib->color_table_size ? src_clr_table[c01] : zero_rgb;
c10_rgb = c10 < src_dib->color_table_size ? src_clr_table[c10] : zero_rgb;
c11_rgb = c11 < src_dib->color_table_size ? src_clr_table[c11] : zero_rgb;
r = bilinear_interpolate( c00_rgb.rgbRed, c01_rgb.rgbRed, c10_rgb.rgbRed, c11_rgb.rgbRed, dx, dy );
g = bilinear_interpolate( c00_rgb.rgbGreen, c01_rgb.rgbGreen, c10_rgb.rgbGreen, c11_rgb.rgbGreen, dx, dy );
b = bilinear_interpolate( c00_rgb.rgbBlue, c01_rgb.rgbBlue, c10_rgb.rgbBlue, c11_rgb.rgbBlue, dx, dy );
}
else
{
r = 0;
g = 0;
b = 0;
}
dst_ptr = dst_col_ptr + (dst_dib->rect.left + dst_x) / 2;
val = rgb_to_pixel_colortable( dst_dib, r, g, b );
if ((dst_x + dst_dib->rect.left) & 1)
*dst_ptr = (val & 0x0f) | (*dst_ptr & 0xf0);
else
*dst_ptr = (val << 4) & 0xf0;
float_x += src_inc_x;
}
dst_col_ptr += dst_dib->stride;
float_y += src_inc_y;
}
}
static void halftone_1( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{
int src_start_x, src_start_y, src_ptr_dy, dst_x, dst_y, x0, x1, y0, y1, bit_pos;
BYTE *dst_col_ptr, *dst_ptr, *src_ptr, *c00_ptr, *c01_ptr, *c10_ptr, *c11_ptr;
RGBQUAD c00_rgb, c01_rgb, c10_rgb, c11_rgb, zero_rgb = {0};
float src_inc_x, src_inc_y, float_x, float_y, dx, dy;
BYTE r, g, b, val, c00, c01, c10, c11;
const RGBQUAD *src_clr_table;
RECT dst_rect, src_rect;
RGBQUAD bg_entry;
DWORD bg_pixel;
calc_halftone_params( dst, src, &dst_rect, &src_rect, &src_start_x, &src_start_y, &src_inc_x,
&src_inc_y );
float_y = src_start_y;
bg_entry = *get_dib_color_table( dst_dib );
src_clr_table = get_dib_color_table( src_dib );
dst_col_ptr = (BYTE *)dst_dib->bits.ptr + (dst_dib->rect.top + dst_rect.top) * dst_dib->stride;
for (dst_y = dst_rect.top; dst_y < dst_rect.bottom; ++dst_y)
{
float_y = clampf( float_y, src_rect.top, src_rect.bottom - 1 );
y0 = float_y;
y1 = clamp( y0 + 1, src_rect.top, src_rect.bottom - 1 );
dy = float_y - y0;
float_x = src_start_x;
src_ptr = (BYTE *)src_dib->bits.ptr + (src_dib->rect.top + y0) * src_dib->stride;
src_ptr_dy = (y1 - y0) * src_dib->stride;
for (dst_x = dst_rect.left; dst_x < dst_rect.right; ++dst_x)
{
float_x = clampf( float_x, src_rect.left, src_rect.right - 1 );
x0 = float_x;
x1 = clamp( x0 + 1, src_rect.left, src_rect.right - 1 );
dx = float_x - x0;
c00_ptr = src_ptr + (src_dib->rect.left + x0) / 8;
c01_ptr = src_ptr + (src_dib->rect.left + x1) / 8;
c10_ptr = c00_ptr + src_ptr_dy;
c11_ptr = c01_ptr + src_ptr_dy;
c00 = (*c00_ptr & pixel_masks_1[(src_dib->rect.left + x0) & 7]) ? 1 : 0;
c01 = (*c01_ptr & pixel_masks_1[(src_dib->rect.left + x1) & 7]) ? 1 : 0;
c10 = (*c10_ptr & pixel_masks_1[(src_dib->rect.left + x0) & 7]) ? 1 : 0;
c11 = (*c11_ptr & pixel_masks_1[(src_dib->rect.left + x1) & 7]) ? 1 : 0;
if (src_clr_table)
{
c00_rgb = c00 < src_dib->color_table_size ? src_clr_table[c00] : zero_rgb;
c01_rgb = c01 < src_dib->color_table_size ? src_clr_table[c01] : zero_rgb;
c10_rgb = c10 < src_dib->color_table_size ? src_clr_table[c10] : zero_rgb;
c11_rgb = c11 < src_dib->color_table_size ? src_clr_table[c11] : zero_rgb;
r = bilinear_interpolate( c00_rgb.rgbRed, c01_rgb.rgbRed, c10_rgb.rgbRed, c11_rgb.rgbRed, dx, dy );
g = bilinear_interpolate( c00_rgb.rgbGreen, c01_rgb.rgbGreen, c10_rgb.rgbGreen, c11_rgb.rgbGreen, dx, dy );
b = bilinear_interpolate( c00_rgb.rgbBlue, c01_rgb.rgbBlue, c10_rgb.rgbBlue, c11_rgb.rgbBlue, dx, dy );
}
else
{
r = 0;
g = 0;
b = 0;
}
dst_ptr = dst_col_ptr + (dst_dib->rect.left + dst_x) / 8;
bit_pos = (dst_x + dst_dib->rect.left) & 7;
bg_pixel = FILTER_DIBINDEX(bg_entry, RGB(bg_entry.rgbRed, bg_entry.rgbGreen, bg_entry.rgbBlue));
val = rgb_to_pixel_mono( dst_dib, FALSE, dst_x, dst_y, RGB(r, g, b), bg_pixel, r, g, b );
if (bit_pos == 0)
*dst_ptr = 0;
*dst_ptr = (*dst_ptr & ~pixel_masks_1[bit_pos]) | (val & pixel_masks_1[bit_pos]);
float_x += src_inc_x;
}
dst_col_ptr += dst_dib->stride;
float_y += src_inc_y;
}
}
static void halftone_null( const dib_info *dst_dib, const struct bitblt_coords *dst,
const dib_info *src_dib, const struct bitblt_coords *src )
{}
const primitive_funcs funcs_8888 =
{
solid_rects_32,
solid_line_32,
pattern_rects_32,
copy_rect_32,
blend_rects_8888,
gradient_rect_8888,
mask_rect_32,
draw_glyph_8888,
draw_subpixel_glyph_8888,
get_pixel_32,
colorref_to_pixel_888,
pixel_to_colorref_888,
convert_to_8888,
create_rop_masks_32,
create_dither_masks_null,
stretch_row_32,
shrink_row_32,
halftone_888
};
const primitive_funcs funcs_32 =
{
solid_rects_32,
solid_line_32,
pattern_rects_32,
copy_rect_32,
blend_rects_32,
gradient_rect_32,
mask_rect_32,
draw_glyph_32,
draw_subpixel_glyph_32,
get_pixel_32,
colorref_to_pixel_masks,
pixel_to_colorref_masks,
convert_to_32,
create_rop_masks_32,
create_dither_masks_null,
stretch_row_32,
shrink_row_32,
halftone_32
};
const primitive_funcs funcs_24 =
{
solid_rects_24,
solid_line_24,
pattern_rects_24,
copy_rect_24,
blend_rects_24,
gradient_rect_24,
mask_rect_24,
draw_glyph_24,
draw_subpixel_glyph_24,
get_pixel_24,
colorref_to_pixel_888,
pixel_to_colorref_888,
convert_to_24,
create_rop_masks_24,
create_dither_masks_null,
stretch_row_24,
shrink_row_24,
halftone_24
};
const primitive_funcs funcs_555 =
{
solid_rects_16,
solid_line_16,
pattern_rects_16,
copy_rect_16,
blend_rects_555,
gradient_rect_555,
mask_rect_16,
draw_glyph_555,
draw_subpixel_glyph_555,
get_pixel_16,
colorref_to_pixel_555,
pixel_to_colorref_555,
convert_to_555,
create_rop_masks_16,
create_dither_masks_null,
stretch_row_16,
shrink_row_16,
halftone_555
};
const primitive_funcs funcs_16 =
{
solid_rects_16,
solid_line_16,
pattern_rects_16,
copy_rect_16,
blend_rects_16,
gradient_rect_16,
mask_rect_16,
draw_glyph_16,
draw_subpixel_glyph_16,
get_pixel_16,
colorref_to_pixel_masks,
pixel_to_colorref_masks,
convert_to_16,
create_rop_masks_16,
create_dither_masks_null,
stretch_row_16,
shrink_row_16,
halftone_16
};
const primitive_funcs funcs_8 =
{
solid_rects_8,
solid_line_8,
pattern_rects_8,
copy_rect_8,
blend_rects_8,
gradient_rect_8,
mask_rect_8,
draw_glyph_8,
draw_subpixel_glyph_null,
get_pixel_8,
colorref_to_pixel_colortable,
pixel_to_colorref_colortable,
convert_to_8,
create_rop_masks_8,
create_dither_masks_8,
stretch_row_8,
shrink_row_8,
halftone_8
};
const primitive_funcs funcs_4 =
{
solid_rects_4,
solid_line_4,
pattern_rects_4,
copy_rect_4,
blend_rects_4,
gradient_rect_4,
mask_rect_4,
draw_glyph_4,
draw_subpixel_glyph_null,
get_pixel_4,
colorref_to_pixel_colortable,
pixel_to_colorref_colortable,
convert_to_4,
create_rop_masks_4,
create_dither_masks_4,
stretch_row_4,
shrink_row_4,
halftone_4
};
const primitive_funcs funcs_1 =
{
solid_rects_1,
solid_line_1,
pattern_rects_1,
copy_rect_1,
blend_rects_1,
gradient_rect_1,
mask_rect_null,
draw_glyph_1,
draw_subpixel_glyph_null,
get_pixel_1,
colorref_to_pixel_colortable,
pixel_to_colorref_colortable,
convert_to_1,
create_rop_masks_1,
create_dither_masks_1,
stretch_row_1,
shrink_row_1,
halftone_1
};
const primitive_funcs funcs_null =
{
solid_rects_null,
solid_line_null,
pattern_rects_null,
copy_rect_null,
blend_rects_null,
gradient_rect_null,
mask_rect_null,
draw_glyph_null,
draw_subpixel_glyph_null,
get_pixel_null,
colorref_to_pixel_null,
pixel_to_colorref_null,
convert_to_null,
create_rop_masks_null,
create_dither_masks_null,
stretch_row_null,
shrink_row_null,
halftone_null
};